(Edited by Rastus at 4:18 pm on June 5, 2002)
|c||MirageGM||35m||The original cryptid.|
|-||Ricardo||5m||Ice skating uphill|
|-||ragingcunt||17m||that's not very cyperpunk of you|
|j||Fengshui||4h||http://www.amazon.com/dp/B00M0DV5IQ <- My Book|
|j||Johnny||1m||New Code Written Nightly. Not a GM.|
|And 31 more hiding and/or disguised|
If I use the puke social (?) and huck chunks, shouldn't it have a chance of making others toss? And What about the vomit's physical stuff, If someone chucks, shouldn't there be a steamy or luke warm pile of stench filled stomache juice? What if lucifer lugs in a putrefied corpse that is -really- rank and licks it? Will he probably toss? Will I toss at the sight? Will my tossing make Gally toss? Do NPC's puke? What if it is a pile of gored up limbs? What if I get in a fight, and I hack some guy to bits, will I puke at the aftermath, or worse yet, in the middle of a fight? What defines how someone pukes? Would a situation where a player is RPing and normally would -never- toss sees something and invalentarily hucks, completely out of character ever happen? Like Luc, I doubt a pile of limbs would make him as a char puke, but could the code force that upon him?
I love the idea but...but...
YESH YESH YALL!
anyway *points a rastus* catch ya at the next necrophiliac's anonymous meeting ok man?...........
I mean RASTUS YOUR A SICK FUCK!
Coded vomiting happens as a physiological reaction, not a psychological one.
You won't vomit from seeing something gross, or thinking something gross, or hearing someone talk about something gross... those are all psychological responses.
Examples like Rastus has given (overdoses, illness, etc...) are physiological responses.