- Revex 15m
- phangsu 1m
- MisterMeeseeks 4m Hey! I am Mister Meeseeks! Look at me!
- Baron17 1m
- Malakai 37s
- Grey0 4s
- Diani 1s Why do you write like you're running out of time?
- Mench 4m I do Facebook and Website stuff.
- coconut 26s
- crashdown 1m
- Cinder 2m Hope for the best, prepare for the worst.
- Atheran 30s
- Holiday 2h
j Johnny 16h New Code Written Nightly. Not a GM.
- FairyBlue 19m
- Brozilla 14m
- KalaniPup 5h
- jsmith225 9h
- SacredWest 6h
a Cerberus 2h Head Builder & GM when I need to
And 16 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

PC Aliases
Could be more robust

There is currently the @addalias command but a few deficiencies noticed today:

1) Currently not listed in commands when examining your PC

2) No corresponding helpfile for @addalias

3) No means of edit/delete once an alias is added? I could be wrong about this final one.

Yeah I found this command by accident when I used to use the webclient. It auto-populated when I was typing looking for something else.

It's SO useful if your PC goes by an alias instead of their actual name. Helpful too, in cases where you are trying to mentally dissociate a PCs visible 'name' from what the PC actually refers to themselves as.

Adding an alias is fairly powerful and can cause more harm then good sometimes. I believe its obfuscation is by design.

Right, for example, if you use a nickname for someone with that add alias, then it can mess things up when you encounter another player who actually does have that name.

It's bad enough when you have three characters and items around with the first part of their name spelled the same. But two people with the same name? (This isn't allowed.)

It can be used but with a lot of caution. :)

Also keep in mind that when you add a new alias, it prevents players from making new characters with those names.

To be clear:

It can be used to mess up everyone in the room with you.

It can be used to prevent chargen of unused names.

And it has no way to undo it.

Are we SURE it has no way to remove them? I'd like to know that if I pressed the wrong button on accident when trying to do the right thing, that I could undo having done the wrong thing.

While we're in the ideas category:

What if aliases were personalized to the viewer instead of the viewee?

Personally I think this would solve all the IC problems created by the whole 'seeing people's names' if people used their description by default until you '@alias tall mano as Ripper' or '@remember tall mano as Ripper'.

Obviously this would require a little rethinking of the emote system, but nothing that couldn't be accomplished.

It's an idea. I'm not saying it's a great one.

Yes. There is no way to remove an alias. You don't get to make it possible for a player to refer to you and then take away that ability. Could be abused in combat.

If you mis-use aliases, I can and will remove your aliases. Don't go nuts over this purposefully undocumented feature.

I could only imagine the headache that could be if I added an alias for each and every name I went by.