- Body Odor
- Cleanliness
- Breath
The first mod you may of noticed has been to the 'smell' command. If you're character has charisma above a certain point and your clean and you've set your @smell message, then that well be used when someone smells you. If your not clean or your charisma is very low, then you'll smell like various levels of funk. Walking through the sewers will change how you smell and how dirty you are.
Future modifications include:
- showing how dirty you are when looked at.
- disease
- implimentation of breath as a charisma tool
Showers have been coded to 'clean' you up and are available in cubes and most apartments (VP hasn't been converted yet, sorry, real soon)
Some of you may say this is trivial, but I say that it makes certain actions have more realistic consequences.
Your charisma will begin to affect the way NPCs react to you as well.
More to come as the hygiene system is more integrated.