- DiamondNine 55s
- Crucioux343 14s
- Baron17 15s
- Kevin 4m
- Valentine 36m
- LizziePup 41m
- Vera 1m youtu.be/wmOw-jplSMk
- Twiddle dee. 19s
- thecraftydragon 7s You may call me, Tim?
- Fire 1m https://i.imgur.com/CF2ywFy.jpg
- Scarlyt 18s Sindome is ace.
- Speccy 10s
- Marioanius 33s Hamilton wrote, the other 51!
- Neekly 1h
- Manywaters 2m youtu.be/HUxB4d_8ETM
- SolBro 29s
- Luck 35s
- Diani 4m Shake hands with him! Charm her!
- SpaceLatency 4m
- Malanth 2h
- Baguette 3h ye boi
- Barrien 48s
- Selly 35s
- Hippo 7s
- Melpothalia 3m
- jsmith225 1h
- Cromptonymous 1m
- Rangerkrauser 58m
- SacredWest 24m
- JustSomeGuy 20s
- Ostheim 6s
- JMo 2m You're a single shake man! No time for the follow-up jiggle!
- Storm 6m
- attaboy 14s
- Azelle 7h
a Cerberus 12h Head Builder & GM when I need to
- Chrissl1983 4h Really enjoying this awesome game to the fullest!
j Johnny 10h New Code Written Nightly. Not a GM.
And 30 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Featuresgrading your stat

I have a few ideas,

A big one would be a player defined functions, like you can shorten commands or change them to suit yourself, that why you define the lingo and the language of the commands, plus a return to default one each one just incase.

or maybe add a right click or something action to view possible actions? might come in handy when you want to stop attacking someone and not have to write it? or maybe just a better tree system.

Also maybe an option to stop a tree from repeating so often, say you are upgrading your stats, you can set the thing to clear just the last data entry and update it with the new stat count. etc;

Thats all I can think of for now.

@macros are available to condense multiple commands into a single command.

Adding a 'right click' to the web client would put people who don't use the web client at an unfair disadvantage. It would also be unusable for visually impaired people.

Also maybe an option to stop a tree from repeating so often, say you are upgrading your stats, you can set the thing to clear just the last data entry and update it with the new stat count. etc;

Are you talking about chargen? I'm not sure I understand what's meant by this.

I think (s)he assumes that stat descriptions only change when something in the game updates instead of when they're lifted or lowered past certain thresholds?

Hi!

OP wrote: Also maybe an option to stop a tree from repeating so often, say you are upgrading your stats, you can set the thing to clear just the last data entry and update it with the new stat count. etc;

We're not sure what you mean by this, but, if you mean spending ue and eventually the stat changes, this is done on its own depending on the stat and how much you increased it by. You may not see any changes at first in your @stats but you still benefit.

It's not something you choose a description word for. Those are already set. (And there are more now than in the past.) ;)

If that's not what you meant, then will you please clarify?