Fengshui OOCly shouts, "The Town Hall will be starting at 3PM DST and last until 6PM DST. That is in 5 hours! We will invite players to join the meeting 15 minutes prior. This is entirely an OOC event. No shirt, no shoes, no problem. SHROUDS and other disguising things are however, forbidden. If you think this will be an issue for you please xhelp. No RP will be allowed during the meeting. You do not have to attend but if you do not, you need to stay in your cube or coffin. No exceptions. Its impossible for us to manage the IC world while in the meeting, and unfair to other players that you might be walking around doing things they would normally contest. A command will be provided before the meeting for you to use to join it. 'Help town hall' for more info." Siken appears out of nowhere. Avarius [to Dreamer]: Yesser! Kai [to Aurelie]: Nice. I knew an Australian once. IRL. Miguel [to Kai]: And dry is good! its good to raid if its not flooding, buts its flodding in here Mia says, "*speaking english, in an italian accented, soft spoken eloquence with dramatic soprano flavor voice* All of a sudden everyone wants to taste everyone." Thana reaches over and ruffles Candi's hair childishly. [OOC: Cerberus says, "This isn't an opportunity to get to know each other ICly." ] Pierre absent mindedly pokes and fiddles with his Oni demon head. Kai [to Miguel]: It is too dry for Sweden, bud. Angel pokes Siken in the ribs repeatedly. [OOC: Cerberus says, "oocly even" ] Yunika smiles innocently at Pierre. [+][OOC-Chat] Kuzco: Lol what, in 5 hours? Arisruk says, "Stop touching." Rejind [to Siken]: *speaking english, in an a Lonestarian accent voice* Welcome the fuck back man. Fengshui OOCly shouts, "5 minutes lol" Siken eyes his surroundings warily. [OOC: Dreamer exclaims, "Either!" ] Aurelie [to Kai]: That's so funny.. like it's a rare thing. Elana [to Pierre]: Lookin' good! Macy shouts loudly, "IF I KEEP SEEING PEOPLE LIKE EACH OTHER I'M LEAVING FROM FEAR OF DISEASES!" Fengshui OOCly shouts, "whoops" Tarq edges into the third row, and picks a seat and lowers theirself into it. Hermes [to Siken]: YO YO YO Rejind [to Siken]: Dome was worse off without you. Kai casually nods at Aurelie. Renna glances down at her digital watch. [OOC: Macy says, "lick*" ] Siken says, "*speaking english, in a low, bass-tone voice* Eyyyyyyyyyyyyyy." Tarq shouts loudly, "FINALLY !" Thana says, "My eyes are burining." Cerberus OOCly shouts, "http://twitch.tv/sindometv is up with the music" Hermes [to Siken]: You needa lose some weight Candi glances down at her digital watch. Fengshui OOCly shouts, "we just started the third song of the playlist, its a tribute to Gerik Phillips, called I WEAR A MASK OF MY OWN FACE. because he did that." Amon [to Siken]: Hey fatty. Siken shifts his head about, the jingle bell on his hat ringing out merrily. Macy [to Hermes]: Rude! Thana pokes Candi in the ribs repeatedly. Tarq waves at Candi nonchalantly. Marcello says, "Merry Christmas." Miguel [to Kai]: Ill go get some bucket and pour some on Sweden, freaking wet af here. lol Hermes [to Macy]: Myx life! Candi waves nonchalantly. Thana giggles playfully. Lala says, "How tf do you rob your own apartment" Fengshui shouts loudly, "EVERYONE SIT THE EFF DOWN ON A BENCH OR ON THE FLOOR" Archer says, "Yo where's Gerik." Ivan says, "Play nickelback and turn this into a torture session." Glitch appears out of nowhere. Glitch walks across the stage and sits upon one of the large leather chairs. Lala says, "OMG is that Neil CIC? LOVE YOU SLITHER <33333" Royce says, "Have the hey yalls on deck, sitting on my balcony. let us begin" Amon says, "Play Wonderwall." Thana [to Lala]: Lot's of experience and good luck. Siken sits cross-legged on the floor. Leaf laughs loudly at Ivan. Gypsy [to Siken]: *speaking english, in a velvety Samoan and Mix-accented voice* I'm so happy you still have that stuff. Macy asks, "What's the likely hood of someone mowing us down with a machine gun?" Kai [to Miguel]: We could use some water. Naviel [to Lala]: Mindwipe, then break into your own apartment, thinking it's somebody else's. Lala says, "YAAASSS LEMONDEMON" Royce says, "Creed and Nickelback." Yunika stands from their seat in the first row and easily moves away from it. Hana [to Ivan]: Look at this photograph. Yunika walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it. Miguel grins mischievously at Kai. Dreamer ushers people around to find their seats. Eyeing people with his flashlight laser eyes. "Everyone please find a seat! Sit First Row, Sit Second Row, or any other named Row! DO NOT KISS, HUG, OR TOUCH, this is serious. It will cause IC problems." Avarius says, "Omg no oasis pleasd" Ivan pukes violently all over Hana. Fengshui OOCly shouts, "@town-hall to join the town hall." Royce exclaims, "There's a reason Nickelback sold so many albums guys!" Siken adjusts the belt at his waist, then pats his belly. Kai [to Miguel]: It used to rain half our summers. These days it's a freakin' heat wave. Wulf shouts loudly, "LIKE ARNY SAYS, TAKE YOUR TOY BACK TO DA CARPET!" Archer says, "Who likes roleplay." Aurelie sings loudly, "o/' Today is gonna be o/' the day that they're o/' gonna throw it back to you. o/'" Siken grins mischievously. Hana says, "Thank you." Lala [to Aurelie]: Nooooo Avarius [to Aurelie]: No! Aurelie giggles playfully. Gerik appears out of nowhere. Selina says, "good lord..." Mench says loudly, "*speaking english, in a muffled mumbling voice* You'll all die from ebola aids! " Archer [to Gerik]: Oh no. Thana sings loudly, "o/' Right now ya' shouldve o/' some how realized what o/' you gotta do. o/'" Kai [to Aurelie]: I honestly like your char so much. Lala waves at Gerik nonchalantly. Archer salutes Gerik. Renna [to Aurelie]: Get out of here with that! Avarius sighs quietly at Thana. Amon shouts loudly, "FUCK THE POLICE." Macy sings loudly, "o/' CAN YOU TAKE ME HIGHER!!! o/'" Selina says, "this... is overwhelming" Dreamer says loudly, "And we will NOT fix it." Gerik sits cross-legged on the floor. Avarius applauds politely at Macy. Wulf [to Mench]: I didn't pick the Ebola life, the Ebola life picked me. Lala [to Amon]: Well technically... Milo says, "WE BUILT THIS CITY-" Aurelie [to Kai]: Aww thanks! Avarius applauds politely at Milo. Ivan [to Amon]: comin straight from the underground. Hana zips her lips, time for meeting! Angel eyes Milo warily. Aurelie says, "I think. Unless that was sarcasm." Pierre says, "I, for one, accept our new ebola ridden overlords" Aurelie laughs loudly. Macy sings loudly, "o/' TO A PLACE WHERE o/' SHREK MAY ROAM!! o/'" Kai [to Aurelie]: I had a break for some time and came back with this new char, but I just wanted to tell you it's awesome RPing with you on any char. Nicolai appears out of nowhere. Nicolai sits cross-legged on the floor. Hermes [to Gerik]: Hows ma fave jake Lex fapfapfap Yunika giggles playfully. Aurelie [to Kai]: I know you? Hermes [to Aurelie]: An' ma fave supermodel Amon [to Ivan]: A young nigga got it wrong cause im brown! Lala dances to the music. A cloud of pixels comes from all directions, it swirls about a point in the room, as it swirls it takes the shape of a man, the pixels finish forming him but they still look like pixels, he reaches up and pulls a small metal bar down in front him, as he does his form sharpens in focus becoming the man you know as Johnny, just johnny. Archer [to Aurelie]: Hello. Thana [to Pierre]: May the ebola begin! Kai [to Aurelie]: Not sure if I should say or not. Fengshui OOCly shouts, "the town hall is starting in 3 min if you aren't here already, you need to STOP roleplaying and go to a cube or coffin NOW" Tarq shouts loudly, "THIS IS MY FIRST TIME HERE..." Macy sucks her fingers. Milo mumbles, "*something unintelligible*" under his breath. Ivan [to Amon]: Got it bad come on man. Gerik [to Hermes]: *speaking english, in a deep and masculine voice* Out of bed too dang early on a Sunday morning. Warryn eyes his surroundings warily. Lala sings loudly, "o/' I'd wear that! o/'" Lex spanks Warryn. Royce [to Amon]: Will Croatia win. Gerik grins mischievously. Johnny walks across the stage and sits upon one of the large leather chairs. Lex reaches behind Warryn and cheekily gooses Warryn on the rear-end, causing Warryn to jump out of surprise. Amon [to Ivan]: Lol Aurelie [to Hermes]: Aww shucks! Pierre [to Kai]: Are you who I think you are... Solaria waves at Johnny nonchalantly. Wulf [to Amon]: Fuck da po-lice! Aurelie [to Archer]: Allo you. Ivan [to Amon]: You haven't memorized NWA?!> Pierre peers curiously at Kai Mia's body goes limp as she slumps to the ground unconscious. Kai [to Pierre]: Guess? Mia hauls herself to her feet, rubbing her eyes. Amon [to Ivan]: I got a word wrong Arisruk says, "No touching. You'll spread disease." Angel [to Amon]: *speaking english, in a demure, feminine voice* Tsk tsk. Dreamer loves this song. [OOC: Cerberus says, "stop asking people who they are oocly" ] Hermes [to Gerik]: Do u live in japan Warryn [to Lex]: I will end you little man. Arachne [to Yunika]: I love your whole thing. Amon [to Royce]: I think Belgium gonna win. Fengshui OOCly shouts, "the next song is for Dreamer, it's called Pure Imagination." Aurelie says, "I don't think we're allowed to guess characters like that." Rejind says, "Yo I want Croatia to win, but France is real strong man." Tarq shouts loudly, "SO MANY PEOPLE !" Pierre [to Kai]: Metal spine? Kai says, "I doubt anyone knows who I am OOCly." Amon [to Royce]: Or maybe England. Avarius says, "Serbia will win" Dreamer says loudly, "Stop discussing OOC matters. This town hall isn't a work around for OOC discussion." Rejind says, "Pogba a beast though." Dreamer exclaims loudly, "Thank you hug hug!" Royce says, "England is pre bad." Thana pokes Yunika in the ribs repeatedly. Sayuri appears out of nowhere. Hermes shuts up. Mia sighs heavily. Yunika giggles playfully at Thana. Royce exclaims, "ITS COMING HOME LADS!" Avarius zips his lips. Archer looks tired and yawns sleepily. [+][OOC-Chat] Spacelatency: jeez Arisruk says, "Stop touching. It definitely is going to spread disease." Kai casually nods at Aurelie. Pierre zips his lips. Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak Fengshui sighs quietly. Fengshui says, "Silence." Fengshui says, "Sit down please." Dreamer says loudly, "Please Sit First Row, or Second/Third/Eighth etc." Storm sits cross-legged on the floor. Yunika stands from their seat in the first row and easily moves away from it. Loretta appears out of nowhere. Yunika walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it. Loretta sits cross-legged on the floor. Macy sits cross-legged on the floor. Fengshui OOCly shouts, "we are starting the town hall now, please join @town-hall" Orion steps out from the shadows into plain view. Orion edges into the third row, and picks a seat and lowers theirself into it. Jaheim appears out of nowhere. Sayuri edges into the third row, and picks a seat and lowers theirself into it. Jin appears out of nowhere. Jaheim edges into the third row, and picks a seat and lowers theirself into it. Sophia edges into the fourth row, and picks a seat and lowers theirself into it. Archer pulls out a wad of chyen and counts it. Candi stands from their seat in the sixth row, and edges their way out of it into the aisle. Fengshui flickers in and out of this realm of consciousness to the beat of the music as he approachs the podium, leaving a vapor trail of light as he moves. he places his hands on either side of the podium and smiles warmly out at the crowd, "Welcome to the July 2018 Town Hall Meeting! The second of two Town Hall meetings of this year!" Candi edges into the sixth row, and picks a seat and lowers theirself into it. Fengshui motions out over the crowd with his left hand, causing confetti to appear and begin falling, inches above the heads of some of the participants, "Some of you have attended these before. Some of you have not. For those of you haven't, these Town Hall meetings have a long history. I attended my first Town Hall as a newbie player, way back in 2003. It was such a cool experience, everyone being together and discussing the game in a constructive and positive way." Fengshui flashs a white toothed grin and says, "I always circled back around to it in my head and remembered how I had felt this sense of community while I was at that first Town Hall, something that I hadn't felt anywhere else." Fengshui reachs up and scratchs the side of his face idly with two fingers as he speaks, "These Town Hall meetings have been incredibly helpful in giving each and every player that attends the time to voice their ideas, concerns, and feedback. They give the admin a chance to update you on what we've been working on, and we get a chance to hear from the most important part of the game." Macy's body goes limp as she slumps to the ground unconscious. Maks edges into the fifth row, and picks a seat and lowers theirself into it. Fengshui motions out over the crowd again, "All of you." Mia's body goes limp as she slumps to the ground unconscious. Jin sits cross-legged on the floor. Fengshui flashs a white toothed smile as he says, "We've iterated our process for the Town Hall each time we've held it. This Town Hall is no different. After the meeting we will send out a feedback from. I hope each of you will take the time to fill it out so we can make the next Town Hall event better." Mia hauls herself to her feet, rubbing her eyes. Fengshui motions to the speaking queue, "This is the speaking queue. We use this to help us stay on topic and keep track of who's turn it is to speak. When you are interested in joining the conversation on a specific topic you can 'join speaking' to join the queue." [+][OOC-Chat] Someone has left the channel. [+][OOC-Chat] Someone has joined the channel. Fengshui continues speaking, laying a hand on the speaking queue and causing it to vibrate slightly, "When it's your turn, the queue will ping you. You can then stand up, and say your piece. When you are done you can sit down to indicate you are finished. If you are asking a question, you can wait for an answer before sitting if you feel you'll want to add more after. Please don't remain standing if you are finished though. I will then move the queue on to the next person. When we are drawing short on time for a topic, I will close the speaking queue and no new people will be allowed to join. When we finish with folks in the current queue, we'll switch topics." Maks sits cross-legged on the floor. [+][OOC-Chat] Someone has left the channel. Fengshui motions around the room again, "Admin have the ability to turn moderation on and off. When it's on, only admin and the person who's turn it is on the speaking queue can speak. This should reduce the crosstalk and let us get through more of our topics, more quickly. When moderation is turned on and off, it looks like this" Fengshui toggles the room moderation to OFF, allowing anyone to speak. Amon shouts loudly, "FIRST." Hana starts applauding politely. Hermes exclaims, "Corporate oppression!" Archer shakes his head. Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak Fengshui grins and says, "It's important that you have your statement prepared--unless of course you're the first person in the queue. Please be respectful of others in your comments. Please do not reveal IC information in your comments. If you're not sure if what you're saying is IC info or not, err on the side of caution." Fengshui smiles and says, "We're going to cover a lot of stuff today. Everything from new code you may or may not be aware of, membership and finances of the game, new in character policies, new initiatives, and new in game directions. We will start with speeches, like this one, from the admin that have important stuff to say, and then we will move on to open discussion. You can follow along via the agenda document." Fengshui leans forward on the podium, looking excited, "Thank you all for coming. Every Town Hall is incredibly productive, gives us a chance to fill you in on what we've accomplished in the last six months, and helps us nail down what we will be focusing on in the next six months." Fengshui steps back from the podium, "Without further ado, our fearless leader, Johnny!" Fengshui snaps his fingers and gigantic glowing neon signs appear in the air in front of the stage reading [APPLAUSE] [APPLAUSE] [APPLAUSE]. Mench starts applauding politely. Fengshui toggles the room moderation to OFF, allowing anyone to speak. Archer starts applauding politely. Naviel starts applauding politely. Renna starts applauding politely. Mia starts applauding politely. Gaz bows respectfully. Arachne starts applauding politely. Aurelie starts applauding politely. Sophia starts applauding politely. Solaria starts applauding politely. Hana starts applauding politely. Tak starts applauding politely. Avarius starts applauding politely. Loretta starts applauding politely. Alexander starts applauding politely. Cerberus walks across the stage and sits upon one of the large leather chairs. Tarq starts applauding politely. Thana starts applauding politely. Marcello claps. Siken starts applauding politely. Orion starts applauding politely. Kai starts applauding politely. Hermes starts applauding politely. Mattie starts applauding politely. Johnny rises from the plush leather seat that rests on the stage. Angel starts applauding politely. Reina starts applauding politely. Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak Johnny steps up to the podium and adjusts the micropohone. Johnny smiles out at everyone. Cerberus puts its NeoTrans cargo crate 755485014 away. Johnny exclaims loudly, "The Sindome Corporation welcomes you to our 2018 Summer Town Hall!" Johnny exclaims loudly, "Whether you are a Club Member, Associate Member or a Guest, thank you for coming!" Macy hauls herself to her feet, rubbing her eyes. Johnny says loudly, "I'd like to start off by apologizing to everyone for the lack of time I've had to commit to the community's important projects. As a salaried employee, from time to time I get called up to commit more than the time I'm paid for to my job. This fact of life impacted me greatly over the past few months and I've only recently begun clawing back some semblance of freetime again. I hope to be able to dive into projects again on the basis you are more used to in the near future." Johnny says loudly, "the first topic I'll cover is the votes staff have held since the previous Town Hall in January. We're getting better about holding votes for our decisions and being as transparent as we feel is appropriate for individuals privacy and respect." Johnny says loudly, "On Jan 9th, we voted to Cap unspent UE at 250.00 such that if a user has 250.00 or greater UE, the user is not granted new UE in the same way a user at the UE cap is not granted new UE. They simply miss it." Johnny says loudly, "On Feb 4th, we voted to bring on a new Support GM." Johnny says loudly, "On Feb 26th, we voted to amend our rules and officially ban the sharing of OOC contact info (email, discord, etc) on the BGBB without express permissions from the admin." Johnny says loudly, "On March 3rd, we voted to officially remove the admin bit of a staff member who wanted to return to being a regular player." Johnny says loudly, "On March 25th, we voted to block players having joined the game less than 3 months prior from requesting language changes." Johnny says loudly, "On April 9th, we voted to codify our long-standing policy of requiring a vote to reinstate admin rights for staff members that have been away from the game for more than 3 months time." Johnny says loudly, "On April 10th, we voted to codify our existing policy requiring staff members who step down from their admin bit to continue obeying all admin guidelines regarding perma-killing other characters for no less than 3 months from the date they stepped down as an admin." Johnny says loudly, "On April 20th, we voted to add rule 1.G., restricting UE Sponging, whereby someone logs on a character with the sole intention of collection UE." Johnny says loudly, "We're here to RP! You get the UE for RPing, ergo, UE Sponging is bad for the community." Johnny says loudly, "On April 26th, we voted to grant Cerberus a Justice bit ($j) to further support the needs of other staff members with the advanced command set and permissions our most senior bit allows." Johnny says loudly, "On May 10th, we voted to bring on a new Support GM." Johnny says loudly, "On May 18th, we voted to ban a member for violating our rule about posting contact info on the BGBB." Johnny says loudly, "On June 3rd, we voted to suspend a member for 6 months for numerous violations of the rules over several months." Johnny says loudly, "On June 25th, we voted to to block UE to any player character occupying a coffin who has been out of character generation longer than 2 weeks." Johnny takes a deep breath, "That was quite a few votes!" Johnny says loudly, "The second topic I'd like to address is infrastructure." Johnny says loudly, "I apologize for the technical challenges we faced at the end of May." Johnny says loudly, "Over the last 6 months, the MOO has been offline 14 different times for almost 3 full days of downtime, only being up 98.38% of the time." Johnny says loudly, "Obviously, this got unacceptable and we've moved our home to vastly different pastures." Johnny says loudly, "We migrated from a single-server architecture that hosted us for many many years to a multi-server architecture hosted using Amazon Web Services in just 8 days with just 2 of us doing the work. My thanks go to Slither for his outstanding partnership in getting us migrated quickly and without losing data." Johnny says loudly, "Sindome is now 9 distinct systems hosting 12 applications, with database resources provided by both Amazon RDS and DynamoDB." Johnny says loudly, "While application redundancy is not possible for the MOO itself, it could be possible for the WebClient (PubClient being an example), for the main website with architecture changes (such as moving bgbb into a database instead of file-based) and for the secondary systems should we decide we have the resources to put towards such a priority." Johnny says loudly, "There is still migration work to do too. Documenting the process for replacing server instances is going to be key, along with getting log rotation and backup archiving going right and of course, getting Grid 3.0 up and running on the new system. " Johnny asks loudly, "So we're on stable systems. How stable?" Johnny says loudly, "The main website login monitoring (test to make sure we can all log into the main website, all the time) shows a very consistent measurement of ~1.7 seconds. This is slightly better than our previous system (which involved a slightly longer trip between networks)." Johnny says loudly, "The webclient loads in just 1.5 seconds from Canada, 3.2 seconds from the US, 3.45 seconds from the UK and 7.22 seconds from Australia. These are very healthy numbers." Johnny says loudly, "Side note: The webclient is loaded quickest, almost by a full second, in Safari at just 2.9 seconds. Chrome loads it in 3.85 seconds and Firefox and Edge bring up the rear at 4.6 and 4.9 seconds." Johnny says loudly, "For my third topic, I'm going to talk about Club Membership and the Budget. " Janora's body goes limp as she slumps to the ground unconscious. Janora hauls herself to her feet, rubbing her eyes. Johnny asks loudly, "We're going to go down the rabbit hole of theories and 'math'. Warning. I'm not an accountant or a CP anything. I'm just using excel and trying to figure out things. If someone IS an Accountant or CP something and wants volunteer their services (potentially trade services for membership dues?), speak with us offline and we'll see what makes sense. But for now, on with "Johnny's Books", as I've done them since 2010?" Johnny says loudly, "It's been 13 months since we officially began The Sindome Corporation. " Johnny exclaims loudly, "In that time, we've had 109 individuals sign up for Club Membership. Thank YOU for supporting the club!" Johnny exclaims loudly, "Of those folks, We've had 27 who have decided to renew their membership for one or more additional terms. Thats a 25% retention rate! Thank YOU for believing in the community and continuing to support the club!" Johnny says loudly, "65% of memberships are paid for via the 6 month term option. 2/3rds of 12 month renewals were individuals who first paid for a 6 month term." Johnny says loudly, "At current count, there are 90 current Club Members and ~420 Associate Members." Nozawa appears out of nowhere. Johnny asks loudly, "So where does our membership support leave our budget?" Johnny says loudly, "At the last town hall, I said we had over $4000 in our accounts and we had a cash runway of 27 months." Johnny says loudly, "We've brought in roughly $1500 in membership dues since then. (our assets being more than $5500)" Johnny says loudly, "Up until the migration, we were burning $163 a month on infrastructure costs. 5 months x $163 = $815 (assets reduced to more than $4685)" Johnny says loudly, "As part of the infrastructure migration, we've pre-paid for 3 years of reserved instances for all our Amazon EC2 servers. By reserving instances for 3 years and prepaying for it all, we get Amazon's lowest prices for server costs per hour, saving some 50-60% in server hosting costs over those 3 years." Johnny says loudly, "Paying for 9 servers for 3 years isn't cheap, even if they're virtual instances! That cost us $790. (assets reduced to more than $3895)" Johnny says loudly, "Checking the bank account now, we've got just a little under $4000. " Johnny says loudly, "Here's an updated chart from the last town hall. https://i.imgur.com/POJBXBY.png" Nozawa sits cross-legged on the floor. Johnny says loudly, "The number on the left and the blue vertical lines show transactions. Any time we spend money, its a negative value, so the blue line goes down instead of up. The red and the numbers on the right show our ledger balance. " Johnny says loudly, "You can see 5 transactions at the end where we spend more than $100 each time. The first is the annual payment for 3rd party server monitoring, but the other 4 is where we prepaid for a big portion of our hosting costs." Johnny says loudly, "Based on just one month of AWS costs so far, I estimate our monthly infrastructure costs will go up about 91 cents." Johnny says loudly, "If we assume no further membership dues or admin slack subscriptions, our available cash reserves will last 21 months." Johnny says loudly, "if we include admin slack subscriptions and no further membership dues, our available cash reserves will last just shy of 24 months." Johnny sweats nervously while he goes through his numbers ... Johnny says loudly, "If we look at memberships since the last Town Hall, there's 59, with 37 of those being new memberships. 23 of them being renewals. (If 25% of those new members renew, they'll add 9 to the following cycle.)" Johnny says loudly, "If 25% (retention rate based on all renewals) of the current membership (90) sticks around, 23 or so will stay. If we go by our 65/35% for who picks 6 month or 12 month term, 15 people would renew for 6, but 8 would renew for 12. ~667" Johnny says loudly, "If 37 new members sign up over the following 6 months, we can estimate that 24 of them will choose the 6 month term (65% of them) and 13 of them the 12 month term. ~$1075" Johnny says loudly, "It might be reasonable to say we could bring in $1750 by the next Town Hall? http://sindo.me/B1AwKY87X.gif" Johnny says loudly, "http://sindo.me/S1-1wgd7Q.gif" Johnny says loudly, "giphy sucks" Mench chuckles softly. Johnny says loudly, "If that happens, our available cash reserves would last 28.5 months, and a year later ... 33 months." Johnny takes a deep breath ... Johnny says loudly, "ALL THAT IS TO SAY: We're doing slightly better than "keeping the community stable". I think it's a good place for us to be. We're paying our bills, we're keeping the lights on, we currently are on track to be able to keep doing so with your support." Johnny says loudly, "Thank you ALL for your belief in making this work. It's only with your support that this all keeps working." Connor appears out of nowhere. Johnny says loudly, "For my final topic, I'm going to talk about all the things that have been getting better around here. A lot of these will be code changes, but there's other stuff as well." Connor edges into the fourth row, and picks a seat and lowers theirself into it. Johnny says loudly, "Have you noticed there being less bugs or more bugs lately? (emote or say something briefly to respond)" Fengshui toggles the room moderation to OFF, allowing anyone to speak. Jaheim nods rapidly. Teknikal says, "Less, yes." Tak says, "*speaking english, in an inquisitive quiet japanese accented voice* Less" Yunika nods casually. Solaria says, "Less" Candi motions for less bugs. Tarq nods casually. Miguel pointses out Riot Gear. Elana says, "less" Thana says, "Less" Renna says, "Less." Archer says, "Less." Lala starts applauding politely. Hermes starts applauding politely. Kyrian says, "*speaking english, in a quiet, monotone, somewhat dull feminine voice* less." Angel says, "Less." Avarius says, "Less" Naviel says, "Less than the norm, yeah." Hermes says, "Yeah" Warryn says, "Haven't seen a TB in forever." Johnny toggles the room moderation to ON, allowing only admin and the current speaker to speak Johnny exclaims loudly, "Less? That's probably because Mephisto and Slither have fixed somewhere between 200-300 bugs in the past few months. Can you believe that? Massive work, lots of jira clicking. Thank you both!" Johnny exclaims loudly, "A long standing underlying bug pertaining to 'too many files being open' has been tracked back to how the MOO kernel was compiled and we've re-compiled our kernel to increase the number of potential files (and connections) the moo can access at a time. Thanks Slither for defeating this troublesome issue!" Johnny says loudly, "In support of improving the ease of use for new players, we've done a number of things." Johnny says loudly, "Have you noticed the cleaned up help files? Slither went through Every. Single. One. Wrote up templates for when we make new help files." Johnny says loudly, "As part of that cleanup, we've also deprecated 15 old verbs to reduce the command confusion that can happen with so many commands for players and staff." Johnny says loudly, "We've updated wording in Character Generation and updated the informational messages new characters receive on their way into the city." Johnny says loudly, "We've added progressive reminders for those lacking in certain areas (for example: @voice, @nakeds, @rules, @newbie)" Johnny says loudly, "You've got the new @request-service command. It's helping you connect better with the support you need and its helping us stay on top of getting back to you." Johnny says loudly, "In support of improving combat, flee code was refactored into its own util class $flee, making it much easier to maintain and modify going forward. Additionally, we added the 'style' command to switch your bare-handed fighting style and updated posture " Andrew appears out of nowhere. Johnny says loudly, "The SIC got improvements, you can designate your primary key and we expanded the system that kept Judges having the right sic key so that it supports all corporate goons now too." Johnny says loudly, "We enlisted the wisdom of the crowd with the new @review-cloth command that lets you review recycled clothing items to reduce moo bloat." Johnny says loudly, "We made adjustments to Courier Jobs, bringing back consequences for not delivering, adding a mechanism for you to resolve your own blacklisting and even making it so random NPCs will now deliver crates." Johnny says loudly, "Doctors got improvements to the Blood Analyzers and with the information shown when they evaluate cyber ware items." Johnny exclaims loudly, "King of the Mix was coded up to let you play Sindome, inside Sindome!" Johnny says loudly, "Vices got their fixes too. Drugs were upgraded, now more intuitive, more balanced and withdrawals can be avoided by taking another hit. Drinks can actually be poured from bottles. And vending machines got a big refactor, the code is now cleaner and you can finally bash them." [+][OOC-Chat] Grizzly666 says, "How do you leave town-hall? something came up for me." Johnny says loudly, "Your gridphones got a little love with an update to your phone number display and a 'reset' for progia hacking." [+][OOC-Chat] the_diego: @town-hall Johnny says loudly, "Highlighting the separation between Mixer and Corpie has gone well with codified support for Service vs Corporate Jobs in employment systems." Ivan stands from their seat in the fourth row, and edges their way out of it into the aisle. Ivan vanishes from the meeting. Johnny says loudly, "A collection of improvements focused around the vision system (what your character sees) improved information available based on meta conditions like being high on drugs or equiped with special visual sensors applies to players and admin alike, including a much improved inventory experience and better shrouded character matching." Johnny says loudly, "Admin-centric improvements such as colorized puppets, @attention tweaks, better command feedback and enhancements to our @apply-membership command make it easier for us to support you and stay behind the curtain." [+][OOC-Chat] Grizzly666 says, "Ty" Johnny exclaims loudly, "Lastly, admin can now subscribe via Paypal to automatically pay for a portion of our Slack costs. Slack costs $8.50 per month per 'full account'. Every admin can be a free Slack Guest, but they can only be in one channel. Admin can choose to get access to all the channels by paying for one or more of these 'seats' on an ongoing basis. As players do not benefit from Slack, we don't want to pass those costs onto you. Since we've been doing this, Slither and Cerberus have sponsored 3 seats each, covering our Slack costs 100%. Thanks Guys!" Johnny exclaims loudly, "I'm not sure who all did what, but I know Slither, Mephisto, Cerberus and Blinder had their hands in doing things for these along the way, so they all deserve your thanks and praise for their hard work!" Andrew edges into the fourth row, and picks a seat and lowers theirself into it. Esau appears out of nowhere. Johnny says loudly, "For my final words, I want to again apologize for my lack of involvement in 9/10ths of what has been improved around here lately. I will be getting Grid 3.0 up, finishing up the Amazon migration work and then getting Grid 3.0 opened to you all finally. I really aim for it to be in your hands full time by Christmas." Johnny says loudly, "Thank you everyone for your time, I yield the floor back to Slither." Johnny steps away from the podium. Mench starts applauding politely. Johnny toggles the room moderation to OFF, allowing anyone to speak. Jaheim starts applauding politely. Angel starts applauding politely. Solaria applauds politely at Johnny. Tak goes wild for the GM team. Pierre starts applauding politely. Archer starts applauding politely. Mattie starts applauding politely. Lala starts applauding politely. Miguel starts applauding politely. Dreamer starts applauding politely. Hermes starts applauding politely. Candi cheers. Renna starts applauding politely. Jaheim exclaims, "*speaking english, in a groovy, flowing Jamaican accented, and slightly scratchy voice* WOOOOO!" Hana starts applauding politely. Avarius starts applauding politely. Mia starts applauding politely. Kai starts applauding politely. Thana starts applauding politely. Teknikal starts applauding politely. Aurelie starts applauding politely. Amon starts applauding politely. Lex tenderly gives Johnny a warm hug. Jaheim gets out his feminine sock puppet. Jaheim slides his feminine sock puppet on over his hand, wiggling and settling his fingers into the puppet's 'face'. Alexander starts applauding politely. Orion starts applauding politely. Siken shifts his head about, the jingle bell on his hat ringing out merrily. Elana starts applauding politely. Warryn starts applauding politely. Arachne whistles loudly. "You guys are the best!" Kyrian starts applauding politely. Johnny walks across the stage and sits upon one of the large leather chairs. Jaheim wiggles his fingers within a feminine sock puppet, making it look like she's gabbing away. Yunika cheers. Candi says, "*speaking english, in an a young American 'Mixer' accented voice* Great job." Johnny toggles the room moderation to ON, allowing only admin and the current speaker to speak Fengshui smiles and steps up to the podium, "Thank you Johnny! Next up we're going to have some words from our Head Builder, Cerberus." Fengshui backs off from the podium. Cerberus rises from the plush leather seat that rests on the stage. Cerberus steps up to the podium and adjusts the micropohone. Cerberus says loudly, "*speaking english* Hi." Cerberus says loudly, "Let's start off with covering what we haven't made progress on." Fengshui walks across the stage and sits upon one of the large leather chairs. Cerberus says loudly, "There's no progress or expected progress on Symptoms aligned with drug use or injuries." Cerberus says loudly, "There's no progress or expected progress on Cyberlimbs or other additions to the line up of cyberware or nanogenics." Cerberus says loudly, "There's no progress or expected progress on further additions to FreeSky and income generation in Space." Cerberus says loudly, "There has been some progress on developing NPCs and culture/background for the areas that will encompass my Badlands overhaul. But no ETA on when I will prioritize that build." Cerberus says loudly, "Over the past six months I have done less and less building and more and more plotting. This is mostly due to ambitious new projects that require code support to fully realize the vision." Cerberus says loudly, "So, I've been focusing on plots. I've added a new organization to the game world that focuses on organizing business and contracts for mercenaries and other professionals, as well as utilizing tech guru types as much as possible with the current code on plot objectives." Cerberus says loudly, "I've taken an approach of branching results that I used a lot a few years ago, if Player A has to achieve Goal B, but fails, an entirely different result will take place and other players will need to be engaged to try to get the plot back on course, but rather than abandoned the overall plot or scrap the direction, we just tailor a storyline about getting things back on track. " Cerberus says loudly, "There's very rarely a scenario where things should stop dead because of a player stat/skill check failure or just overall goof up/not logging in." Cerberus says loudly, "Slither and I worked together to build out the Gang treaty to try to facilitate more meaningful roleplay for new and middle-bie aged characters, this is a work in progress and we'll see what happens." Cerberus says loudly, "A lot of the feedback calls for even more structure and detail to the world of gangs about what they SHOULD be doing, but I just want to curate an environment that lets PCs run with the RP without it turning into a permanent death/DCD fest like it has been." Clicke appears out of nowhere. Cerberus says loudly, "I've spoken with Jinx and the Math on Heavy Weapons and Energy weapons is complete. He is still very busy and I will be taking up the task of adding in the attack messages and getting them in game. I will do this as time allows, messaging can be a very frustrating endeavor if you're already very busy, so we'll do our best to get it done." Cerberus says loudly, "Energy weapons require a new build and a new concept. Long-distance space travel. So I need to hash out some stuff with Johnny before I allow them be purchasable. We're gonna be putting them on a Lunar colony, and I need to make sure we can support an hour-or-so long trip to get to the Colony in the first place." Cerberus says loudly, "That's not all, we need to sort out how to facilitate smuggling them back on planet, and in the Dome, and what happens when they're discovered. If you're not already aware, energy weapons are illegal on Earth, and their presence will likely kick off an immediate WJF raid. Use at your own risk, et cetera. They will be balanced in effectiveness with their lore in mind." Cerberus says loudly, "Beyond that, I will likely need to add the colony and at least one other space station to make this work as it exists in my mind, so I will focus on getting Heavy Weapons done and ingame first. This includes flamethrowers, machine guns, RPGs, and grenade launchers." Cerberus says loudly, "I've added SparTek weapons to the game, these weapons do very very little damage but allow you to train with other people and roleplay getting better at your weapon skills without having to nearly kill your opponent every time." Cerberus says loudly, "I understand that previously sparring has closed doors on roleplay since you basically get KO'd near death and are taken away from other RP opportunities since you need to rest up, this is especially true of the Mix." Cerberus says loudly, "These weapons are priced not based on their damage but on the convenience and utility they add to the game. They should be affordable to anyone on any level of the game world falling in line with the weekly earnings cap." Cerberus says loudly, "That being said, very few people have bought them and I kinda hope they catch on a bit more as weapons and their attacks take a lot of time investment to whip up and get ingame. " Cerberus says loudly, "I've been streaming a lot in the past six months, excluding recent weeks. I am in a gaming drought, personally and will likely kick back up once I find something I want to play and enjoy playing." Cerberus says loudly, "That's all I have for now. Sorry that we haven't made much progress on previously announced projects, but it's unavoidable at this point. Thank you." Cerberus steps away from the podium. [-][Game-Help] Kaden [0 karma] has joined the channel. Cerberus walks across the stage and sits upon one of the large leather chairs. Fengshui toggles the room moderation to OFF, allowing anyone to speak. Renna starts applauding politely. Angel starts applauding politely. Arachne starts applauding politely. Naviel starts applauding politely. Elana starts applauding politely. Hermes starts applauding politely. Kai starts applauding politely. Fengshui starts applauding politely. Avarius starts applauding politely. Siken exclaims, "*speaking english, in a low, bass-tone voice* Don't you hate pants?!" Kyrian starts applauding politely. Warryn starts applauding politely. Mattie starts applauding politely. Thana starts applauding politely. Hermes exclaims, "Well done!" Teknikal starts applauding politely. Yunika cheers. Reina starts applauding politely. Mia exclaims, "*speaking english, in an italian accented, soft spoken eloquence with dramatic soprano flavor voice* Energy what? WHOOOO!" Lala starts applauding politely. Tak exclaims, "MOOOOON!" Dreamer starts applauding politely. Jo applauds. Archer starts applauding politely. Loretta starts applauding politely. Orion starts applauding politely. Jaheim starts applauding politely. Mia starts applauding politely. Aurelie starts applauding politely. Hana says, "*speaking english, in a soft yet raspy, slurred voice* Thank you for your work." Solaria starts applauding politely. Candi motions casually and cheers. Maks starts applauding politely. Milo starts applauding politely. Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak Mench starts applauding politely. Fengshui rises from the plush leather seat that rests on the stage. Johnny says loudly, "It's ok to just say Fucking Johnny, its that guys fault. :-D" Fengshui walks back up to the podium. Cerberus gets out its comfy corgi onesie pajamas. Cerberus steps into the leggings of the comfy corgi onesie pajamas, pulling it up and over its shoulders as it slips its arms into the sleeves. Working up from its waist, it buttons up the front of the beige onesie. With the last button fastened, it reaches up and pulls the hood up and over its head, showing off the cartoonish corgi face. Fengshui steps back up to the podium and waves out at the crowd, "I want to touch on some of my projects and why I think they are important. Johnny already touched on many of them, so I will touch on the pieces he didn't." Fengshui says loudly, "First, I'm sad that Cerb's speech was so short because he fucked up my carefully tailored playlist and all the songs I had for him are coming on now. Like this one, DON'T HATE THE VILLIAN. HATE THE VILLIAN L." Jayz's body goes limp as he slumps to the ground unconscious. Mench laughs loudly. [+][OOC-Chat] Someone has joined the channel. Jayz hauls himself to his feet, rubbing his eyes. Fengshui says loudly, "I want to touch on some of my projects and why I think they are important. Johnny already touched on many of them, so I will touch on the pieces he didn't." Fengshui says loudly, "I have spent a lot of time over the years trying to improve the new player experience. From recording training videos to adding help files to updating character generation. " Fengshui says loudly, "I've implemented a karma system so that when someone takes the time to write out a well thought out response to a game-help question instead of just saying FOIG, we can show them appreciation for their hard work in making new players feel welcome and helping them understand the game, it's theme, and it's rules. I think this will help us all be better with our newbie retention." Mench nods casually. Fengshui says loudly, "I've added @request-service so players can request help on complicated tasks that only certain admin can manage. This has drastically decreased the number of things the admin have to keep in their active memory, allowing us to rely on tools to provide GMs, Builders, Programmers, and Senior Staff with the day to day information they need to accomplish their most pressing tasks." [+][OOC-Chat] Someone asks, "is the town hall still going?" [+][OOC-Chat] Barrien: Yes. [+][OOC-Chat] Staff Mr. Cooperative Competition (Slither): yep @town-hall to join [+][OOC-Chat] Nemer: Yes. Do @town-hall and come visit. Fengshui says loudly, "All of these things, I believe, have made Sindome more accessible to new and old players alike. I plan to continue to improve the new player experience, and I welcome your feedback on the BGBB (or during the Town Hall) to the changes we've made and what else we could be doing." Augustus appears out of nowhere. [+][OOC-Chat] Nemer: It's still on for 2.5~ hours. Fengshui says loudly, "In terms of new in game code, I've been pretty busy. I've been working with Mephisto to help train him up as a coder and he's been doing great! We refactored vending machines together, and those have turned out really well." Jayz's body goes limp as he slumps to the ground unconscious. Jayz hauls himself to his feet, rubbing his eyes. Fengshui says loudly, "Meph and I have fixed a fair amount of bugs as Johnny said, and are doing our best to stay on top of new ones as they come in. I'd really like to get our Jira cleared out. We have a lot of old bugs in there that are not closed, but have probably been fixed. That's a long term goal for me, getting those cleared out." Fengshui says loudly, "I won't go into the other code changes at this time, it's all logged on the BGBB in the New Game Features and Bug Fixes section. I recommend that everyone check that forum out on a regular basis to stay up to date on what we've been working on." Rick appears out of nowhere. Fengshui says loudly, "Redecoration rules! 'help redecorate' is updated with our most recent set of rules. Keep in mind that the rooms you see have been described over 20 years and some of them do not meet our current standards. That means that if you redecorate a room with a window and a skylight, you should not include the window and the skylight anymore. A window is an actual thing you can get. Coffee tables and other things are purchasable ICly. If you submit a request with these things in them, we're going to deny it. Read the help file for more info." [+][OOC-Chat] The learned fool: Will everyone get a chance to speak ? [+][OOC-Chat] Staff Mr. Cooperative Competition (Slither): yes. after the speeches :) [+][OOC-Chat] Staff just Johnny: here's the agenda: http://sindo.me/SkW0ceuX7 [+][OOC-Chat] the_diego: Prepare your messages so that you don't clog the queue Fengshui says loudly, "I want to take a moment and recognize the truly amazing admin that we have on staff. These are folks that devote so very much of their time to Sindome. All the GMs, all the Builders, all the Coders, all the Senior Staff. Thank you." Fengshui says loudly, "Specifically though, I want to call out a GM who has handled over 750 puppet requests since they started as a GM only 9 months ago. I would be hard pressed to find a single person in this room who has not interacted with this GM via an NPC." Fengshui says loudly, "Storm! Take a bow. Thank you for your hard work." Fengshui toggles the room moderation to OFF, allowing anyone to speak. Mench starts applauding politely. Angel starts applauding politely. Fengshui starts applauding politely. Siken starts applauding politely. Archer starts applauding politely. Kai starts applauding politely. Renna starts applauding politely. Warryn starts applauding politely. Arachne shouts loudly, "WHOO STORM!" Yunika cheers. Mia starts applauding politely. Solaria applauds politely at Storm. Reina starts applauding politely. Hermes respectfully bows to Storm. Jaheim applauds politely at Storm. Elana starts applauding politely. Naviel starts applauding politely. Hana starts applauding politely. Alexander starts applauding politely. Tak starts applauding politely. Avarius applauds politely at Storm. Teknikal starts applauding politely. Thana exclaims, "Woooo!" Dreamer shouts loudly, "*speaking english* WOO" Mench exclaims loudly, "*speaking english, in a muffled mumbling voice* Go Storm! Wooo!" Renna exclaims, "GO STORM!" Kai exclaims, "*speaking english, in a tenor English-accented voice* That's one sexy speech!" Aurelie starts applauding politely. Candi cheers! Lala starts applauding politely. Wit starts applauding politely. Miguel starts applauding politely. [+][OOC-Chat] The learned fool: Can I give a little speech of gratuity and thanks ? Mattie starts applauding politely. Orion bows respectfully. Tarq starts applauding politely. Thana bows respectfully. Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak [+][OOC-Chat] Kuzco: Perhaps after the town hall is over =) Jayz's body goes limp as he slumps to the ground unconscious. [+][OOC-Chat] the_diego: There's an open discussion at the end of it. [+][OOC-Chat] the_diego: Make sure your message is rlevant to the topic at hand. Jayz hauls himself to his feet, rubbing his eyes. Fengshui says loudly, "Also he has answered 1800 xhelps, second only to me at 1318." Fengshui says loudly, "Storm is apparently idle right now. Shame. He won't know he was even congrualated." Fengshui chuckles softly. Fengshui grins and says, That's about it for me. So we are going to move on to the TOPICS. Fengshui says loudly, "The first topic is: Gang Changes (IC and OOC) [http://sindo.me/r1orryNQQ]" Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak. Wulf stands from their seat in the second row, and edges their way out of it into the aisle. [-][Game-Help] NEWBIE-ALERT: A new character has just entered the city. Do your part and help us keep new characters around! [0 karma] Wulf vanishes from the meeting. [+][OOC-Chat] Nemer breaks out a package of ~~~~~~~Colored Tildes~~~~~~~. Fengshui says loudly, "Don't all rush to join the queue at the same time." Johnny asks loudly, "how do folks join the queue?" Fengshui asks loudly, "Does anyone have anything they'd like to discuss about the recent changes to the way the gangs work?" Fengshui says loudly, "join queue" Tak has joined the Speaking Queue. The Speaking Queue buzzes and the current speaker flashes: Tak. Archer has joined the Speaking Queue. Fengshui casually nods at Tak. Clicke sits cross-legged on the floor. Fengshui says loudly, "Stand up when its your turn and say your piece, then sit down when you are done." Augustus's body goes limp as he slumps to the ground unconscious. Amon has joined the Speaking Queue. Jo has joined the Speaking Queue. Fengshui OOCly shouts, "fun fact, this Linkin Park song was my Sindome song for years. I listened to it on repeat when I was playing in 2003 or 2004." Andrew stands from their seat in the fourth row, and edges their way out of it into the aisle. Andrew vanishes from the meeting. [OOC: Hermes asks, "Where are we in the song queue?" ] Cerberus says loudly, "Such an emo." [OOC: Cerberus says, "Turn the stream on so you never have to ask that." ] [OOC: Fengshui says, "Somewhere I belong." ] [OOC: Candi says, "somewhere I belong" ] Fengshui [to Tak]: It's your turn. Glitch says loudly, "*speaking english* Everybody knows it was Shania Twain - Man I feel like a woman. I've seen the photo." Tak says, "Well...It's no longer part of my character but i'm glad changes have been made in the gang system, The way it was up until now at least in the most recent times it's been pretty unsustainable..Gangers join a gang and find it almost impossible to last long before they get DCD..at least for younger characrers." Fengshui casually nods at Tak. [OOC: Hermes says, "thans." ] Selina has joined the Speaking Queue. Tak stands from their seat in the first row and easily moves away from it. The Speaking Queue has switched to Archer. Tak edges into the second row, and picks a seat and lowers theirself into it. Archer stands from their seat in the first row and easily moves away from it. Fengshui [to Tak]: That's one of the reasons we felt it was important to try something different with the gangs. We want it to be a more newbie friendly role. Hafu_Guest is summoned in by Fengshui. Archer says, "I've always known the gang/TERRA scene as a hard one for new players due to the amount of combat and death involved, with most being just because youre part of X gang and another PC is Y gang and you naturally clash and one of you go down. I think this change will allow new players to adapt to the theme and fit in better while not taking the risk of being permed constantly - and same goes for TERRA. I'd really love to see more TERRA and gangers around since they're very themely and provide a lot of roleplay opportunities. Plus, combining against topside threats (even though they usually did anyway) being official now is another great aspect of this new change. It is an experiment, I know, but I do hope it works out for the sake of player experience. Also, I like the Altered Carbon song choice right now." Dreamer exclaims loudly, "Remember that its a great idea to prepare what you're going to say ahead of time. Like Archer just did!" Archer walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it. Fengshui casually nods at Archer. The Speaking Queue has switched to Amon. [OOC: Rick says, "does anyone have the link to the stream? It left my buffer." ] Amon stands from their seat in the sixth row, and edges their way out of it into the aisle. Amon says loudly, "*speaking english, in a stoic, authoritative voice* ReeferMadness in the BgBB raised a very good point I would like to vouch for: there should be a merit system for each gang based on the following. Muggings/Violence on there turf that wasnt mitigated by said Gang. Failed/Successful Package deliveries to the businesses on their turf. Number of Drug (and other need anything) Deals with Gangers on their turf. Implementing a CODED MERIT SYSTEM that would improve the ganger experience and give them a motivation to actually do rewarding ganger RP instead of just "standing around doing nothing but talking shit". Moreover, I think that players should adapt a stance where they are a bit less unforgiving towards TERRA characters, stop killing them over and over mercilessly, since those are existing in the game very seldom and they provide a lot of fun RP specially in the Mix. I personally love TERRA RP. It's perfect soil for moral dilemmas and conflictive situations." [OOC: Fengshui says, "it's in the room description" ] [OOC: Renna says, "https://www.twitch.tv/sindometv" ] [OOC: Rick says, "thanks" ] Amon edges into the sixth row, and picks a seat and lowers theirself into it. Fengshui nods casually. Amon casually nods at Fengshui. Fengshui says loudly, "The current policy change is just a first step. I fully expect things to develop ICly as time goes on." Fengshui says loudly, "That could mean new coded systems for Gangers. This is just a first step to test the waters and see how it goes." The Speaking Queue has switched to Jo. Cerberus says loudly, "I don't like to talk about what gangs should be doing as much as what the PCs COULD be doing." Jo stands from their seat in the sixth row, and edges their way out of it into the aisle. Cerberus says loudly, "There's a lot there that PCs don't do that they should and could, and we need to see that before we invest more time into coded functionality." Jo says, "loudly I'm really glad to see this. My impression of Terra as a player was a sharp and disappointing learning curve. At the start it was impossible to succeed as nearly all other players are more capable. The pay was less than what was stolen unless inactive. So there tended to be a lot of inactive revoery time instead of good RP." Fengshui says loudly, "Hopefully the new policy gives people the chance to grow in the role and start trying some of the stuff we want to see." Fengshui says loudly, "TERRA as it stands now is a brutal role that is not really suited for lawful good characters." Cerberus says loudly, "Let's also specify that there's been maybe 3 actual ganger PCs in the past year or morem any extra-curricular non-NPC populated gang RP is really PC conflict that is not affected by these changes." Augustus hauls himself to his feet, rubbing his eyes. Fengshui says loudly, "TERRA is better suited for chaotic characters that want bribes and want to basically be in the mpocket of criminals." Jo nods casually. Tarq has joined the Speaking Queue. Fengshui says loudly, "Life for a lawful good character in the mix, be it TERRA or any other, is really hard. It's supposed to be." Johnny asks loudly, "maybe TERRA agents need their own company bounty system for awarding their -activity-?" Jo sits cross-legged on the floor. Jo nods casually. Fengshui says loudly, "Hopefully with the 'gangers not perming agents' thing, there is more wiggle room for characters to be lawful good without getting unlawfully killed all the time." The Speaking Queue has switched to Selina. Selina stands from their seat in the sixth row, and edges their way out of it into the aisle. Selina says, "*speaking english, in a soft feminine voice* I just wanted to thank the hosts for the non-kill-ish pact. I may be... overstepping here, I don't know as this is my first time. But it would seem frustrating to me for newer players getting offed. Most don't really stand a chance, so that's one concept out the window, and for me personally less of a headache" Dreamer loves the current song on the track and just wants to say that he asked Feng to add it. Fengshui says loudly, "We want the Mix to be a hard and brutal place and we want people to kill and be killed. We just want that to happen because of great RP, not because of a preexisting standard that if you see a TERRA agent it's time to kill them." Cerberus says loudly, "The problem with the new player perming really stemmed from other PC activity, but we wanted to make it clear that we understand that it's had a negative impact on the new player experience and the general gang experience." Fengshui says loudly, "Also to be clear, TERRA is not the WJF. They observe and report and SOMETIMES, with direction from the WJF, they will go and arrest someoen and detain them for the Judges. But they do not actively pursue criminals or attempt to solve crimes unless directed to do so by the WJF." [+][OOC-Chat] The learned fool: How do I know my place in the queue ? [+][OOC-Chat] the_diego: Looka t the room. Selina says, "one thing I did notice though, TERRA basically seems dead to me. I don't know how much more I can say without breaking IC" [+][OOC-Chat] the_diego: Right now it's Tarq after Selina. Cerberus says loudly, "Give it time." Warder has joined the Speaking Queue. Fengshui says loudly, "As we said in our BGBB posts, the current state of TERRA and the gangs is such that it was very hard to survive in them, and thus, there aren't many (or any) people in some of those factions." Pierre has joined the Speaking Queue. Fengshui says loudly, "As Cerb said, let's give it time to see how our new changes play out." Selina says, "huh, must've missed that" Selina says, "thanks all" Selina edges into the sixth row, and picks a seat and lowers theirself into it. [OOC: Fengshui says, "please sit when done speaking" ] [+][OOC-Chat] Advice Water: Is there a way to leave the queue if someone already asked the question you wanna ask? The Speaking Queue has switched to Tarq. [+][OOC-Chat] waddlerafter says, "'leave queue'" Tarq stands from their seat in the third row, and edges their way out of it into the aisle. [+][OOC-Chat] Staff Mr. Cooperative Competition (Slither): leave speaking [OOC: Thana exclaims, "Okay, thanks!" ] Tarq asks loudly, "*speaking english, in an emotionless and cold,male voice* This more of a question really..Is it possible to be an undercover ganger asset ? As in ,can a person be a ganger and still keep their regular job ?" Johnny eyes his surroundings warily. Rick edges into the sixth row, and picks a seat and lowers theirself into it. Tarq bows respectfully. Mia's body goes limp as she slumps to the ground unconscious. Fengshui says loudly, "That's really more of an IC question that you'd have to find the answer to in character." Cerberus says loudly, "Just going to go with No." Tarq edges into the third row, and picks a seat and lowers theirself into it. Mia hauls herself to her feet, rubbing her eyes. Tarq nods casually. Fengshui says loudly, "Something like that would require a great deal of RP and isn't something we would do lightly. You can of course pursue it ICly but you may get mixed results." The Speaking Queue has switched to Warder. [+][OOC-Chat] The learned fool: Whew... Warder stands from their seat in the fourth row, and edges their way out of it into the aisle. [+][OOC-Chat] Atheran says, "What's a 'Brobdingnagian'? Can't even pronounce that word. -_-" Warder says loudly, "*speaking english, in a low, raspy, drawling voice* It's too early to say how the new changes will affect the ganger RP. More importantly I think we should really push new characters/middlebies to start filling those ganger roles. I'd like to see gangs start recruiting and scouting for talent more actively and I'd like to hear from any newbies what else has maybe kept them from pursuing the role. Like Cerberus said there's only been a tiny handful of ganger PCs who even tried the past year or two and that's a damn shame to me. It feels like too much of the PVP in the Mix has been focused on organized crime instead." Jayz has joined the Speaking Queue. Darcy appears out of nowhere. Fengshui casually nods at Warder. Darcy sits cross-legged on the floor. Cerberus says loudly, "Questions ready when you're called on, please." Rick has joined the Speaking Queue. Fengshui says loudly, "It's only been a few days since we announced and implemented this policy." Rick has left the Speaking Queue. Fengshui says loudly, "We want PvP at all levels of game play be it physical or political. It's hard to have PvP int he gangs if most of the members are focused in one gang." Dreamer exclaims loudly, "Without giving away anything, I've already personally seen some change/drive for Gangs in past days. Theres movements a movin!" Jaheim has joined the Speaking Queue. Cerberus says loudly, "It's hard to 'push' people into roles like that too." Cerberus says loudly, "It'll grow naturally." Fengshui says loudly, "Things can change in the game rather quickly, so I'm hoping a month from now we'll see some good changes having taken place." Warder says loudly, "Hopefully more players see it as an option now." Warder edges into the fourth row, and picks a seat and lowers theirself into it. Fengshui nods casually. The Speaking Queue has switched to Pierre. Pierre stands from their seat in the sixth row, and edges their way out of it into the aisle. Cerberus says loudly, "Every time I push someone into a new facet of MOO life they go through a manic depressive state in @player-notes for at least 45 days until they realize they appreciate what I did. It's hard. :P" Pierre says loudly, "*speaking english, in an a soft, effeminate voice* From past and recent attempts at joining a gang setting, I have found the attempts at joining went from 'sell our boys what they need, spray paint some stuff' to ' kill someone in another gang who ICly is of much greater power'. While I typically don't mind that kind of RP, I found it overall daunting to try to join a gang with that kind of jump in skill. Is there any plans on implementing more middle level sort of tasks that may be added in the future. Also, any plans on making gangs such as the Sinners, Arts, Park Boyz, Heaven Boyz, etc where players tend to not go because of lack of non NPC RP, more accessible to individuals? " Johnny says loudly, "yeah, I've learned I can't release a feature and push everyone into it, doesn't work well and it tends not to be healthy for the game." Dreamer says loudly, "Absolutely Pierre." Sayuri stands from their seat in the third row, and edges their way out of it into the aisle. Sayuri vanishes from the meeting. Dreamer says loudly, "Theres more middle filling goodness coming up that separates the 'get stuff' and 'murder face' aspects." Fengshui says loudly, "I think that the changes we've made will play into exactly what you're proposing Pierre." Pierre says loudly, "Wonderful. I found the jump in requests very jarring and disheartening given that at that time, was nearly impossible without outside help, which I find a bit strange for trying to personally join a gang as initiation is all. " Pierre nods casually. Cerberus says loudly, "There's clearly still work to do on the RP front too, but I mean, remember a lot of us are running plots ElseMOO right now, we cannot do everything all at once. :)" Johnny says loudly, "murder stuff and get face sounds so much middler." Pierre chuckles softly. Pierre says, "Thank you" Pierre edges into the sixth row, and picks a seat and lowers theirself into it. The Speaking Queue has switched to Jayz. Jayz stands from their seat in the fifth row, and edges their way out of it into the aisle. Jayz exclaims, "*speaking english, in a deep with thick arabic accent voice* loudly Well, as new player the biggest struggle I see in trying to join terra as a new player is the fact that I didn't see a single player in that faction. Personally I like those changes a lot, and hopefully this will help a lot in filling those roles, as I never was a fan of killing player, and seeking another way to resolve the matter. Maybe some recruitment spree for existing TERRA players (if there are any, staff if none) could be done to help out a bit? That is all, having a lot of fun so far!" Jayz edges into the fifth row, and picks a seat and lowers theirself into it. Cerberus says loudly, "Let's be clear that, we cannot populate the factions for you guys." Fengshui casually nods at Jayz. Cerberus says loudly, "It'll happen naturally or it won't." Cerberus says loudly, "People have to want to fill those roles." Siken has joined the Speaking Queue. Fengshui says loudly, "Yeah, we can only change the circumstances around the factions such that people may be more interested in joining." Fengshui says loudly, "IC recruitment could be in the cards though, we'll see :)" The Speaking Queue has switched to Jaheim. Archer's body goes limp as he slumps to the ground unconscious. Nozawa has joined the Speaking Queue. Archer slowly stands up, dusting himself off. [OOC: Darcy says, "i forgot how to join queue" ] Mephisto walks across the stage and sits upon one of the large leather chairs. [OOC: Fengshui says, "it's litterally join queue" ] Jaheim stands from their seat in the third row, and edges their way out of it into the aisle. [OOC: Selina says, "join speak" ] [OOC: Naviel says, "Join queue" ] Jaheim says loudly, "*speaking english, in a groovy, flowing Jamaican accented, and slightly scratchy voice* In response to Warder; I wanted to join a gang when I first started. But the prospect of having to go out and crease (or beat up with the new rules) gangers seems scary enough, especially without any gang support, and then having to often fight not to get creased or permed really scared me off. The new policy is really cool though, and I hope to see gang growth! I'm not sure if it's feasible, but I'd promote some kind of initiation, (Idk, a sewer death-run, or getting beat up in an alley) so that you can -then- move up to do the other stuff, (crease gangers, spray shit,) but with -some- backup of other gang members. " Morgana appears out of nowhere. Morgana sits cross-legged on the floor. [OOC: Cerberus says, "examine queue" ] Jaheim says loudly, "da end" Darcy has joined the Speaking Queue. Jaheim edges into the third row, and picks a seat and lowers theirself into it. Fengshui says loudly, "Initiation is a good thought. You should open a new thread in the Ideas section of the BGBB about possible gang initiations. I'd love to hear player ideas on that." Fengshui has closed the Speaking Queue for this topic. The Speaking Queue has switched to Siken. Siken stands up from the floor. Siken says, "*speaking english, in a low, bass-tone voice* As someone who has played a peaceful peace spreading character that has given his support to TERRA with hugs and kisses, I would like to say that I believe this new system is excellent for the players who actually want to play as TERRA without getting shit on too much, which is great for newer players. Hopefully this new idea works." Siken shifts his head about, the jingle bell on his hat ringing out merrily. Siken sits cross-legged on the floor. Darcy has left the Speaking Queue. Fengshui chuckles softly. Fengshui casually nods at Siken. The Speaking Queue has switched to Nozawa. Nozawa stands up from the floor. Nozawa asks loudly, "*speaking english, in a Gravelly, Matter-of-Fact, Modulated & Masculine voice* Have you guys considered an alternative for players way to track your factions standings besides chy pay offs?" Fengshui says loudly, "I hadn't until now, non." Teknikal's body goes limp as he slumps to the ground unconscious. Fengshui says loudly, "But I'm interested. Go on." Teknikal quickly opens his eyes, peering around briefly to get his bearings before slowly standing up. Nozawa says loudly, "Like, a command or phrase you say to a faction member to get some semblance on what is your current standing with said faction." [OOC: Tak says, "+1" ] Dreamer says loudly, "I've personally done it in the same way you would in the Real. Ask the gang people you're with :)" Dreamer says loudly, "Less coded, more RP says me." Fengshui casually nods at Nozawa. Fengshui [to Nozawa]: Create a BGBB topic about it in ideas and let other players weigh in as well. Nozawa sits cross-legged on the floor. The Speaking Queue flashes to notify everyone that the queue is clear. Dreamer starts applauding politely. Fengshui says loudly, "Next topic! The Game Economy (What are the perceived problems?)" Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak. Solaria has joined the Speaking Queue. The Speaking Queue buzzes and the current speaker flashes: Solaria. Solaria stands from their seat in the first row and easily moves away from it. Solaria says, "*speaking english, in a mezzo-soprano Americanized Asiatic sing-song voice* Corpies make a lot of money - Yes. Sometimes topside positions aren't filled when it comes to certain services and puppeting has to take place to have these services available. Sometimes this results in spending the largest amount you possibly could for something, cyberware for instance. Corpies can also spend a lot of their money to fund things that they want to happen from other players, but these things conflict with eachother - all because a player isn't in a role topside. Does this make sense? There is less trickle down when this occurs." Hermes has joined the Speaking Queue. Cerberus says loudly, "We cannot force fill roles but just looking at the @wealth for all online players, there seems to be plenty of disposable income." Solaria walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it. Darryl appears out of nowhere. Kai has joined the Speaking Queue. Clicke pulls out a wad of chyen and counts it. Cerberus says loudly, "Some people have way too much for the roles they're in, they're clearly not participating in the player economy much." Cerberus says loudly, "I can help you with that. :)" Esau has joined the Speaking Queue. Fengshui says loudly, "Sometimes when roles aren't filled, ya gotta spend your flash. It's all virtual anyways so don't sweat it too much." Johnny says loudly, "I really need to get infections from cyber surgery into the game so we can have the varying levels of cleaniness being a thing." Cerberus says loudly, "It's been started." Milo slowly peel the remnants of Bitch'n Chik'n wrapper off his pair of WCS overalls and flicks it to the ground. Solaria says, "Not complaining, just pointing it out." Dreamer says loudly, "Also, its a driving RP force right? That new friend? Convince people to take the jobs. Groom an Immy. Get someone fired so they take that job you want filled. Make the stories." Johnny casually nods at Solaria. Solaria says, "That's all I wanted to say. Thank you." [OOC: The game has been saved and backed up successfully to disk. 'help cp'] Amon has joined the Speaking Queue. Cerberus says loudly, "Esau is up." Fengshui says loudly, "That's a good point. All of you are ambassadors. You can all tell other, new or returning players, the roles that need to be filled and convince them it will be lucritive and then hold it over their head that you helped them get a job :)" The Speaking Queue has switched to Hermes. Cerberus says loudly, "Please have your questions ready." Hermes stands from their seat in the second row, and edges their way out of it into the aisle. Hermes pushes a silky curl of black hair behind his ear, saying: "*speaking english, in a grave, raspy, and argentine accented voice* There are a lot of shops which sell things that have nothing to do with the shop in question. Is this intentional?" [OOC: Fengshui says, "shit did someone else use the queue" ] Milo's body goes limp as he slumps to the ground unconscious. Cerberus says loudly, "No." Cerberus asks loudly, "What shops?" Hermes says, "Kro's sells leather jackets, Tickers sells katanas" Hermes says, "To name 2" Mephisto says, "*speaking english* Katanas are collector's items." Hermes says, "Wot" Johnny says loudly, "there are reasons why they are sold where they're sold even if it doesn't make 100% sense from one perspective" Hermes asks, "Can energy rifles be collector's items?" Hermes grins mischievously. Cerberus asks loudly, "Have you never been in a collectors item shop that sells statues of gandalf and swords?" Cerberus says loudly, "Murica." Hermes [to Johnny]: So it -is- intentional? Dreamer says loudly, "Corpies want to look cool with Katanas on display in their offices." Mephisto says loudly, "Leather jackets are useful to motorcycle riders." Hermes [to Mephisto]: But to sell in a parts shop? Cerberus says loudly, "Yes..." Cerberus says loudly, ">.>" Hermes shrugs: "Doesn't make sense to me but alright, thanks." Johnny says loudly, "there might not be another more appropriate store to sell it in." Hermes edges into the second row, and picks a seat and lowers theirself into it. Fengshui says loudly, "I think what is being said is that in many cases it's intentional but if you see something that is super out of place, you are free to xhelp about it and ask if it's a mistake or not." Mephisto asks loudly, "Have you never seen car dealerships sell stupid branded clothing?" Hermes [to Mephisto]: I live in the third world. Cerberus says loudly, "There is no more appropriate place than where their core customers go for the parts." Hermes [to Mephisto]: No cars here. Cerberus says loudly, "Americans have capitalism down, trust us." Johnny says loudly, "we look at a couple of factors when deciding where to sell stuff" Johnny says loudly, "we consider if the item should be available to one or both social classes" Johnny says loudly, "we consider what items it might be sold with or needed for" Lazarus appears out of nowhere. Johnny says loudly, "and we consider where else it might already be available, or not within a reasonable distance" Hermes nods slowly. Milo hauls himself to his feet, rubbing his eyes. Johnny says loudly, "because we have a limited game world, imposing resource collection challenges might be harder or more important for some items" Hermes says, "Scan" The Speaking Queue has switched to Kai. Kai stands from their seat in the third row, and edges their way out of it into the aisle. Kai asks loudly, "*speaking english, in a tenor English-accented voice* I am not sure if this is entirely related to this topic, so forgive me in advance if I'm speaking at the wrong time. But one thing that bothered me a lot was, the fact Mixers can become rather successful economically, though keeping said money is somewhat more risky at times. I still think 'money is money' should apply even topside. The thing that bothered me is; why does Viriisoma care who can get and who can not get biomods? In the lore, biomods are a thing in many places on Earth, right? And when there's so much else Mixers are allowed to do, like shopping topside, or even getting cybered up at Westside Elective, why would the clinic on Green for instance, deny serving mixers? Tens of thousands is a lot of money, even for some topsiders I'd think. Is it ever possible we will be allowed such a service like biomods in the Mix? Or just be allowed in general, as long as you're clean and maybe got a clean criminal record or something?" Johnny respectfully bows to Hermes. Mephisto says loudly, "Mixers are meant to get more lowtech options like tattoos and traditional body mods." Mephisto says loudly, "Biomods are a status symbol. It's tampering with your genes." Johnny says loudly, "I'm not opposed to black or gray market biomod clinics existing" Darryl's body goes limp as he slumps to the ground unconscious. Bellamy appears out of nowhere. Mephisto says loudly, "They're not going to be as safe or effective. A cyberdoc playing with your genes isn't a cowboy shooting from the hip." Cerberus says loudly, "To be honest, if everyone can get everything without some hussle, then it dilutes the divide. There is ways to get one off normal channels, it happened today." Bellamy sits cross-legged on the floor. Fengshui says loudly, "Also, mixers are a lower class, and their presence topside is disgusting to most corpies. It would be akin to a homeless person walking into a porche dealership and being like YOLO I GOT DAT FLASH." Cerberus says loudly, "Just gotta roleplay. :)" Kai says loudly, "What I mean is, even if it's less likely a mixer would afford it, why be denied service by the companies? When stores on Green smile to you when you enter even if you're a trash golem, so to speak." Dreamer says loudly, "Directly the clinic on Green is the top of the line, high class, execs go for their nanos, Cyber clinic." Johnny says loudly, "more conservative corpies who are getting their bio mods don't want to be associating with the riff-raff, they're going to go to their own places." Cerberus says loudly, "That's just meta exit messaging from 18 years ago." Mephisto says loudly, "That's only because we don't have code in place to make the exit messaging be that you're kicked out instantly, you dirty mixer." Dreamer says loudly, "Going there is a status symbol. They don't care about flash so much as they care that Anderson gets his botox there. >.>" Kai says loudly, "But there are exceptions, for company owners or people in between corporate or service worker jobs, at times. So sometimes it feels like the lines are very unclear. Either way, that's all I wanted to suggest." Kai edges into the third row, and picks a seat and lowers theirself into it. Cerberus says loudly, "It's all very clear as you experience it in roleplay." Johnny says loudly, "Thats the point of a character like Juicy Vee." Cerberus says loudly, "Harder to analyze, and I don't see a problem with that." Mephisto says loudly, "We allow mixers to make flash so they can afford useful gear. If we let you use it for corpie luxuries we'd have to lower your ability to make money to make the RP more realistic." Kai nods slowly. Fengshui says loudly, "As Cerberus said, there is ALWAYS a way to get something you want. It just might require more RP if you're a Mixer, or more RP if you're a corpie. Think of the reverse, if some Judge wants to hire a Solo to kill someone, that person is going to be much more reluctant because they are a Judge. Are they being set up? They don't know." Johnny says loudly, "That 'obnixious mixer' attitude part of what makes stuck up corpies, stuck up corpies. :)" Kai says, "The idea behind a black market secondhand biomod thing sounded nice, though. One of you said it just now." [+][OOC-Chat] Baguette: just started watching altered carbon and so far its fucking good Fengshui says loudly, "Go aheadand post an idea for that on the BGBB" Cerberus says loudly, "It happened today." [+][OOC-Chat] Staff Mr. Cooperative Competition (Slither): no ooc-chat during the town hall plesae Cerberus says loudly, "No need for an idea." Cerberus says loudly, "It exists already." [+][OOC-Chat] Baguette: oh shit sorry didnt know it was still going [+][OOC-Chat] Staff Mr. Cooperative Competition (Slither): join with @town-hall Kai says, "Thank you for answering the question, I feel a little relieved on the topic now actually." Fengshui nods casually. Hafu_Guest has disconnected. A group of gangers runs in shouting loudly and flashing gang signs before picking up Hafu_Guest and carrying it off quickly. The Speaking Queue has switched to Esau. Fengshui has closed the Speaking Queue for this topic. Esau says, "*speaking english, in a childish sing-song patois that sounds like gravel in a blender voice* "I find some of the pricing a bit odd, as I am adjusting from a long hiatus from the game. Going through the Immie process I found that it wasn't difficult to get to a basic level of gear, but that there seems to be a really nasty hump from immie gear to newbie to midbie gear. That seems to take away from some fun aspects of play. Is there a plan to address that, or is it on purpose? I also find some of the corpie/mixer economic lines strange and arbitrary, since the status level is fluid socially."" Mephisto says loudly, "The prices are calculated based on the usefulness of the gear." Fengshui says loudly, "Weapon costs are calculated based on the damage they do." Fengshui says loudly, "Armor is priced based on the protection if offers." Fengshui asks loudly, "Is there a specific non weapon non armor example?" Mephisto says loudly, "You are meant to buy what you have the ability to hold onto or can afford to replace if lost." Jak appears out of nowhere. Lazarus sits cross-legged on the floor. Jak edges into the third row, and picks a seat and lowers theirself into it. Esau says, "That holds true if midbies and oldbies aren't raiding newbies for flash. I'm just finding there is a real gap for mid-range characters, they get reamed for gear on both sides of the economy and from play. I just am seeing a gap there." Esau shrugs unceremoniously. Esau sits cross-legged on the floor. Mephisto says loudly, "Regarding the economic lines, the status level is not meant to be fluid socially. If you're not discriminating each other properly based on class, we can't force you to, we can only encourage you to RP to the theme through the NPC world." Cerberus says loudly, "Without specific examples and math, I can't really say much to what you're stating." Cerberus says loudly, "I don't see the problem you see." Mephisto says loudly, "If you keep getting robbed for your flash/gear, maybe you're buying gear you aren't good enough to use, or maybe you're making the same mistake over and over." Fengshui [to Esau]: I am interested in hearing more about this. I will ping you after the meeting to discuss in more depth and get some specific IC examples. Cerberus says loudly, "I price practically everything we add thats new to the game these days and I always consider current @wealth, like-products, sector, etc." Cerberus says loudly, "So there is a reasonable amount of considerable utilized when adding items to a shelf." Esau says, "I will pull something together in a spreadsheet and stuff." Cerberus says loudly, "Consideration." Fengshui nods casually. The Speaking Queue has switched to Amon. Amon stands from their seat in the sixth row, and edges their way out of it into the aisle. Amon says, "*speaking english, in a stoic, authoritative voice* Cerberus, you said that some players have too much for what role they play. However, some players (including myself) are also saving up money to buy fancy new things to up their status, or simply to own shiny things because style is over substance. Example, a wageslave could be saving 200K for a new diamondweave suit to impress all the corpie bitches and their coworkers. A Mixer solo in the making could be saving 100K for a new suit of Xo3. So, instead of using that money to hire the help to advance in his career and doing what we define as "cooperative competition" and promoting RP, they are letting it sit in the bank and watch it grow with the money they generate through RP, jobs, bribes, paydata brokerage, et cetera, because they want to GROW ICly and get better things. Where would you draw the limit of what is healthy between stimulating the game economy and pursuing your own goals by saving money and not spending it? " Mephisto says loudly, "Not Cerberus but I would say you should always be pursuing your own goals through all your action." Darryl hauls himself to his feet, rubbing his eyes. Mephisto says loudly, "If that means saving up for gear, you'll be helping to stimulate the game economy when you quickly lose that gear you could never afford." Mephisto says loudly, ":P" Mench holds his chest and coughs subtly. Dreamer says loudly, "Also not Cerberus but I think theres a known difference between people that save up a bunch and then dump it all on gearz, and people who save forever and never spend." Amon edges into the sixth row, and picks a seat and lowers theirself into it. Darryl's body goes limp as he slumps to the ground unconscious. Mephisto says loudly, "Yes, we can tell who the players who engage in RP are and who's sitting on a pension fund." Darryl hauls himself to his feet, rubbing his eyes. The Speaking Queue flashes to notify everyone that the queue is clear. Cerberus says loudly, "When I see people sitting on a million chyen in a role that has a lot of other PC interaction, and they don't pay their informants and they don't pay the people that surround them, I get a bit annoyed." Cerberus says loudly, "People gotta up their IC backbone and get that pay." Mephisto says loudly, "You know who you are. If it doesn't sound like you, it's not you." Fengshui says loudly, "Next Topic! Artistry: %quality for artistry items to gauge quality; Reduce word length so you can write good stuff and still have it be costly; Other materials for tailoring." Cerberus says loudly, "Don't let people get away with not paying you for your RP contributions." Fengshui says loudly, "Next Topic! Artistry: %quality for artistry items to gauge quality; Reduce word length so you can write good stuff and still have it be costly; Other materials for tailoring." Jak's body goes limp as he slumps to the ground unconscious. Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak. Hermes has joined the Speaking Queue. The Speaking Queue buzzes and the current speaker flashes: Hermes. Solaria has joined the Speaking Queue. Hermes folds his thick arms and furrows his manicured brow, saying: "I just wanted to say a long time bitch of mine, tattoos. There needs to be a gradient of quality that can be perceived. Right now inking for good quality artists is very difficult, because there is no way to demonstrate your actual, real skill level codedly in it. You have to rely on honesty in the ink descriptions from the multitude of low level artists, that very rarely happens, hence the problem in competition. I suggested integrating a %quality pronoun somewhere that allows people to notice this factor. This could apply to all artistry items too, potentially." Hermes stands from their seat in the second row, and edges their way out of it into the aisle. Maks has joined the Speaking Queue. Arachne has joined the Speaking Queue. Aurelie has joined the Speaking Queue. Rick has joined the Speaking Queue. Hermes says, "a %quality pronoun" Johnny says loudly, "I think we could do something here" Cerberus says loudly, "We have %material which implies a minimum value." Hermes says, "I specifically mean tattoos tho', there are no gradients there =(" Johnny says loudly, "have it be faded or smeared" Lala has joined the Speaking Queue. Esau has joined the Speaking Queue. Fengshui says loudly, "Also, artistry skill does play a part in tattoos. It reduces the length it takes based on the length of the tattoo." Fengshui says loudly, "Just wanted to point that out." Hermes [to Johnny]: Yeah... something coded. In 4 years here I have seen maybe 3 tattoos that were worded to signify poor quality Mephisto says loudly, "It's in the works, we just need to get other projects done first.." Fengshui says loudly, "Sounds like we are all for %quality in tattoos and possibly in clothing as well." Cerberus says loudly, "People do have a hard time making their work poor on purpose." Hermes [to Mephisto]: Uh, alright. Maybe require some level of skill to be able to add %color or something Hermes [to Cerberus]: Right? Cerberus says loudly, "I still want tattoos to show up as integrated text that you have to look at directly." Leaf's body goes limp as she slumps to the ground unconscious. Cerberus says loudly, "Save me some lines, baby." Hermes says, "Doesn't have to be 'this piece of ink/clothing/canvas is shit' but maybe 'this is a basic piece of art'" Mephisto nods casually. Fengshui says loudly, "That's a possibility, though it would require a fair amount of coding." The Speaking Queue has switched to Solaria. Solaria stands from their seat in the first row and easily moves away from it. Solaria says, "So, just in regards to Artistry, when you're tailoring an item and when the description happens to have a word that contains she, he, her, his, etcetera it still gets flagged for having those words in. An examble being shimmering, contains him - or cherry, again he. I'm unsure if this impacts the value of a tailored item, but perhaps the detector for these can be improved? It does help find mistakes since they can happen without thinking, but I find most of the time it's hit or miss. I'd also like to see additional materials, jewelry for instance and more. TATTOOS. So I think tattoos are cool, and I'd like to make them animated to some degree, descriptively - not activated like prog-cloth. Perhaps a more expensive tattoo gun to allow this? Thank you." Hermes edges into the second row, and picks a seat and lowers theirself into it. Jak hauls himself to his feet, rubbing his eyes. Solaria walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it. Mephisto says loudly, "It doesn't affect the quality, it just alerts you." Johnny says loudly, "An %blank tattoo is on so and so's arm ..." Royce's body goes limp as he slumps to the ground unconscious. Mephisto says loudly, "We'll never make a jewelry material that you 'tailor' into whatever." Fengshui says loudly, "Though we could probably fix it to only look for those words when they have spaces around them." Cerberus says loudly, "We actually...." Johnny says loudly, "faded, smeared, quality, epic, add in some adjectives in between" Cerberus says loudly, "Have a jewelery production set in the works that can be used to produce %material based jewelery." Mephisto says loudly, "Yes, it's going to be a separate system from regular tailoring." Cerberus says loudly, "Yes, of course." Mench says loudly, "*speaking english, in a muffled mumbling voice* Indeed." Fengshui says loudly, "Let's move the tattoo and artistry quality discussion to the BGBB. Hermes, please create a post when you have a sec." Raine appears out of nowhere. The Speaking Queue has switched to Maks. Lala has left the Speaking Queue. Rick has left the Speaking Queue. Darryl's body goes limp as he slumps to the ground unconscious. Maks says, "*speaking english, in a deep, growling voice* I was going to ask about Jewelry. Then someone else did. I got nothin'." Maks waves nonchalantly. Maks sits cross-legged on the floor. Mephisto says loudly, "NEXT" Fengshui says loudly, "Also remember we have the 'glance' command which lets you see just the super pertinent details." The Speaking Queue has switched to Arachne. Mench sighs quietly at Maks. Arachne stands from their seat in the sixth row, and edges their way out of it into the aisle. Jin's body goes limp as he slumps to the ground unconscious. Arachne says, "*speaking english, in a breathy, lullaby-laden alto, primness in her voice* To be succinct, as a tailor character one feels pressure to write long, highly detailed descriptions to avoid feeling like some kind of hack. This especially makes a difference topside where people judge you based on how much your clothes cost. Being able to write shorter, punchier clothes and still give people an indicator of their high quality would be a welcome change, such as a %quality pronoun as Hermes mentioned." Arachne says, "Secondly, in @review-cloth I'd like to be able to see the material type so I can catch people abusing cotton for their unrealistic finery." Jin hauls himself to his feet, rubbing his eyes. Darryl hauls himself to his feet, rubbing his eyes. Arachne says, "In terms of other materials, I'm hugely in favor of this. I would like to see a technological material that you could make headphones, little holo-charms, whatever out of. It should be mid-shelf expensive and maybe require a machine and someone with programming or electro-tech. People will make weird things (like jewelry) regardless of support, it would just be nice to have semi-matching materials to substantiate them." Cerberus says loudly, "I don't buy clothes that aren't elaborate." Arachne edges into the sixth row, and picks a seat and lowers theirself into it. Cerberus says loudly, "People want 100,000 for a suit, I don't care what the .value is, I want people to be impressed by the words. >.>" Arachne stands from their seat in the sixth row, and edges their way out of it into the aisle. Arachne says, "Sometimes it's just onerous to read." Jaheim has joined the Speaking Queue. Arachne edges into the sixth row, and picks a seat and lowers theirself into it. Fengshui says loudly, "Make a BGBB post in ideas about the @review-cloth thing and I'll do it." Arachne nods casually. Mephisto says loudly, "Making weird things out of materials that don't match doesn't fly with us. You can't just start making artisanal headphones and holo-charms in your cube, either." Dreamer says loudly, "I think more tailoring things that require other skilled people is a great idea for building rp and teamwork." Nozawa has joined the Speaking Queue. The Speaking Queue has switched to Aurelie. Fengshui has closed the Speaking Queue for this topic. Johnny asks loudly, "is %material not required in certain tailored msgs?" Mephisto says loudly, "Nope." Cerberus says loudly, "I think tailoring has a lot of play compared to other facets of the game and might not need too much new attention. :P" Dreamer says loudly, "Having to work with a decker at a terminal to finalize holo-charms is a great idea." Mephisto says loudly, "We don't want MORE artsy-fartsy fluffy bunnies." Aurelie stands from their seat in the second row, and edges their way out of it into the aisle. Cerberus says loudly, "Need more stone cold mixers." Mephisto says loudly, "You already have to work with a decker on progcloth." Johnny says loudly, "Thats not to say we don't want more bad ass designers capable of making cyberpunk fashions though." Aurelie asks, "*speaking english, in an alluring, feminine voice* Two things. First, I think it would be useful if there is some guide about how good/bad a tailor's work is supposed to be since it's really difficult to understand the scale of proficiency of your skill based on the skill level descriptors. I see the same for descriptions of PCs vs charisma stats. Second, I'm hoping for an official answer regarding tailoring of IC props, e.g. a portable music player (I think this was an example in a help file somewhere?) - are we allowed to make non-fabric things if they're only for flavour?" Dreamer says loudly, "Well then a different skill set. Jeeezuh." Tak's body goes limp as he slumps to the ground unconscious. Mephisto says loudly, "No props." Tak hauls himself to his feet, rubbing his eyes. Cerberus says loudly, "help props" Cerberus says loudly, "Tell fengshui if its not sufficient" Fengshui eyes Mephisto warily. Mephisto says loudly, "The material is the material. You can't make artisanal headphones in your cube out of cotton." Cerberus says loudly, "Meph is also wrong." Esau has left the Speaking Queue. Cerberus says loudly, "xD" Fengshui says loudly, "Yes, review help props and if you have questions after that please xhelp" Fengshui says loudly, "Just not now, after the meeting." Cerberus says loudly, "We allow people to make stuff we don't have as objects and have no actual functionality, but enhance your RP a little." Tak's body goes limp as he slumps to the ground unconscious. Cerberus says loudly, "Like a walking stick that's represented to be too weak to be a weapon." Aurelie says, "Thanks for the info." Cerberus says loudly, "Or a N-pod." Fengshui nods casually. Cerberus says loudly, ">.>" The Speaking Queue has switched to Jaheim. Aurelie edges into the second row, and picks a seat and lowers theirself into it. Jaheim stands from their seat in the third row, and edges their way out of it into the aisle. Jaheim says loudly, "*speaking english, in a groovy, flowing Jamaican accented, and slightly scratchy voice* I think there would have to be a balance between word count and skill. I agree that better tailors should be able to make better stuff, but that the prose does play an important role, to avoid something like making ten word shirts and selling them on the markets or something. Also, big fan of creatable jewelry! I'd love to see big shots with big chains, all sorts of crazy grills, bein' da most iced out mon on da block, like most rappers are nowadays, it could support a sort of pawn commerce, where your golden jewels get stolen, and then melted down to sell for money." Jaheim says loudly, "Get robbed for your cool jewelry, if you're not badass enough to protect it." Jaheim edges into the third row, and picks a seat and lowers theirself into it. Jaheim stands from their seat in the third row, and edges their way out of it into the aisle. Cerberus says loudly, "I think a lot of us don't want the word count value thing and we'll be evaluating it." Fengshui says loudly, "One other thing on props, they are not to be personalied. You can't have super cool custom made props. A walking stick is generic. Headphones are generic. You don't have special cool things. You have generic gas station accessories and shit." Johnny says loudly, "it should be said that you should try to make your props out of the most appropriate material available." Miguel stands from their seat in the sixth row, and edges their way out of it into the aisle. Miguel vanishes from the meeting. Naviel removes his KMB Novaline monkey masque, revealing the rest of his face. Naviel gets out his KMB Novaline monkey masque. Naviel puts his KMB Novaline monkey masque away. The Speaking Queue has switched to Nozawa. Jaheim edges into the third row, and picks a seat and lowers theirself into it. Nozawa stands up from the floor. Johnny says loudly, "once we release jewelry materials, you'll need to use their base metal materials to make metal props, for example." Nozawa says loudly, "*speaking english, in a Gravelly, Matter-of-Fact, Modulated & Masculine voice* I would like some kind of artistry NERF by means of specialization. I've DONE it and I am tired of SEEING it everywhere. Every artist is a New New Renaissance person who can sing, dance, paint, tattoo, tailor, make-up, massages and playing the cyber jazz flute. I am just kind of tired of Artists being Mary Sues who exploit the skill to milk the maximum amount of CHY possible even if it doesn't make a lot of sense. It just seems too powerful all around, IC and OOC. Maybe break out artistry into different skills? I think this would help SET apart different STYLE characters, instead of having them all being MASTERS of ALL." Cerberus says loudly, "I hate the capital letters in your @voice." Cerberus says loudly, "Please fix." Mench nods casually. Cerberus says loudly, "I've proposed Artistry specialization like six town halls ago, I think we want to do it but have no time right now" Cerberus says loudly, "I forget, tbh." Mephisto says loudly, "It's been a longstanding suggestion, yes." Nozawa sits cross-legged on the floor. Glitch nods casually. Mench casually nods at Glitch. The Speaking Queue flashes to notify everyone that the queue is clear. Fengshui exclaims loudly, "Next Topic: Improving Corporate Play!" Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak. Cerberus says loudly, "I got a statement on this." Esau's body goes limp as he slumps to the ground unconscious. Johnny says loudly, "in artistry skilled, descriptions, my code rewards verbosity because it is a hallmark of Gibson's writing style, which I associate strongly with our desired aesthetic." Cerberus says loudly, "Corporate Play would be improved VASTLY if people would maybe get out a little more and interact more diligently with each other to even start to develop rivalries that exist outside of SIC banter." Esau has been removed from the IC world by admin. This is usually temporary, please stand by. You may use XHELP if this requires an explanation. Warryn has joined the Speaking Queue. The Speaking Queue buzzes and the current speaker flashes: Warryn. Pierre has joined the Speaking Queue. Archer has joined the Speaking Queue. Warryn stands from their seat in the first row and easily moves away from it. Cerberus says loudly, "Anyway slight distraction there." Darryl's body goes limp as he slumps to the ground unconscious. Cerberus says loudly, "Okay so, I see a lot of people vocal on the SIC which is great, but nothing is better for Corporate play than more face to face interaction and rivalry. We've tried to instill it cross-corporation and it's worked a great deal, but I think some people opt to avoid it all together now, which harms some PCs more than others, but it's really a product of a playstyle that isn't very Pro Corpie RP if you know what I mean." Darryl hauls himself to his feet, rubbing his eyes. Warryn says loudly, "*speaking english, in an anglicized, South African-accented voice* I just wanted to mention the concept of playing risk as a Corporate character. I think there might be something of a concept of it being harder to get involved with Corporate plotting because the reprecussions always seem to be slightly more lasting and unbalanced as compared to say taking a risk that might get you killed in the Mix. When you do something topside of note or risk ... the perception is that its for all the marbles." Warryn asks loudly, "Any advice for taking risk or chance that isn't going to get you punted down to the Mix and fired?" Cerberus says loudly, "The repercussions are your career, it is VERY heavy risk and it's designed that way to make you put more thought, planning, and subterfuge behind your actions." Cerberus says loudly, "Corpie play is not meant to be battled in the streets, but in the board room, etc." Jaheim's body goes limp as he slumps to the ground unconscious. Mia has joined the Speaking Queue. Cerberus says loudly, "so to speak, I know you guys don't get to go in the board room. >.>" Glitch says loudly, "*speaking english* Always think about how, where and whom you're doing your dealings. I've seen the most brilliant plots go tits up because of gameplay choices that could easily have been avoided." Warryn says loudly, "Sounds good to me. Mostly playing devil's advocate on that point. Thanks." Warryn walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it. Mephisto says loudly, "The best way to mitigate risk, IMO, is to run your plans by your superior in an appropriate way." The Speaking Queue has switched to Pierre. Cerberus says loudly, "Or your subterfuge against other PCs is to stop sharing your secret plots with your best friends and lovers." Pierre stands from their seat in the sixth row, and edges their way out of it into the aisle. Pierre says, "*speaking english, in an a soft, effeminate voice* Its been a bit over a year since I've played a corporate player but I just want to weigh in on my experience from when I played one - I found that given what Cerberus mentioned of lots of things happening behind closed doors or even just not happening, that players who were wholly corporate slanted (not more chaotic individuals on a middle ground / slanting mixers who were topside for a while). While I had a wonderful time, and had plenty of rivalries, I suggest hire a solo, a joy, a manservant, something to mess over other people. Hell, even if its tipping off their favorite cabby to take them the long way to miss a meeting or have someone plant something on them, thats RP for both of you and the hired help. It can be done.It has been done. I would like to hear (or not hear) people doing more of that. Thank you. " Pierre edges into the sixth row, and picks a seat and lowers theirself into it. Glitch [to Cerberus]: Preach. Pierre [to Cerberus]: Very true Royce slowly stirs, getting up on one knee, and then pushing off the ground to get to his feet. Royce wobbles unsteadily for a moment before regaining his bearings. Fengshui says loudly, "I think that's a really great point. Corpies make a LOT of money." Cerberus says loudly, "I respect people's desire to roleplay relationships, but you might benefit from sharing a lot less of your goals/plans/hussle with them. :)" Royce's body goes limp as he slumps to the ground unconscious. Dreamer says loudly, "I like the suggestions of even microtransactions Pierre. You don't have to start your corpi attacks by waging all out war. Tiny attacks or things to mess with people is good stuff and involves people." Fengshui says loudly, "Hire some mixer servant and pay them half your huge salary. It's more than they'd make in the Mix. Let them take the risks and be the fall guy/gal." Fengshui exclaims loudly, "If you have someone who is doing all the stuff for you, especially a non corporate employee, then like, you can blame everything on them!" Warder has joined the Speaking Queue. Pierre stands from their seat in the sixth row, and edges their way out of it into the aisle. Pierre says, "An example, hire someone to rob someone else. " Fengshui says loudly, "Judge: We were told you plotted this terrible crime. You: Not I, Judge Sir. It was my servant. He is now fired. Judge; Good job, Citizen. Have a donut." The Speaking Queue has switched to Archer. Pierre edges into the sixth row, and picks a seat and lowers theirself into it. Archer stands from their seat in the first row and easily moves away from it. Archer says loudly, "*speaking english, in a gruff, deep and monotone voice* Ive heard this multiple times now - people are afraid of taking risks as corporate characters because theyre either a) scared of getting fired or b) facing the Law - and then they ignore RP opportunities, stop interacting with fellow PCs and get themselves stuck in a small circle of buddy buddy where they all gather and sing kumbaya except the little argument here and there. However, topside is supposed to be high risk, high reward. As I was told once by a very talented player, one mistake doesnt ruin your career, however one accomplishment also doesnt make it. You have to get out there and -work- if you want to succeed. Plot. Put the effort in. Take risks, even if it means going against your boss. RP accordingly and if youre putting in the effort, and dont mess up majorly, youll be alright. I agree with Cerberus that topside can be improved A LOT if people were willing to take risks more. You dont always have to Obey the Law." Fengshui has closed the Speaking Queue for this topic. Cerberus says loudly, "Plausible deniability works wonders in interrogation." Dreamer suddenly gasps at Archer! Fengshui casually nods at Archer. Fengshui says loudly, "Well said." Archer sits cross-legged on the floor. The Speaking Queue has switched to Mia. Archer stands up from the floor. Archer walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it. Mia stands from their seat in the sixth row, and edges their way out of it into the aisle. Mia asks, "*speaking english, in an italian accented, soft spoken eloquence with dramatic soprano flavor voice* I think a major issue that corporate characters have is trying to figure out exactly what it is they're supposed to be doing in their roles and exactly how they're supposed to go about doing it. While it is possible to run every single idea by their superior it's easy to get the sense that you're bugging someone when you have to go to them repeatedly every single time. In certain cases maybe the leader of a department has been banished for tossing one too many frag grenades into the Hall or something, then those left in that department quite literally have nothing to go off of if there isn't anyone senior about. Would it be possible for there to be more defined roles for certain jobs in the future to avoid the extreme punishments that we get for trying certain things?" Mephisto says loudly, "I'm not sure what you mean." Lazarus stands up from the floor. Mephisto says loudly, "If you take personal, direct action like that, you are almost certainly going to experience heavy consequences if you are caught." Dreamer says loudly, "I think if you need clarity on dos and donts, as long as you're not asking six times a day, your bosses aren't going to get upset at you. Mileage may vary of course." Royce slowly stirs, getting up on one knee, and then pushing off the ground to get to his feet. Royce wobbles unsteadily for a moment before regaining his bearings. Lex's body goes limp as he slumps to the ground unconscious. Fengshui says loudly, "Guides are cool, I love them, but it takes someone in a role, doing that role successfully to write a guide." Mephisto says loudly, "Get all your questions together, think ahead and ask anything you need to know and write it down, learning as you go." Lex rolls over with a groan, his snoring cutting off before he slowly drags himself up. Mia nods slowly at Mephisto, Fengshui and Dreamer. "Thanks." Mia edges into the sixth row, and picks a seat and lowers theirself into it. Fengshui says loudly, "If anyone is in a role and wants to write a 'guide' or ICly 'emplyoee handbook' type thing, plesae ping your boss about it ICly. You can write it up on an enote and print out copies and we can leave them in an office for the next person who takes the role :)" The Speaking Queue has switched to Warder. Warder stands from their seat in the fourth row, and edges their way out of it into the aisle. Warder says loudly, "*speaking english, in a low, raspy, drawling voice* In my experience corporate play relies way too heavily on GM involvement to keep things moving consistently. This is probably 50% because not enough players are taking initiative and 50% because a lot of corporate jobs don't have much freedom to act autonomously in their roles. Also--I think more incentives for messing with other corps and improving your corp's position (like stock options that've been mentioned on the forums) might encourage hiring more outside talent to fuck with your enemies with those big corporate budgets." Warder says loudly, "I'll say also that you shouldn't be afraid to talk to your NPC bosses and ask questions. It can be extremely enlightening both in regards to RP and game mechanics." Bellamy's body goes limp as he slumps to the ground unconscious. Miguel appears out of nowhere. Dreamer casually nods at Warder. Mephisto says loudly, "The only incentive is your personal gain." Cerberus says loudly, "We can only plot so much so please try to do as much as you can to be a self-starter." Miguel edges into the sixth row, and picks a seat and lowers theirself into it. Mephisto says loudly, "You should be looking for ways to get yourself richer/more powerful through whatever means you can get away with." Fengshui says loudly, "This is true. There are few of us in comparison to many of you. If you are a 'boss' of other players, come up with cool shit for them to do as much as possible. Get them involved. Plot with, for, or against them." Warder says loudly, "IMO, it's a lot easier to be a self-starter in some roles than others. It seems to be a common problem that corpie players don't know what to do day-to-day." Cerberus says loudly, "A manager can work with GMs more directly to organize RP for their PC employees, often they just don't do much of anything and we don't usually reward inactivity with plotting." Cerberus says loudly, "Loud people get more plots, basically. " Johnny says loudly, "As much as we talk about plots and storylines, we're a sandbox for your character's ambitions at the end of the day." Mench nods casually. Fengshui says loudly, "There are a fair amount of corpie jobs and some of them are better defined than others. One good thing to do is organize PC outings to places like bars, or RiotGear, or the Casino." Mephisto says loudly, "You can generate day to day RP by engaging your fellow corpies to do things that help you, for example protect you, look something up for you, send a message, etc." Glitch says loudly, "Plant a dead hooker in their apartment." Mench says loudly, "We provide you the world and the tools and the puppets. It's up to you to use what we give you to make a story and have fun." Glitch lookses around kind of shifty. Cerberus says loudly, "Be a dead hooker in someone's apartment." Johnny says loudly, "send a live one and make it die there" Dreamer says loudly, "If you are sitting by yourself in your home, things won't reach out to you. If you and a friend are drinking in a bar? Never know what might jump out..." Fengshui says loudly, "We have to move on more quickly as we are behind." Mephisto says loudly, "Don't wait on things to happen, go and make them happen." The Speaking Queue flashes to notify everyone that the queue is clear. Warder edges into the fourth row, and picks a seat and lowers theirself into it. Mench says loudly, "Yeah, exactly. Leave your apartment and safe room and you'll progress far." Cerberus says loudly, "Drug WIthdrawals will eventually be replaced by Symptoms without all the forced stuff." Johnny says loudly, "one day things will reach into peoples apartments, but only after we've released defense purchasables first :-D" Cerberus says loudly, "Can we skip that now? :P" Fengshui says loudly, "We're going to skip Drug Withdrawals. If someone has something to say on that, make a BGBB post." Fengshui says loudly, "NEXT TOPIC: The Right and Wrong Way to Play a Badass." Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak. [OOC: Nozawa asks, "Is the queque still blocekd?" ] Nozawa has joined the Speaking Queue. The Speaking Queue buzzes and the current speaker flashes: Nozawa. Fengshui says loudly, "So I wanted to touch on this real quick." Fengshui says loudly, "Bas asses exist in Sindome. Some are GM alts, or NPCs." Fengshui says loudly, "*speaking english* They exist in part, to show you what is possible." Fengshui says loudly, "They exist, in part, to provide a challenge." Johnny says loudly, "leave Bae's ass out of this. " Mench laughs loudly. Fengshui says loudly, "There is a right way and a wrong way to play a bad ass." Jo has joined the Speaking Queue. Warder has joined the Speaking Queue. Fengshui says loudly, "Regardless of if you see it or not, NPCs and admin alt bad asses are providing RP and a model for how you can play a character. They are also not running around like murder hobos killing everyone and anything just because they can." Archer has joined the Speaking Queue. Nozawa has left the Speaking Queue. Selina has joined the Speaking Queue. Fengshui says loudly, "So let's discuss what playing a good bad ass entails, and what issue we see with bad ass characters, from your perspective." Fengshui says loudly, "Whoever's turn it is, please feel free to go." Fengshui [to Jo]: I think it's you perhaps? [OOC: Kai says, "it is nozawa" ] [OOC: Fengshui says, "nozawa left the queue" ] [OOC: Kai says, "ooh oops" ] [OOC: Nozawa says, "Yeah, I wanted to talk about corpie play. But its done. :(" ] Jo stands up from the floor. [OOC: Cerberus says, "Currently in the Speaking Queue: Jo, Warder, Archer and Selina" ] Jo shouts loudly, "*speaking english, in a rushed pace, high pitched, west coast accented voice* I JUST WANT TO REFERENCE THREE CHARACTERS, MOLLY MILLIONS (NEUROMANCER), HIRO PROTAGONIST, AND OF COURSE THE ULTIMATE IS DIMITRI 'RAVEN' RAVENOFF (SNOWCRASH)..." Elana has joined the Speaking Queue. Ivan appears out of nowhere. Ivan edges into the fourth row, and picks a seat and lowers theirself into it. Mench grabs his ears and flinches. Cerberus says loudly, "*speaking english* I don't understand." [OOC: Miguel says, "uh I think its suppose to be 'speak loudly'" ] [OOC: Jo says, "never used the command" ] Fengshui says loudly, "I think they are still typing." Fengshui says loudly, "Please continue." Jo says, "They all get their asses kicked at some point through various mean either tougher opponents or unseen little things..." Selina has left the Speaking Queue. Jo says, "They also are often ruthless but careful about their targets...reference these characters for a badass template." Mephisto says loudly, "*speaking english* Please kindly have your statements prepared." Fengshui nods casually. Jo edges into the sixth row, and picks a seat and lowers theirself into it. The Speaking Queue has switched to Warder. Warder stands from their seat in the fourth row, and edges their way out of it into the aisle. Warder says loudly, "It's been said before, but avoiding neck-snapping is a very good policy for any powerful combat char. I think one of the best things you can do for a newer character to teach them the theme is leave them half-dead, or missing their pants or shoes, or knocked-out in an alley minus their kidney and their chrome. Give them something to work with, a chance to survive and crawl back home with a hell of a story. This is IMO much more compelling than waking up in GeneTek." Lazarus has joined the Speaking Queue. Lazarus has left the Speaking Queue. Warder edges into the fourth row, and picks a seat and lowers theirself into it. Dreamer says loudly, "*speaking english* I fully agree with Warder. Some of the best moments of character rivalries I've seen is sparing someone. It can be even more humiliating IC, and satisfying OOC." Cerberus says loudly, "Being a badass doesn't mean you get to not RP your injuries, bty." Cerberus says loudly, "btw*" Aurelie has joined the Speaking Queue. The Speaking Queue has switched to Archer. Dreamer says loudly, "Also I'd like to mention that, sometimes people dont roleplay being beaten up and left for dead." Fengshui casually nods at Warder. Archer stands from their seat in the first row and easily moves away from it. Amon has joined the Speaking Queue. Archer says loudly, "I think a badass is defined by how much you do for the game. Being a badass isn't about just being the best combat character there is and having max UE and being able to kill anyone you see - it's about your presence within the game, ICly, on SIC. How do you do that? By plotting and your actions within SD. I think being a loudmouth sometimes, even when unnecessary, is needed. The more you do for the game and involve other players in your plots, I think that's the way to play a badass and be recognized as one. Contributing to the player experience and having your mark on the game. You don't be one sitting in your apartment and coming out two years later as a max UE combat god. We all know about player types - being the player that RP and plots revolve around define you as one, and that is how it should be, too. To give an example - take Anderson. Intimidating, yes - both IC and OOC - but they have presence, a reputation, and a mark on the game that they gained THROUGH their actions in the game and what they did to contribute - and it was all positive in a way. It didn't just magically appear out of nowhere as known badasses. Same goes for 7x, Frasier or any other 'badass' you can think of. Sure, they might be known as good in combat, but they all have tales behind them about their exploits - and it's not just how many people they killed in one combat scenario." Jak stands from their seat in the third row, and edges their way out of it into the aisle. Johnny says loudly, "*speaking english, in a scratchy, raspy voice* Sindome has grown in so many ways to keep characters alive. Bringing back the dead, slowly dying in the first place, stopping bleeding, all these things were not possible at one point over the years." Jak vanishes from the meeting. Arachne has joined the Speaking Queue. Tarq's body goes limp as he slumps to the ground unconscious. Kai has joined the Speaking Queue. Archer walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it. Hermes has joined the Speaking Queue. Tarq hauls himself to his feet, rubbing his eyes. Dominic appears out of nowhere. Fengshui says loudly, "Being a bad ass usually means dying a lot." Fengshui says loudly, "Seven has died like 150 times." Fengshui says loudly, "I've said it before, but I'll say it again. Rep isn't always about what you actually are, but rather the rep you craft for yourself through your RP." Fengshui says loudly, "People often think certain characters are unbeatable but that's just because no one has ever challenged them because they are afraid of the rep." Fengshui exclaims loudly, "Personally, I'd seek out and start wars with those characters because it will be lots of fun!" The Speaking Queue has switched to Elana. Elana stands from their seat in the third row, and edges their way out of it into the aisle. Nicolai has joined the Speaking Queue. Elana says, "*speaking english, in a dulcet, lilting Euro-accented voice* One of my favorite memories, even today, is from my first character ever for SD, years ago. I had a Badass oldbie that was screwing with my PC every day, legitimately, of course. It got to the point where when I would see a sic message from them on public sic, -my- heart would skip a beat and I'd get all nervous. It was an incredibly awesome experience that actually made me love SD. This badass didn't have to kill me...he simply was able to instill fear and psychological reprecussions that made the game so much more fun. That to me defines the ultimate BadAss PC and experience." Cerberus says loudly, "Feng and I like to develop conflict with that in mind, actually." Dreamer exclaims loudly, "If you only fight those you know you will beat, you are not challenging yourself!" Elana says, "Just a thought to those that want to be like that. It's more than just killing your enemies." Elana sits cross-legged on the floor. Pierre has joined the Speaking Queue. Fengshui casually nods at Elana. The Speaking Queue has switched to Aurelie. Aurelie stands from their seat in the second row, and edges their way out of it into the aisle. Aurelie asks, "*speaking english, in an alluring, feminine voice* The badass characters I can think of all seem like really end-game characters. It's fun to RP with them but other players can't get away with some of the same things without serious consequences. I'd love to see some advice or examples for how to do the kind of badass RP as a newer or middle-tier player. What is encouraged more - loud characters or subtle behind-the-scenes ones?" Nicolai has left the Speaking Queue. Fengshui says loudly, "I think it depends on your play style. Both are encouraged." Aurelie asks, "Also, if you want to do things like cut out someone's eye or torture them, do you need GM assistance/approval?" Fengshui says loudly, "Examples are hard because anyhting is possible." Mephisto says loudly, "I think you're overestimating how late those PCs started doing badass things." Mephisto says loudly, "From my perspective they all started as early as they were able to." Elana stands up from the floor. Leaf hauls herself to her feet, rubbing her eyes. Cerberus says loudly, "Torture is usually a GM supported activity, yes. We need to inflict damage and remove limbs." Fengshui says loudly, "Shit talking Judges on the SIC as a Mixer? Plotting the down fall of your enemies behind the scenes while befriending them face to face." Mephisto says loudly, "And they got away with some ridiculous things." Elana sits cross-legged on the floor. Fengshui says loudly, "Being a repeat offender criminal, the bane of the Judges existance until you are caught and banished and have to find a way back into the city." Fengshui says loudly, "Creating a criminal empire from scratch, something that takes a ton of effort." Aurelie says, "Thanks! It's nice to hear the stories, and inspiring." Aurelie edges into the second row, and picks a seat and lowers theirself into it. Fengshui says loudly, "Really though, bad asses do what Archer or some one else said earlier, they put other players to work." Fengshui says loudly, "I've had characters live in abject poverty so that they could pay others to do their dirty work." Ivan has joined the Speaking Queue. Fengshui says loudly, "Pay people to do everything and anything." Cerberus says loudly, "I employ more people on NPCs than any PC does in the game." Cerberus says loudly, "That should change." Cerberus says loudly, "By that I mean ,challenge me on it. :P" Fengshui says loudly, "Create fake grid account personas, create fake SIC personas, go to war with yourself via the SIC and lose with your alter identity to improve your rep." Johnny says loudly, "I think this is why some games have instances for repeatable things whereby you do those more badass things, what should be more rare, without affecting the overall game world because 400 people have got to the point where they could take out a Judge and go through a plot to do so ..." Fengshui says loudly, "Hire players to carry out weird plots that give them interesting RP and only benefit you a little, the IC excuse being you are 'testing' them to see if they can do what you need when you really need it." Johnny says loudly, "you need faceless targets that won't matter tomorrow at a certain point of population." Darryl has joined the Speaking Queue. Cerberus says loudly, "That's provided in carefully measured amounts." The Speaking Queue has switched to Amon. Cerberus says loudly, "It's not for everyone, it's for people who seek it out." Amon stands from their seat in the sixth row, and edges their way out of it into the aisle. Darryl sits cross-legged on the floor. Pierre has left the Speaking Queue. Amon says, "*speaking english, in a stoic, authoritative voice* A statement. I think the best way to play a badass is to influence many characters, both inspirationally and physically, in terms of giving them jobs and things to do. Things like hiring Joe to find out who is trying to kill me, constantly saying "yes, I will buy that paydata", giving money out [whether it's your money or not] through tasks and delegating your responsibility to other characters to create a layer of safety for yourself. In my opinion: badasses are rarely caught red handed. They're masters at controlling people and manipulating them for mutual benefit. Other people will lose for them. Now, regarding neck snapping: sometimes it's okay to do and it's warranted, like if you fear the other character will be able to recognize you and get you in some deep shit or if it's just what you gotta do because of IC reasons, in general though, if it helps the story and RP to progress, sparing people who are significantly weaker than you is a good rule of thumb. One thing I want to bring up: badasses aren't necessarily loud all the time. The secret, shadowy type exists (remember Hiro?). Just learn how to balance your secretiveness to how often you expose yourself to RP." Fengshui says loudly, "But in general, your greatest successes will be against OTHER players. Not against the environment, so to speak." Fengshui has closed the Speaking Queue for this topic. Amon says, "That's all." Amon edges into the sixth row, and picks a seat and lowers theirself into it. Cerberus says loudly, "Badasses don't reveal their plots to everyone they know either." Johnny says loudly, "yeah, without the ability to go slay dragons every day, being a badass is about being here when the others fall." Cerberus exclaims loudly, "Sex can just be sex! You don't need to dump all your paydata for free in the bedroom!" Dreamer says loudly, "A secret stops being a secret when a second person knows." Fengshui says loudly, "Yeah, there does need to be circles of trust. Lie to people. It's part of the game :)" Johnny says loudly, "and a secret is invaluable until you give it away." The Speaking Queue has switched to Arachne. Arachne stands from their seat in the sixth row, and edges their way out of it into the aisle. Arachne says loudly, "*speaking english, in a breathy, lullaby-laden alto, primness in her voice* I've been a victim of NPC badasses and PC badasses, and the common thread is that the fun encounters feel warranted, exciting, and themely. The bad encounters feel like I just got curb stomped for little tangible reason and with little RP. If you're a high UE character, maybe thinking about the RP that surrounds your violence makes more sense, especially when it's against someone who has no chance versus you. What makes a character/player badass in my eyes and earns my respect is the quality of their RP, not how many kills they register or how much loot they rob. To me the NPC badasses are great examples of how that mold of character should aspire to play. They can be brutal, but it's always in the name of spurring action. Forcing someone to apologize to you 144 times on SIC is a good example of a badass move." Arachne edges into the sixth row, and picks a seat and lowers theirself into it. Cerberus says loudly, "Sometimes people need to be curbed stomped to remind them of where they stand next to the badass they're mouthing off to." Cerberus says loudly, "That helps the theme." Fengshui chuckles softly. The Speaking Queue has switched to Kai. Kai stands from their seat in the third row, and edges their way out of it into the aisle. Dreamer says loudly, "14x14days" Kai says loudly, "*speaking english, in a tenor English-accented voice* I just wanna say, whilst I'm not entirely a new player, nor an old one, joining maybe a year ago at most and then at one point having a time of inactivity until I recently came back - one thing I have noticed is that one of the most badass characters that are actually around, in my opinion, is Amon. He sort of also instills that psychological fear, or at least that's how I remember it. I also agree with Elana, RPing fear and things such as beatdowns or just general bullying that make you look over your shoulder for your nemesis, is much more fun than being killed and forgetting all about your feud. Especially for the person being targeted by said badass. Dying sometimes just loses you character development and reason to go mental, which you could have enjoyed roleplaying if you hadn't lost your experience to clone death." Kai says loudly, "That's all." Mench says loudly, "It's important to remember that sometimes you won't always know the reason as to why you're being curb stomped. But generally there is always a reason." Kai edges into the third row, and picks a seat and lowers theirself into it. Fengshui nods casually. The Speaking Queue has switched to Hermes. Hermes stands from their seat in the second row, and edges their way out of it into the aisle. Hermes clears his throat and scratches his bearded jawline: "*speaking english, in a grave, raspy, and argentine accented voice* I would like to see more badasses that are NOT combat characters. Really, really, really rare. It seems to me many default to combat once they die a few times. But one of the best PCs I have ever seen in the game, who had extremely little UE, plotted like crazy and had her fingers everywhere, had almost no combat UE. She talked to everyone, nudged them beneath the line where violence would happen against her, lied like crazy, robbed her friends and lovers, made friends with the right people through gifts and favors. When she amassed enough money and connections she got bodyguards and protection from certain factions and few people dared to mess with her. Little combat UE, and all in about a year of playing. So I want to see more non combat badasses!" Fengshui nods casually. [+][OOC-Chat] Someone says, "when does th town hall end? Just asking out of curiosity" [+][OOC-Chat] Staff Mr. Cooperative Competition (Slither): in 30 minutes Hermes looks around for someone to say something... [+][OOC-Chat] Someone exclaims, "Thank you!" Fengshui says loudly, "Yes, non combat bad asses, are awesome." Hermes sniffles and retakes his seat. Cerberus says loudly, "Good points." Dreamer says loudly, "I agree." Hermes brightens up like a good boi. Hermes edges into the second row, and picks a seat and lowers theirself into it. Cerberus says loudly, "@_@" Fengshui says loudly, "Probably the hardest type of character to play, but the most rewarding since you are doing everything politically." The Speaking Queue has switched to Ivan. Mephisto says loudly, "I don't think you'll be very effective at being a badass combat char if you rely 100% on combat skills." Ivan stands from their seat in the fourth row, and edges their way out of it into the aisle. Ivan says, "" Fengshui nods casually. Fengshui says loudly, "Well said." Mench nods casually. Dreamer starts applauding politely. Mench starts applauding politely. Ivan says, "*speaking english, in a Masculine Neo-York accented voice* Mother fuck I gotta copy and paste." Mephisto starts applauding politely. Mench says loudly, "I agree." Mephisto says loudly, "+1" Dreamer says loudly, "@good-answer Iven" Mench says loudly, "I especially liked point a, d and e." Mephisto says loudly, "We hereby award Ivan with the Statement of the Year award." Fengshui says loudly, "http://sindo.me/HJrG8zuQQ.jpg" [+][OOC-Chat] the_diego: I can't stop laughing. [+][OOC-Chat] halo: "" Cerberus says loudly, "Overkill this is what it looks like." Ivan says, "Okay Yeah I was just gonna say if you wanna play a badass just start early, run your mouth, buy the expensive gun, create the illusion, my copy and paste sucks" Fengshui exclaims loudly, "And be prepared to die!" Fengshui exclaims loudly, "A lot!" Ivan says, "Yes." Ivan sits cross-legged on the floor. Ivan stands up from the floor. Dreamer says loudly, "Ivan makes another great point. Plan, plan, plan, and then prepare for everything to fail last minute." Mench throws an air hug over to Ivan and says "It's okay. You tried buddy." Cerberus exclaims loudly, "If you die so much you wanna give up, you're not a badass!" Ivan says, "I did. " Fengshui grins mischievously. The Speaking Queue has switched to Darryl. Cerberus says loudly, "xD" Darryl stands up from the floor. Darryl says loudly, "*speaking english, in a lethargically low, intimate voice* I just wanted to say real quick, as a player who's played here on and off for years but never really did anything, that the smallest things can make your characters seem like badasses to us people who bar-sit or street wander looking for anything cool to happen. So kudos. You may not think you're a badass, but you may just be wrong. Own it more. I'm a fan of loud badassery, but only because it's more visible to me as somebody who doesn't have much time to commit to get really involved in plots. Also, yes, fuck yes, hire people. Hire everyone. It's an economical bonding and it's great and makes you seem like a boss ass bitch. Also, first time speaking in one of these" Darryl sits cross-legged on the floor. [++] New post to topic 'Stock Market ' in Theme [++] http://sindo.me/B1TJuaI77 Fengshui nods casually. Cerberus says loudly, "On that subject." Dreamer starts applauding politely. Fengshui says loudly, "Well said." Cerberus says loudly, "If I give you money/jobs through plots/NPCs it's usually for you to spend on other people." Ivan edges into the fourth row, and picks a seat and lowers theirself into it. Johnny says loudly, "this song makes my keyboard dance! https://i.imgur.com/Edeihzq.jpg" Cerberus says loudly, "Everyone knows I come after people who hoard with no intent to participate, ICly of course." Miguel stands from their seat in the sixth row, and edges their way out of it into the aisle. Miguel vanishes from the meeting. Fengshui says loudly, "I think Cerb means, if GMs/NPCs give you money/jobs." Fengshui chuckles softly. Orion's body goes limp as he slumps to the ground unconscious. [+][OOC-Chat] Grizzly666 says, "I fail. Kids yelling in my ear lol." The Speaking Queue flashes to notify everyone that the queue is clear. Cerberus says loudly, "I'm the only GM, don't listen to him." Cerberus says loudly, "ALso head coder." Mephisto says loudly, "exposed" Fengshui sighs quietly. Fengshui says loudly, "Cerberus is NOT a coder. He is joking." Cerberus says loudly, "Possibly." Fengshui says loudly, "NEXT TOPIC: Website and Web client being HTTPS by default. If the person that posed this topic is here, please join the queue." Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak. Mephisto asks loudly, "Why don't you speak about this, Head Coder Cerberus?" Johnny asks loudly, "@analytics progs seems to indicate he's a coder?" Fengshui sighs quietly. Candi has joined the Speaking Queue. The Speaking Queue buzzes and the current speaker flashes: Candi. Cerberus says loudly, "I think that HTTPS is important because SSL. TY" Gypsy stands from their seat in the first row and easily moves away from it. Gypsy vanishes from the meeting. Candi stands from their seat in the sixth row, and edges their way out of it into the aisle. Mephisto starts applauding politely. Dreamer says loudly, "Not as succinct as Ivan but well said." Johnny chuckles softly. Cerberus says loudly, "I'm the 4th best programmer on the MOO" Cerberus says loudly, "Get rekt." Fengshui turns his attention to Candi. Johnny says loudly, "I don't even get to be #1." Candi says, "*speaking english, in an a young American 'Mixer' accented voice* Hello. I added this to the forum under the Agenda. I only just recently realized I had been playing on an unsecured connection. I play at work a lot, and the IT group had caught on. I was just wondering why I have to manually enter the https:// and why it is not that way be default." Bellamy blinks rapidly as he comes to. Mench says loudly, "I'm #1 coder." Pierre's body goes limp as he slumps to the ground unconscious. Cerberus says loudly, "There's a little lock on the login screen." Mench nods casually. Cerberus says loudly, "Encrypts your connection to the MOO." Fengshui says loudly, "Johnny is going to address this." Candi says, "Thanks." Cerberus says loudly, "Oh, go ahead, I'll allow it." Johnny says loudly, "I don't have as the default for enhanced compatibility for those who might not be able to use it" Candi edges into the sixth row, and picks a seat and lowers theirself into it. Jayz has joined the Speaking Queue. Fengshui has closed the Speaking Queue for this topic. Nozawa's body goes limp as he slumps to the ground unconscious. Johnny says loudly, "We've only had the ability to play via SSL since 2012, so I have been looking at it as secondary to compatibility and only following the minimum to keep Google happy enough with us. " Selina stands from their seat in the sixth row, and edges their way out of it into the aisle. Selina vanishes from the meeting. Johnny says loudly, "For example, the website doesn't build the login form into the html source of the page until you go to login" Johnny says loudly, "so that the http version doesn't trigger the 'form on an http, omg' warning" Nozawa hauls himself to his feet, rubbing his eyes. Fengshui says loudly, "Basically, you can connect via https if you want, but we don't make it the default." Johnny says loudly, "But I'll consider if we should switch to HTTPS only or provide a secondary url for folks who can't do SSL" Fengshui says loudly, "Hoewver, if you get the chrome plugin HTTPS Anywhere it will default you to HTTPs." Gaz stands from their seat in the third row, and edges their way out of it into the aisle. Fengshui says loudly, "For not just our site, but any site." Pierre's eyes shoot open, quickly taking stock of the room as he jumps to his feet. Fengshui says loudly, "Good policy." The Speaking Queue has switched to Jayz. Gaz vanishes from the meeting. Johnny says loudly, "I'm torn how we should do it." Jayz stands from their seat in the fifth row, and edges their way out of it into the aisle. Jayz says, "*speaking english, in a deep with thick arabic accent voice* Nowadays there is just no reason to not have non-https website/services, simply put any decide that exists supports it, and that helps with privacy, security and a lot of other fun stuff. I seriously can't name one device on the market that doesn't support SSL, even command line browsers support it." Johnny asks loudly, "TLS 1.3 only?" Jayz says, "and I like to say support a lot" Johnny says loudly, "because you can't support the old shit and still run a secure site" Jayz says, "Older TLS is fine, 1.3 is not a must have yet" Jayz says, "As much as I love 1.3, it's not a global rollout, not by far" Nozawa's body goes limp as he slumps to the ground unconscious. Johnny says loudly, "but there's gear out there that bearly support TLS 1.0 which we're not supposed to use, you get my point that this is a moving target of compatibility we have to be careful not to cut ourselves off at the foot" Jayz says, "additionally support for tls 1.3, 1.2 and 1.1 can exist alongside, as most webservices do. So if you can't do 1.3, you get 1.2 etc" Connor stands from their seat in the fourth row, and edges their way out of it into the aisle. Connor vanishes from the meeting. Jayz asks, "what device doesn't support 1.0 if I may ask?" Fengshui says loudly, "Let's move this discussion to xhelp after the meeting, as we are behind." Jayz edges into the fifth row, and picks a seat and lowers theirself into it. Dreamer starts applauding politely. Selina appears out of nowhere. Selina edges into the sixth row, and picks a seat and lowers theirself into it. Fengshui [to Jayz]: Thanks for the info, please reach out after the meeting and we can discuss more, or open a BGBB post! The Speaking Queue flashes to notify everyone that the queue is clear. Fengshui says loudly, "Next Topic RIGGING." Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak. Mephisto says loudly, "The jobs are there, go get them motherbakas." Cerberus says loudly, "I'll wait before I -" Pierre has joined the Speaking Queue. The Speaking Queue buzzes and the current speaker flashes: Pierre. Mench laughs loudly. Pierre stands from their seat in the sixth row, and edges their way out of it into the aisle. Liana appears out of nowhere. Pierre says, "*speaking english, in an a soft, effeminate voice* I want to say, from past experience and knowing where some of those jobs are and what they would be - BE A RIGGER! Its incredibly underutilitzed and incredibly fun" Fengshui grins mischievously. Cerberus says loudly, "Oh it's not a complaint." Cerberus says loudly, "Thank you so much." Fengshui says loudly, "Glad to know some folks have checked it out." Pierre says, "And I may dabble in it again in the future. " Cerberus says loudly, "IC info, baka." Raine's body goes limp as she slumps to the ground unconscious. Pierre exclaims, "That is all. Be awesome and play with robots!" Pierre edges into the sixth row, and picks a seat and lowers theirself into it. Fengshui says loudly, "Yeah, the code exists and is super cool and we would love more people to look into it ICly. You can pretty much ask around about it. Bartenders are good catch all people to ask about things." Johnny says loudly, "if you like it, stick with it so people go Johnny, we need you to code more rigging shit. Thats how stuff grows around here. :)" Cerberus says loudly, "Okay so, ya, what he said. Rigging is in the game, we'd like to make rigging bots with eyepod functionality, and robot code is out there just combat needs to be finished up." The Speaking Queue flashes to notify everyone that the queue is clear. Amon has joined the Speaking Queue. The Speaking Queue buzzes and the current speaker flashes: Amon. Liana edges into the third row, and picks a seat and lowers theirself into it. Fengshui has closed the Speaking Queue for this topic. Fengshui casually nods at Amon. Amon stands from their seat in the sixth row, and edges their way out of it into the aisle. Amon says, "I would like to say that rigging might be underutilized because there are not enough public and viable employment opportunities within the corporations or a "rigging place" players can go to for a job. If you improved this more people would be interested in investing UE in the skill." Amon says, "That's all" Amon edges into the sixth row, and picks a seat and lowers theirself into it. Cerberus says loudly, "I beg to differ." Fengshui [to Cerberus]: Anything you can say without giving IC info away? Amon says, "That's from my limited perspective. I might be wrong." Cerberus says loudly, "I know three dozen PCs off the top of my head that know it exists and who can use it." Cerberus says loudly, "That's almost half the people here." Cerberus says loudly, ":)" Amon says, "All right :)" The Speaking Queue flashes to notify everyone that the queue is clear. Fengshui says loudly, "Next TOPIC: Cooperative Competition Discussion. I'm going to do a quick info dump speech I have prepared." Fengshui drops his hand back to the podium, "Now, for my favorite topic of conversation. Cooperative Competition." Fengshui motions out to the crowd with his left hand, "Were all here to compete In Character, in one way or another. It could be physical confrontations, political backstabbing, power plays, power struggles, romance, renown, infamy or any number of other motivations." Fengshui turns his palm upward and flicks an eyebrow up, "Does that mean we compete Out of Character? No. Does that mean that whatever bleed we feel about something that happened to us In Character should change how we feel about a member of the community Out of Character? No." Fengshui makes eye contact with a few members of the crowd and says, "Take a look around. Not at the stage but at the people sitting to your right and to your left. The ones in front of you and behind you. This is your community. Your family, even." Fengshui chuckles and says, "Communities have issues, families fight. It happens. However, when you approach the situation from a perspective of Cooperative Competition, that being We cooperate Out of Character so we can better compete In Character, it can change your perspective on the interactions you want to provide and receive from your fellow community members." Kaden appears out of nowhere. Fengshui chuckles again and says, "Lets leave the hostility In Character. Treat your fellow community members with respect, lead by example, be above the fray if something does come up, and reach out to an Admin if you feel like an OOC situation is becoming unmanageable on OOC chat, the BGBB or in some other medium of communication." Fengshui motions to the crowd again, "Harmony Out of Character, Discord In Character." Fengshui hooks his thumb at his chest and says, "If you want to discuss this concept with me, be it an idea you have or a critique, feel free to email me or open a topic on the BGBB." Fengshui nods out to the crowd again, "Some are you are familiar with FOIG or Find Out In Game. Sometimes we say, 'Find out ICly' or 'that's IC' or 'that's IC info'. They all pretty much boil down to the same thing." Fengshui smiles and says, We get a lot of questions about this. Basically, any information about the workings of the game that is not purely OOC (or Out of Character), must be attained ICly (aka In character). Fengshui pauses for a moment before continuing, "This is to maintain the fairness of the game and keep everyone on the same footing. It can sometimes be hard to learn what is IC info and what is OOC info. Broad strokes, things like locations of NPCs or stores, where to pay your SIC bill, what a SIC deadzone is, where to access the Grid those are IC topics you must find out in character. Things like 'how to send a message on the sic' and 'how to I open a door' are OOC questions. Your character knows how to open a door, your character knows how to send a message on the SIC. You, the player, are having trouble figuring out the commands." Kaden vanishes from the meeting. Fengshui motions around, "Telling someone to FOIG or find out ICly are common responses to questions that pertain to IC info. One of the learning curves on Sindome is figuring out what questions you can ask OOCly and what questions strictly have to be asked ICly. However, it's pretty obvious that to someone who is new to the game, being told 'FIOC' to a question is not helpful. It's up to each and every one of you to not just say FOIC but to explain what FOIC actually means, and to offer suggestions as to how someone might do that. You can't get specific, but if someone is asking where to find something, you can point them to the SIC or to the Grid. Try to include help files in your response, and remember that the person you're talking to could become a regular roleplayer here-- if they get the support they need during their initial foray into the game." Fengshui chuckles and says, "It's easy to forget how difficult it was when you first signed on. So much info to remember. It's also easy to get frustrated by having to deal with the same questions over and over. That's something I continually work on with my videos and with reminder code and with better help files. However, if there are specific things that seem to come up over and over, open a BGBB post about how we can better present this info to new players so that they get it early and understand it quickly. We want to always be improving." Fengshui frowns slightly, "Many times in the past we've had problems with people sharing IC info OOCly. I think it is still important to mention this. It's really bad for the game. If you're unsure of why this is, ask your fellow players. Search the BGBB for the numerous posts about it. And most of all, just don't do it. It can be tempting at times, but it's going to ruin the game for you and those around you." Fengshui looks out at the crowd, "Questions on FOIG or Cooperative Competition?" Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak. Dominic has joined the Speaking Queue. The Speaking Queue buzzes and the current speaker flashes: Dominic. Fengshui casually nods at Dominic. Fengshui has closed the Speaking Queue for this topic. Fengshui [to Dominic]: You are it my friend! Cerberus exclaims loudly, "Up and down the boulevard!" Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak. Arisruk has joined the Speaking Queue. The Speaking Queue buzzes and the current speaker flashes: Arisruk. Fengshui has closed the Speaking Queue for this topic. Arisruk stands from their seat in the fifth row, and edges their way out of it into the aisle. Arisruk says, "*speaking english, in a drowsy british voice* Thank you, Fengshui. Still writing the last part but.." Arisruk says, "I wanted to speak about cooperative competition beyond combat situations and plots. In every day interactions. It's perfectly themely for a character to only be concerned about themselves, to be narcissistic, selfish and to want to always be the center of attention, and this is in no way a criticism of those kinds of personalities. " Arisruk says, "However, I think one of the most helpful and encouraging actions you can do for another player when engaging with a character in the every day is to consider allowing them a time to shine. Maybe their character has a big story they want to tell, or their character is even doing something silly like being a stupid drunk. You can help them be the star of their moment while taking a tertiary role in that scene from time to time. " Arisruk says, "I think those small things help retain players even if not on the scale of big action and plot involvement." Arisruk says, "Second, in that same vein I wanted to talk about how we can help our non-combat characters and their players from a community standpoint. In some situations and occasions I feel bad for and empathise with the players of entertainers, whether that's actual performers or people involved with the artistry skill." Fengshui nods casually. Arisruk says, "As an example if your character is attending an event with a performer, maybe your character doesn't like that character or isn't a fan of that character's style. Hell, maybe you the player aren't either. But I cannot imagine how demoralising it might be for a performer of any kind - actual entertainer, tailor, musicians, what have you - in a room of other characters and none of them respond at all." Johnny is blasting this song btw. Mench hasn't heard this song in ages and is also loving it. Arisruk says, "They don't acknowledge your performance, your work, anything. Your character doesn't have to like it and I'm not saying they should. But we as players can, in the line of cooperative competition, have our characters react in a way to show they don't like it.. whilst also uplifting the players behind those characters. Just by posing or acknowledging the work these people put in." Wit's body goes limp as she slumps to the ground unconscious. Fengshui nods casually. Arisruk says, "That's all I wanted to say. Thank you." Arisruk edges into the fifth row, and picks a seat and lowers theirself into it. Fengshui [to Arisruk]: Thank you. Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak. Dominic has joined the Speaking Queue. The Speaking Queue buzzes and the current speaker flashes: Dominic. Kai has joined the Speaking Queue. Fengshui has closed the Speaking Queue for this topic. Dominic says loudly, "*speaking english, in a deep, Neo York accented voice* Hello, all. This might seem like a weird question, but here goes. In regards to cooperative competition, if your believe that some OOC behaviour is affecting IC plotlines, and that you are being picked on, and you feel that you are having a hard time managing the stress. Is it appropriate to request OOCly to be backed off on a bit? I don't mean in everday stuff. Like if you keep dipping people, and you keep being attacked." Fengshui says loudly, "We are running out of time so these are the last two." Lazarus sits cross-legged on the floor. Fengshui says loudly, "We try to keep IC and OOC completely seperated." Fengshui says loudly, "If you are having trouble with bleed, I recommend taking a few hours or days to cool off." Fengshui says loudly, "If you think there is some OOC fuckery going on, you can xhelp about it but 99% of the time it's just a perception issue and there isn't anything more than characters reacting ICly to your character that's going on." Cerberus says loudly, "It's not okay to ask players to back off of you, to be more direct." Macy's body goes limp as she slumps to the ground unconscious. Fengshui says loudly, "Right. The IC world is the IC world. There could be stuff going on that you don't know about (like someone paying someone else to mess with you)." Macy hauls herself to her feet, rubbing her eyes. Fengshui says loudly, "This isn't a 'nice' game. Bad things happen." Fengshui says loudly, "If you have further questions on that, you can open a BGBB post about it :)" The Speaking Queue has switched to Kai. Kai stands from their seat in the third row, and edges their way out of it into the aisle. Dominic sits cross-legged on the floor. Kai asks loudly, "I just want to ask, as sometimes it can be very tempting, would it be bad to let someone know you used to play an old character who obviously died/disappeared long ago, just to cherish the memory - even if you don't know the player OOCly? Would that be metagaming?" Fengshui [to Kai]: Last one! Kai edges into the third row, and picks a seat and lowers theirself into it. Fengshui says loudly, "Yes. That is bad. Please do not do it." Dreamer says loudly, "*speaking english* Yes yes yes yes." Kai understandingly nods at Fengshui. Dreamer says loudly, "Don't ooc chat about the old days." Fengshui nods casually. The Speaking Queue flashes to notify everyone that the queue is clear. Fengshui steps back up to the podium for one final time, "Thats it folks. Thank you so much for attending, for your feedback, for everything. We will be posting a log of the event on the BGBB for everyone to review, and for those who missed it. If you dont see a BGBB topic for something we decided to continue discussing-- create one when youre ready and lets keep this conversation going! The next town hall will be January, 2019!" Kaden appears out of nowhere. Lazarus stands up from the floor. Selina stands from their seat in the sixth row, and edges their way out of it into the aisle. Lala stands from their seat in the first row and easily moves away from it. Macy stands up from the floor. Mia stands from their seat in the sixth row, and edges their way out of it into the aisle. Kaden vanishes from the meeting. Renna stands from their seat in the second row, and edges their way out of it into the aisle. Avarius stands from their seat in the second row, and edges their way out of it into the aisle. Elana stands up from the floor. Angel stands from their seat in the second row, and edges their way out of it into the aisle. Warryn stands from their seat in the first row and easily moves away from it. Archer stands from their seat in the first row and easily moves away from it. Jin stands up from the floor. Ivan stands from their seat in the fourth row, and edges their way out of it into the aisle. Mattie stands from their seat in the sixth row, and edges their way out of it into the aisle. [+][OOC-Chat] A shooting star has joined the channel. Hana stands from their seat in the fourth row, and edges their way out of it into the aisle. Fengshui claps his hands together and says, "This Town Hall Meeting is officially ended. @town-hall to leave or you can stick around and chat with admin, socialize, discuss more ideas whatever!" Mia vanishes from the meeting. Naviel stands from their seat in the second row, and edges their way out of it into the aisle. Kai stands from their seat in the third row, and edges their way out of it into the aisle. Siken stands up from the floor. Augustus vanishes from the meeting. Dean stands from their seat in the second row, and edges their way out of it into the aisle. Tarq stands from their seat in the third row, and edges their way out of it into the aisle. Naviel vanishes from the meeting. Thana stands from their seat in the second row, and edges their way out of it into the aisle. Kyrian stands from their seat in the sixth row, and edges their way out of it into the aisle. Alexander stands from their seat in the third row, and edges their way out of it into the aisle. Loretta stands up from the floor. Jayz stands from their seat in the fifth row, and edges their way out of it into the aisle. Jo stands from their seat in the sixth row, and edges their way out of it into the aisle. Kyrian vanishes from the meeting. Milo stands from their seat in the first row and easily moves away from it. Alexander vanishes from the meeting. Fengshui bursts into a million holographic pieces and reappears in the center of the crowd, smiling. Warryn vanishes from the meeting. Lala vanishes from the meeting. Royce stands from their seat in the sixth row, and edges their way out of it into the aisle. Elana vanishes from the meeting. Solaria stands from their seat in the first row and easily moves away from it. Reina stands from their seat in the first row and easily moves away from it. Fengshui toggles the room moderation to OFF, allowing anyone to speak. Johnny rises from the plush leather seat that rests on the stage. Rejind stands from their seat in the first row and easily moves away from it. Solaria starts applauding politely. Dominic stands up from the floor. Marcello stands from their seat in the eighth row, and edges their way out of it into the aisle. Macy looks tired and yawns sleepily. Renna starts applauding politely. Mattie starts applauding politely. Morgana stands up from the floor. Angel vanishes from the meeting. Loretta starts applauding politely. Kai starts applauding politely. Arachne starts applauding politely. Rejind starts applauding politely. Hana starts applauding politely. Dreamer says loudly, "I'll be sticking around if anyon--well I see how it is..." Solaria starts applauding politely. Avarius starts applauding politely. Archer starts applauding politely. Jo starts applauding politely. Milo shouts loudly, "*speaking english, in an earnest spirit, wired nerves and New Prussian notes hinted at through a wry, Americanized voice* ALL HAIL THE OMNITOAD" Thana starts applauding politely. Pierre stands from their seat in the sixth row, and edges their way out of it into the aisle. Marcello claps. Ivan says, "I have to name change now after that." Tarq shouts loudly, "*speaking english, in an emotionless and cold,male voice* THAT WAS GOOD" Macy exclaims, "*speaking english, in a bubbly and slightly harsh voice* I'll stay!!!" [OOC: Avarius says, "how do i exit again" ] Hana edges into the fourth row, and picks a seat and lowers theirself into it. Fengshui OOCly shouts, "thank you all so much for attending and all your comments and feedback. It means so much to us!" [OOC: Milo says, "HYPNOTOAD. FUCK" ] Pierre [to Dreamer]: Love you dreamer! Johnny bows respectfully. [OOC: Fengshui says, "@town-hall" ] Warder [to Ivan]: *speaking english, in a low, raspy, drawling voice* You got owned. Pierre kisses Dreamer on the lips passionately. Jayz vanishes from the meeting. [OOC: Avarius says, "ty slither" ] [OOC: Rejind says, "Same command as you got in, @town-hall" ] Solaria vanishes from the meeting. Jin vanishes from the meeting. Archer [to Ivan]: Thana vanishes from the meeting. Loretta vanishes from the meeting. Siken shifts his head about, the jingle bell on his hat ringing out merrily. Mattie vanishes from the meeting. Jo flies out of the room like superman. Avarius vanishes from the meeting. Macy shouts loudly, "SLEEPYYYY!" Hana [to Ivan]: *speaking english, in a soft yet raspy, slurred voice* Man....I'll never forget this... Renna waves nonchalantly. Cerberus OOCly shouts, "If you leave your phone on 24/7 with your RP partner, we'll code billing you for minutes used." Siken vanishes from the meeting. [+][OOC-Chat] Staff Mr Mench: Thanks for taking part! Y'all are awesome! Kai says loudly, "I just wanna say, Storm is awesome. When I came back to the game, he was being very helpful in terms of motivating me to stick around." Cerberus OOCly shouts, ":)" Reina vanishes from the meeting. Teknikal exclaims, "*speaking english, in a calm and collected, southern accented voice* Thanks for the Town hall guys and gals!" Dominic vanishes from the meeting. Ivan hangs self in closet. Tarq Bow to all the stiff members. Rejind vanishes from the meeting. Kai waves nonchalantly. Butako vanishes from the meeting. Hana pours one out for Ivan. Yunika stands from their seat in the first row and easily moves away from it. Macy waves at Kai nonchalantly. Bellamy dabs emotionally. Archer [to Fengshui]: *speaking english, in a gruff, deep and monotone voice* Hello. Kai vanishes from the meeting. Milo salutes Ivan. Jo shouts loudly, "YEAH! THANKS FOR EVERYTHING!" Lazarus vanishes from the meeting. Bellamy dabs all over Macy. [+][OOC-Chat] Someone asks, "so I am newer here, what is a good way to learn the basic commands and in general, items you can look at or examine?" Hana shouts loudly, "THANK YOU FOR YOUR HARD WORK YOU CRAZY FUCKERS." Jo vanishes from the meeting. Sydney stands from their seat in the fifth row, and edges their way out of it into the aisle. [+][OOC-Chat] Staff Cerberus: 'examine here' [+][OOC-Chat] the_diego: Check out @newbie for the very basics. Sydney vanishes from the meeting. Royce looks tired and yawns sleepily. Dean gives everyone a thumbs up Hana stands from their seat in the fourth row, and edges their way out of it into the aisle. Macy leans slightly forward and licks Bellamy suggestively. Aurelie stands from their seat in the second row, and edges their way out of it into the aisle. Fengshui smiles innocently at Archer. [+][OOC-Chat] HoPpiNgFrogs: Or "examine <item>" Fengshui [to Archer]: Heya. Hana vanishes from the meeting. Marcellololololololo. Mench says loudly, "*speaking english, in a muffled mumbling voice* We were supposed to have a section on spreading the word about Sindome, but we didn't so I'll say my piece now for those of you who are still here." Dreamer waves nonchalantly. Bellamy dropkicks Macy across the hall. Archer [to Fengshui]: How are things. Amon says, "" Milo snickers sarcastically at Marcello. Tarq waves at Candi nonchalantly. Lex stands from their seat in the third row, and edges their way out of it into the aisle. Lex vanishes from the meeting. Mench asks loudly, "I'll chip in here because I can. The best ways to promote the good word about Sindome is to get out there and shout it from the rooftops. There's plenty of forums, Reddit sections and social media platforms for you to talk about it, y'know?" Milo vanishes from the meeting. Liana [to Mench]: *speaking english, in a lightly accented voice* Oh I was about to ask abou that! Candi waves at Tarq nonchalantly. [+][OOC-Chat] Staff Mr. Cooperative Competition (Slither): We have lots of tutorial videos you can watch: help tutorials Ivan says, "Like I had something cool to contirbute, then I right click and type paste, and boom. Town hall fame :D" Teknikal smiles innocently at Liana. Tarq walk over to Candi. Mench says loudly, "Unfortunately, As we've seen there has been negative Reddit posts before, and you see those more because people are more likely to write bad reviews about something. It's in our nature to speak out about the negative. But, if we can get people to get out there and write some good reviews then it'll counter the bad reviews and we get more new players which in turn makes the game more enjoyable for you guys." Selina says, "*speaking english, in a soft feminine voice* you guys mind if I stick around? Wanting to try and get myself further into the moo" Macy flies away screaming from Bellamy's kick. Archer [to Ivan]: Aurelie says, "*speaking english, in an alluring, feminine voice* Another 3am bed time cuz of this game. Damn." Amon [to Archer]: Mench says loudly, "You guy's have been doing awesome at writing good reviews on those negative Reddit posts and for that I thank you, for taking the time to do that." Selina says, "but wanting some help... or something" Archer [to Amon]: Dreamer says loudly, "This is a place for OOC questions to ADMINS. Not to hang out OOCly with each other. Please and thank you." Mench says loudly, "Going forward, remember to vote every day and if possible leave a review on our Facebook page. You can share the game on Social Media, make Reddit posts and spread the word on forums etc." Aurelie [to Ivan]: Memorable at least. Liana waves at Teknikal, "By the way. Hi :D" Renna [to Aurelie]: *speaking english, in a confident, scottish-accented voice* 2am for me. I feel the pain. [+][OOC-Chat] Someone says, "When I do examine here it doesn't usually tell me what in the environment is interactive, I know most colored ones are, but at the same time I have done l bums and gotten an ic message describing the bums which are not color coded" [+][OOC-Chat] Someone exclaims, "alright thank you!" Ivan [to Archer]: Ivan gets out his ethicol timebomb. Bellamy bows politely, "Sorry!" Nozawa hauls himself to his feet, rubbing his eyes. Ivan eyes Archer warily. Tarq [to Candi]: I was looking for you.. Archer [to Ivan]: Hold up, criminal scum. Aurelie vanishes from the meeting. Selina [to Dreamer]: no no, I had questions for you guys. Or... a question Fengshui [to Archer]: IThings are good. Maks vanishes from the meeting. Selina shrugs unceremoniously. Bellamy stands up from the floor. Ivan puts his ethicol timebomb away. Macy vanishes from the meeting.