- crashdown 19s
- Cyberpunker 1m
a Glitch 14m I am the one who puppets.
- Manywaters 12m youtu.be/HUxB4d_8ETM
- SacredWest 27m
- Vera 1s https://www.youtube.com/watch?v=wmOw-jplSMk
- Malakai 9m
- Azelle 57m
- Malanth 56m
- Baron17 2m
- SolBro 6s
- Scarlyt 1h Sindome is ace.
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- Selly 1h
- RealHumanBean 1m Something?
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- PriceCheck 2h
- thecraftydragon 2m You may call me, Tim?
- Diani 1m Shake hands with him! Charm her!
- DiamondNine 54s
- Tequilajoe 56s Vera is my mom
- coconut 4h
- Fire 1s https://i.imgur.com/CF2ywFy.jpg
- Storm 32s
- Speccy 9m
- Hippo 0s
- Barrien 8m
- jsmith225 1h
- Rangerkrauser 10h
a Cerberus 1d Head Builder & GM when I need to
- Chrissl1983 12h Really enjoying this awesome game to the fullest!
j Johnny 20h New Code Written Nightly. Not a GM.
And 33 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

PC Aliases
Could be more robust

There is currently the @addalias command but a few deficiencies noticed today:

1) Currently not listed in commands when examining your PC

2) No corresponding helpfile for @addalias

3) No means of edit/delete once an alias is added? I could be wrong about this final one.

Yeah I found this command by accident when I used to use the webclient. It auto-populated when I was typing looking for something else.

It's SO useful if your PC goes by an alias instead of their actual name. Helpful too, in cases where you are trying to mentally dissociate a PCs visible 'name' from what the PC actually refers to themselves as.

Adding an alias is fairly powerful and can cause more harm then good sometimes. I believe its obfuscation is by design.

Right, for example, if you use a nickname for someone with that add alias, then it can mess things up when you encounter another player who actually does have that name.

It's bad enough when you have three characters and items around with the first part of their name spelled the same. But two people with the same name? (This isn't allowed.)

It can be used but with a lot of caution. :)

Also keep in mind that when you add a new alias, it prevents players from making new characters with those names.

To be clear:

It can be used to mess up everyone in the room with you.

It can be used to prevent chargen of unused names.

And it has no way to undo it.

Are we SURE it has no way to remove them? I'd like to know that if I pressed the wrong button on accident when trying to do the right thing, that I could undo having done the wrong thing.

While we're in the ideas category:

What if aliases were personalized to the viewer instead of the viewee?

Personally I think this would solve all the IC problems created by the whole 'seeing people's names' if people used their description by default until you '@alias tall mano as Ripper' or '@remember tall mano as Ripper'.

Obviously this would require a little rethinking of the emote system, but nothing that couldn't be accomplished.

It's an idea. I'm not saying it's a great one.

Yes. There is no way to remove an alias. You don't get to make it possible for a player to refer to you and then take away that ability. Could be abused in combat.

If you mis-use aliases, I can and will remove your aliases. Don't go nuts over this purposefully undocumented feature.

I could only imagine the headache that could be if I added an alias for each and every name I went by.