- River 5s
- Waifu 25s
- Zeroo 3s
- NovaQuinn 10m
- Archer 10s
j Johnny 13m New Code Written Nightly. Not a GM.
- Baron17 2m
- Hippo 5m
- Selly 20s
- Atheran 15s
- Supermarket 27s Chute her! Chute heeeer!
- BCingyou 10m
- FairyBlue 1m
- Dawnshot 37s https://youtu.be/qg_7saEbnwE
w Storm 5m I dabble in the puppeting.
- Stiza13 51s
- Kandalsedai 9s
- Vivvykins 1h
- crashdown 6m
- Cosmic 1h
- Maina 1m
- SacredWest 30s
- Jade1202 34s
- MrJDucky2 17m I'm actually a Duck in real life. Honest <3
- FancyPenguin 4s
- pfh 1m
- jsmith225 2h
j Kwisatz 1d Definitely not a GM.
And 32 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Vision flags through windows.
He's where, exactly?

When there's a window in a room, you can see player characters move in and out of the rooms it views into. However, when you're busy doing things, or maybe just tired, it's sometimes hard to tell what's happening through a window, and what's happening in the room you're sitting in, leading to unfortunate things like jumping out of your skin when a character appears to walk through a locked door, and past you further inside, only to realize after searching that you missed the "through the window" flag in front of that action being performed.

I think it might be helpful to flag when something happens through a window in a more notable way, so you can't confuse something happening outside for something happening inside. Something as simple as making "Through the window" a different color would do.