- Revex 21s
- Malanth 49s
- Atheran 15s
- DiamondNine 7s
- SgtGolden 8m
- Dawnshot 16m https://youtu.be/qg_7saEbnwE
- Waiguoren_Guest 34m [Fuller Street]
- BCingyou 8s
- coconut 21m
- Kisaki 5s Don't Stop Music...
- arm0r3r 12m
- Vera 2m https://twitter.com/dril/status/218160412510785536
c Mephisto 5m Malt doch nicht immer den Teufel an die Wand.
- Stelpher 2h
- Jaydon2317 1m
- Neekly 4h youtu.be/-mPw174m0VE
- Malakai 2m
- jsmith225 9h
- pfh 1h
- janee 8h
- Archer 17m
- Ephemeralis 1m
- Cyberpunker 7m
- Lofi 13h
- Shanee5000 5h Love as thou wilt.
- geoux 2h
a Cerberus 2h Head Builder & GM when I need to
- Malestrom 5h
- SacredWest 16h
j Johnny 4h New Code Written Nightly. Not a GM.
And 25 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Add a cost to repairing fire damage

I think it would be great if you were charged to repair fire damage. Maybe have the amount vary depending on the location, level of damage and player skill. Maybe just prompt the player when they type in the command, "Pay 2300 chyen to repair the fire damage?" Then take it from the player if they say yes.

Just a random thought on a rather minor part of the game...