Existing players used to logging in with their character name and moo password must signup for a website account.
a Mench 20s Doing a bit of everything.
- Mikael 3s youtu.be/WM33Hr94SKw
- BeforeTheWhispers 25s
- Sam_Guest 16m [Welcome to Sindome]
- JMo 3m We're going FAST and LEFT! WOOO!
- Euclid 14m
- whatislove 16m reputation is whoever holds a bigger gun
- Mattsc 1s
- Pladdicus 41m uh
- Wulf 4m
- Rillem 40s Make it personal.
- Terrible_the_duck 1m
- Chika 2h
- NickRosso 4h
- Fay 16m
- AntiqueBeast 9m White grace, hidden in the dark.
- zxq 33m Tools: https://ansicolortool.neocities.org
- Sivartas 6s
- Porygon 10h
And 21 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

s.i.g.n.a.l
Narrative-Driven Decker Horror

Recently started playing this game called s.p.l.i.t, it's a short narrative-driven horror game where you play as a member of this group trying to execute a malware attack on an "unethical superstructure". it's largely terminal-based, with a faux-IRC where you chat with your fellow deckers. lots of clicking and whirring computers, phosphor terminals and UNIX-esque command syntax.

https://store.steampowered.com/app/3684610/split/

im not sure why i put s.i.g.n.a.l as the thread title. the game is called s.p.l.i.t. oh well
a little further into the game now. Holy Shit is this game cool. if you have any interest in cyberpunk decking at all you need to check this game out. its like 5 bucks on steam
I've come across a few interesting ones here and there that really fit well into the decking theme. Especially the coding aspects like the one you linked.

Another less coding but seemingly fitting one (especially given the name) is 'Into the Grid' (https://store.steampowered.com/app/2576200/Into_The_Grid/)

Both these games seem super cool. I love the IRC style of the first one.

Hack/Mud is another cool decker style game, multiplayer, requires actual javascript coding (or at least it did back when I played it).

oh, yeah, i remember playing hackmud when it first came out. i kept dropping it because it was very tedious and you lost All Your Shit if you didnt log in for like a week though
there's also, of course, EXAPUNKS, which i own physical prints of the manuals for. you can even write homebrew games for the little handheld console in it and export them as diskette images to share with your batas
EXAPUNKS was literally beyond my abilities.

I even had challenges following the tutorials. I mean, I could follow them. And get through the challenges.

But I could not follow the logic. The program flow. The syntax and structure of the in game language.