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"You've never had the urge to kill yourself until now."

Drifting to consciousness, the event horizon of your mind spills past as the stark reality of your life rushes into view.
[* SYS-MSG *] LCT - Fri Aug 27 14:53:35 2021 PDT
[* SYS-MSG *] LCP - pool-108-49-102-73.bstnma.fios.verizon.net

[* SYS-MSG *]

[* SYS-MSG *] WARNING!
|C|*SYSTEM*>> <ch> | <who> | <cm> | <cc> | <cr> | <ca> | <ci> | <ce> | <cep> | <ces> | <ct> | <map>

[++] Modified forums since last check:
[++] 2 new posts on Anything Really

[++] 1 new post on New Game Features & Bug Fixes

[++]

[++] http://sindome.org/discussion/

[++] @forums-notify to watch/ignore posts

Valerie sits cross-legged on the floor.
Chesa starts applauding politely.
Festus screams.
Leerika starts applauding happily.
Lisette appears out of nowhere.
Friday starts applauding cheerfully.
Charger starts applauding politely.
Valerie starts applauding politely.
Dwight edges into the fifth row, and picks a seat and lowers theirself into it.
Pasha starts applauding politely.
Sis starts applauding politely.
Friday tenderly gives Velda a warm hug.
Dwight starts applauding politely.
Picot appears out of nowhere.
Steffi starts applauding energetically.
Graves shouts loudly, "*speaking english, in an unwavering Boston accent* TEAM DETHROW!"
Mirage starts applauding politely.
Ragnar shouts loudly, "*speaking english, in a Mixer-accented voice* WUT UP MUTHAFUCKAS!"
Miyako walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Kard OOCly shouts, "As you're joining the Town Hall please make sure you pick a row and sit in it! Don't just stand or sit on the floor."
Jericho edges into the sixth row, and picks a seat and lowers theirself into it.
Graves briefly exposes his groin.
Accompanied by a fat ass that has a slight jiggle when he walks, a large baby carrot dangles between his legs. More than enough for that one bitch Susan to choke on and then some. The head of his cock is fat, and wide like its shaft. The length almost pales in comparison to its width, but it holds up its end of the bargain. Just below it, overshadowed by the sheer size of his meat, there's a sack o' balls that probably weighs more than a quarter pounder with cheeze. It bounces, hangs and swings along with the rest of him when he moves, coming in like a wrecking ball. Everything is cleaned up, and manscaped, except for the thick patch of hair that wraps around the base of his cock as if it's trying to rival his mustache. His genitals are not spared from his violent life either. On the right side of his shaft, near the base, a bullet entered and left its mark for as long as he lives.
Lisette edges into the second row, and picks a seat and lowers theirself into it.
Cassy appears out of nowhere.
Chesa suddenly gasps at Graves!
Carnage briefly exposes his groin.
His uncircumcised penis, throbbing snake of 10 inches is veiny, thick as a beer bottle and curved slightly to the left. Underneath his cock rests his balls, the sacks are pretty large, the size of a kiwi-fruit per testicle and sagging low, seemingly full with semen. Carnage's genitalia is cleanly shaven and smooth to the touch. his bottocks are remarkable pieces of skin and well toned muscle while being the only part of his body, free of scars. Slashing through from Carnage's mons veneris all the way down to the tip of his penis, a large scar resembling the ones on his shoulder and arm leave his manhood looking like a sausage that's split in the middle during cooking, making the girth even wider and harder than before.
Schley appears out of nowhere.
Picot walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Niko edges into the fifth row, and picks a seat and lowers theirself into it.
Leerika eyes Graves cautiously.
Trina eyes Graves warily.
Morgana appears out of nowhere.
Cassy eyes zir surroundings warily.
Friday suddenly gasps at Graves!
Festus SCREAMses.
Sis eyes Graves warily.
Pasha says, "*speaking english, in a clipped Russian accent* stop"
Miyako shouts loudly, "*speaking english, in a low and raspy woman's voice with a notable Mixer accent* AYAYAAAFUCKASHAKES!"
Mazen appears out of nowhere.
Mateba Matebasses.
Sis [to Graves]: Not like this
Elara appears out of nowhere.
Vinous appears out of nowhere.
Revel exclaims, "*speaking english, in a cool, lightly raspy french-tinged voice* What it do!"
Steffi exclaims, "*speaking english, in a melodic, jovial voice* Come on!"
Dwight grins mischievously at Mateba.
Graves cackles madly, his eyes lighting up with glee.
Valerie says, "*speaking english, in a dull and feminine tone* Every time."
Charger edges into the fifth row, and picks a seat and lowers theirself into it.
Ragnar shouts loudly, "BASTARDS!"
Mazen edges into the third row, and picks a seat and lowers theirself into it.
Lisa appears out of nowhere.
Pasha says, "I am going to meta grudge"
Freydalia appears out of nowhere.
Steffi edges into the second row, and picks a seat and lowers theirself into it.
Morgana edges into the third row, and picks a seat and lowers theirself into it.
Mirage walks across the stage and sits upon one of the large leather chairs.
Mateba shouts loudly, "LOVE YOUR CHARACTER RAGNAR!"
Festus sits cross-legged on the floor.
Schley edges into the sixth row, and picks a seat and lowers theirself into it.
Tamika appears out of nowhere.
Blair appears out of nowhere.
Asako edges into the fourth row, and picks a seat and lowers theirself into it.
Trina [to Ragnar]: *speaking english, in an alto Korean-edged lilt of a voice* Stay clonkin.
Picot says, "*speaking english, in a gentle Texan voice* Hello all you lovely people."
Carnage puts his hacksaw away.
Catherine edges into the sixth row, and picks a seat and lowers theirself into it.
Revel exclaims, "Clonky for president!"
Seren edges into the fourth row, and picks a seat and lowers theirself into it.
Blair edges into the third row, and picks a seat and lowers theirself into it.
Velda edges into the third row, and picks a seat and lowers theirself into it.
Devii appears out of nowhere.
Marina appears out of nowhere.
Friday looks around for somewhere to sit.
Valerie [to Ragnar]: I love your character!
Mateba shouts loudly, "CLONKY!"
Ragnar shouts loudly, "MAH TAY BAH! MAH TAY BAH!"
Cassy edges into the third row, and picks a seat and lowers theirself into it.
Dwight says, "*speaking english, in a spry NJ vernacular accent* So many people, woot"
Freydalia edges into the fourth row, and picks a seat and lowers theirself into it.
Devii edges into the second row, and picks a seat and lowers theirself into it.
Marina edges into the third row, and picks a seat and lowers theirself into it.
Charger says, "Holy shit so many people"
Steffi exclaims, "I know!"
Lisa edges into the fourth row, and picks a seat and lowers theirself into it.
Friday edges into the sixth row, and picks a seat and lowers theirself into it.
Freydalia says, "*speaking english, in an in a tired, saccharine tone, with a booming resonance in her voice* Anor. So many faces I aint seen in a while."
Revel [to Schley]: GUUUUURL.
Graves eyes Chesa warily.
Mirage holds her chest and coughs subtly.
Vlok appears out of nowhere.
Ragnar [to Mateba]: I like your's too.
Miyako shouts loudly, "FUCK DA ARMY TROOPS."
Mateba [to Charger]: Nah, So many Matebas
Chesa waves at Graves politely.
Poet appears out of nowhere.
Caprice appears out of nowhere.
Revel tenderly gives Schley a warm hug.
Mateba laughs loudly.
Valerie pouts sorrowfully, looking hurt.
Ave appears out of nowhere.
Charger [to Mateba]: Mat BAH!
Poet edges into the sixth row, and picks a seat and lowers theirself into it.
Steffi bounces.
Schley grins widely at Revel.
Silas appears out of nowhere.
Friday rolls up a newspaper and proceeds to thwap Graves repeatedly.
Tamika edges into the third row, and picks a seat and lowers theirself into it.
Vinous edges into the sixth row, and picks a seat and lowers theirself into it.
Graves leans slightly forward and licks Friday suggestively.
You shout loudly, "TAX LYFE!"
Vlok [to Asako]: *speaking english, in a consonant-popping Neo-Afrikaans accent* Hey! No hard feelings!
Valerie says, "no touching or kissing. please. "
Silas edges into the sixth row, and picks a seat and lowers theirself into it.
Friday suddenly gasps at Graves!
Schley [to Revel]: *speaking english, in a relaxed tone, with a subtle Neo York accent* Town hall time!
Romli appears out of nowhere.
Eisako appears out of nowhere.
Poet throws confetti into the air.
Caprice crashes she totally the amphitheater in a little ball of fireZ.
Graves nods sharply.
Pasha says, "I am going to spread Ebola at the town hall"
Pasha puckers his lips in the air.
Charger [to Poet]: Wooooo!
Mateba exclaims, "TOWNEY!"
Lisa says, "*speaking english, in an Ohian accented, feminine and soft voice* Wow."
Poet exclaims, "*speaking english, in a soft rhythmic South-African canted voice* WOOO!"
Dwight says, "I'm pretty excited."
Friday nuggies Graves roughly.
Romli waves nonchalantly.
Festus says, "no ebola"
Joshua says, "*speaking english, in a languid, corporate-accented Californian drawl* woooooo"
Carnage whistles innocently and cleans his hands on his Ragged Leather Butcher's Apron.
Asako [to Vlok]: *speaking english* Of course not; IC is IC ;)
Revel waves at Romli casually.
Bjauy appears out of nowhere.
Ragnar smiles hideously at Trina.
Steffi eyes her surroundings warily.
Schley waves at Romli casually.
Ragnar smiles hideously at Revel.
Revel [to Romli]: Sup goob.
Dwight waves at Romli nonchalantly.
Catherine says, "*speaking english, in a soft, polite, German accented voice* Cheese and rice, this is nutz"
Graves pokes Friday in the ribs repeatedly.
Trina smiles evilly at Ragnar.
Chesa burps loudly.
Revel winks at Ragnar playfully.
Silas says, "*speaking english, in a slow southern drawl* Sup nerds."
Ragnar smiles hideously at Valerie.
Graves pokes Friday in the ribs repeatedly.
Romli [to Revel]: *speaking english, in a mild-tempered West coast accent* I'm no goob
Tamika says, "*speaking english, in a quiet, shy and feminine voice* Sooooo.... we can attack people here right? Seems like a perfect opportunity."
Graves pokes Friday in the ribs repeatedly.
Graves pokes Friday in the ribs repeatedly.
Friday pokes Graves in the ribs repeatedly.
Friday pokes Graves in the ribs repeatedly.
Fengshui OOCly shouts, "we are starting the town hall playlist in 1 minute get it queued up if you wanna listen along: http://sindo.me/ryBHA0DWY"
Revel [to Romli]: I beg to differ.
Eisako edges into the second row, and picks a seat and lowers theirself into it.
Charger [to Tamika]: I wish.
Pasha [to Catherine]: Townhall is always madness at the start
Friday has heart attack.
Freydalia exclaims, "I missed this an I missed all y'all!"
Lisa [to Freydalia]: Well this is amazing.
Romli cackles madly, zir eyes lighting up with glee.
You think . o O ( Lucky Me! )
Graves whispers, ", ":o::"" to Friday.

Valerie says, "Town-hall is so crazy at first."
Fengshui OOCly shouts, "starting the playlist in... 10"
Friday smiles brightly at Graves.
Revel snickers quietly at Romli.
Vlok growls.
Graves smiles innocently.
Friday [to Velda]: YOU!
Valerie laughs loudly at Graves.
Fengshui OOCly shouts, "hit play!"
Conner appears out of nowhere.
Steffi [to Freydalia]: Missed ya too sweetie!
Leerika stands from their seat in the first row and easily moves away from it.
Starr appears out of nowhere.
Leerika vanishes from the meeting.
Vinous [to Tamika]: *speaking english, in a calm, honeyed feminine voice* Tamika no!!!
Velda stands from their seat in the third row, and edges their way out of it into the aisle.
Valerie [to Fengshui]: I'm listening to Psytrance.
Velda edges into the sixth row, and picks a seat and lowers theirself into it.
Tamika [to Vinous]: Oh! Right... pacifist... I keep forgetting that!
Revel sits cross-legged on the floor.
Ave edges into the third row, and picks a seat and lowers theirself into it.
Graves [to Valerie]: Hi, you.
Romli asks, "who brought the grenades?"
Friday grins mischievously at Velda.
Caprice edges into the third row, and picks a seat and lowers theirself into it.
Revel says, "I forget how to sit in a row, derp."
Fury appears out of nowhere.
Revel stands up from the floor.
Sis [to Tamika]: Murder them anyway
Graves [to Valerie]: <3 <3 <3 <3 <3
Velda smiles warmly at Friday.
Festus [to Revel]: prob numbered rows
Tamika [to Sis]: I knew I liked you!
Valerie [to Romli]: Jeez. It's Town hall. We ALL brought grenades.
Friday reaches over and gently strokes Velda's hair.
Picot exclaims, "Ripper docs at the ready!"
Revel edges into the sixth row, and picks a seat and lowers theirself into it.
Fury shouts loudly, "*speaking english, in a thick Neo-York accent* WOOO!!"
Pasha says, "Hm"
Conner waves at Velda politely.
Pasha gets out his Progia-7 gridphone.
Ragnar shouts loudly, "SOMEBODY SAY MURDA!?"
Kard exclaims loudly, "*speaking english* Sit in rows, not the floor! Get into a row and get comfortable!"
Revel [to Festus]: AH-HAH! Thank you.
Conner edges into the third row, and picks a seat and lowers theirself into it.
Charger says, "I haven't seen this many characters in a room ever."
Romli [to Valerie]: Oh I forgot mine!
Pasha puts his Progia-7 gridphone away.
Sis [to Tamika]: I'm evil, it's well known.
Valerie suddenly gasps!
Ragnar walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Mateba [to Freydalia]: I've been waiting for this for a while!
Freydalia [to Steffi]: I hope you're enjoyin things where Steffi is! Game is fulla that spicy RP from what happened.
Elara walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Schley says, "Bitches."
Vlok says, "I also forget how to sit in rows."
Caprice [to Sis]: Hiiii bestie!
Tamika [to Sis]: You do it well :)
Friday gets out her injectable roast beef sandwich.
Friday takes a big bite of her injectable roast beef sandwich, chewing quickly and swallowing.

Freydalia [to Mateba]: Right? Been forever!
Sis [to Caprice]: Hey!
Miyako shouts loudly, "SIT (NUMBER) FOR A ROW"
Mirage rises from the plush leather seat that rests on the stage.
Charger pats Tamika onna head parentally.
Fengshui says loudly, "*speaking english, in a test voice* While you're all talking, find a seat."
Valerie stands up from the floor.
Caprice reaches over and ruffles Sis's hair childishly.
Lisa says, "I can't even follow it all."
Lisa chuckles softly.
Romli asks, "Which seat is the best?"
Valerie edges into the second row, and picks a seat and lowers theirself into it.
Ragnar shouts loudly, "SIT DA FUCK DOWN!"
Sis [to Caprice]: I hope you're having fun lately.
Chesa says, "*speaking english, in a crisp, Canto-Brit cadence* Six for dicks."
Valerie says, "Second row is best row."
Festus exclaims, "floor!!"
Catherine says, "At times like this, I wish I had an airhorn."
Pasha [to Sis]: Violence.
Steffi [to Freydalia]: Oh yeah the rp is great for a social butterfly like me ;)
Fury edges into the second row, and picks a seat and lowers theirself into it.
Friday eyes Chesa warily.
Mateba [to Freydalia]: We say vehicle combat preview last time. Wonder what we will see this time.
Butako exclaims, "*speaking english, in a piggie-sounding voice* Oink!"
Miyako shouts loudly, "DON'T MAKE ME COME OVER THERE."
Freydalia [to Lisa]: It happens. We have the whole game here.
Mench quickly operates the complex machinery, drawing out a cup of cappuccino.
Miyako gets out her wooden bokken.
Fengshui OOCly shouts, "town hall will be starting in 12 minutes! join now @town-hall"
Hillevi appears out of nowhere.
Sis [to Pasha]: Violence.
Mench picks up a cappuccino from the coffee counter.
Graves says, "Murder."
Pasha nods wisely.
Mirage walks across the stage and sits upon one of the large leather chairs.
Miyako puts her bright white poncho away.
Miyako puts her wooden bokken away.

Chesa burps loudly at Friday.
Graves says, "Death."
Friday [to Graves]: Murder is last weeks news.
Romli walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Mateba eyes Graves warily.
Mench takes a sip of his steaming cappuchino.
Carnage exclaims, "*speaking english, in a deep and gurgling, scandinavian accented voice* KILL!"
Kard OOCly shouts, "When you join the Town Hall please sit in a row, don't just sit on the floor or stand!"
Romli [to Ragnar]: I'm going to sit next to you.
Vinous says, "Friendship."
Friday flicks Graves.
Festus stands up from the floor.
Pasha [to Vinous]: Gross.
Steffi says, "Sex."
Festus says, "damn"
Logan appears out of nowhere.
Ragnar [to Romli]: Fo' real?
Yasuke appears out of nowhere.
Steffi rubs her hands.
Graves eyes Friday warily.
[OOC: Mateba asks, "How?" ]
Caprice [to Sis]: It's been interesting to say the least!
Chesa pokes Joshua in the ribs repeatedly.
Sis [to Ragnar]: I want you to know you've made me laugh my ass off many times thus far.
Vlok [to Ragnar]: You don't have to RP as Ragnar in here...
Logan walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Romli [to Ragnar]: Yuuuup.
Fury shouts loudly, "WOOO!"
Graves stares blankly at Friday.
Vlok laughs loudly at Ragnar.
Chesa [to Joshua]: Sit in a row!
Yasuke pokes Fury in the ribs repeatedly.
Freydalia says, "Sit fourth for best row"
Friday smiles brightly at Logan.
Sis [to Caprice]: Glad to have been a part of it, honestly.
Tamika [to Mateba]: Sit ### like Sit third
Graves burps loudly at Friday.
Silas pokes Seren in the ribs repeatedly.
Steffi exclaims, "Haha mateba we're out of charecter already!"
Joshua edges into the fourth row, and picks a seat and lowers theirself into it.
Ragnar [to Vlok]: Don't fuckin' tell me what ta do, bitch.
Joshua says, "Ooop"
Friday rolls up a newspaper and proceeds to thwap Graves repeatedly.
Butako exclaims, "Oink oink oink Row!"
Mateba edges into the second row, and picks a seat and lowers theirself into it.
Starr puts her ceramic katana away.
Cassy holds zir chest and coughs subtly.
Seren pokes Silas in the ribs repeatedly.
Graves dabs.
Bjauy edges into the third row, and picks a seat and lowers theirself into it.
Silas [to Seren]: Nerd.
Catherine waves at Tamika nonchalantly.
Valerie says, "Ragnar is probably the best character right now. Fucking hilarious."
Dwight [to Yasuke]: Fakk itsa yuh, da scareeh beetch!
Mateba takes a bite of her shanghai street noodles and chews for a few moments before swallowing.
Mateba finishes her shanghai street noodles and disposes of the remains.
Freydalia [to Fury]: Yo real talk, your character is great and I love him. Public menace number one.
Yasuke walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Seren [to Silas]: *speaking english, in a quiet, husky and near-rasping Norwegian accent* no u
Graves eyes Mateba warily.
Friday waves Logan, "Come sit!"
Yasuke [to Dwight]: *speaking english, in a heavy accented voice* YOOO!
Revel [to Ragnar]: So sassy.
Mirage appears out of nowhere.
Silas [to Seren]: You rite tho.
Romli says, "Clonky for president."
Mirage dances around happily.
Fury [to Freydalia]: Thank you!!
Seren [to Silas]: It do be true
Mateba [to Graves]: Love your character!
Sis grins mischievously at Logan.
Picot exclaims, "Type up your input in advance!"
Logan amiably nods at Sis.
[+][Game-Help] goblinfemme [25 karma] says, "Town halls are entirely OOC, right? "
Valerie exclaims, "Clonky for President!"
Tamika [to Bjauy]: So good to actually see you!
[+][Game-Help] crashdown [274 karma]: Yep.
[+][Game-Help] Rhicora [89 karma]: Yes.
Starr shouts loudly, "OKAY! HOW DO I SIT DOWN? I'M TRYING 'SIT 3RD ROW'"
Pasha says, "clomky"
Catherine [to Valerie]: A constant screaming into the void, gotta respect that.
Yasuke angrily slaps Ragnar right in the face, hard.
Oskar appears out of nowhere.
Joshua says, "CLONKY WORLD RULER"
Silas [to Seren]: So real talk, how long was I fucked off for? I lost track of time.
Caprice says, "Clonky is the shit."
Festus edges into the second row, and picks a seat and lowers theirself into it.
Bjauy grins mischievously at Tamika.
Niko says, "*speaking english, in a rich whisky smooth voice* Sit 3"
Trina says, "Try 'sit 3'"
Valerie says, "Try a different row."
Freydalia exclaims, "Clomnky for kink of the mix!!!"
Mateba exclaims, "CLONKY FOR PRESIDENT!"
Liat appears out of nowhere.
Trina briefly nods at Niko.
Seren [to Silas]: like 7 months dood
Dwight [to Mateba]: Mateba is the real mvp
Flash appears out of nowhere.
Freydalia exclaims, "King even!"
Bjauy [to Tamika]: *speaking english, in a slightly accented voice* Heey.
Ragnar eyes his surroundings warily.
Romli suddenly gasps at Liat!
Charger exclaims, "Charger for fastest man alive!"
Trina [to Niko]: Always faster.
Freydalia laughs uproariously.
Conner waves at Trina politely.
Silas [to Seren]: Bruhhh.
Liat grins mischievously at Romli.
Trina waves at Conner lazily.
Vlok says, "'Sit 4' etc does not work."
Caprice grins at Sis.
Vinous says, "Somehow, I think I know who's winning the mixer awards..."
Fury angrily slaps Ragnar right in the face, hard.
Mateba [to Dwight]: Awe, Thanks.
Sis [to Trina]: We hustlin
Niko casually nods at Trina.
Revel says, "kink of the mix HAHAHAH"
Hillevi edges into the third row, and picks a seat and lowers theirself into it.
Seren [to Silas]: that's like the last time i saw you yea lmfao
Freydalia [to Liat]: Omg you're alive at this hour!
Yasuke angrily slaps Fury right in the face, hard.
Romli [to Liat]: A wild Liat appears!
Ragnar stares blankly at Fury.
Graves [to Mateba]: Danks.
Kard says loudly, "Try sit sixth"
Revel [to Freydalia]: Freudian slip.
Flash edges into the fourth row, and picks a seat and lowers theirself into it.
Starr edges into the sixth row, and picks a seat and lowers theirself into it.
Liat beams at Freydalia and Romli.
Fury shouts loudly, "SARZ TURF!!"
Storm appears out of nowhere.
Liat adjusts her fiery proletarian bandanna, tugging it further back over her hair.
Silas [to Seren]: The rest of the old crew just fuck off aswell? Or were they around for awhile longer?
Vlok edges into the fifth row, and picks a seat and lowers theirself into it.
Freydalia [to Revel]: It happens!
Starr says, "There we go"
Valerie [to Revel]: A slip of the truth.
Velda eyes her surroundings warily.
Schley [to Liat]: Comraaaaade.
Conner says, "*speaking english, in a southern, soft voice* third row is best row."
Yasuke [to Fury]: Fakk da Sarz.
Storm appears out of nowhere.
Valerie says, "I mean tongue."
Trina [to Sis]: Always.
Charger [to Conner]: Woooo!
Pasha looks tired and yawns sleepily.
Vlok says, "You need to do 'sit fifth' like a word, yeah. Not sit 5th."
Revel [to Valerie]: Indeed!
Liat [to Schley]: COMRADE!
Fury sniffles and starts crying woefully as tears roll off his cheeks.
You think . o O ( Lucky Me! )
Friday whispers, ", ":eep boop."" to Velda.

Oskar edges into the fourth row, and picks a seat and lowers theirself into it.
Steffi brings her hand to the side of her head and adjusts her pair of kaleidoscope sunglasses with golden frames, causing the lenses to briefly gleam like jewels.
Liat suddenly gasps at Friday!
Liat grins mischievously at Friday.
Freydalia reaches over and ruffles Liat's hair affectionately.
Velda pats Friday onna head gently.
Friday waves at Liat nonchalantly.
Charger [to Hecate]: Boop.
Carnage gets out his magic mixer ball.
Tamika exclaims, "Conner know's what she is saying!"
Carnage grips his magic mixer ball and shakes it vigorously.
Freydalia [to Lisa]: Handling it all alright?
Friday [to Liat]: AYE!
Valerie says, "Keep trying rows till you get one.."
Graves stares blankly at Liat.
Seren [to Silas]: some are around ya. everyone I think
Carnage looks down at the magic mixer ball in his hand.
Catherine says, "I feel pre-conditioned to expect a moli or grenade to be thrown in here..."
Liat smirks at Graves and tugs at the hem of her curve-hugging open-back Don't Diss the Dissidents tee, drawing attention to the faded mushroom cloud graphic and the crimson lettering splashed across it.
Friday purrs at Velda.
You think . o O ( Lucky Me! )
Caprice whispers, ", "::ur::::."" to Friday.

Yasuke [to Ragnar]: You're doing amazing, btw.
Dwight [to Fury]: will you beat the shit out of the town-hall?
Trina gets out her dart board.
Seren [to Silas]: some on other people tho
Carnage puts his magic mixer ball away.
Schley [to Yasuke]: While his accent is sometimes hard to decipher, holy fuck I haven't seen one like it in this game.
Charger [to Tamika]: Nice to see you here!
Trina puts her dart board away.
Freydalia [to Catherine]: Right?
Romli [to Revel]: Look at all you bad kids sitting in the back row.
Friday takes a big bite of her injectable roast beef sandwich, chewing quickly and swallowing.
Silas [to Seren]: Oh? Fucking nice.
Fury [to Dwight]: Damn straight.
Ragnar [to Yasuke]: I ain't need yo approval, pledgie.
Tamika [to Charger]: Same!
Sis [to Catherine]: Cel isn't here, so no screamer
Graves adjusts his Red Sector Fugitive t-shirt around his frame, the smoke black decal on its front panel shifting on the cloth.
Amir appears out of nowhere.
Mateba laughs loudly at Dwight.
Miyako says, "Who needs they numbussy ate."
Friday suddenly gasps at Amir!
Revel [to Romli]: Everyone knows cool kids sit at the back, arms crossed.
Tamika says, "Attack Charger... oh wait! Didn't mean that."
Yasuke [to Schley]: <3
Friday puts her injectable roast beef sandwich away.
Mateba says, "Aotel would totally fight the townhall"
Catherine says, "Sindome has given me PTSD for scrolling text."
Hillevi tips her bottle up and takes a large swig of lager, savoring the taste.
Caprice puts her Progia-7 gridphone away.
Caprice gets out her chocolate chip brownie.

Caprice hands chocolate chip brownie to Graves.
Schley grins mischievously at Revel.
Sis [to Amir]: We out here.
Charger [to Tamika]: You monster.
Karen appears out of nowhere.
Schley excitedly slams Revel a mean high-five!
Karen edges into the sixth row, and picks a seat and lowers theirself into it.
Graves breaks off a nice chunk of his chocolate chip brownie, popping it in his mouth and chewing with a contented smile.
Liat edges into the sixth row, and picks a seat and lowers theirself into it.
Graves pats Caprice onna head parentally.
Charger says, "I fortunately didn't bring my gun."
Tamika [to Charger]: Guilty.
Revel winks at Schley playfully.
Friday [to Graves]: Gibs me that.
Graves hands chocolate chip brownie to Friday.
Charger [to Tamika]: I know.
Valerie looks tired and yawns sleepily.
Trina edges into the sixth row, and picks a seat and lowers theirself into it.
Festus asks, "wtf whats on the graffiti??!?!?"
Fury [to Vlok]: I'm still on mobile.
Dwight waves at Schley nonchalantly.
Charger grins mischievously at Tamika.
Friday breaks off a nice chunk of her chocolate chip brownie, popping it in her mouth and chewing with a contented smile.
Ragnar burps loudly at Fury.
Dizzy appears out of nowhere.
Fury rests his head on Vlok's shoulder and starts crying woefully.
Kronos walks across the stage and sits upon one of the large leather chairs.
Mateba edges into the second row, and picks a seat and lowers theirself into it.
Dizzy edges into the sixth row, and picks a seat and lowers theirself into it.
Valerie asks, "Please don't share items?"
Liat exclaims, "So many people!"
Revel [to Dizzy]: DIZZOOOOO
Graves boops Friday.
Romli [to Dizzy]: DC!
Freydalia jumps back a row and nuggies Carnage. "You've been a ton of fun to play with lately!"
Friday hands chocolate chip brownie to Graves.
Graves breaks off a nice chunk of his chocolate chip brownie, popping it in his mouth and chewing with a contented smile.
Valerie [to Dizzy]: I love your character too.
Graves puts his chocolate chip brownie away.
Friday snickers sarcastically at Graves.
Pasha says, "someday I will drop a marcy nade in townhall"
Friday waves at Dizzy nonchalantly.
Vlok [to Fury]: You're insane.
Carnage eyes Freydalia warily.
Sis [to Dizzy]: How's the cousin?
Carnage [to Freydalia]: SHH!
Atticus appears out of nowhere.
Chesa laughs softly at Sis.
Romli gets out zir new york steak.
Romli cuts off a big chunk of steak, dipping it in some steak sauce before popping it in zir mouth, smiling a little as ze chews slowly.

[OOC: Fengshui says, "do not hand things to people or take things from people here. you don't want your prints on stuff that might be used for murder." ]
Atticus sits cross-legged on the floor.
Carnage [to Freydalia]: You're blowing my cover!
Charger laughs loudly.
Revel softly gasps!
Atticus stands up from the floor.
Dwight waves at Atticus nonchalantly.
Dizzy eyes his surroundings warily.
Atticus waves at Dwight happily.
Fury blinks his eyes rapidly.
Steffi waves at Atticus sweetly.
Trina eyes Dizzy warily.
[OOC: Graves says, "yes i do" ]
Freydalia [to Carnage]: *speaking english, in an in a tired, saccharine tone, with a booming resonance in her voice, her tone rising at the end* That you're a ton of fun?
Conner [to Atticus]: You live at this hour?
Joshua laughs softly.
Steffi [to Atticus]: sit on the rows!
Atticus smiles at Steffi and bows shallowly.
[OOC: Ragnar says, "always wear gloves when loadin' yo' mags" ]
Liat [to Niko]: If you were a terrorist, you would engage in Propaganda of the inDeed.
Charger [to Atticus]: IT's the walking dictionary!
Liat turns to Niko and smirks playfully.
Chesa [to Ragnar]: That's what she said.
Revel laughs loudly at Liat.
Joshua says, "Always wear socks when loading yo mags"
Carnage [to Freydalia]: I will eat you.
[OOC: Romli says, "just have someone else reload for you" ]
Atticus [to Charger]: eyyyy
Liat winks at Revel playfully.
Niko casually nods at Liat.
[OOC: Freydalia says, "Don't use guns, that's illegal. For a lot of folks." ]
Atticus edges into the sixth row, and picks a seat and lowers theirself into it.
Charger [to Atticus]: Ayyyyy.
Dizzy says, "*speaking english, in a slow talking, bayou-accented drawl* Icecream for sale."
Tamika [to Atticus]: Love the word of the day!
Freydalia [to Carnage]: Hot.
Ragnar [to Chesa]: You talkin' 'bout my maka?
Freydalia cheekily sticks out her tongue at Carnage and makes a *phhbbt* noise.
Revel [to Dizzy]: How much?
Fury [to Niko]: Citizen!
Chesa [to Dizzy]: What flavor.
Friday pokes Niko in the ribs repeatedly.
Atticus [to Conner]: I do!
Chesa sharply nods at Ragnar.
Charger [to Liat]: Clearly you must increase your propaganda.
Sis says, "Selling barbecue."
Liat giggles playfully at Charger.
Niko waves at Fury nonchalantly.
Atticus [to Tamika]: Well I adore you!
Liat [to Fury]: Shitizen!
Ragnar eyes Chesa warily.
Niko waves at Friday nonchalantly.
Bjauy winks at Lisette playfully.
Conner waves at Friday politely.
Yasuke pats Niko on the head.
Valerie says, "So many great characters."
Mateba laughs loudly at Liat.
Tamika makes a heart gesture to Atticus.
Friday waves at Conner nonchalantly.
Niko waves at Yasuke nonchalantly.
Mateba exclaims, "Shitizen HAH!"
[OOC: Caprice has gloves. ]
Trina [to Dizzy]: Lemme get some BBQ.
Vlok says, "I'm looking forward to killing a lot of you."
Johnny appears out of nowhere.
Johnny walks across the stage and sits upon one of the large leather chairs.
Charger exclaims, "So many characters I want to say are great, but there's too many. So instead I love you all!"
Friday says, "Niko you so popular. "
Romli [to Vlok]: Let's goooooooo
Joshua says, "love u all 2"
Caprice [to Niko]: Obey the paw.
Yasuke pats Vlok on the head.
Niko says, "NAh."
Oskar says, "*speaking english, in a quiet and weak tone, with the ever-so present hint of a German accent* I can't hear the world 'indeed' and not think of Sindome. You people ruined it for me."
Steffi exclaims loudly, "None of y'all are immune to propaganda!"
Miyako [to Dizzy]: BBQ icecream pls ty.
Freydalia [to Niko]: By the way! I died laughing at Niko's black licorice comment. They way you've gotten dry humor so nailed is a treat!
Sis [to Valerie]: You say great characters, I say willing victims.
Trina [to Joshua]: love u channel 2
Chesa points at Caprice clearly.
Charger shouts loudly, "GET A BOAT TODAY!"
Schley [to Liat]: Got me laughing out loud at some of these puns
Ragnar shouts loudly, "FUCKIN' JAKES!"
Liat grins mischievously at Schley.
Freydalia shouts loudly, "BOAT!"
Butako tenderly gives Bjauy a warm hug.
Graves shouts loudly, "JOOOOOOOOOOOOOHNNNNNNNNNNY!"
Yasuke shouts loudly, "FAKK DA CARPIES!"
Vlok scowls at Yasuke.
Chesa shouts loudly, "BOAT LIFE!"
Charger shouts loudly, "BOAT!"
Miyako shouts loudly, "BOAT!?"
Niko [to Freydalia]: Thank you.
Valerie exclaims, "That boat ad is the BEST!"
Trina says, "Keep up with your piers."
Joshua grins toothily at Trina.
Dizzy says, "Wasabi."
Valerie says, "I fucking love it."
Joshua [to Trina]: love u 2
Charger shouts loudly, "CAN'T KEEP UP WITH YOUR PIERS? GET A MECH TODAY!"
Hillevi shouts loudly, "*speaking english, in a monotone Scandanavian, winter wind whispering rasp* YE! FUCK THE JAKES! I MEAN....CPI!"
Chesa [to Dizzy]: Nasty.
Mateba shouts loudly, "NAH BEST AD IS THE BEHIND YOU ONE OR THE RUN ONE. "
Amir edges into the sixth row, and picks a seat and lowers theirself into it.
Tamika [to Joshua]: Yeah... you do corpie very well. Kudos and more kudos.
Dizzy says, "Durian."
Joshua smiles lightly.
Freydalia says, "Boat ad is best game followed quickly by run."
Sis eyes her surroundings warily.
Niko [to Dizzy]: https://www.youtube.com/watch?v=tkhTeMtm3XI
Vlok says, "I remember when ads like that used to get people fined."
Fury shouts loudly, "DA DILDONATOR!!"
Joshua says, "awwww tyy u all rock too"
Revel says, "I miss 'Jeans Force'."
Liat cackles madly at Revel, her eyes lighting up with glee.
Sis grins mischievously at Freydalia.
Carnage sharts all over Graves.
Revel snickers quietly at Liat.
Storm walks across the stage and sits upon one of the large leather chairs.
Charger [to Niko]: Also love your character too.
Liat eyes Carnage warily.
Valerie says, "I remember getting shit for a totally fair ad."
Niko [to Charger]: Thank you.
Pasha [to Sis]: I hope you are ashamed of your words and deeds.
Mateba [to Joshua]: Yeah, I love to hate you. Awesome character.
Friday says, "How did you have that posted SO fast Niko?! "
Ragnar [to Niko]: Ya dat's some good ass shit.
Fengshui OOCly shouts, "we will be starting in 5 minutes!"
Bjauy eyes Butako warily.
Seren [to Niko]: ya you're great to rp with <3
Romli leans over and kisses Joshua sloppily on the cheek.
Sis [to Pasha]: I'm never ashamed. I'll rig everything in my favor.
Atticus waves at Lisette happily.
Ragnar [to Niko]: You like Daddy Law and shit.
Joshua smiles lightly at Mateba.
Charger casually nods at Seren.
Valerie says, "Niko makes the world go round."
Tamika [to Niko]: I will also say I love some of the SICs laying things down. Priceless.
Niko shrinks.
Joshua [to Mateba]: antagsss
Charger exclaims, "DADDY LAW!"
Revel laughs loudly at Ragnar.
Mateba shouts loudly, "MAHTAY MAHTAY!"
Freydalia laughs uproariously.
Hecate tickles Picot.
Trina takes a picture of Romli kissing Joshua for future blackmail purposes.
Leah appears out of nowhere.
Valerie says, "DADDY LAW."
Logan yawns.
Niko says, "Thank you."
Romli cackles madly at Trina, zir eyes lighting up with glee.
Atticus waves at Picot happily.
Butako [to Bjauy]: You needed one!
Pasha [to Sis]: But you won't rig.
Chesa peers at Trina's PhotoPlus.
Joshua grins toothily at Romli.
Silas says, "Niko do make the world go 'round. With one word: "Citizen...""
Vlok asks, "Father, may I have a fine?"
Caprice stares at Seren.
Graves [to Carnage]: Damn, son.
Festus says, "i thought the kisses spread ebola or something"
Mench takes a sip of his steaming cappuchino.
Elara [to Mateba]: *speaking english, in a silvery, faintly Neo-York accented voice* BAH!
Sis [to Pasha]: Nope. It scares me.
Graves [to Carnage]: You lookin' like a snack.
Leah sits cross-legged on the floor.
Romli [to Trina]: What a scandal!
Tamika says, "Indeed."
Conner says loudly, "Papa Niko."
Dizzy says, "Indeed."
Liat laughs loudly at Vlok.
Amir glances around.
Steffi snickers cheekily.
Freydalia [to Mateba]: Okay real talk! Loving your representation of DID in game, it's somethin special.
Yasuke pats Tamar on the head.
Sis [to Pasha]: I know two things, murder, and scheming.
Caprice raisesses a finger and just points at Seren.
Dizzy says, "Obey the law."
Trina says, "Indeed."
Leah stands up from the floor.
Seren [to Caprice]: wat.
Catherine says, "I'm just gonna say, you all each and everyone one of you make Sindome what it is, unique and awesome characters interesting intreging lives that move on, up and down day to day. Like, thank you for letting me be part of a story with so much input and energy from every. You're breathtaking! "
Charger [to Hecate]: Hey! You've been a blast to RP with!
Caprice [to Seren]: You know!
Pasha [to Sis]: The skin-stretched murder-machines are cuddly.
Dizzy says, "Lewd and lascivious..."
Mateba [to Romli]: Glad to see you again!
Caprice grins crookedly at Seren.
Caprice winks playfully.
Sis [to Pasha]: NO!
Joshua says, "im not lewd u lewd"
Bjauy smiles innocently at Butako.
Steffi smiles brightly at Catherine.
Seren flails at Caprice.
Tamika [to Catherine]: Well said.
Liat shouts loudly, "UNDERMINING JUDICIAL AUTHORITY FUCK YEAH!"
Romli [to Mateba]: MAY-TEH-BUH
Liat looks at nothing in particular, and smirks playfully.
Freydalia [to Catherine]: No you're breathtaking!
Pasha [to Sis]: Going to buy you an Eisenhower.
Yasuke [to Liat]: Yah.
Fury shouts loudly, "MY HEADBAND!!!"
Butako tenderly gives Festus a warm hug.
Sis [to Pasha]: I will shove it off a roof I swear.
Mirage eyes her surroundings warily.
Leah sits cross-legged on the floor.
Butako [to Festus]: A Festivus for the rest of us.
Graves [to Fury]: Damn, son.
Mateba [to Romli]: WOO!
Catherine exclaims loudly, "You're breathtaking!"
Pasha [to Sis]: You can try.
Fury sniffles and starts crying woefully as tears roll off his cheeks.
Charger [to Mirage]: Love you Mirage.
Amir stands from their seat in the sixth row, and edges their way out of it into the aisle.
Graves [to Fury]: You lookin' like a snack.
Amir edges into the second row, and picks a seat and lowers theirself into it.
Sis [to Pasha]: It'd beat my ass.
Trina [to Flash]: You! Emm! Cee!
Mirage waves at Charger nonchalantly.
Fury [to Graves]: WOOO!
Graves [to Fury]: WOOOOOO!
Poet [to Catherine]: No YOURE breathtaking!
Pasha [to Sis]: That's the hope.
Vlok [to Fury]: WOO is weakness leaving the body.
Leah stands up from the floor.
Dwight [to Atticus]: I have to say you got one of the coolest characters ever, always puts me to shame with the detailed poses and spoofs
Mirage waves at Charger nonchalantly.
Sis grins mischievously at Pasha.
Graves says, "WOO Gang."
Steffi exclaims, "WOOO!"
Charger [to Poet]: NO YOU'RE BREATH TAKING!
Graves shouts loudly, "WOO!"
Charger waves at Mirage nonchalantly.
Poet turns red as ze blushes furiously.
Blinder walks across the stage and sits upon one of the large leather chairs.
Romli says, "Woo."
Freydalia shouts loudly, "WOOOOO!"
Hecate [to Charger]: Thank you!
Trina says, "We are well and truly in the age of WOO."
Valerie [to Catherine]: hey, something's fishy.. ARE THOSE CONTRACTIONS!?
Fury shouts loudly, "RAT."
Chesa exclaims, "Woo!"
Charger tenderly gives Hecate a warm hug.
Vinous [to Atticus]: Atticus pretty based.
Poet waves at Blinder
Freydalia shouts loudly, "RAT!"
Vlok says, "I'm at the epicenter of WOO."
Sis exclaims, "WOO!"
Friday says, "Rat. "
Conner says loudly, "Rat"
Hecate tenderly gives Charger a warm hug.
Silas shouts loudly, "RAT!"
Mateba shouts loudly, "SMASH THE TRASH!"
Valerie says, "Rat."
Charger exclaims, "SMASH THE TRASH!"
Romli shouts loudly, "RAT"
Conner pats Mateba onna head parentally.
Joshua giggles softly.
Miyako shouts loudly, "RAT"
Chesa giggles playfully.
Atticus blushs as he winks at Dwight "Thanks man, it's incredibly fun to explore. And you're great too! very fun to collaborate with in the poses."
Flash shouts loudly, "*speaking english, in a rapid-fire, market accent* NO WEAPONS! NO ARMOR! TO KAY OH!"
Graves [to Joshua]: Damn, son.
Jericho suddenly gasps at Catherine!
Vlok says, "RAT is my favorite."
Trina grins mischievously at Flash.
Poet still thinks Smash the Trash can be taken two ways.....
Atticus [to Vinous]: Oh, you have no idea. Trad-dad.
Joshua leans slightly forward and licks Graves suggestively.
Graves [to Joshua]: You lookin' like a snack.
Sis [to Atticus]: Your subtle villain energy has kept me on my toes. I love it.
Catherine [to Valerie]: Gah, the mask is slipping noooo
Steffi cackles madly, her eyes lighting up with glee.
Graves leans slightly forward and licks Joshua suggestively.
Charger rolls up a newspaper and proceeds to thwap Poet repeatedly.
Vinous laughs cutely at Atticus.
Valerie giggles playfully at Flash.
Freydalia shouts loudly, "NO WEAPONS! NO ARMOR! TO RAT!"
Joshua [to Graves]: no u
Charger [to Poet]: NOOO!
Catherine laughs loudly at Jericho.
Graves [to Joshua]: MMMM, zaddy
Poet cackles madly, zir eyes lighting up with glee.
Charger [to Poet]: WHY DID YOU MAKE ME THINK OF THAT
Atticus [to Sis]: Is it the skull-face, that does it?
Caprice [to Atticus]: Subtle and old.
Silas says, "Reject humanity, return to rat."
Revel [to Atticus]: Seconding Dwight's comment! You're intimidatingly good.
Sis [to Atticus]: It's the Sherlockian antagonist vibe.
Vlok [to Atticus]: 'Are we the baddies?'
Valerie says, "Praise Be to Rat."
Charger [to Sis]: Love your character too.
Chesa says, "Praise."
Conner pokes Sis in the ribs repeatedly.
Seren says, "return to rat"
Sis [to Charger]: Then I'm clearly doing something wrong.
Cassy shouts loudly, "*speaking english, in a velvety, valluno-accented voice* KEEP OVERWORKING YOURSELVES, ARTISTS!"
Kard says loudly, "RAT"
Milana appears out of nowhere.
Friday [to Velda]: I love your character.
Atticus looks around and at himself "Are -we- the baddies?"
Poet [to Charger]: BECAUSE I'VE HAD TO THINK OF IT EVERY TIME SOMEONE SAYS IT
Liat laughs loudly at Cassy.
Friday sharply nods at Velda.
Charger [to Sis]: Probably.
Vlok says, "I remember that of Rat."
Mench exclaims loudly, "*speaking english, in a scruffy Scottish, hard-to-follow mumbly voice* RAT!"
Valerie says, "Ahh Hail RAT."
Charger [to Poet]: I blame you!
Atticus [to Revel]: Thank you so much!
Charger shouts loudly, "RAT!"
Sis [to Charger]: Allow me to change that.
Leah says, "*speaking english, in a mellifluous tomboyish voice with a Lone Star accent* Uh, stupid question but I've never been to a town hall before. How do I sit."
Graves [to Chesa]: Now he got my germs.
Voodoo shouts loudly, "*speaking english* RAT!"
Charger [to Sis]: Oh no.
Freydalia laughs uproariously.
Vlok [to Leah]: Sit second.
Catherine spanks Joshua "I have wanted to do that for a year!"
Freydalia shouts loudly, "RAT!"
Fury bows respectfully.
Milana edges into the fourth row, and picks a seat and lowers theirself into it.
Leah edges into the second row, and picks a seat and lowers theirself into it.
Sis [to Conner]: How you doing, have I made you miserable yet?
Leah [to Vlok]: Thanks!
Valerie says, "I Wish Raddy Daddy were here."
Mirage beeps ominously.
Navarre appears out of nowhere.
Mateba says, "This playlist is vibe as hell"
Romli [to Milana]: MILLLIIE!
Charger [to Mirage]: ROBOT!
Atticus laughs softly at Sis and Conner.
Liat [to Cassy]: Art is not a mirror to hold up to society, but a hammer with which to shape it.
Navarre waves nonchalantly.
Chesa [to Graves]: Yes.
Liat winks at Cassy playfully.
Steffi exclaims, "I love you MILANA!"
Sis points at Navarre discreetly.
Vlok curtly nods at Leah.
Pasha eyes Mirage warily.
Freydalia [to Milana]: MILA!
Charger [to Milana]: MILANAAA!
Caprice eyes Catherine warily.
Chesa [to Graves]: Thank you for ebola.
Velda smiles warmly at Friday "*speaking english, in a gruff, husky Mixer accent* Awe thanks! I love yours as well!"
Liat suddenly gasps at Navarre!
Liat [to Navarre]: You are AMAZING!
Butako tenderly gives Milana a warm hug.
Vlok [to Leah]: I enjoy what I've seen of your character.
Fury suddenly gasps!
Graves [to Chesa]: You're most welcome.
Tamika [to Sis]: Nah, it's enough being bad tempered with not being comically/wholely bad that makes Sis good.
Sis [to Navarre]: My girl.
Trina [to Navarre]: Navarrrrrrr.
Milana exclaims, "*speaking english, in a husky and melodic voice* Hi hi!"
Navarre [to Liat]: *speaking english, in a lilting, euro accented and mix-inflected voice* You!
Dizzy says, "Sarge."
Charger tenderly gives Milana a warm hug.
Atticus starts applauding enthusiastically.
Catherine [to Caprice]: Woo, you're here too.
Liat beams at Navarre.
Cassy snickers softly at Liat.
Freydalia [to Milana]: SUCH an upset recently! Amazing rp time with you!
Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak
Butako tenderly gives Navarre a warm hug.
Mench exclaims loudly, "Filthy baka's!"
Velda discreetly sniffs herself.
Schley discreetly sniffs herself.
Mench takes a sip of his steaming cappuchino.
Fengshui approachs the podium leaving a vapor trail of pixelated light as he moves. he places his hands on either side of the podium, greeting the crowd with a warm smile before he says "Welcome to the Summer 2021 Town Hall Meeting! The second and final of two Town Hall meetings this year."
Mateba discreetly sniffs herself.
Romli discreetly sniffs zirself.
Liat discreetly sniffs herself.
Revel discreetly sniffs herself.
Butako discreetly sniffs itself.
Friday discreetly sniffs herself.
Fury discreetly sniffs himself.
Navarre edges into the sixth row, and picks a seat and lowers theirself into it.
Friday leans over and discreetly smells Velda.
Liat adjusts her fiery proletarian bandanna, tugging it further back over her hair.
Navarre stands from their seat in the sixth row, and edges their way out of it into the aisle.
Revel leans over and discreetly smells Romli.
Fengshui motions to himself and says, "My name is Slither, and I've been a player on Sindome for over 18 years. I've been an admin for over 15. I've been a GM, a builder, a coder, and now intermittently fill a variety of those roles while sitting on the Senior Staff. Sindome was my first MUD, and remains the only MUD that I've ever seriously played. I have a limited amount of time due to real life, but I still play the game on occasion. I spend the majority of my time coding and trying to take things off the staff members plates to allow them to more easily do the fun parts of their jobs. That does occasionally leave me to handle the unfun pieces of being an admin, such as complaints and disciplinary issues. However, those negatives are offset by things like organizing the twice yearly Town Hall."
Atticus discreetly sniffs himself.
Caprice discreetly sniffs herself.
Schley leans over and discreetly smells Revel.
Dwight discreetly sniffs himself.
Navarre edges into the sixth row, and picks a seat and lowers theirself into it.
Butako says, "I smell like a piggu."
Freydalia leans over and discreetly smells Milana.
Revel leans over and discreetly smells Schley.
Caprice leans over and discreetly smells Devii.
[OOC: Fengshui says, "stop" ]
Liat leans over and discreetly smells Atticus.
Fengshui motions out over the crowd with his left hand, causing rainbow confetti to begin falling inches above the heads of each participant, We've been doing these Town Hall meetings since 2003. I was a fresh faced newbie when I attended my first Town Hall, led by then Head GM Iga. I had more dead characters (~15) than I did days (~10) in the game. It was so cool. I already felt like Sindome was alive, but being together and discussing the game in a constructive and positive way really lit a fire under me to step up my contributions to the game. Looking around at a crowd that is five times as big as that first town hall, and a game that has ten times the active player base, I can't help but want to take a moment to remember the contributions all the players and all the staff have made over the years. Thank you all.
Phlox edges into the fifth row, and picks a seat and lowers theirself into it.
Fengshui smiles out at the crowd for a moment before continuing, "These Town Hall meetings give the staff a chance to update you on what we've been working on, and give the entire community the opportunity to ask questions, raise issues, and discuss potential solutions in real time. That isn't something we get to do as a big group very often. We've got OOC-Chat, and we've got the BGBB, and there are plenty of examples of excellent discussions that take place on those mediums and changes that have been made as a result. However, when I think back to the biggest tidal shifts we've made in our approach over the years, I am always brought back to the unifying power and energizing nature of these town halls."
Glitch appears out of nowhere.
Glitch walks across the stage and sits upon one of the large leather chairs.
Autumn edges into the second row, and picks a seat and lowers theirself into it.
Fengshui Flash a white toothed smile as he says, "So I hope you are all as excited as the Staff is to make this our best Town Hall yet. With that in mind, after the meeting we will send out a feedback form. Please take a few minutes to fill it out so we can make the next Town Hall event better. Feedback is crucial."
Aurelie edges into the fifth row, and picks a seat and lowers theirself into it.
Fengshui motions to the speaking queue, "This is the speaking queue. We use this to help us stay on topic and keep track of who's turn it is to speak. When you are interested in joining the conversation on a specific topic you can 'join speaking' to join the queue."
Fengshui pats the speaking queue onna head, "If the queue is open, you will be able to join."
Tamar edges into the fifth row, and picks a seat and lowers theirself into it.
Fengshui lies a hand on the speaking queue, causing it to vibrate and purr like a kitten, "When it's your turn, the queue will ping you. You can then stand up, and say your piece. When you are done you can sit down to indicate you are finished. If you are asking a question, you can wait for an answer before sitting if you feel you'll want to add more after."
Arctor walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Johnny walks across the stage and sits upon one of the large leather chairs.
Fengshui flicks a glance over the crowd, "Please DO NOT remain standing if you are finished with your point. It's really the only indicator we have that you are done. I will then move the queue on to the next person. When we are drawing short on time for a topic, I will close the speaking queue and no new people will be allowed to join. When we finish with folx in the current queue, we'll switch topics."
Fengshui jerks a thumb over at the queue again as he says, "The queue has some additional features that let us manage the Town Hall with a minimum of hassle. If you 'look queue' or 'look speaking' you'll see some nifty information such as the current topic and if the queue is open or closed. Hopefully this makes keeping track of things a bit easier for everyone. When we switch topics, the queue will announce the new topic."
Fengshui nods and says, Speaking of topics, hopefully everyone has reviewed the Agenda and pre-read items so we can jump right into the discussion. If you have not, it is here: http://sindo.me/Hkln1JdZF.
Fengshui continues speaking, "Please have your comments pre-typed. The agenda covers all the topics we'll be discussing-- so write your initial statements ahead of time. That way you can stand up, say your piece, and we can jump right into discussing it without awkward silence while you type."
Fengshui motions around the room again, "Staff have the ability to turn moderation on and off. When it's on, only Staff and the person who's turn it is on the speaking queue can speak. This should reduce the crosstalk and let us get through more of our your feedback and questions, more quickly. When moderation is turned on and off, it looks like this"
Fengshui toggles the room moderation to OFF, allowing anyone to speak.
Trina exclaims, "CHAOS!"
Mench starts applauding politely.
Liat shouts loudly, "WOOOO!"
Atticus starts applauding enthusiastically.
Milana starts applauding politely.
Schley shouts loudly, "WOO!"
Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak
Mench takes a sip of his steaming cappuchino.
Fengshui ticks a few things off on his fingers as he speaks, "Please be respectful of others in your comments. Please do not reveal IC information in your comments. If you're not sure if what you're saying is IC info or not, err on the side of caution."
Fengshui smiles and says, "We're going to cover a lot of stuff today. We will start with speeches, like this one, from the Staff and then we will move on to open discussion."
Fengshui leans forward on the podium, looking excited, "Thank you all for coming. Every Town Hall is an incredible opportunity to connect with each other, celebrate successes, as well as to help us nail down what we will be focusing on in the next six months and to identify other important changes we need to enact. It is also a celebration of our community, and the hard work each member puts into making Sindome the best game it can possibly be."
Fengshui steps back from the podium, "Without further ado, our fearless leader, Johnny!"
Fengshui snaps his fingers and gigantic glowing neon signs appear in the air in front of the stage reading [APPLAUSE] [APPLAUSE] [APPLAUSE].
Fengshui snaps his fingers and system magicks up several blinking APPLAUSE signs.
Fengshui snaps his fingers and system magicks up several blinking APPLAUSE signs.
Johnny rises from the plush leather seat that rests on the stage.
Fengshui toggles the room moderation to OFF, allowing anyone to speak.
Conner eyes her surroundings warily.
Trina starts applauding enthusiastically.
Friday starts applauding cheerfully.
Freydalia starts applauding excitedly.
Chesa starts applauding politely.
Sis starts applauding politely.
Arctor starts applauding politely.
Steffi starts applauding energetically.
Schley starts applauding politely.
Liat starts applauding enthusiastically.
Joshua starts applauding enthusiastically.
Tamika cheers!
Flash shouts loudly, "WOO!"
Revel starts applauding loudly.
Atticus starts applauding enthusiastically.
Milana starts applauding politely.
Atticus starts applauding enthusiastically.
Leah starts applauding politely.
Romli starts applauding politely.
Conner shouts loudly, "YEEAH"
Catherine starts applauding politely.
Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak
Johnny steps up to the podium and adjusts the micropohone.
Johnny exclaims, "*speaking english, in a brash, overbearing voice* Greetings fellow Sindomians and guests!"
Johnny says loudly, "It's been 7 months since we last updated you on the State of our Community in January. I am happy to report that we've continued to innovate and add new friends."
Johnny says loudly, "In the last townhall, I told you about the creation of the Non Profit, Withmore Hope, Incorporated [ https://www.withmorehope.org ], setup to provide and support accessible text-based online games."
Johnny says loudly, "When you make your donation to Withmore Hope Incorporated, Sindome will give you a 6 or 12 month membership which entitles your character to receive the free usage of furnished 3-room apartment/suite for the term of your membership."
Johnny says loudly, "It supports Sindome, The Grapevine MUD Network (aka xgossip), the Public Dome Client [ http://pubclient.sindome.org/ ], the game listing website MudVerse [ http://mudverse.com/ ], the Open Source LambaMOO Programming repository and the continuing development of Toast-Stunt, a next generation MOO engine."
Johnny says loudly, "It's important to note that Withmore Hope, while currently led by Glitch, Fengshui, and myself, is a separate entity from Sindome and the board of directors does not have authority to control the development of Sindome or the decisions made by the Sindome staff or their voting processes."
Waylon edges into the sixth row, and picks a seat and lowers theirself into it.
Johnny says loudly, "In Sindome, we continue to vote on important changes in policies as well as to adjudicate members of the community for infractions against our rules. Lets review the votes that have taken place since our last townhall in January."
Johnny says loudly, "In the middle of January, we voted to reinstance Mobius and Siren to their staff positions. Both were in alumni state."
Johnny says loudly, "Near the end of January, we voted to suspend a player for 6 months for multiple reasons including multiplaying, ban evasion and intentional deceit."
Johnny says loudly, "At the end of January, we voted to suspend a player for 7 days for sharing IC info Out of Character with other players."
Johnny says loudly, "Near the middle of February, we voted to permanently block a player from OOC Chat for repeatedly breaking the rules of both OOC Chat and our rule about sharing IC info Out of Character despite multiple staff warnings."
Johnny says loudly, "Before the end of February, we voted to suspend a player for 2 months for a pattern of abusive xhelps that continued via guest login after they were given a one day suspension."
Johnny says loudly, "At the end of February, we voted to promote Mench to $agent."
Johnny says loudly, "After the middle of March, we voted against bringing two individuals on as new SGMs."
Johnny says loudly, "At the end of March, we voted to bring on a new SGM."
Johnny says loudly, "At the end of March, we voted to permanently ban a player who continue a pattern of sponging UE, avoiding RP, trolling and shit talking on OOC Chat and being argumentative to exhaustion over xhelp after returning from a 6 month suspension."
Johnny says loudly, "At the end of March, we voted against bringing on a new SGM."
Johnny says loudly, "Near the end of April, we voted to suspend a player for 1 week for discussing IC events in local OOC, abuse of the appear command and repeated conversations about stats with other players."
Johnny says loudly, "Near the end of April, we voted against bringing on a new SGM."
Johnny says loudly, "At the beginning of May, we voted to permanently ban a player who had been communicating with banned players for the past 3 years about Sindome."
Johnny says loudly, "At the beginning of May, we voted against bringing on a new SGM."
Johnny says loudly, "Near the end of May, we voted to bring on a new SGM."
Johnny says loudly, "At the end of May, we voted to make Blinder the new Lore Keeper, whose responsible for the history of the game world."
Johnny says loudly, "At the beginning of June, we voted to bring on a new SGM."
Johnny says loudly, "At the beginning of July, we voted to suspend a player indefinitely for flaming on the BGBB/ OOC Chat and constantly being rude and toxic since joining the game."
Johnny says loudly, "Towards the end of July, we voted to permanently ban a player for flaming on community forums, farming NPCs, being rude and toxic whenever they interacted with staff."
Johnny says loudly, "Towards the end of July, we voted to bring on a new SGM."
Johnny says loudly, "At the end of July, we voted to re-elect Glitch as Head Builder."
Johnny says loudly, "In the middle of August, we voted against bringing on a new SGM."
Johnny says loudly, "In the middle of August, we voted to promote Storm to $agent."
The Speaking Queue topic has switched to Chief Justice - State of the Corp.
Johnny says loudly, "Memberships have been affected by the pandemic and we continue to see the effects from it. I'd like to go over those details next."
Johnny says loudly, "First, I'd like to note that 2020 was a bit of an outlier year where a lot of folks had an excess of time at home thanks to lockdowns and quarantines, as well as some folks having extra monies because they were locked down and unable to take vacations, go to the movies and maybe a little extra from the government."
Fengshui OOCly shouts, "we are at 1:40 seconds in WE Want your Soul on the playlist."
Johnny says loudly, "We saw this continue in the first couple of months of 2021, but as vaccines got distributed, the lockdowns lifted and eventually people got the fuck out of the house, went back to work and just generally didn't want to stare at their computer screen as much."
Johnny says loudly, "As such, our membership numbers are down so far in 2021 compared to 2020. If you recall, I shared this chart comparing 2020 to 2019 last townhall. https://i.imgur.com/MQRjuxb.png"
Johnny says loudly, "In 2019, we had 81 six month memberships and 66 twelve month memberships. This went up to 108 six month memberships and 75 twelve month memberships in 2020."
Johnny says loudly, "I've measured our memberships to this point in 2021 at 62 six month memberships and 50 twelve month memberships. When I calculate a projection, I estimate we'll reach 89 six month memberships and 73 twelve month memberships by the end of the year. https://i.imgur.com/WAypBzh.png"
Nimin walks across the stage and sits upon one of the large leather chairs.
Nimin appears out of nowhere.
Johnny says loudly, "It's clearly less than our 2020 numbers, but its more than our 2019 numbers. As I said though, looking at the month to month trends, it's clear to me that the 'pandemic boost' is over and we're back to more normal numbers."
Kronos appears out of nowhere.
Johnny says loudly, "We're still bringing in new friends, with 31 new memberships so far this year. That's 27% of memberships. Many members clearly continue to enjoy the Sindome experience and choose to renew their memberships."
Johnny says loudly, "Sindome continues to be a big part of the greater Cyberpunk text gaming community."
Shula sits cross-legged on the floor.
Johnny says loudly, "In January 2021, I showed you that Sindome represented 75% of those playing Cyberpunk text games. https://i.imgur.com/3aEn6G8.png"
Johnny says loudly, "Today, I can say that Sindome represents 65% of those playing Cyberpunk text games. https://i.imgur.com/ovaRcw5.png"
Johnny says loudly, "You'll also note the 2nd chart there showing we're the #1 MOO. It's nice to know that we're part of a healthy ecosystem."
Johnny says loudly, "When we look at average player connected, you can clearly see the effects of people getting out of the house with the average number by week trending down since February. https://i.imgur.com/imsa0AY.png"
Johnny says loudly, "Importantly, you should note we aren't really seeing a drop in the number of players overall, with almost 200 players connecting within the last 2 weeks and 120 players connecting just yesterday alone. We currently have more than 600 player characters, 300 of which have connected in the past month. https://i.imgur.com/T1gxAQD.png"
Johnny says loudly, "The best time to find others to play with continues to be 9AM to 10PM Sindome Time, which shouldn't surprise anyone. The majority of players continue to connect from the Americas. It's harder to pin down days of the week that are best right now, probably due to vacations. https://i.imgur.com/zQj1ANM.png"
Johnny says loudly, "Our finances remain strong overall, with memberships outpacing expenses even though its a renewal year for many of our services."
Johnny says loudly, "I've going to present you a mix of numbers from Withmore Hope and from The Sindome Corporation, but this will be the last town hall where I do so. In the future, I'll break down the donations Withmore Hope is receiving and outline how much is going to each thing its supporting. For now you can note that Sindome is spending a sizable reserve of money and has not yet needed the financial support of Withmore Hope."
Johnny says loudly, "So far this year, $3,550 has come in from all via your donations."
Johnny says loudly, "Breaking down the service costs, we've averaged about $80 a month in monthly service costs for the dynamic costs of managing code development, networking and databases. "
Johnny says loudly, "The remainder, more than $900, was just last week spent on renewing our reserved instances, the computers that Sindome runs on in the Amazon cloud, AWS."
Johnny says loudly, "By prepaying for these in 3 year increments, we get the best prices from Amazon to lease their hardware and Amazon knows we're committed to it since we've already paid them."
Johnny says loudly, "Here is all that in one chart: https://i.imgur.com/4cPDXPT.png"
Johnny says loudly, "In the blue, you'll see memberships going up and expenses going down. You'll note the 3 big spikes down at the end, those are our AWS renewals."
Johnny says loudly, "In the red, you see our cash reserves climbing and falling according to those memberships and expenses. The yellow line shows the general upward trend. Overall, we're at a net gain of $700 between ins and outs."
Johnny asks loudly, "We haven't yet invested our surplus cash into anything, but we are on the lookout for the right opportunity. Maybe we should buy some NFTs or SpaceX stock?"
Johnny says loudly, "Personally, I've been quite busy the past few months. In May, I had to focus on packing up a house lived in for 6 years."
Johnny says loudly, "Then in June, I rented a 26' moving truck (boy is that FU fun to drive!) and moved the family 980 miles from Los Angeles to Portland."
Johnny says loudly, "Since I've been trying to unpack 4 bedrooms into 2 and get my family settled into life in Oregon while working from home on big projects for my job."
Johnny says loudly, "Suffice it to say, I have gotten little done for Sindome in this time. I hope to get back into the swing of things this fall."
Johnny says loudly, "This townhall, I've asked Mirage to deliver the speech on new game features and changes, so I'd like to leave you with my thanks."
Johnny exclaims loudly, "Thank you players, club members, staff and friends. You continue to drive us to improve the game and the community and with your support, Sindome will continue to be here for you. Thank you all!"
Johnny steps away from the podium.
Fengshui toggles the room moderation to OFF, allowing anyone to speak.
Poet starts applauding loudly.
Schley starts applauding politely.
Yasuke claps at the promotions for Mench, Blinder, Storm and Mobius.
Valerie says, "What's a Sagent? Also Johnny really likes making cool charts."
Freydalia shouts loudly, "WOOO!"
Charger starts applauding cheerfully.
Liat starts applauding enthusiastically.
Dwight starts applauding politely.
Fengshui snaps his fingers and system magicks up several blinking APPLAUSE signs.
Freydalia starts applauding excitedly.
Arctor starts applauding politely.
Lisette starts applauding politely.
Chesa starts applauding politely.
Carnage starts applauding politely.
Joshua starts applauding enthusiastically.
Charger shouts loudly, "WOOOOOOO!"
Fengshui starts applauding politely.
Amir starts applauding politely.
Aurelie starts applauding politely.
Blair starts applauding politely.
Revel starts applauding loudly.
Jericho starts applauding politely.
Sis starts applauding politely.
Trina starts applauding enthusiastically.
Autumn starts applauding politely.
Glitch starts applauding politely.
Milana whistles loudly, cheering for Johnny.
Tamika cheers!
Mateba starts applauding politely.
Leah starts applauding loudly.
Flash starts applauding politely.
Mench starts applauding politely.
Navarre starts applauding politely.
Ragnar shouts loudly, "WOOO!"
Liat shouts loudly, "SAGENT TURF!"
Steffi starts applauding energetically.
Friday starts applauding cheerfully.
Velda starts applauding enthusiastically.
Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak
Mench takes a sip of his steaming cappuchino.
Mench takes a final sip of his steaming cappuchino, and returns the latte cup to it's saucer, licking the foam from his lips.

Mench sighs quietly.
Johnny walks across the stage and sits upon one of the large leather chairs.
Fengshui steps up to the podium, "Mirage is here to talk about code stuff!"
Mirage rises from the plush leather seat that rests on the stage.
Mirage steps up to the podium and adjusts the micropohone.
Mirage says loudly, "*speaking english, in a silky, euro-asian-accented voice* Hello, everyone. My name is Mirage. Some of you may know me as the Byte Seeress, and others might know me as the Gangster of Love. Wait. No, wrong song. I'd like to talk to you about the amazing improvements we've made in the last eight months."
Mirage says loudly, "In January, we were quite busy. Adding the long-haul courier system for badlands content, corpshare rewards, xchannel improvements, and added new cyberware. In fact, January had a lot of cyberware changes as I started work to incorporate feedback from the previous townhall for aesthetic cyberware, added cpu load for cyberware, and more."
Mirage says loudly, "But that wasn't all. We also added the face @naked, added custodial jobs to corporations, added wheelchairs and mop buckets for accessibility, added tread forensics, added unpowered vehicles, and skateboards, and motherfucking limb removal."
Johnny says loudly, "Agent, the $ refers to objects that are corified for code purposes, $watcher, $creator, $agent, $justice are the 4 big admin 'tiers', if you will"
Mirage says loudly, "If that wasn't enough, many quality of life features, bug fixes, and balance changes also happened in January. This was a truly bewildering and frightening time where the moons aligned and the game was able to see what happens when all three coders are working at once. Terrifying."
Mirage toggles the room moderation to OFF, allowing anyone to speak.
Mirage snaps her fingers and system magicks up several blinking APPLAUSE signs.
Starr starts applauding politely.
Atticus starts applauding enthusiastically.
Trina exclaims, "MIRAGE!"
Lisa starts applauding politely.
Freydalia starts applauding excitedly.
Charger starts applauding cheerfully.
Coral starts applauding politely.
Sis starts applauding politely.
Liat exclaims, "WOO!"
Romli cuts off a big chunk of steak, dipping it in some steak sauce before popping it in zir mouth, smiling a little as ze chews slowly.
Aurelie starts applauding politely.
Freydalia shouts loudly, "WOOO!"
Fengshui starts applauding politely.
Charger shouts loudly, "MIRAGE I LOVE YOU!"
Flash starts applauding politely.
Carnage starts applauding politely.
Miyako starts applauding politely.
Velda starts applauding enthusiastically.
Chesa starts applauding politely.
Conner starts applauding enthusiastically.
Autumn starts applauding politely.
Steffi starts applauding energetically.
Milana shouts loudly, "GO GANGSTER!"
Leah starts applauding loudly.
Silas exclaims, "Sindome Best MOO!"
Phlox shouts loudly, "*speaking english, in a youthful murr of a voice* WOOOO"
Hillevi starts applauding politely.
Mirage toggles the room moderation to ON, allowing only admin and the current speaker to speak
Mirage says loudly, "In February, we toned down the amount of meth just slightly and focused more on quality of life fixes, spending the month resolving bugs and quality of life features, upgrading sever, adding timebomb damage to vehicles, and centralizing money formatting. Also this is about the time we added the most important game feature: velcro wallet sounds. Wait, no. *checks hand* Shitbergs were added. "
Mirage says loudly, "In March, sewers got way more fucking dangerous. Some say you can hear rats still drowning to this day. Even on Gold. We added the ability to pee for non-male-bodied individuals as I have it on good authority they use the bathroom too. Somewhat related, we made it so you couldn't have *two* dicks, and we added a whole new profession to the game: Cybernetic Technicians."
Mirage says loudly, "Cybernetic technicians leveraged the new CPU mechanic from January, and expanded on it with the additional of malfunctions and the idea of overclocking cyberware. We had our 'bug fix day' event in March, and all the coders joined in to fix a whole host of issues in the game giving many long-standing issues some much needed attention. Thanks to our glorious Mench, many typos were fixed as well. Absolutely fantastic all around."
Mirage says loudly, "In April, radios got a lot of love by Johnny who made radios just bloody fantastic across the board. Vehicles got some love with quality of life improvements, VIN codes, and a new vehicle terminal with ownership to help with tracking the bloody things. Hardpoints were added and I published some of the more user-facing work with vehicle combat. Slither, Johnny and I all made many improvements and bugfixes to the game. The crafting system got some usability tweaks and the least enjoyed feature..."
Mench nods casually.
Mirage says loudly, "I added automatic infectious diseases to the game with a couple small hiccups. Additionally, many new cyberwares, items, and backend changes were made to the game. Some of the robot changes hinting what was to come..."
Mirage says loudly, "Dramatic beat! May! We added the goldstar command to internally commend players for noteworthy good behaviour. Exoskeletal cyberware was added to the game! Progia-3s were added! There's a funny story about that. Slither continued to make beautiful staff-facing changes to terminals and systems that make GM's lives easier. Johnny released the TCG CritterDex Attax minigame which I can personally attest: He seemed to really enjoy making."
Mirage says loudly, "Then the robots came.. The first cat robot was added utilizing an *entirely new* backend system for robots, and started me along this path of madness. Hidden, non-player purchasable cyberware was added to the game. A damage-over-time backend system was added to the game. Fusion batteries and new crafting recipes were added. Radiation damage became a terrible, new thing. And many, many, many rigging and robot changes came that are too numerous to all cover here. "
Mirage takes a deep breath and continues at speed, "Additionally we added officially available/polished cyberlimbs, craftable robot parts, progia minutes, robot repair, and PDS patches for staving off PDS, and forced feeding. Dang. What a mouthful."
Mirage says loudly, "In June, many of us took a much needed break for real life. For Pride month we added rainbow to coloreyes. Made it so you couldn't feed your robot cats (you sickos). Updated the help file for search behind, changed order kiosk messaging, and rebalanced cook times. And hosted our MOO Cleanup day. "
The Speaking Queue topic has switched to Statement from the Coders.
Mirage exclaims loudly, "In July, firearms permits were updated (as was the Armory). We picked back up on fixing bugs, and a new used-car purchasing salesman was added to the game to add a new source of income for PCs. Badlands proceeded to get even more dangerous with auto-spawning monsters, and a new robot-ID system was added to the game. Additionally, robots got a lot more quality of life features as the release for Sebastian Robotics loomed closer. And fantastically, player-suggested Gossip was added to the game by Slither!"
Mirage says loudly, "And that covers at a high level the things that we've been working on since the last time we got together! Next, I want to take a moment to talk about the direction we're taking. As I promised, we will continue developing new ways to earn dosh and expand the roleplay and mechanical utility of non-combat skills."
Mirage says loudly, "Robots will continue to diversify and fill out as we add new parts and mechanics through Sebastian's. Vehicle combat is being polished for a first phase release, having had a large rewrite in its transition from our test server to live. "
Mirage says loudly, "A new server architecture called Toast has almost completed a year of benchmarking, and we will soon look to switch to it. This will bring performance improvements, new security, and a host of new features that will enable us to create even cooler systems and code."
Mirage says loudly, "Because of these major changes, you all can expect two rampages hosted on a second server next to Sindome, where all characters are given 1000 UE and unlimited clones to fight repeatedly to the death in order to prove the stability of our new server architecture and the load brought on by vehicle combat."
Hellene edges into the sixth row, and picks a seat and lowers theirself into it.
Mirage says loudly, "Expect so much more cool stuff to keep being added to the game, I know I personally love developing new content and game systems for all of you and hope to continue doing so for the long haul. I hope you'll be there with me as we break exciting new ground."
Mirage says loudly, "As always, none of this would be possible without our friends, staff members, club members, and you the players. Thank you all for your extreme patience, diligence, and support as we push Sindome further than ever before. We could not do it without you."
Mirage toggles the room moderation to OFF, allowing anyone to speak.
Poet screams loudly "RAMPAGE!" and dances excitedly.
Mirage snaps her fingers and system magicks up several blinking APPLAUSE signs.
Niko exclaims, "YOU GAVE ME MY RAMPAGE!!!! YES!!!!"
Trina does the robot.
Charger shouts loudly, "RAMPAAAAAGE!!! VEHICLE COMBAAAAT WOOOO!!!"
Mirage snaps her fingers and system magicks up several blinking APPLAUSE signs.
Chesa shouts loudly, "ROBITS!! ROBIT REVOLUTION!!"
Yasuke shouts loudly, "WOO TOAST!! RAMPAGE!!"
Mirage snaps her fingers and system magicks up several blinking APPLAUSE signs.
Velda shouts loudly, "I LOVE YOU MIRAGE!"
Revel starts applauding loudly.
Fengshui starts applauding politely.
Navarre exclaims, "YES! RAMPAGE!"
Atticus starts applauding enthusiastically.
Joshua starts applauding enthusiastically.
Starr starts applauding politely.
Mirage snaps her fingers and system magicks up several blinking APPLAUSE signs.
Arctor starts applauding politely.
Lisa starts applauding politely.
Steffi starts applauding energetically.
Atticus starts applauding enthusiastically.
Valerie says, "Yey"
Milana shouts loudly, "WOOOOOOO!"
Freydalia shouts loudly, "WOOO!"
Sis shouts loudly, "RAMPAGE!"
Miyako starts applauding politely.
Freydalia starts applauding excitedly.
Velda starts applauding enthusiastically.
Conner says loudly, "RAGE"
Leah starts applauding Miragely.
Revel exclaims, "Hell yeah!"
Johnny applauds happily at Mirage.
Silas exclaims, "You're wonderful, Bit!"
Steffi exclaims, "FUCK YEAH!"
Hellene says, "*speaking english, in a soft and smooth southern accent* No idea what's going on, alriiiight."
Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak
Mirage bows respectfully.
Mirage steps away from the podium.
Mench fills a paper cup with spiced tea from an old looking teapot.
Mirage walks across the stage and sits upon one of the large leather chairs.
Mench picks up a spiced tea from the coffee counter.
Mench sips his spiced tea and swallows before lowering his cup.
Fengshui steps up to the podium, "Ramrod wasn't able to be here so I'm going to read the speech he wrote."
Fengshui clears his throat and starts talking like Ramrod, weirdly, it sounds exactly the same.
Fengshui exclaims loudly, "Hello Withmorians!"
Fengshui says loudly, "First and foremost, thank you so much for everything you do to add roleplay, flavor, and personality to our gameworld. The GM team is here to react, weave plots, and tie things together - but ultimately, each and every one of you are the most valuable and effective storytellers on the game. A few exciting things to discuss from our end..."
Fengshui exclaims loudly, "We've made some exciting changes to our chatter system. Previously, this was primarily done by manual GM entry. We've started to have regular meetings to discuss and add chatter to the game. Please do get out there and check for chatter regularly - it's a great way to stay current on game events that you may have missed!"
Fengshui says loudly, "Even better, you can now submit your own chatter through our new gossip system, provided you have the relevant requirements to get NPCs to be interested in what you have to say. Get out there and promote, malign, spread information, concoct disinformation, and more! This is an amazing system and we'd really like to see more of you using it. "
Fengshui says loudly, "Also, please be aware that almost everything on Sindome that uses stats/skills is a roll. That means, much like D&D, you might succeed at something on your first attempt, and fail on your second. That's okay! And it's okay to try again, but do so within the framework of your RP. If a bartender refuses your gossip at first, don't just spam the command until it's accepted. Schmooze them a bit and then try again. That way there is an IC reason if it succeed. Apply this across all your roleplay."
Fengshui says loudly, "Next up, we've added a robust tracking and reporting system for puppet analytics. We heard feedback at the last town hall that in some cases, NPC reactions have felt excessively negative. Some NPCs will always be this way due to their personality, but we did feel it was worth adding a system for better visibility on the GM side. This toolset allows us to analyze if a NPCs tone was negative, neutral, or positive and if the outcome for the PC was negative, neutral, or positive. We evaluate these data points and can flex accordingly to provide a better balance to the player's experience with NPC puppets."
Fengshui says loudly, "The analytics take into account two pieces. The TONE of the puppet and the OUTCOME. These are differentiated because your character might have an asshole boss (negative tone) who in the course of the RP grants the request for promotion (positive outcome). And we wanted to capture that as we believe that (and the data seems to show this) an NPC might be an asshole but still be giving your character the outcome they want (or at least an outcome that can be considered a net positive)."
Lorelai edges into the second row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "Over the past 30 days, for the TONE of the puppet:"
Fengshui says loudly, "neutral : 193"
Fengshui says loudly, "negative : 18"
Fengshui says loudly, "skip : 120 (skips happen if the NPC was puppeted for a non GM interaction, or if there was no 'direct' rp to gauge, such as an NPC in a gang war or testing."
Fengshui says loudly, "positive : 92"
Fengshui says loudly, "Over the past 30 days, for the OUTCOME of the puppet:"
Fengshui says loudly, "positive : 132"
Fengshui says loudly, "neutral : 153"
Fengshui says loudly, "negative : 20"
Fengshui says loudly, "skip : 119"
Fengshui says loudly, "These are obviously self-reported by the GM, so the interpretation on the player side may be different. As you can see, the vast majority of puppet TONE and OUTCOME trend toward 'neutral'. We have very few completely NEGATIVE outcomes-- though they do happen. I'm sure some of those neutrals were considered negative on the player side, so we can take the numbers with a bit of a grain of salt. "
Fengshui says loudly, "We'll continue to track these numbers, and how they change, from townhall to townhall-- giving us an overarching percentage change that we can use to further discussions and also help gauge the feedback we are getting from the player side."
Fengshui says loudly, "Another exciting addition is mostly invisible to the players, but helps the GM team breathe life into the game in more minor ways. We now get staff-side alerts when groups of players are in the same room as an unpuppeted NPC, allowing us to allocate our resources to where they are most needed at any given time. If you've had a random conversation with a bartender or shopkeeper lately, there is a good chance that this system is what allowed us to do that. This is all part of our push to do more than just respond to your gridmails and puppet requests."
Fengshui exclaims loudly, "Last but not least, the GM team is always busy coming up with plots and story angles. We hope that you've seen and enjoyed some of these over the past half a year - there are plenty more to come!"
Fengshui says loudly, "To the players - Stay awesome, keep up the great roleplay, and keep giving us your feedback so we can continue to improve the gameworld. Please join me in giving a round of applause for the entire staff as well as your GM team - Storm, Celestial, Kronos, Coral (CARL!), Nimin, and Voodoo. "
Fengshui says loudly, "-- Ramrod (and Slither, who wrote the analytics stuff)"
Fengshui toggles the room moderation to OFF, allowing anyone to speak.
Miyako starts applauding politely.
Dwight starts applauding politely.
Revel starts applauding loudly.
Liat shouts loudly, "WOOOO!"
Hellene starts applauding politely.
Trina [to Rychek]: I heard gossip that this playlist slaps.
Lisa starts applauding politely.
Freydalia starts applauding excitedly.
Jericho starts applauding politely.
Steffi claps for the GM's!
Velda starts applauding enthusiastically.
Schley claps happily. "Yay NPCs!"
Tamika starts applauding politely.
Valerie shouts loudly, "CAR RAMROD!"
Atticus starts applauding enthusiastically.
Fury starts applauding politely.
Arctor starts applauding politely.
Amir starts applauding politely.
Milana shouts loudly, "YOU ROCK!"
Starr starts applauding politely.
Liat winks at Lorelai playfully.
Mateba starts applauding politely.
Navarre cackles madly, her eyes lighting up with glee.
Chesa starts applauding politely.
Velda exclaims, "Woo!"
Poet starts applauding politely.
Romli cuts off a big chunk of steak, dipping it in some steak sauce before popping it in zir mouth, smiling a little as ze chews slowly.
Waylon starts applauding politely.
Aurelie starts applauding politely.
Freydalia shouts loudly, "WOOO! GO GM'S!"
Niko starts applauding politely.
Catherine says, "fuck yea "
Flash starts applauding politely.
Johnny starts applauding politely.
Joshua starts applauding enthusiastically.
Milana starts applauding politely.
Mirage starts applauding politely.
Mateba clappies clap.
Conner starts applauding enthusiastically.
Lorelai shouts loudly, "*speaking english, in a rich and earthy Macedonian accent* HEEEEELL YEEEEAH!"
Autumn starts applauding cheerfully.
Flash shouts loudly, "CORAL!"
Schley starts applauding politely.
Fury starts applauding politely.
Valerie starts applauding politely.
Hillevi starts applauding politely.
Lorelai starts applauding politely.
Mateba clappies clap.
Catherine starts applauding politely.
Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak
Mench sips his spiced tea and swallows before lowering his cup.
Fengshui steps back from the podium as he says, "We'll hear from our quartermaster Kard, next."
Kard eyes his surroundings warily.
Kard rises from the plush leather seat that rests on the stage.
Kard steps up to the podium and adjusts the micropohone.
Kard says loudly, "*speaking english* Hello everyone, and welcome to my hopefully short Quartermaster speech! Ive been going through a rather lot IRL over the past few months, so havent been quite as active as I would have liked to have been, but still have some things to bring up, and talk about."
Kard says loudly, "Firstly, I think the overall combat balance of the game is in a good place, though it may need some tweaking here and there. I havent found anymore bugs in weapon damage or use as I reported I had last Town Hall, which is a good thing! There are a few edge case bugs were working on, but havent fully tackled yet, but continue to work and and analyze."
Kard says loudly, "Secondly, I want to talk about the item economy. Some of you may know that each item has an attached rarity value to it, and the MOO will mostly not allow more of an item into the game if an item as at or slightly over rarity(there are a few ways that we end up 'over' rarity, which I'll not go into). This is fully intended for two main reasons: We need to control the size of the MOO and having thousands of an object isn't conductive to that, and we WANT item scarcity for some or even most items because it ends up being a conflict driver. If X is very scarce, and someone wants X bad enough, they might kill or plot on someone for it, and that's ok! Expected and encouraged, even."
Kard says loudly, "What this means, however, is that we as a staff need your help keeping your hoards and stashes of gear smaller, rather than hoarding everything in the game. It's ok to grab, kill for, or steal rare things for resell, it's much less ok to grab all of the allowed rarity of something and then just sit on it not doing anything with it at all."
Kard says loudly, "This is one reason we come down on hoards(as some of you have experienced), as it both takes items out of the game's item economy AND adds to the game's object bloat without really contributing to the game. Smaller stashes of gear are fine, huge 150+ item hoards of gear and objects are not. This is how fires start, cluttered up apartments! If we see you with a huge hoard, you're going to get a ping from a staff member, and if you don't take steps to clean it up, we will take action ourselves(Glitch and Mench LOVE starting fires, it's their favorite thing)."
Kard says loudly, "Seriously, don't tempt them. I think Mench made a special fire-starting command just for himself, even."
Mench nods casually.
Mench grins mischievously.
Mench eyes Charger warily.
Kard says loudly, "To summarize, play in the spirit of Cooperative Competition, and instead of hoarding equipment and stuff, use it to facilitate roleplay. Spread the wealth, item-atically! "
[OOC: Fengshui says, "no thinks please. we need a clean log for people who aren't here to review :)" ]
Kard exclaims loudly, "And like Johnny, I am moving a good distance(across a whole continent, even!) so I sadly haven't had as much time as I'd have liked, nor will I for the foreseeable future. I have time set aside to help Mirage balance out vehicle combat, and look forward to getting all of that settled and going!"
Mench grabs his hammer and sickle "*speaking english, in a scruffy Scottish, hard-to-follow mumbly voice* Spread the wealth!"
Kard toggles the room moderation to OFF, allowing anyone to speak.
Fengshui starts applauding politely.
Schley says, "Pyromaniac Mench."
Atticus starts applauding enthusiastically.
Revel starts applauding loudly.
Trina exclaims, "Fire sale! Fire sale!"
Navarre starts applauding politely.
Chesa starts applauding politely.
Kard snaps his fingers and system magicks up several blinking APPLAUSE signs.
Hellene starts applauding politely.
Liat pumps a fist in the air. "FUCK YEAH WEALTH REDISTRIBUTION!"
Fury starts applauding politely.
Phlox shouts loudly, "WE LOVE YOU KARD RL COMES FIRST"
Kard snaps his fingers and system magicks up several blinking APPLAUSE signs.
Velda starts applauding enthusiastically.
Romli shouts loudly, "*speaking english, in a mild-tempered West coast accent* WOO"
Kard snaps his fingers and system magicks up several blinking APPLAUSE signs.
Starr starts applauding politely.
Lisa exclaims, "Hah!"
Steffi starts applauding energetically.
Kard snaps his fingers and system magicks up several blinking APPLAUSE signs.
Tamika cheers!
Lisa starts applauding politely.
Hillevi starts applauding politely.
Miyako starts applauding politely.
Valerie exclaims, "No LIAT!"
Jericho starts applauding politely.
Charger shouts loudly, "WOOO! VEHICLE COMBAT!"
Freydalia shouts loudly, "WOOO! FLASH FIRE SALE!@"
Fury starts applauding politely.
Hellene eyes Charger warily.
Mateba clappies clap.
Schley exclaims, "Commies!"
Arctor starts applauding politely.
Catherine says, "FIRE WOOO"
Liat shouts loudly, "WOOO!"
Carnage starts applauding politely.
Velda shouts loudly, "FIRES!"
Fury starts applauding politely.
Leah exclaims, "*speaking english, in a mellifluous tomboyish voice with a Lone Star accent* SEIZE THE MEANS!"
Charger pats Hellene onna head parentally.
Hellene says, "Vehicle combat."
Niko starts applauding politely.
Friday starts applauding cheerfully.
Milana shouts loudly, "WOOO STUFFF YAY!"
Valerie says, "YAY FIRE"
Romli shouts loudly, "ARSON"
Mateba shouts loudly, "BURN BABY BURN!"
Charger pats Marina onna head parentally.
Freydalia starts applauding excitedly.
Hellene grins merrily at Charger.
Trina eyes Leah warily.
Catherine says, "The roof, the roof the roof is on fire."
Liat looks at nothing in particular, and smirks playfully.
Kard toggles the room moderation to ON, allowing only admin and the current speaker to speak
Kard steps away from the podium.
Kard walks across the stage and sits upon one of the large leather chairs.
Fengshui steps up to the podium and says, "Head Builder Glitch is going to talk about build stuff next. Then we'll get to discussions."
Glitch rises from the plush leather seat that rests on the stage.
Mench says loudly, "Naw naw, not this bakalaka."
Glitch steps up to the podium and adjusts the micropohone.
Butako exclaims loudly, "*speaking english, in a piggie-sounding voice* Go big daddy!"
Glitch says loudly, "*speaking mixmash* Welcome all to the second Town Hall of the year on behalf of the builders. Firstly I wanted to thank Blinder, Butako and Mench for their hard work since the last Town Hall"
Glitch says loudly, "We have done alot of things in the last six months since the last time we met like this and we have completed significant work. We are well into the build process to support vehicle combat from a build perspective, have released a new set of large pads into RED sector (no this does not mean large pads have re-opened) to allow further variation in the pads available for both large rentals but predominantly to allow further accomodation provision through GM based plots and potential organisational housing. "
Glitch says loudly, "One specific location has been created with a specific under supported archetype in mind, though I won't specify what that was. "
Glitch says loudly, "Yes this does mean that it is now more possible than ever to get accomodation through your organisational links."
Glitch says loudly, "We have created over 1000 objects, 290 rooms, described 85 different things, set over 2200 properties, dealt with 66 redecoration requests and also fixed in excess of 400 typos reported by players. Thank you for your assistance with reporting typos to us as you see them"
Glitch says loudly, "I'm going to leave you with one final thought and to be clear, I don't have a final date on this as there's still significant work to be done here but from both the coders and from the builder team - vehicle combat arena."
Glitch steps away from the podium.
The Speaking Queue topic has switched to Statement from the GMs.
The Speaking Queue topic has switched to Statement from the Quartermaster.
The Speaking Queue topic has switched to Statement from the Head Builder.
Glitch walks across the stage and sits upon one of the large leather chairs.
The Speaking Queue topic has switched to Job Advancement & Player / GM Expectations.
Glitch toggles the room moderation to OFF, allowing anyone to speak.
Poet starts applauding politely.
Hellene shouts loudly, "WOOOOOOOO!"
Fury starts applauding politely.
Charger shouts loudly, "DEMOLITION FUCKING DERBY! WOOOOOO FUCK YEAH!"
Chesa starts applauding politely.
Atticus starts applauding enthusiastically.
Steffi exclaims, "WOO!"
Catherine exclaims, "MADMAX THUNDER DOME!"
Fengshui starts applauding politely.
Liat starts applauding enthusiastically.
Velda starts applauding enthusiastically.
Schley exclaims, "Monster trucks!"
Chesa exclaims, "WHooo!!"
Steffi starts applauding energetically.
Aurelie starts applauding politely.
Starr starts applauding politely.
Fury starts applauding politely.
Tamika Cheers!
Schley starts applauding politely.
Lorelai starts applauding politely.
Phlox shouts loudly, "VEHICLE COMBAT ARENA?!?!"
Freydalia shouts loudly, "DEMO DURBY!"
Johnny exclaims loudly, "Thank you builders and Mench!"
Joshua starts applauding enthusiastically.
Miyako shouts loudly, "*speaking english, in a low and raspy woman's voice with a notable Mixer accent* WOO."
Fury starts applauding politely.
Trina does a Ragnar impression. "WOOO!"
Flash starts applauding politely.
Mateba shouts loudly, "MONSTER TRUCKS!"
Arctor shouts loudly, "*speaking english, in a nasally California accent* TWO VEHICLES ENTER, ONE LEAVES!"
Charger [to Phlox]: FUCK YEAH!
Mench bows respectfully.
Leah starts applauding clappily.
Milana shouts loudly, "WOOOOOO!"
Atticus exhales some smoke into the shape of a monster truck.
Hellene shouts loudly, "VEHICLE COMBAT VEHICLE COMBAT"
Catherine exclaims, "Thank you builders !"
Ave says, "*speaking english, in a mid-pitched, neutrally-forced tone in a Quebec City accent* Wooo"
Mench eyes the 83 typos still to be fixed.
Mench sniffles and starts crying woefully as tears roll off his cheeks.
Freydalia exclaims, "Thank you Builders!"
Fury shouts loudly, "*speaking english, in a thick Neo-York accent* IMA BEAT DA SHIT OUTTA A CAR!!"
Schley bows graciously to the stage-people.
Catherine claps.
Yasuke pats Mench onnah head.
Charger shouts loudly, "MAN. VS CAR."
Conner says loudly, "Woo, large pads."
Atticus says, "fight cars! "
Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak
Fengshui says loudly, "We will now go into our discussion section. First up: Job Advancement & Player / GM Expectations -- Time to promotion and Jobs that are vehicles for RP vs. Jobs that require 'work' are part of this."
Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak.
Steffi has joined the Speaking Queue.
The Speaking Queue buzzes and the current speaker flashes: Steffi.
Steffi stands from their seat in the second row, and edges their way out of it into the aisle.
Steffi asks loudly, "I believe the minimum of three months before being allowed to be promoted from junior positions is excessive, in my opinion. I think rapid promotions should be on the table for those with crazy good hustle and who do their parts in getting their superior's approval through proper RP and such, maybe even the odd shady favor. If you're stuck being a junior no matter what, it's like, why bother?"
Tamika has joined the Speaking Queue.
Logan has joined the Speaking Queue.
Steffi edges into the second row, and picks a seat and lowers theirself into it.
Fengshui exclaims loudly, "I believe that too!"
Pasha has joined the Speaking Queue.
Steffi nods casually.
Fengshui says loudly, "And that's how we approach things. Nothing is off the table. Any IC guidelines are just that. Guidelines."
Johnny says loudly, "rapid promotions mean you get bored faster when you hit the top too early"
Johnny says loudly, "some of you want to play your characters -for multiple years-"
Fengshui nods casually.
Fengshui says loudly, "That being said, the guidelines, as Johnny pointed out, are there for a baseline reason."
The Speaking Queue has switched to Tamika.
Tamika stands from their seat in the third row, and edges their way out of it into the aisle.
Lorelai has joined the Speaking Queue.
Tamika says loudly, "I have done a number of jobs and some of them require TONs of real life work where others, you essentially collect pay. Often times when these are discussed on the boards, there is a large contingent that says, "you should change that in game" when nearly every cue, from NPCs to players will refuse to implement wholesale changes to a position. "
Tamika says loudly, "With that said, there are two things I would like to say: First, could there be some way of either compensating players for time spent in job, or... for more RP intensive jobs, allow more than one person to do it. Second, it would be nice to see some of the less interactive jobs be revamped so they have more interaction with players and make them better gateways to RP."
Tamika edges into the third row, and picks a seat and lowers theirself into it.
Picot has joined the Speaking Queue.
Trina has joined the Speaking Queue.
Chloe edges into the second row, and picks a seat and lowers theirself into it.
Glitch says loudly, "Many jobs we have more than one open slot but it's about finding the right person for the right job. Where possibly we do attempt to make the less interactive jobs more interactive - but it's not a priority from a code point of view. Jobs that require more 'work' typically are higher paid and have lower restrictions. So I can definitely say we do attempt to incentivise those kinds of roles."
The Speaking Queue has switched to Logan.
Logan stands from their seat in the first row and easily moves away from it.
Logan says loudly, "*speaking english, in a deep, brash voice* I have a comment on both sides. On the one side, I worry about the optics of the promotion guidelines and the impact it might have on new players. Sindome is a game we play for fun on out off time. A new player being told they can expect solid progress to take a year plus IRL could scare them away - even if it's generally known RP can help shorten this."
Logan says loudly, "On the other side... I think that we've swung a bit too far in the other direction in terms of how hard it is to get fired. I am very glad that a made up rumor with no support can no longer get you fired but I do feel that sometimes PCs may be kept on far longer than they should be - from my limited perspective at least. If a PC keeps being a liability to their corp/gang/employer I think being let go should be a real concern."
Logan walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Amir has joined the Speaking Queue.
Chloe has joined the Speaking Queue.
Fengshui nods slightly and says, You have a fair point, but we also do try to make it clear in 'help expectations' that this is a long form game, and those looking for faster/quicker hit progression may not enjoy this game.
Fengshui nods slightly and says, You have a fair point, but we also do try to make it clear in 'help expectations' that this is a long form game, and those looking for faster/quicker hit progression may not enjoy this game. -- repost.
Fengshui gives up.
Mench laughs loudly.
Logan laughs and nods.
Fengshui says loudly, "It's a balancing act for sure. We want to appeal to new players but we also want to be clear what we are about so we don't give people the wrong impression and then disappoint them."
The Speaking Queue has switched to Pasha.
Pasha stands from their seat in the fifth row, and edges their way out of it into the aisle.
Pasha says, "*speaking english, in a clipped Russian accent* So, from my perspective of the matter- bouncing off what Johnny said earlier, it's easy to get bored of lounging around at junior positions, especially when you've got experience in the role. Not everyone wants to stay at a corp, or in the same role. To some it's a stepping stone to deeper factions. I would also say there's a problem of 'exceptional circumstances' being very unclear, people seem to not know what sort of situation would be exceptional. For some jobs this is easier to determine, for some it's much harder, where the intent of the job is less clear. I also agree with Tamika that some jobs are feet-up, and some jobs are constant hustling, and I've seen little difference in which gave better rewards. Though I will admit I have a habit of bouncing around more than most, so my perspective is going to be coloured by that."
Pasha edges into the fifth row, and picks a seat and lowers theirself into it.
Fengshui nods and says, "Exceptional circumstances are difficult to truly define. Defining means that we are making a checklist. It's really about the RP."
Fengshui says loudly, "There are definitely jobs that require more 'work'. NLM Producer is a great example. Judge is another. On the flip side, bartender, anything in medicine... and in the middle-- corpsec, where you can kinda do a lot of a little."
[+][Game-Help] Pavane [9 karma]: How do I get to the town hall again?
[+][Game-Help] crashdown [274 karma]: @town-hall
[+][Game-Help] NyanChicken [166 karma]: @town-hall
Fengshui says loudly, "I'm open to hearing how we could better incentivize the jobs that require a lot of IC effort. But in a way that keeps in mind the jobs are about creating RP / experiences for yourself and others."
The Speaking Queue has switched to Lorelai.
Lorelai stands from their seat in the second row, and edges their way out of it into the aisle.
Lorelai says, "I like the time it takes to advance.months, but it doesn't have to stifle rp. You don't have to box yourself into rping only for your job to get ahead. I also agree with both of Logan's points, but staff got that covered. Maybe we add help expectations to recommended reading for new players? If it isn't already. I don't recall. "
Mench bops his head along to the music.
Trey edges into the sixth row, and picks a seat and lowers theirself into it.
Lorelai edges into the second row, and picks a seat and lowers theirself into it.
Fengshui casually nods at Lorelai.
Fury has joined the Speaking Queue.
Asako has joined the Speaking Queue.
Fengshui says loudly, "I think help expectations is linked in a few places, but adding it to the BGBB post for new players and @newbie would be good. Mench is taking notes on takeaways and will include that in our list."
The Speaking Queue has switched to Picot.
Picot stands from their seat in the first row and easily moves away from it.
Leah has joined the Speaking Queue.
Picot says loudly, "*speaking english, in a gentle Texan voice* In my experience, conflict and competition don't mix well with creative types. I don't like when I'm in the mood to write, but IC conflict eats away at all my free time that I wanted to spend on creative pursuits. Around this time two years ago, I started getting deep into keeping tabs on everyone for 18 hours a day to stop plots against Picot and to ensure that I could have time to write peacefully. It was understandably exhausting, but I love Sindome enough that I felt it was worth it. I don't ever want to have to go back to those times, though. Most Globe articles take between 5 and 30 hours of effort to produce, all of the deep investigations /much/ longer. It takes a lot of time. Competition and infighting is an un-fun distraction towards generating in-game content. In one thread, Johnny complained about people not killing each other and rerolling new PCs. By making it take longer to complete promotion goals, you're making PCs go against this grain and tough it out even longer. The system is even more unfriendly to players who enjoy hopping jobs every 3 - 6 months. Maybe look at the median times that players are quitting and use that to tailor advancement."
Johnny says loudly, "I mean, you gotta have something to report /on/, so you need the bad shit happening ... to others. :)"
Catherine has joined the Speaking Queue.
Fengshui says loudly, "Thanks for the feedback."
Mench dances to the music.
Picot says loudly, "I had more to say but I think I'm just burned out on playing Picot. Sindome is great, and I've had a great ride playing Picot. It's just exhausting. Thank you everyone."
Picot sits cross-legged on the floor.
Fengshui casually nods at Picot.
Fengshui [to Picot]: I've been there. We do offer vacation characters if you're looking for a change of pace. 'help vacation' for anyone not aware.
Picot says loudly, "Thanks."
The Speaking Queue has switched to Trina.
Fengshui has closed the Speaking Queue for this topic.
Fengshui exclaims loudly, "As a reminder, please have your messages ready if possible!"
Trina says, "The slower promotion cycle feels okay to me with some caveats. It seems intentionally designed to encourage people who go above-and-beyond to promote roleplay. You want employed characters hustling to do something impressive enough to get where they're going faster. With that said, I sometimes hear that junior employees feel a bit aimless and don't know what else to do other than wait it out. One way to make up for this might be to push out broad objectives more often. I like to hear that boss puppets proactively reached out to one of their subordinates and had a little chat with them about a goal of the organization. Gentle nudges from bosses as simple as "we want to know more about X character, pay who you need to" or "we're looking for opportunities to get our hooks in Y organization, find me a way to do that" can be faster for staff to dispense than Big Plots, but they can give junior employees hours or days of much-needed direction they can go pursue, interact with other players about, and then 'turn in' via notes or a fast puppet."
Trina stands from their seat in the sixth row, and edges their way out of it into the aisle.
Trina sits cross-legged on the floor.
Trina stands up from the floor.
Fengshui says loudly, "I think what you are saying is totally fair."
Trina edges into the sixth row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "In the end though, there are a lot of people, and it's hard to do that for every employed person. Having more general things that go out to a pool is a good call. We also try to rely on a PC hierarchy-- in roles where that is possible. That's where we see the best success in my opinion."
Trina nods briefly.
Trina exclaims, "Sounds good!"
Fengshui says loudly, "We have a weekly staff meeting-- we're going to start talking about 'general' things we can push out to employment groups. Hopefully that will keep us moving forward on this."
The Speaking Queue has switched to Amir.
Amir stands from their seat in the second row, and edges their way out of it into the aisle.
Amir says, "*speaking english, in a coarse voice* This is... somewhat related to the topic. It's a thought I've had for a while. I'm about to make some enemies! I think Chex and Skyfox should be restricted to the 1st year of a character's development period, instead of being an easy option for long standing characters to make chy w/ additional side benefits. If driving or piloting is the intended direction of your character, I feel like you should be aiming for highend jobs as criminal wheelmen, professional drivers, pilots, etc. More advanced roles relating to these skills. I would like to see characters driven into these specialized roles as they grow older if those skills are valuable to them rather than allowing them to remain in stagnant roles as low income taxi drivers. I don't think it's unreasonable to say that there should be classes of jobs for early-on characters as opposed to long standing players either. These already exist in some areas, of course. I just think it might need to be expanded a bit more."
Amir edges into the second row, and picks a seat and lowers theirself into it.
Fengshui nods casually.
Asako has left the Speaking Queue.
Velda stands from their seat in the sixth row, and edges their way out of it into the aisle.
Fengshui says loudly, "The difficulty with that line of doing things comes when people want to switch jobs. They might have the low level skills to do something and be wanting to grow into criminal wheelperson, but need to hone their art at Chex or something. That being said, we do try to keep a balance of positions. There should almost always be a job ready for a new player at Chex or Skyfox, IMO, though. And we do discuss making sure those jobs are open and how to 'move people along' to another role if need be."
The Speaking Queue has switched to Chloe.
Chloe stands from their seat in the second row, and edges their way out of it into the aisle.
Chloe says, "*speaking english, in a soft, Scottish accent* I would like to agree with what Logan said. Granted, I'm really new here, but there are some things I'm surprised haven't gotten characters fired sooner, or in fact some cases where I've seen questionable characters advance, despite some practices I think, or at least I've come to understand based on my character's sphere, are questionable at best. I understand though that I may not have the full picture. But still, if you serve only at the will of your corporation, and you are an embarrassment to them, why shouldn't they let you go immediately? And just as a sidenote... I too have felt lost in my role sometimes. I enjoy it, but I find myself constantly questioning if I'm doing something wrong. I don't feel like I'm that great of a writer. I enjoy this character, she has goals, but beyond what she's doing now I'm not sure how would be best to get her there. I don't want to make a new character, or use a vacation though, as I feel like if I did, I'd never be able to get back into her head. I've already fallen out of it once after suffering some rl issues, and where work is concerned I'm still trying to get back into it."
Fengshui says loudly, "We also want to make sure there are enough people in roles that provide a service, eg. taxi/skyfox so we aren't denying people service."
Chloe bows her head slightly and frowns sadly.
Chloe says, "I was gonna say something else but lost it."
Chloe chuckles softly.
Chloe edges into the second row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "Honestly, from what we've seen-- people don't want to play in a world where they are fired on a hair trigger. We've loosened these rules based on past townhall feedbacks over the years. We try to be forgiving to a point, and let people learn from their mistakes. "
Fengshui says loudly, "It's fine to think of it in terms of other people, but it applies across the board. It's balanced judgement call when someone is fired."
Mirage shouts loudly, "*speaking english, in a silky, euro-asian-accented voice* WE ARE ON 1:00 ON SLEEPWALKING BY THE BIRTHDAY MASSACRE."
Chloe nods casually.
Fengshui says loudly, "I hear what you are saying, but often times people fucking up generates RP, so it's a catch-22. So again, we offer some leeway, but we are fine firing people where it is deserved. We just don't want people not taking ANY risks because they are afraid of getting fired, which is how it was like a year ago."
Fengshui nods casually.
The Speaking Queue has switched to Fury.
Fury stands from their seat in the second row, and edges their way out of it into the aisle.
Fury says loudly, "*speaking english, in a thick Neo-York accent* Are there any plans for a more varied amount of weaponry that gang NPCs can possess for their loadout? I think it would be interesting to see a Sinner down on their luck with an iron pipe instead of a cricket bat, or an artery with a bokken or regular machete for examples. Maybe on rare occasions they could spawn in with a gun to represent the ganger having better success or connections compared to others in their gang. Thank you."
Fury sits cross-legged on the floor.
Fengshui nods casually.
Fengshui says loudly, "There are two types of ganger npcs. The primary ones which stick around and the memento ones. Memento ones spawn with a specific loadout. The persistent gangers have 'wants' which can be provided to them by PCs. Different NPCs can ask for different things, and they do, but it isn't super differentiated on purpose. Because the weapons they use are part of their 'persona' as a gang."
Fury nods firmly.
Fengshui says loudly, "We also don't want the gangs being uber, their strength is in their numbers."
Fengshui says loudly, "We did recently spend a bunch of time making it so a larger group of NPCs have a varied set of wants."
Fengshui nods casually.
The Speaking Queue has switched to Leah.
Leah stands from their seat in the second row, and edges their way out of it into the aisle.
Leah says loudly, "*speaking english, in a mellifluous tomboyish voice with a Lone Star accent* Maybe I have the, uh, hyperopia of being on Sindome for a relatively long-time, but I can think of a few exceptional circumstances that might not be obvious to newcomers, and with the FOIC philosophy we have to hustling I think that it makes sense that people who are here longer may have the OOC advantage to their characters ICly coming up with 'good' ideas. It seems to me that most people who want to get their promotion fast-tracked probably would be those who are jaded and have seen it all after multiple characters already, so shouldn't they already be well-equipped to know what to do to get that 'exceptional circumstance'? As for slower progression giving people less incentive to get into conflict, I feel that the hunger for promotion and improving your character's lot in their life is actually good for conflict, since I've noticed from my (admittedly biased and intermittent) observation that people who generate a lot of conflict tend to be the really impatient folx. I also feel like giving people more to lose (time-wise) in a conflict actually give rise to a contrast between the more desperado-like players and more cautious players, with the former being more able to strong-arm the latter in the short-term to do what they want, while the latter usually win out in the end, and I think more than anything that's pretty themely. Also, while I have the queue, I also agree with Amir that it's a little weird to see super badass characters resurface... as a Skyfox cabbie. It's embarrassing to see and I think erode the coolness of those people, and I think they should be saved from themselves from doing that. Progression should be something you can't go back on, even if your character yearns for simpler times. Maybe with some kind of IC justification that your character's reputation make them too overqualified for a job? If I was a corporate boss, I wouldn't want a former mercenary bounty hunter with a bajillion enemies to drive for my company."
Leah edges into the second row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "I disagree that bad ass characters shouldn't surface as a pilot or something. The higher you climb, the harder you fall. That's a fun IC path to take. I've done it with my own PC in the past. You walk into Juan's and see a badass working behind the counter becaues they are trying to reform, or they got DCD and need the money. It's a fun RP IMO."
Mench nods casually.
Fengshui says loudly, "But you make good points in general."
The Speaking Queue has switched to Catherine.
Catherine stands from their seat in the sixth row, and edges their way out of it into the aisle.
Catherine asks loudly, "*speaking english, in a soft, polite, German accented voice* There are some occupations that are deep and involvement in said occupation is strictly and intrinsically tied to the position you hold (Security clearance, responsibility, job role). This can lead to a three month where you do almost nothing now or even a year wait time upon being involved in driving RP around those roles. It can be especially demoralising when enormous effort is put into things that dont result in an early promotion. How will you look to address situations/occupations like this in the future?"
Johnny says loudly, "Leah, falling down the ladder of progression is a hallmark of Sindome."
Johnny says loudly, "mixers are always trying to climb, corpies are always trying to keep from falling."
Fengshui says loudly, "There are more important things than just getting promoted at your job, and that's what I think players should focus on. Have flaws in your character, grow, make mistakes. The job system, is for the most part, a background thing to give you RP to fallback on, unless your are a Judge or a Ganger or media star, it isn't meant to be your primary mode of interacting with the game."
Mench casually nods at Fengshui.
Fengshui says loudly, "Like I mentioned before, we'll start discussing giving more general guidance to different employment groups on the regular, in our weekly staff meeting as a next step. And we are always looking to bring on new SGMs to help support the staff. We have a pretty small staff (10-15 admin total) to serve 196 people online in the past week."
Fengshui says loudly, "More trained and capable GMs mean we can spread the GM load around."
The Speaking Queue flashes to notify everyone that the queue is clear.
The Speaking Queue topic has switched to Languages: Why is this underutilized & how to improve.
Catherine sits cross-legged on the floor.
Fengshui says loudly, "The next topic is: Languages! Why they are underutilized and how to improve 'em."
Elara stands from their seat in the first row and easily moves away from it.
Fengshui says loudly, "Also, before we move on-- this is a game where you go out and find your own fun. It's a sandbox. We give you the toys, you gotta go out and make your own fun."
Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak.
Logan has joined the Speaking Queue.
Miyako has joined the Speaking Queue.
Hillevi has joined the Speaking Queue.
Navarre has joined the Speaking Queue.
Elara has joined the Speaking Queue.
Phlox has joined the Speaking Queue.
Leah has joined the Speaking Queue.
Mateba has joined the Speaking Queue.
Elara edges into the sixth row, and picks a seat and lowers theirself into it.
Lisa has joined the Speaking Queue.
Picot has joined the Speaking Queue.
The Speaking Queue buzzes and the current speaker flashes: Logan.
Logan stands from their seat in the first row and easily moves away from it.
Logan says loudly, "*speaking english, in a deep, brash voice* In general I think the language system is pretty solid. I feel cameras and mics are a big issue. Until/unless a better fix comes out there's no way for a viewer to know they should not understand something so it's not even anything we can police on our own. Also, support for writing in languages would be awesome."
Logan says loudly, "Despite all that, the language system is useful and fun. I think it's the game play around it that might cause trouble and that's not all on staff."
Logan says loudly, "Maybe it's just me but it has always felt like you can't really pause to work on languages (this could be weeks or months of no progress on your stats or abilities) as doing so will result in your character 'falling behind'. I think that this results in a lot of players choosing to either start with multiple languages if it fits their character concept or wait until they are near max UE before worrying about them."
Logan walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Valerie has joined the Speaking Queue.
Trey has joined the Speaking Queue.
Fengshui says loudly, "Those systems have universal translators in them because... we kinda have to have it be that way for the system as it is built now. When we move over to ToastStunt we'll have new data structures that we can use to actually pass around languaged context. As it stands now-- we simply can't do it, and thus, universal translators."
Logan exclaims loudly, "Yay!"
Valerie has left the Speaking Queue.
Johnny makes the live long and prosper hand sign.
Fengshui says loudly, "You can start with multiple languages if your int high enough in chargen."
Fengshui says loudly, "And we're talking on the admin side about making raising INT give you some kind of free language points to utilize. We'll also look at making that retroactive to some extent out of fairness."
Mirage nods casually.
Logan says loudly, "Better documentation on how to do that would be awesome! I don't know the thresholds though so I can't write them."
Logan says loudly, "In regards to starting with a second language."
Fengshui says loudly, "It's just a thing that becomes available if you hit a certain INT threshold in chargen. I am unsure what that is specifically but we can update the chargen messaging so we aren't hiding that it's possible, and instead are calling it out."
The Speaking Queue has switched to Miyako.
Miyako stands from their seat in the first row and easily moves away from it.
Miyako clears her throat as she stands from the row. "*speaking english, in a low and raspy woman's voice with a notable Mixer accent* I may have wrote too much for this. Multiple posts."
Miyako says loudly, "People who are not worried about their stats and skills being up to snuff for the next combat standoff with their nemesis are more willing to take the time to learn new languages. This can be observed in how corporate players learn languages more often than mixers do, and especially how non-combat archetype players learn languages much more often than combat archetypes do. That isn't to say there is no incentive to learn new languages, there are some strong incentives to do so, especially for mixers, but it can be a daunting time investment for many."
Mench suddenly gasps!
Miyako says loudly, "I propose that languages are changed so that your first language learned goes by much quicker, and then your second and third take more time to learn, similar to the current pacing. This will encourage people to learn at least one new language, though I suspect combat players, especially lower level ones, will always be chasing their next stat come-up for their next duel of the fates."
Malcolm edges into the sixth row, and picks a seat and lowers theirself into it.
Miyako says loudly, "Alternatively, perhaps there could be a system that rewards players for speaking and hearing a language they have low levels in, either by raising their percentage learned directly, or by giving them a bonus on their next UE spending spree when it comes to learning that specific language they've been roleplaying with. This could encourage players to roleplay learning and teaching a language, rather than waiting until they're fully fluent before letting anything on."
Miyako walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Fengshui nods casually.
Fengshui says loudly, "Interesting points. The big thing I hear from what you've said is people are putting more focus on being combat bad asses than on what actually makes IC sense to do. I can understand this, but I also am unsure how much we should be making systems changes in response to min/maxing..."
Miyako nods slowly.
Fengshui says loudly, "I think the idea of giving a bonus to someone who is hearing/speaking a lot of another language a small bonus when learning... had merit."
[OOC: The game has been saved and backed up successfully to disk. 'help cp']
Amir has joined the Speaking Queue.
Fengshui has closed the Speaking Queue for this topic.
The Speaking Queue has switched to Hillevi.
Hillevi stands from their seat in the third row, and edges their way out of it into the aisle.
Hillevi says loudly, "*speaking english, in a monotone Scandanavian, winter wind whispering rasp* The current way the system works requires players to sacrifice keeping up their peers to learn languages. As a result, we tend to see languages utilized most by either max UE characters or those in less competitive (generally non combat roles). I believe the simplest solution is to allow a passive language grind. The dome is a globalized population, it would make sense that just being around the Gulag or the Park would be enough to pick up a word here or there. Potentially there would a steady decay based on character intelligence to prevent stupid characters from being able to pick up 5 languages, similar to our current UE system."
Hillevi says loudly, "I also wish to add with character creation, while you can pick up a language, even if you dump into INT you might get a couple ranks at best which is a bit disheartening."
Fengshui says loudly, "I think if we make a change to grant language points based on INT raises it would solve some of these issues."
Fengshui says loudly, "Also we should add, we have language chips which make you fluent in other languages."
Lisa has left the Speaking Queue.
Fengshui says loudly, "And there are specific roles in game that require at least a passing amount of language knowledge. Think syndicates, the park, etc. Primarily in the Mix I think, at this point."
Mirage says loudly, "And translator systems, not just chips."
Fengshui says loudly, "We'll give some additional thought to this, and if we need to expand language requirements for factions."
The Speaking Queue has switched to Navarre.
Hillevi edges into the third row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "Oh and chatter that you can only use in other languages..."
Navarre stands from their seat in the sixth row, and edges their way out of it into the aisle.
Nimin appears out of nowhere.
Navarre says, "*speaking english, in a lilting, euro accented and mix-inflected voice* I love languages when they actually matter IC, which is really not very often. So I'll harp on where I see problems today, hoping Toast & Teamwork can fix it. "
Navarre says, "What's the risk GM side of attaching languages to certain corporations, factions, or roles? Opportunity cost of the UE for early character progression is not offset enough by IC benefit. No language is sacred any more as a way you can't just buy yourself into (MixMash used to be this way, and this was good security for your conversation, or a driver of IC paydata availability). Certain NPCs who ought to speak a language do not (mixers & mixmash). I am OOCly disappointed when RPing with a Mixer who doesn't speak mash, and I have to change my RP to suit their decisions about where to dedicate UE. Factions and corps don't require OR value language skills, based on several IC events I can point to. I suspect this is a combat character-noncombat character divide. Looking forward to seeing what can be done."
Raifuru edges into the third row, and picks a seat and lowers theirself into it.
Navarre sits cross-legged on the floor.
Amir has left the Speaking Queue.
Navarre stands up from the floor.
Navarre edges into the sixth row, and picks a seat and lowers theirself into it.
Navarre has left the Speaking Queue.
Aurelie stands from their seat in the fifth row, and edges their way out of it into the aisle.
Fengshui says loudly, "This past year we did spend a bunch of time trying to make sure NPCs spoke the right languages, but to be clear, english is the primary language of Withmore. Mixmash is a bastardize language spoken only in the Mix and primarily by the poorest of people."
Fengshui says loudly, "Giving corps official languages is a really cool idea though. I dig that. Maybe you can still be hired without it but we could add a gate to certain roles at a corp I guess."
The Speaking Queue has switched to Phlox.
Phlox stands from their seat in the fifth row, and edges their way out of it into the aisle.
Phlox says loudly, "*speaking english, in a youthful murr of a voice* So I have said this before but: it is silly at best and painful at worst to encourage characters to come from all around the world yet not let them speak their native tongues as well as English upon character creations. The number of players who, for example, want to play Russians who always say 'da' yet can't actually speak Russian is very sad, and they resort to weak excuses like "Oh I've forgotten" or "Oh we spoke a different dialect at home." If you really want to see the language system used, you should add ones that are glaringly missing like Afrikaans, Chinese, French (so many people already pretend to speak it) and Creole (spacer language like in The Expanse would be great) and you should give everyone one free extra language upon character creation regardless of intelligence. I think that works way better than some kind of D&D style 'smart people start with more languages' mechanic and would go a long way to establishing cultural identity and familiarity among PCs. It's always fun to meet someone who speaks the same non-standard language and is a great way to find perhaps unusual allies, and we need a little more diversity to cover missing cultures."
Phlox edges into the fifth row, and picks a seat and lowers theirself into it.
Fengshui nods casually.
Fengshui says loudly, "Thanks for the feedback. The idea of starting with two different languages has come up before. If we did it we would have to make it for everyone, not just people that wanted to come from other places. Otherwise it wouldn't be super fair."
Phlox exclaims loudly, "Backstory incentive to speak another language even if you're from somewhere English speaking is a plus!"
Phlox says loudly, "There's a lot you can do with that."
Fengshui nods casually.
The Speaking Queue has switched to Leah.
Leah stands from their seat in the second row, and edges their way out of it into the aisle.
Leah says loudly, "*speaking english, in a mellifluous tomboyish voice with a Lone Star accent* I agree with Navarre that certain groups should give a bigger nudge to players actually learning certain languages, perhaps even soft-gating players out of certain organizations and role if they don't know a certain language. I mean, 3 months is more than enough to learn the basics of a language and become decent at your job, right? I've been suggested by an NPC to learn a certain language but the lack of any observable precedence of someone gaining an advantage in their organization for speaking the right lingo had discouraged me from it. However, I feel that with the new RP climate we have now, people should dabble more with language since I feel nowadays you're less likely to get permed just because you didn't drop every single UE you have into combat or any equivalent. Also, I think that language underutilization is a player attitude situation that could be rehabilitated if they saw more languages being utilized, and that would happen if there was code-wise support for languages in very visible areas like in writing and on SIC. I know, I know, SIC already has a universal translator ICly, but it's not like that stops people from speaking in really thick accent either. And I do understand that this is probably a huge pain to code, if it's even possible at all with our current code architecture, but I'm just saying as someone ignorant of the code that it might be worth the effort. Also, with the free language thing, maybe certain languages that staff want to gate could be banned from being known at chargen with the theoretical "free second language" system. It'd also give clues on what languages are useful in Withmore yet rare outside of it. Win-win."
Leah edges into the second row, and picks a seat and lowers theirself into it.
[OOC: Fengshui says, "we are falling behind so I'm going to move through these more quickly until we are caught up" ]
Coral walks across the stage and sits upon one of the large leather chairs.
Coral appears out of nowhere.
Fengshui nods casually.
The Speaking Queue has switched to Mateba.
Fengshui says loudly, "Good feedback."
Mateba says loudly, "*speaking english, in a thick twangy high-class Chinese accent* Hello, First of all, I'd like to thank the staff for giving me a place to escape my hell of a life. Now on to the topic. Right now I find that the language system takes and an insane amount of UE to get any use out of, With having to cycle through 1-100 multiple times. I haven't used languages in a while because of that. I'm unsure if that has since changed. This is at least my take on it. I feel I agree with Fengshui on the ground on high int giving you free languages, At least in D&D, you get a free language from a list for each +1 to your bonus modifier. For those that don't play D&D 10-11 +0 12-13 +1 14-15 +2 and etcetera. Or even make it so that UE is worth more towards languages if you have a high in. One possible solution would be to tie a multiplier directly to the int stat with a hard cap. Thank you for coming to my TED talk."
Atticus stands from their seat in the sixth row, and edges their way out of it into the aisle.
Fengshui says loudly, "The higher your int, the easier it is to raise languages, to be clear. That is already how it is. Someone with very high int can learn a language MUCH faster."
Mateba nods casually.
Mateba edges into the second row, and picks a seat and lowers theirself into it.
Fengshui nods casually.
The Speaking Queue has switched to Picot.
Picot stands up from the floor.
Picot says, "*speaking english, in a gentle Texan voice* Languages are one of the coolest things I've ever spent UE on. You can see how much of a boon it is when you frame it as, "For XX UE, you can go to a public space and talk privately with your pals for free." The ability to talk biz blatantly while being in public is worth the delay in UE spending."
Picot says, "*speaking japanese, in a gentle Texan voice* You can also talk behind people's backs in townhall."
Picot smiles warmly.
Picot edges into the sixth row, and picks a seat and lowers theirself into it.
Fengshui chuckles softly.
The Speaking Queue has switched to Trey.
Trey stands from their seat in the sixth row, and edges their way out of it into the aisle.
Trey says, "*speaking english, in a basso urban accent* I think that since languages don't hit max UE, it might be better if language learning was its own system. I think that would encourage uptake without the "falling behind" problem. Maybe set a language you are learning, and a certain amount of experience accrues automatically based on intelligence. "
Trey says, "I also strongly think the second language at CG idea is good. If you don't think it is right for your character, don't take it."
Trey edges into the sixth row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "I like that idea. Automatic language learning based on your intelligence..."
Mench nods casually.
Fengshui says loudly, "The first application of 'assigned experience' or AE, which you may have seen in @assign"
Fengshui nods casually.
The Speaking Queue flashes to notify everyone that the queue is clear.
The Speaking Queue topic has switched to The Divide: What role do corpies play in the game?.
Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak.
Logan has joined the Speaking Queue.
The Speaking Queue buzzes and the current speaker flashes: Logan.
Mirage disappears.
Vinous has joined the Speaking Queue.
Mirage appears out of nowhere.
Leah has joined the Speaking Queue.
Logan stands from their seat in the first row and easily moves away from it.
Fengshui says loudly, "This is part of a larger topic about the divide, the mix, corpies, and interactions. Try to scope your responses to the topic at hand, as there are 5-6 divide topics we're going to go through."
Valerie has joined the Speaking Queue.
Tamika has joined the Speaking Queue.
Logan says loudly, "I like the divide. But I want it to be more grey. I like it when you hate the org but like the dude at the job for example. When it's hard to kill all the TERRA because while you know they are working for the man you also know they are mixers doing it to survive and maybe even help. I want lots and lots of grey and I love it when I hear staff and players pointing out the grey on SIC and on other mediums."
Logan says loudly, "Also, I have always said that there is a huge difference between what you actually think and feel and do and what you are seen doing and saying. Never once have I been scared to cross the divide. But I have always been careful about HOW I do it."
Trey has joined the Speaking Queue.
Logan says loudly, "I know they are general comments but I was not sure where to put them so I went with the begining."
Logan walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Fengshui asks loudly, "So, I think this is good feedback-- but let's keep it to the specific topic at hand... what purpose to corpies play in the game?"
Poet has joined the Speaking Queue.
Chloe has joined the Speaking Queue.
Fengshui says loudly, "But definitely good feedback."
The Speaking Queue has switched to Vinous.
Armand edges into the third row, and picks a seat and lowers theirself into it.
Mateba has joined the Speaking Queue.
Vinous says loudly, "*speaking english, in a calm, honeyed feminine voice* I think the role of corporate characters makes little sense, in a lot of ways. Putting economy aside as that's a different subject, corporate characters (as a whole) don't usually feel like they powerful people in Withmore. There's a few exceptions, usually people in high places, but the rest typically feel like salarymen, who get disrespected openly by mixers. Perhaps this is by design."
Vinous says loudly, "Mixers are free to walk Gold and Green and interact in most places. Corporates will more or less get killed on sight in the mix and that massively limits the potential of what they can do without using intermediaries. Mixers can get in trouble for interacting with corpies, but this can vary wildly from case to case, and again, it is much easier for a mixer to go around topside and do whatever they need to do, nefarious or not."
Vinous says loudly, "Mainly, aside from the people at the very top, I don't see corporate characters flaunt their power and station and I think that kills a lot of corpie theme. Yeah, they could probably pay to have you killed, but so can a mixer. Corporations don't feel like these huge oppressive forces that control everything, and are, in fact, regularly disrespected public with little to no consequence."
Vinous says loudly, "I think it would be interesting to discuss possibilities of systems to facilitate corporates doing work in the mix like how there's ones for mixers to do stuff topside such as KMB, servo positions, etc. This would open up a lot of potential cross over and themely RP regarding the whole corpie 'igaf' energy."
Vinous stands from their seat in the sixth row, and edges their way out of it into the aisle.
Vinous sits cross-legged on the floor.
Mateba has left the Speaking Queue.
Mateba edges into the second row, and picks a seat and lowers theirself into it.
Poet has left the Speaking Queue.
Navarre has joined the Speaking Queue.
Fengshui says loudly, "Corpies are not meant to be in the Mix generally speaking. You are supposed to go through intermediaries. Hire mixers to kill mixers. And Mixers are not 'free' to walk around on green. They get hassled, they get stopped at checkpoints. Corpie power comes from their money and how they use it."
Fengshui says loudly, "We do not want Corpies working in the mix unless they are being punished or unless something has gone terribly wrong and the jakes or corpies go down en masse."
Vinous says loudly, "I meant work more in a general sense of the word, but I get what you're saying."
Fengshui says loudly, "95% of the city population is in the Mix and they want what corpies have-- money."
Armand has joined the Speaking Queue.
Phlox has joined the Speaking Queue.
Fengshui says loudly, "That isn't to say corpies can't go to the mix! you can. just be careful not to get caught. disguise is your friend here."
Mench nods casually.
Vinous nods clearly.
Lisette stands from their seat in the second row, and edges their way out of it into the aisle.
Fengshui says loudly, "I think, if I read you right, the big thing that we want to push on is Corpies using their power. And I think many do-- but they do so invisibly, or by using intermediaries so you wouldn't see that directly. You'd have to infer it from bad things happening to their enemies."
Starr has joined the Speaking Queue.
The Speaking Queue has switched to Leah.
Leah stands from their seat in the second row, and edges their way out of it into the aisle.
Leah says loudly, "Opening statement: Corpies should ICly make life harder for Mixers, acting as antagonists and as a target for Mixers to indirectly attack through fighting their Mixer catspaws. I haven't played a corporate character for a very, very long time, but my first substantial character was a corpie, so I hope that things haven't changed so much that my opinions are obsolete. I remember having to wait a bit for my requisitions to go through, and I'm not sure if that's because staff had to check and doublecheck my notes, or if staff was busy with other things. If it's the latter, I think that more plot would happen if there were -less- corpies around but those corpies have higher priority on GM support. Or maybe corpies already get plenty of support now and people just don't ICly know what to do. If so, I think that it'd be nice if there was some exemplary corporate NPC showing what it's like to mess with the Mix and give other corporate characters someone to emulate, since it's not like you can straight up ask your corpie friend "Hey, how do I be a conniving bastard who make the lives of mixers worse?" After all, personally I've had better luck learning by observation rather than finding a 'mentor' to teach me the ropes anyways. Giving more examples to observe should help mould people while keeping it fair and FOIGish. Also, the Divide punishing Mixers for associating with corpies would be softer if said Mixers were paid a gross amount of money."
Leah says loudly, "Er, I mean I think that they should make life harder for mixers, personally."
Leah says loudly, "Didn't mean to state it as an objective truth."
Leah edges into the second row, and picks a seat and lowers theirself into it.
Picot has joined the Speaking Queue.
Fengshui nods casually.
Mirage says, "The second most valuable asset you can have as a corporate player is having a team of mixers whom you can depend on to get things done. It's not optional, it's a requirement."
Kard says loudly, "*speaking english* As a corpie you should be hassling and making certain Mixers life's harder, while privately making other Mixer's life's easier so you can use them to extend your reach down into the Mix."
Fengshui nods casually.
Mirage says loudly, "If you don't have that curated team, you should be working to make one."
The Speaking Queue has switched to Valerie.
Valerie says, "*speaking english, in a dull and feminine tone* I think Corporate citizens, or atleast for a good part are supposed to be creating RP for a lot of other players. Atleast I try to play it like I'm more of a chess master than a pawn. I sacrifice some personal RP and the fun of doing shit myself, so that I can try really hard to pay other people to do stuff for me instead, and drive other people to have fun. I would like more ways to get more money to do these things, but I already don't use the avenues given to me for the most part, because I don't like to be a bother, otherwise, I kind of like the play and seeing other people get to do the things they like to do. I hope I made sense and didn't miss the topic."
Valerie stands from their seat in the second row, and edges their way out of it into the aisle.
Valerie edges into the second row, and picks a seat and lowers theirself into it.
Fengshui nods casually.
The Speaking Queue has switched to Tamika.
Tamika stands from their seat in the third row, and edges their way out of it into the aisle.
Ratty edges into the sixth row, and picks a seat and lowers theirself into it.
Tamika says loudly, "*speaking english, in a quiet, shy and feminine voice* One factor that should be considered. There is little reason for ANY of the corporations in game to compete. They do totally different things and would not impact each other much. Yet there's more inter corp rivalry than Mix-Corp competition it often seems. I think it would help a lot if the goals of a corp were more known. I have often struggled trying to figure out how my corp would benefit if I do X or Y. Making this more clear, either through puppeted announcements: 'This month we're working on driving sales of X, let's push that product people' or perhaps some stated goals. "
Volkyre edges into the sixth row, and picks a seat and lowers theirself into it.
Tamika says loudly, "Additionally, it would be nice to have ways to impact a companies Share price which is something that would be VERY noticed. Corpies should rarely try to kill/harm each other and instead make it hurt financially. If Corp A made players in Corp B loose money, then there would be real rivalry and reason to compete."
Tamika says loudly, "Finally, there is nearly zero reason or incentive to make mixers life bad other than theme. Corps don't need them because there's no incentive to need them. At best, they seem like a loud apathetic force to deal with. We don't "sell" to mixers. We aren't "evaluated" by mixers. Public opinion doesn't seem to matter much. It would be a different interaction if each corp needed something from the mix/mixers and change around some of the dynamic. This again goes back to faction goals and making sure that each Corp has a clear mission."
Glitch says loudly, "*speaking mixmash* We speak weekly about potential share price changes - this is 100% impacted my player activities in-game."
Tamika exclaims loudly, "Okay that's good to know!"
Fengshui nods casually.
Tamika sits cross-legged on the floor.
Tamika stands up from the floor.
The Speaking Queue has switched to Trey.
Tamika edges into the third row, and picks a seat and lowers theirself into it.
Trey stands from their seat in the sixth row, and edges their way out of it into the aisle.
Trey says loudly, "I don't think the divide works. The classic cyberpunk story for me is the corpie hiring the Mixer to hit their rivals. When I was an operator in the Mix, that basically was never RP I experienced, and now that I hire Mix operators it doesn't happen either. I think this is partly because of a lack of money but largely because there are not obvious opportunities for corpies to hire Mixers to target their rivals. It's not impossible, but there's no low hanging fruit like "beat that Mixer up.""
Trey says loudly, "Also, corpie power does not come from money. My experience is that reimbursements are quite stingy and that salaries are comparatively low. I was able to make more money as a Mixer -- though the risks were much higher -- than as a corpie. "
Leah has joined the Speaking Queue.
Trey says loudly, "The fixes for me are more flash for corpies -- probably in the form of loosened reimbursements rather than just increased salary -- and low hanging fruit in terms of ways to target rivals. "
Trey says loudly, "Finally, Tamika is right -- I think it would be worthwhile if the theme recognizes more that Mixers are our customers. I think that would give more levers to everyone. "
Trey edges into the sixth row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "I mean, you aren't going to get reimbursed for your money you spend to fuck someone over unelss it's in service to your corp. Fucking with your rivals is about spending your own money in my opinion."
Trey says loudly, "Then maybe we do need higher salaries. "
Fengshui says loudly, "I don't think the solution is more money, so much as more access to more money to use for specific things."
Trey says loudly, "I just want to prevent them from being saved to buy cool shit. "
Festus has joined the Speaking Queue.
Fengshui nods casually.
Fengshui says loudly, "I think that makes sense."
[OOC: Fengshui says, "still running behind so moving us forward" ]
The Speaking Queue has switched to Chloe.
Fengshui has closed the Speaking Queue for this topic.
Chloe stands from their seat in the second row, and edges their way out of it into the aisle.
Johnny says loudly, "*speaking english, in a brash, overbearing voice* I'm a fan of slush funds. :)"
Festus has left the Speaking Queue.
Chloe says, "*speaking english, in a soft, Scottish accent* I think for me, corporate characters should look down on mixers. But I also think that we should try and promote positive rp between the two. That is to say, rp that's not just... you're a mixer, go fuck yourself. You're a corpie. Fuck you. Both classes have uses to each other, and I think it's a real shame that mixer characters don't seem to embrace that and hunt down others who even associate with a corporate individual. Yes, there's the divide, but it's been brought up before... there needs to be room for characters to play themselves without being persecuted for it. There needs to be more emphasis on... I'm working with corporates for money, because I need food, whatever."
Fengshui says loudly, "I agree, and I think there is a topic to discuss just that coming up."
The Speaking Queue has switched to Navarre.
Chloe sits cross-legged on the floor.
Chloe stands up from the floor.
Chloe edges into the second row, and picks a seat and lowers theirself into it.
Johnny says loudly, "Mixers used to be hired for private party bartenders on green and things like that."
Navarre stands from their seat in the sixth row, and edges their way out of it into the aisle.
Navarre says, "Starting with the theme and moving into my opinions of how it should be: Drama, Moneybags, Petty Tit-for-Tat, Consumerism, Trendsetting. Culture leeches, envy, manipulation, under the table backstabbing. Should be hiring mixers through an intermediary. Get mentally ready to lose a lot of stuff as a sacrifice to the Mix theme, unless you want to hire bulletstoppers. Please hire solos and bulletstoppers and fixers for your 'assets' when they are in the Mix. Please. And then treat them like dirt but pay them because you can. And if they want to cross you because they hate you, Awesome. Never forget that a business is run by doing things cheaper and faster than your competition...getting that equipment or talent for cheap might be part of that plan. Or stealing the same from your competition when you hear they are getting it cheaper than you. Mixers can't afford your finished products on their own, but they sure can be led along with these promises."
Navarre edges into the sixth row, and picks a seat and lowers theirself into it.
Kard says loudly, "An example I was talking about to the staff earlier was corpies hiring mixers to be the 'go-fer' for a party. Corporate house party or something, the people throwing it hire a Mixer to run for drugs / alcohol / whatever so that the corpies there don't have to leave the hot tub to go get it themselves."
Fengshui nods casually.
Fengshui says loudly, "Well said."
The Speaking Queue has switched to Armand.
Kard says loudly, "Not like a runner, just on stand-by to go grab anything people want or need."
Armand stands from their seat in the third row, and edges their way out of it into the aisle.
Armand says loudly, "*speaking english, in a stoic Midwestern accent* If you give corpies jobs or tasks in Red that won't change a thing because Red is lawless, due to impunity, 80% of the people live there and there is no law enforcement. So it is by design that corpies get killed in Red, it's not for the lulz, it's because mixers can get away with it because there are no Judges in Red. Move corpies to Red abd they will still get killed and nobody will want to work there, this is why work in Red is usually reserved as a punishment."
Armand says loudly, "A different take on corpie power, is the fact that the WJF will treat mixers and corpies very differently. Why? Corpies pay the WJF's budget and law enforcement is corrupt in literally every cyberpunk media form. The law is half of the power that the wealthy hold. And corpies can and should a lot of times manipulate it. If you are a corpie and you don't have a judge in your pocket you're missing out."
Fengshui nods casually.
Armand says loudly, "That's just my opinion. Food for thought."
Fengshui says loudly, "Also well said."
The Speaking Queue has switched to Phlox.
Armand edges into the third row, and picks a seat and lowers theirself into it.
Phlox stands from their seat in the fifth row, and edges their way out of it into the aisle.
Phlox says loudly, "To touch on something said earlier quicky: my opinion is that I would LOVE to see powerful corpies slumming it more. An executive producer with a corpsec squad scouting talent at Mix clubs is super themely and can make for some VERY tense scenarios. Or a VS team releasing a virus, then going down in atmo-sealed tactical gear to collect firsthand data and samples. The Mix should feel OWNED by the corps, not something they fear."
Phlox edges into the fifth row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "I think the latter is more OK than the former, personally, unless you are a Media star filming a show. But if you can get it approved ICly-- I wouldn't block it."
The Speaking Queue has switched to Starr.
Spade edges into the sixth row, and picks a seat and lowers theirself into it.
Starr stands from their seat in the sixth row, and edges their way out of it into the aisle.
Starr says, "*speaking english, in a casual, easygoing Tennessean accented voice* To be fair, you say that 95% of the Mix 'want money' but yet, you constantly see PC mixers flaunt that they make more money than your usual PC corporate citizens, which is true because you can easily pull ten to thirty thousand a week as a mixer with very little risks if you know what you're doing, but yet it doesn't exactly make sense that corporate citizens make much less money than them, system-wise, but yet, you have mixers rubbing their faces into that very fact over SIC, quite frequently. Clearly something is amiss here because corporate citizens are much more stingy than mixers, I've been tipped one to two thousand chyen per patron as a bartender working in Red on my ancient character and I've been tipped around fifty and one hundred by corporate citizens. And corpies usually offer very little amount to get things done because of their current salary, resulting into Mixers not really playing along with them because they already make more than they're offering. Just a thought."
Starr edges into the sixth row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "Corpies have less costs in my opinion. Housing is at least partially covered, so is transit, possibly clones or medical, gear, etc."
Fengshui says loudly, "There is also a LOT less risk being a corpie."
Fengshui says loudly, "If you pay a mixer and have died in the last 3 months, clap please."
Fengshui toggles the room moderation to OFF, allowing anyone to speak.
Armand starts applauding politely.
[OOC: Fengshui says, "play*" ]
Trina starts applauding enthusiastically.
Carnage starts applauding politely.
Friday starts applauding cheerfully.
Freydalia starts applauding excitedly.
Poet starts applauding politely.
Ave starts applauding politely.
Silas starts applauding politely.
Romli starts applauding politely.
Schley starts applauding politely.
Romli starts applauding politely.
Flash starts applauding politely.
Romli starts applauding politely.
Festus starts applauding politely.
Schley laughs loudly at Romli.
Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak
Fengshui says loudly, "If you play a corpie and have died in the last 3 months (on your corpie character of course) please clap."
Fengshui toggles the room moderation to OFF, allowing anyone to speak.
Joshua starts applauding enthusiastically.
Joshua eyes his surroundings warily.
Trina snickers at Joshua.
Hecate starts applauding politely.
Chloe chuckles softly at Joshua.
Silas snickers sarcastically at Joshua.
Hellene laughs loudly.
Steffi eyes Joshua warily.
Lisa snickers sarcastically at Joshua.
Spade incredulously rolls his eyes.
Chloe says, "Ow."
Fengshui toggles the room moderation to ON, allowing only admin and the current speaker to speak
Fengshui asks loudly, "So... see what I mean? It's a lot easier to hold onto your shit as a corpie. Even if a Mixer makes more money, are they truly -keeping- it? Or are they losing it just as fast regearing after they get ghosted?"
Starr nods casually.
Fengshui says loudly, "I'm not saying there isn't a disparity, but I do think calling out that 'yeah you make a lot of money but you also you know, die a lot, are going to get DCD, and may get permed. And I will grow old, sleeping on my chyen mattress, not eating garbage food, and not dying from the toxic fucking fumes you breath every day' is totally fair as a comeback."
Atticus edges into the sixth row, and picks a seat and lowers theirself into it.
The Speaking Queue has switched to Picot.
Picot stands from their seat in the sixth row, and edges their way out of it into the aisle.
Picot says loudly, "*speaking english, in a gentle Texan voice* Here's the issue from a different perspective. Mixers don't need to come to corporates or even target us to get ahead. We can't give them anything that they can't get for themselves, aside from a corporate job and corporate support. I don't know what to do about that aside from tell a different truth IC."
Picot says loudly, "Maybe that's not even a problem."
Picot edges into the sixth row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "I think there are plenty of roles that rely on corpies to really succeed. Solos, bullet stoppers, joys, etc."
Fengshui says loudly, "But I hear your point."
The Speaking Queue has switched to Leah.
Leah stands from their seat in the second row, and edges their way out of it into the aisle.
Leah says loudly, "Yesterday when corpie's money was talked about, Johnny had stated that giving people more pay would result in them just sticking it in the bank. If so- perhaps having a use-it-or-lose-it system of credit that lets certain corpies wire money to a Mixer without needing to send a requisition (but which probably is subject to IC audit) might let the chyen flow more freely without needing staff input on every single step. And I think the requirement for staff audit with every single requisitions might be why corpie characters are so dang stingy. It'd be different if they just had a magic e-wallet they can pay mixers with."
Leah says loudly, "Also, as for the Divide and how Mixers don't matter to the corporations, maybe they should? I've been shouted at for giving IC input to a corporate thing, as if I'm not a customer, too. I mean, sure, as a mixer I can pay them less money so it makes sense that corporations would care less about mixers, but it strains my suspension of disbelief that a megacorp wouldn't play kiss-ass to everyone to make the maximum amount of money they possibly can. After all, Mixers are vulnerable and subject to exploitation, but a slightly appeased population of slaves is easier to handle than a pissed off population of slaves. While megacorps might support some really ICly classist initiatives, I don't see why they can't play both sides like a fiddle and ignore grumblings by their underlings about their overlords playing nice with the trash golems. I suppose though ultimately it falls on the playerbase and staff as a whole to decide if they want the higher echelons of topside to see the Mix as underlings beneath their notice, or as enemies that they fear and hate. This doesn't have to be the same thing as what celebrities and PC corpies think of the Mix."
Leah says loudly, "On the flipside, perhaps big mixer organizations like the gangs should be less antagonistic to topside and work with them more as an antagonist, but maybe they already do this behind the doors and I don't know about it."
Johnny says loudly, "slush funds again :)"
Leah edges into the second row, and picks a seat and lowers theirself into it.
Fengshui nods casually.
The Speaking Queue flashes to notify everyone that the queue is clear.
The Speaking Queue topic has switched to The Divide: What role do mixers play in the game?.
Fengshui says loudly, "The Divide: What role do mixers play in the game? And to be clear we're going to bring this together and talk about how we might change the dynamic, after we talk about the role of mixers. Going to let a few people join the queue and then we're moving on."
Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak.
Liat has joined the Speaking Queue.
The Speaking Queue buzzes and the current speaker flashes: Liat.
Liat stands from their seat in the sixth row, and edges their way out of it into the aisle.
Leah has joined the Speaking Queue.
Trina has joined the Speaking Queue.
Poet has joined the Speaking Queue.
Miyako has joined the Speaking Queue.
Liat exclaims, "*speaking english, in a lilting Hebrew accent* I feel like the role of mixers in Withmore is to push boundaries, to dissent, to act as a foil to the entrenched power of the Jakes and corps. At least that's what I try to do with my character. Risking everything for the chance to speak one's mind, for freedom of thought and ideas. But I feel like while the WJF is good at countering this dissent in ways that lead to great RP (interrogations and such), corpies just let mixers shit all over their corps without providing good RP in return. Sometimes they send the occasional shrouded solo to kill the offending mixer with no RP on either end. I wanna see the corpie holding cells being used. I wanna see how many atrocities corpies can commit against mixers in their custody since they don't even have to -pretend- to uphold any Law. Also I would like mixers themselves to be more tolerant of characters who 'poke the bear' without using violence. 'Thought crimes' can be just as important and dangerous for the person doing them as violent crimes!"
Liat edges into the sixth row, and picks a seat and lowers theirself into it.
Fengshui has closed the Speaking Queue for this topic.
Mench nods casually.
Fengshui nods casually.
The Speaking Queue has switched to Leah.
Leah stands from their seat in the second row, and edges their way out of it into the aisle.
Leah says loudly, "I just think Mixers are the main POV of the game. I mean, even if sometimes they stop being mixers and become corpies. Try finding a cyberpunk media that focuses on the megacorps at any great amount of detail. I honestly do think that Mixers should be the active party while corpies are more like the people who come to the Mixers with a plot hook and who react to what the Mixers do, as if they're GMs and Mixers are the players. Buuuut maybe I'm just being self-serving here, heh."
Leah edges into the second row, and picks a seat and lowers theirself into it.
Carnage stands from their seat in the sixth row, and edges their way out of it into the aisle.
Fengshui nods casually.
The Speaking Queue has switched to Trina.
Trina stands from their seat in the sixth row, and edges their way out of it into the aisle.
Trina says, "*speaking english, in an alto Korean-edged lilt of a voice* Taking a moment to comment on the broad class of high-powered Mixers. Gang LTs, retired gangers with a war chest, well-paid CGH seniors, leaseholders, supertailors. There's quite a few people like this in the Mix right now. I've noticed that characters in this position can sometimes remain stuck in the mindset they had earlier in their character's career, which is that you need to "look for work" and try to get plot to come to you. At some point in a character's progression, once you have a certain amount of money and rep, it becomes your responsibility to encourage newer players and hire people for your objectives. And that means developing objectives of your own, having a broad agenda in the Mix you can get others to carry out. If you've been stacking funds or gear so that you could be this kind of quest-giver someday, now's the time to deploy it. I'd love to see more people build up their goals, rivals, and minions. Many of you are more ready than you think to sponsor the plot and build your legend."
Trina edges into the sixth row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "100% agree."
Fengshui says loudly, "The best way to show you are 'someone' is to do 'nothing yourself'."
Fengshui says loudly, "Hire others."
Mench nods casually.
The Speaking Queue has switched to Poet.
Poet stands from their seat in the sixth row, and edges their way out of it into the aisle.
Poet says, "*speaking english, in a soft rhythmic South-African canted voice* I feel that mixers should play in the grey area more even if they don't practice what they preach. From both ends of the spectrum, corporate and mixer, I have found individuals -very- stallwart on not doing jobs for insane amounts of chyen because of this concept of Mix lyfe or similar. They are the general pressed down masses who as a whole cannot get nice cushy corporate jobs and instead are working in a sweat shop or running crates for all the corporations to business or whatever else. The majority of mixers should be not turning up their nose at money, and the majority shouldn't be as precious with various downside factions that majority of the time, have given them literally nothing in return. Not saying that players should change character idealogies and the like, but I have seen a trend in mixer based characters and how they act to non 'mix' money and RP which seems very unthemely as a result. The players are Mixers who are above the average poor citizen of Red Sector, but as a result they should be the ones hustling and backstabbing and roleplaying to get above that average bartender or similar. Those are just my two cents having played both sides recently. I also agree with Trina and the fact that higher positioned Mixers should be pushing RP more and lower positon ones should play into it more. I had a lot of trouble even eeking small amounts of RP in Red Sector due to a similar mentality of 'I'm here to get RP from an NPC'. "
Poet edges into the sixth row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "Any mixer saying 'Mix Lyfe' unironically should be shot."
Poet nods casually.
Fengshui says loudly, "I don't disagree with what you're saying here and I think we need to get into that in the next topic."
The Speaking Queue has switched to Miyako.
Miyako stands from their seat in the first row and easily moves away from it.
Miyako says loudly, "*speaking english, in a low and raspy woman's voice with a notable Mixer accent* Bouncing off what Slither said about roles that depend on corpies to succeed, there absolutely are. Solos, bullet stoppers, joys, as he said. But, take a look around you. How many solos are there, recently? Not as much as there once were. In the past year or so, I've noticed a big uptick in all-out hatred towards corps, to the point where I think a lot of characters coming up that seemed like promising solos ended up falling out because relying on mixer solo jobs was too slim, and hating corps was the only thing they've learned about being a mixer."
Miyako says loudly, "Really, think about what it is to be a mixer. Most of us are poor, we live in a lawless urban wasteland ruled by warlords and criminal enterprises. Dying can be a daily occurrence for some, weekly for others. Why should you feel so -loyal- to the hellhole you're in, to the point of turning down work that could make you rich? When we start doing that, we really, in my opinion, stray from theme. Most mixers should have no problem taking corporate jobs. The underclass doing dirty work for corps is a staple of cyberpunk media. Corporate work isn't snitching. Feel free to differentiate work with the WJF. Be a mercenary."
Miyako walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
The Speaking Queue flashes to notify everyone that the queue is clear.
The Speaking Queue topic has switched to The Divide: How do we keep the divide real and the distaste palpable without preventing these groups from interacting in RP appropriate ways?.
Romli glances down at zir digital watch.
Storm appears out of nowhere.
Fengshui says loudly, "Okay, so, let's open this up. What do we need to do to make it so Mixers can accept jobs from corpies without facing retaliation as traitors? Cause I will be honest, I don't think that is good for the game or representative of what the divide is meant to create. We want a world where Mixers totally work for corpies, it's accepted, you don't need to like someone to take their money. And you shouldn't be hating on other mixers who are working for corpies because that's how you make -money-."
Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak.
Leah has joined the Speaking Queue.
The Speaking Queue buzzes and the current speaker flashes: Leah.
Spade has joined the Speaking Queue.
Leah stands from their seat in the second row, and edges their way out of it into the aisle.
Vlok has joined the Speaking Queue.
Liat has joined the Speaking Queue.
Lisa has joined the Speaking Queue.
Storm says loudly, "*speaking english, in a frantic sounding, Swedish-accented voice* There are a lot more characters that play both sides than there are 'hardcore mixers', btw."
Chloe has joined the Speaking Queue.
Trey has joined the Speaking Queue.
Schley has joined the Speaking Queue.
Poet has joined the Speaking Queue.
Leah says loudly, "ICly arm PCs who cross the Divide, giving them an easier chance to respond against people trying to mess with them just because they go against the current playerbase-momentum. I get that you guys (the staff) want realistic payment, but I feel like overpaying might, uh, pay well in fostering the right mindset."
Catherine has joined the Speaking Queue.
Leah says loudly, "Essentially, make life easier for PCs who cross the Divide by subsidizing plots that require doing so."
Leah edges into the second row, and picks a seat and lowers theirself into it.
Raifuru stands from their seat in the third row, and edges their way out of it into the aisle.
Glitch says loudly, "I'm unsure why anyone would have an issue with another character is living their best life as a mixer and ripping off corpies."
Glitch says loudly, "It seems like something to high five over, not cut eachothers knees off"
Logan has joined the Speaking Queue.
Johnny says loudly, "they get seen as an informant, not being true to the hood"
Leah says loudly, "I think it's low-hanging fruit to mess with other mixers who work with corpies because hurr corpo baaaad."
Fengshui says loudly, "This sentiment is primarly being driven by players at this point. I'm chatting with the staff and we don't want it to be the way folx are describing it. We can do more on our end to normalize this behavior for sure."
Johnny asks loudly, "its a matter of perception and jealousy?"
The Speaking Queue has switched to Spade.
Spade stands from their seat in the sixth row, and edges their way out of it into the aisle.
Mateba has joined the Speaking Queue.
Spade says loudly, "*speaking english, in a breathy, guttural and hollow voice* Hello, sorry for not writing a long paragraph beforehand."
Kard says loudly, "*speaking english* And I mean it's ok to front about it but then take corp money anyway, but the other side has to -know- that you're just fronting."
Picot has joined the Speaking Queue.
[OOC: Fengshui says, "it's totally okay to not write a long paragraph :) shorter is better." ]
Armand has joined the Speaking Queue.
Tamika has joined the Speaking Queue.
Mench nods casually.
Mench nods casually.
Spade says loudly, "I am taking a vacation of my main character, to experience the game as an new player. And I've got to say, the everyone seems to have a different idea of what the Divide is and nobody seems to agree on it."
Kard asks loudly, "Like if you're ok with taking Corp Money but all anyone ever sees you do is shout about hating Corpos then you're not going to get corp money, right?"
Fengshui nods casually.
Mateba has left the Speaking Queue.
Spade says loudly, "I think this is a problem, and working with corporate as a mixer is pretty much a death sentence, or it can be. Even if you get paid 1k or 100k, it doesn't matter right now. You get burned and nobody wants to touch you."
Mateba edges into the second row, and picks a seat and lowers theirself into it.
Leah has joined the Speaking Queue.
Spade says loudly, "I wish this wasn't like this. Thanks."
Fengshui nods casually.
Spade edges into the sixth row, and picks a seat and lowers theirself into it.
The Speaking Queue has switched to Vlok.
Vlok stands from their seat in the fifth row, and edges their way out of it into the aisle.
Fengshui says loudly, "I think as a community we need to shift ICly away from this idea that Mixer's shouldn't take jobs from corpies or will be ridiculued for doing it."
Vlok says loudly, "*speaking english, in a consonant-popping Neo-Afrikaans accent* "I think we need to take a step away from the idea that working with the other side somehow 'taints' you -- that it's somehow a crime, a betrayal worthy of punishment. And I don't think it's enough to keep it private while putting on a public show of 'Mix Lyfe' or 'mixers are pure trash and I don't ever talk to them'. There's a saying, paraphrased: watch your thoughts, they become your words; watch your words, they become your actions; watch your actions, they become your character. Public perception matters; I had a character that was very publicly anti-corp and pro-mixer. I stopped playing the character because I realized I was contributing to this black-and-white atmosphere, if only through public performance.""
Mirage asks loudly, "*speaking english, in a silky, euro-asian-accented voice* That is not how it is supposed to be, are there suggestions on how we could correct that course?"
Niko has joined the Speaking Queue.
Vlok says loudly, ""I think we need to do away with the public performance of having undying loyalty to your class and hatred for the other class. Instead, we should be making a public performance of exploiting the other class (I mean, don't go blabbing about your plots, but my point is...it should be a feather in your cap to be known as a corpie with a lot of mixer contacts, or to be known as a mixer who is good enough to be rich from raking in corpie flash). As a final point, I would encourage people who are playing characters who come down super hard on enforcing class loyalty to take a step back and look at whether what they're doing is good for the game, even if it's advancing your goals to engage in that kind of manipulation. As Spade said, I wish it wasn't like this.""
Mateba has joined the Speaking Queue.
Logan has left the Speaking Queue.
Fengshui asks loudly, "I play a corpie right now, and I've tried a NUMBER of times to hire a Mixer to fuck with my rivals and I have a money. And... I haven't been successful in hiring some yet. Everyone keeps passing. Maybe for this reason?"
Dwight has joined the Speaking Queue.
Fengshui says loudly, "Seriously though, "mix lyfe" is a corpie creation. People know that Juicy Vee is a fake Mixer right? Please tell me that hasn't been misconstrued some how."
Fengshui casually nods at Vlok.
Vlok says loudly, "Whenever I've played in the mix, I've encountered a lot of "mix life" characters who are into that camaraderie."
Vlok says loudly, "Unironically."
Fengshui lets out a long sigh.
Fengshui nods casually.
Vlok says loudly, "Last comment."
Jericho has joined the Speaking Queue.
Vlok says loudly, "I think it can be kind of like how internet forums often start as satire...and after a while, they wind up as being genuinely dedicated to the viewpoint they were created to mock."
Vlok says loudly, "And sometimes you just have to shift gears away from that."
Fengshui says loudly, "It's OK for Mixer's to work for Corpies in the staffs book. We will be promoting this on the staff side moving forward."
Vlok sits cross-legged on the floor.
Vlok stands up from the floor.
Vlok edges into the second row, and picks a seat and lowers theirself into it.
Fengshui casually nods at Vlok.
Fengshui [to Vlok]: Fair point.
The Speaking Queue has switched to Liat.
Johnny says loudly, "its hard to have subterfuge if we're telling people the secret hidden layer stuff, lol"
Liat stands from their seat in the sixth row, and edges their way out of it into the aisle.
Liat says, "I feel like it's become a faux pas to even buy paydata from corpies because everyone tries to call you out for speaking to corpies. Why can high-level corporate PCs have paydata contacts in the mix, but mixers can't up and try to exploit easily manipulated corpies in the same way? Why can't you brag about the dumbass junior you just social engineered important info out of, without getting chased out of the mix? There's literally NO subtlety in the mix. It's all-or-nothing and I hate it. You nodded to a corpie on the lev? Get the fuck out of the mix you are not a 'real mixer'. "
Liat says, "Also I feel like it is very themely for anti-corp characters to jump at any opportunity to attack a corp, even if this opportunity means that you are accepting money or information from a rival corp. The enemy of my enemy is my friend, right? For heaven's sake! Pardon my historical metaphor - the US allied with the USSR against Germany in WWII but this doesn't mean that the two countries were -best friends-? No one went after WWII military generals for being ideologically 'wrong' because they happened to ally with a particular country at a particular time, right? If you are working against the corps, you're gonna need to interact with corpies at least once in awhile. Not get chased out of the mix because you 'may have' taken chyen and info from a corp to fuck with another corp. Why do I feel like the Mix currently is Russia during the time of the Stalinist Purges - when everyone's looking closely at and calling out every single slip-up of their comrades just so that they can be 'performative' in their 'Mixerism' or whatever? Who even gives a fuck? Why are there all these ideological police scurrying around in an impoverished, trash-ridden sector? "
Liat edges into the sixth row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "I think to that point it's important for people to know OOCly that the staff support Mixers working for Corpies and will not be punishing them ICly for doing so unless it's plot/RP specific."
Mench nods casually.
Fengshui casually nods at Liat.
Liat nods sagely.
Fengshui says loudly, "Well said. I agree."
The Speaking Queue has switched to Lisa.
Lisa stands from their seat in the fourth row, and edges their way out of it into the aisle.
Lisa asks loudly, "*speaking english, in an Ohian accented, feminine and soft voice* I think there is too much of a, oh you work with a corpie? Kill. Thing going on, most people don't even as much as dare to look at a corpie job or speaking to one out of fear of getting killed instantly, look topside? There are thousands of mixers already up there hustling and working. Sure snare at someone who does it but don't just outright kill them or tell them you are going to. Maybe I'm wrong?"
Lisa edges into the fourth row, and picks a seat and lowers theirself into it.
Fengshui nods casually.
Fengshui says loudly, "No, I don't think you are wrong, and I think we should change that ICly."
The Speaking Queue has switched to Chloe.
Festus has joined the Speaking Queue.
Chloe stands from their seat in the second row, and edges their way out of it into the aisle.
Trey has left the Speaking Queue.
Chloe says, "Honestly, I think a big part of this change in attitude, from what I've seen, is gangers. They're the ones shouting mix life and all that from the rooftops. They shit on you if you, lick corporate boots, to recycle a phrase, when tolls ironically mean you're doing the exact same thing for them. If you can't pay tolls, you get beat up. But it's pretty hard to do that with a lot of base jobs in the mix. Add living expenses and even with crates, you might not be able to make enough still. There NEEDS to be more interaction there, mixers need more ways to make money. But that's a lot harder when they're actively being discouraged from it by those some see as being in power in red. It's those elements that need to change, somehow. I do think some of the things going on topside at the moment are rather interesting. Seeing corporate types call out other corpies for consorting with mixers. That I see as acceptable, since corporations really should have to worry about their appearances more than mixers do. That could promote topside conflict, a challenge which some have to deal with to maintain the appearance of CPI."
Chloe says, "And I know I wandered a little there but."
Chloe chuckles softly.
Chloe says, "Lots to chew on."
Chloe edges into the second row, and picks a seat and lowers theirself into it.
Fengshui nods casually.
The Speaking Queue has switched to Schley.
Schley stands from their seat in the sixth row, and edges their way out of it into the aisle.
Schley asks loudly, "*speaking english, in a relaxed tone, with a subtle Neo York accent* I admit my limited viewpoint, but I think that clone death should be taken more seriously from an RP standpoint. Certain characters, like gangers, who die often should understandably be more desensitized to vatting. But something observed is that silent kills with no RP from one or both sides is frustrating for most players. Instead of just killing a mixer who did work for a corpie, utilize a different punishment with more RP: if they got paid by a corpie, demand a cut of the funds, similar to how fall taxes work. If a character doesn't have money to spare, make them owe you. Or, a fan-favorite, use the sever command! Cut off an ear, or a finger, or something more minor. With repeated or larger infractions, take the whole hand, or arm. That should leave a mental scar on the character- RP it! This also leads back to a side point, but cheaper chrome to accommodate for more folks losing limbs? TL;DR - less clone death, more fun punishments, within the Mix equals more risk-taking?"
Schley edges into the sixth row, and picks a seat and lowers theirself into it.
Johnny says loudly, "there's a real grass is greener on the other side to this, where the corpies think the mixers have it best and the mixers think the corpies have it best"
Fengshui says loudly, "*speaking english, in a test voice* I don't think there should be any punishment for it. Because... it's OK ICly."
Fengshui says loudly, "But yeah, in general, people should be RPing death more acutely."
Johnny says loudly, "in a way, we want that unfair jealousy"
The Speaking Queue has switched to Poet.
Poet stands from their seat in the sixth row, and edges their way out of it into the aisle.
Poet says, "I think that a just general player awareness of things, and a shift in attitude because of that awareness, would do loads to help with this. Both in taking corporate money, goods and favors in order to get ahead and live a slightly nicer life, but also alternatively doing corporate jobs to have an in into places an average mixer may not. Service work at corporations shouldn't be seen as a terrible thing, but something you can exploit. "
Poet says, "Oop, lemme try that again"
Fengshui says loudly, "I will make a BGBB post about this as a follow up from the town hall."
Poet says, "I think that a just general player awareness of things, and a shift in attitude because of that awareness, would do loads to help with this. Both in taking corporate money, goods and favors in order to get ahead and live a slightly nicer life, but also alternatively doing corporate jobs to have an in into places an average mixer may not. Service work at corporations shouldn't be seen as a terrible thing, but something you can exploit. "
Poet says, "On the other end of things, I think having Mixers be more...brutally aware of corporate overlording should be a thing. When people are like 'what do you mean there is a sweatshop that has people dying' in the mix, it seems unthemely and strange when you have lived next to and maybe worked in said sweatshop before. Or when a person who is facing clone death via some corporation is more willing to die (and pretty much put themselves totally vulnerable to being permed by said corp with ease) than work with or be manipulated, black mailed or enticed by alternative options. Allowing your character to both understand other characters for making these decisions, and your character discovering what it would take to do the kinds of work you were formerly against would be a good start at a shift in the right direction. "
Poet edges into the sixth row, and picks a seat and lowers theirself into it.
Fengshui nods casually.
The Speaking Queue has switched to Catherine.
Catherine stands up from the floor.
Catherine says loudly, "*speaking english, in a soft, polite, German accented voice* There is a lot of talk of chy being a driver here. It has been mentioned a few times by players and staff alike. I obviously cannot draw from any sort of specific information, but from my limited perspective it feels like there is as much if not more chy in the possession of PC mixers than PC corporates. "
Catherine asks loudly, "Perhaps it might be a good opportunity to gauge what players expect to pay and expect to receive for jobs like this?"
[OOC: Catherine asks, "erh ?" ]
Catherine asks loudly, "There is a lot of talk of chy being a driver here. It has been mentioned a few times by players and staff alike. I obviously cannot draw from any sort of specific information, but from my limited perspective it feels like there is as much if not more chy in the possession of PC mixers than PC corporates. This feels wrong, and going back to Trey earlier, it feels like there is less income opportunities for corporates. Offering mixers that gig of a lifetime should be more viable for corp players, things like corporate espionage, kidnapping, assassination etc. This should stem from corporations butting heads, not politely giving room for products and fields all cosy like. Perhaps it might be a good opportunity to gauge what players expect to pay and expect to receive for jobs like this?"
Fengshui says loudly, "I think that's a second order goal we can tackle after we fix the current glaring issues."
Storm says loudly, "Out of the top 10 wealthiest players online right now, it's split 5 and 5 between Mix and Topside."
Fengshui says loudly, "But it's fair feedback."
The Speaking Queue has switched to Picot.
Picot stands from their seat in the sixth row, and edges their way out of it into the aisle.
Catherine edges into the sixth row, and picks a seat and lowers theirself into it.
Picot says loudly, "From the topside perspective, it's pretty much a given that every corporate citizen employs mixers to do their dirty work so their hands remain clean. But the punishment topside for having that reveal happen is that it's just seen as unprofessional and sloppy. You give a smile, a shrug, a textbook denial, and it's all forgiven and forgotten. Compare that to a famous example last year when a mixer who was /allegedly broke/ died and re-geared multiple times, something this character wouldn't have been able to do without taking money from some topside source. This turned into a very angry mix debacle that I believe was propagated by a gang leader. It's good that this isn't being promoted staff-side now. Perhaps the mix needs to see more of the same smile-shrug-deny mindset employed."
Picot edges into the sixth row, and picks a seat and lowers theirself into it.
Chloe has joined the Speaking Queue.
[OOC: Picot says, "I typed 'six seventh' and it put me in the sixth..." ]
[OOC: Picot says, "I typed 'sit seventh' and it put me in the sixth..." ]
Fengshui says loudly, "I don't think we can talk about specific RP. There was a lot going on in the situation you just spoke on that was happening quietly in the background. And that's a good thing for everyone to remember. There is almost ALWAYS more going on than what you see on the surface. Your character might not recongize that but you the player should."
The Speaking Queue has switched to Armand.
Voodoo appears out of nowhere.
Armand stands from their seat in the third row, and edges their way out of it into the aisle.
Voodoo walks across the stage and sits upon one of the large leather chairs.
Fengshui has closed the Speaking Queue for this topic.
Armand says loudly, "*speaking english, in a stoic Midwestern accent* Everyone talks about how it should be but ask yourself WHY is it like this right now? Because, **it was not always like this.** The "you worked for a corpie, traitor!!" thing began as a cheap excuse to pocket or extort someone. Basically, you wanted that payout for yourself. I have been guilty out of this but it has been purely to advance myself and earn a profit, not because of blind undying loyalty to the mix, the mix can go fuck itself. And other powerful players have used this approach to get VERY rich from 'traitor taxes'. This constant 'punishment' which is in reality a facade of an excuse to exploit others, not about 'unifying the mix', created a skewed vision of us. vs them. **Manipulating the public opinion is extremely powerful, and certain players pushing that agenda for their own benefit over extended periods of time is what evolved into this problem.** These players effectively changed the game world, in a way, but it should have never been pushed to that sector wide mentality that sticks with everyone indiscriminately. Then everyone joins the bandwagon because who doesn't love to pile on someone for free conflict? It's a self perpetuating cycle."
[OOC: Fengshui says, "we're going to move very quickly and not get to everything on the agenda." ]
Jericho has left the Speaking Queue.
Johnny says loudly, "yeah, jealousy fuels a good bit of actions"
Festus has left the Speaking Queue.
Fengshui nods casually.
Fengshui says loudly, "100%. That is exactly what seems to have happened."
The Speaking Queue has switched to Tamika.
Armand edges into the third row, and picks a seat and lowers theirself into it.
Tamika stands from their seat in the third row, and edges their way out of it into the aisle.
Tamika says loudly, "*speaking english, in a quiet, shy and feminine voice* I would love to see more opportunities for cross sector hustle that REQUIRE both a corpie and mixer to do. It should be both lucrative and risky to pull off and not so hidden that people can't find it. I don't care if it's semi-automated, or pushed by faction agents as suggestions to players. Just that it exists. There should be ways either side can easily screw the other to get better benefits for themselves. At that point, resentment should be naturally generated as people will screw each other over. Arms deals, drug running, people smuggling, bugging offices, whatever. Just schemes that need people on both sides to do."
Tamika says loudly, "Part of this has to be that the cost of failure is not absolute. Picot said it well, for a lot of these crimes it should not be a one way trip to perm town just because you consorted with the enemy."
Tamika says loudly, "Also. Not every corpie should hate mixers and not every mixer should hate corpies. Variety makes the game interesting."
Tamika edges into the third row, and picks a seat and lowers theirself into it.
Fengshui nods casually.
The Speaking Queue has switched to Leah.
Leah stands from their seat in the second row, and edges their way out of it into the aisle.
Leah says loudly, "I do think that the issue in why this unthemely movement has taken over the RP scene is that most mixer PCs are roleplayed as those with more principles than your average Mixers, and I will refrain on commenting on the novelty or lack thereof of this trait since I'm one of those jackasses too, heh. That, or like Armand said, it's just a good excuse to hurt someone. Giving PCs the rein on setting the tone of how the Mix as a whole react to things like this seem like a recipe for disaster. Like, sure, give them the freedom to be who they are, but also some tone-correction from NPCs and perhaps having NPC backlash against Mixers acting like they're the spokespeople for the entirety of the Mix would be nice. Basically, while you say that staff don't punish mixers for working with topside, I think we could go one step further and even have these people be protected somehow by non-PC elements of the Mix and Topside working in tandem. People should be able to play as a hardcore anti-topside mixer without fearing that they're ruining the theme and fostering an unfun mindset, and if anything they should be rewarded with more conflict that they don't win too easily by just a single callout on pubSIC against the 'snitch'. Also, Juicy Vee is my Mixer Idol, the one true Mixer who I pray to every night to defeat that impostor Seven Ecks. Thank you very much."
Leah says loudly, "Also I do acknowledge a lot of my suggestions seem to revolve around giving GMs more work to do... sorry about that, but I really can't think of other ways around it. After all, the game master sets the tone and premise of the campaign, not the players. Giving players gold stars for pushing this theme might give them the fuzzies to help out too."
Leah edges into the second row, and picks a seat and lowers theirself into it.
Fengshui says loudly, "We will be taking a firmer approach to shutting down some of this from an IC perspective and I'll write a post to address it from an OOC perspective."
The Speaking Queue has switched to Niko.
Niko stands from their seat in the fifth row, and edges their way out of it into the aisle.
Niko says, "*speaking english, in a rich whisky smooth voice* I think a main cause of this is one main movement that lasted for about a year and was pushed heavily by some Mix factions and spiraled out to the rest of the Mix. When people are found out to be working for corporations or corporate citizens, they get BODIED. And they get bodied by a lot of people, sometimes repeatedly. They'll end up losing most of their support/social network in the Mix to some degree."
Fengshui shouts loudly, "JUDGE LYFE"
Niko says, "And while it's heavier when found out you're working for the WJF, it's still rough if it's just your standard corpie. I feel this has led to a lot of solos or people who can make a person's life difficult being scared/concerned of doing any work that isn't just straight up killing someone silently. "
Niko says, "I'm a player who doesn't like to get people killed for small time or even medium sized stuff, I think it hurts roleplay growth for young characters. But I think this current atmosphere that's grown over a year and a half, two years now, is the reason we see a lot of corps hiring solos to go straight for the kill, preventing meaningful RP that Liat's person touched upon earlier."
Niko says, "Giving people a little bit of shit and wanting to take a bit of their chyen for working with corporations, I get it, but I think as a community we'd be well served with cutting down on the 'oh, you did a job for a corporation that was against MIxers? Well I'm going to get you banned and hated by everyone in the Mix' and focusing on more 'give me a little piece of the pie'. Because all it does is make it so young ambitious characters get bodied and don't want to take 'risks' with the other side again."
Niko says, "We've spent time at past townhalls talking about WJF punishments for crimes and how to make consequences feel appropriate but also not stifle future crime for the criminal or future criminals, and I think as players we should apply that mindset to Mixers working for corpies too."
Niko edges into the fifth row, and picks a seat and lowers theirself into it.
Fengshui nods casually.
The Speaking Queue has switched to Mateba.
Mateba says loudly, "*speaking english, in a thick twangy high-class Chinese accent* Sorry my actual post got eaten by my fat fingers. One thing I would like to see is Kings be more active in punishments for Gangers and normal mixers thinking they can judge others like say JUDGES? for simply working topside or even just being friends with a former mixer who went corpie. This has been an issue for multiple of my character. My first character was forced to break off an IC relationship because of this mentality. and to rebound off Cathrine and the money issue. I vaguely remember this same talking point at the last town hall and, I like the idea of slush funds and feel as though it could be a solution. And as for the Working for corpies thing not having always been this way as armand said. I find that hard to believe. As someone who has played on and off for years, my very first character was forced to cut off an IC relationship because of the divide in the mix on corpies mingling with mixers. Only recently have I seen real change regarding them, But it still needs more work in my honest opinion."
Fengshui nods casually.
The Speaking Queue has switched to Dwight.
Mateba edges into the second row, and picks a seat and lowers theirself into it.
Dwight stands from their seat in the fifth row, and edges their way out of it into the aisle.
Dwight says loudly, "*speaking english, in a spry NJ vernacular accent* Its interesting to see how a lot of my thoughts are so well encapsulated by others, but as a new player, Id just like to agree that the consequences for dealing with corporates can seem pretty disproportionate, to the point of some newer PCs (from my recent observation) doing a 180 and leaving the mix or even perming as soon as they get outed for crossing the divide. And its a bit odd to see some new characters quickly adopt that mix-lyfe, fuck all corpies philosophy out of the gates, without really growing their characters organically to come to that stance. Though Im not going to tell people how to play their characters."
[OOC: Fengshui says, "after this we are jumping to 'rapid fire' whatever you want to throw out there, and skipping the other agenda items." ]
Dwight edges into the fifth row, and picks a seat and lowers theirself into it.
Fengshui nods casually.
The Speaking Queue has switched to Chloe.
Chloe says, "I think the other thing that mixer characters need to realize, ironically, is that it's just business. It's not personal. Just because someone from NLM, or Neo, or VS, puts a hit on you, that doesn't mean it's an attack on the mix by a corporation. It's an individual thing. Likewise, if you're selling data and no one's getting hurt from it, if it's just being used to produce a story, why should you feel like that's a bad thing? Is it that you're hurting someone? Or does it tie back to the attitude that's grown recently of mix life and fuck the corpies and such? There is serious room for improvement here."
Chloe stands from their seat in the second row, and edges their way out of it into the aisle.
Chloe edges into the second row, and picks a seat and lowers theirself into it.
Chloe says, "Whoops."
Chloe chuckles softly.
Fengshui nods casually.
The Speaking Queue flashes to notify everyone that the queue is clear.
The Speaking Queue topic has switched to The Divide: How should the world (pc/npc) react to Mix/Corp interactions?.
The Speaking Queue topic has switched to The Divide: GM Expectations of Mixer/Corpie Interactions.
The Speaking Queue topic has switched to Expectations around IC Killing & RP.
The Speaking Queue topic has switched to Smallworlding (how to avoid & common pitfalls).
The Speaking Queue topic has switched to Open Discussion.
Fengshui has opened the Speaking Queue for this topic. 'join queue' to get in line to speak.
Miyako has joined the Speaking Queue.
The Speaking Queue buzzes and the current speaker flashes: Miyako.
Miyako stands from their seat in the first row and easily moves away from it.
Trina has joined the Speaking Queue.
Johnny says loudly, "*speaking english, in a brash, overbearing voice* getting out of the mix and becoming a corpie is a valid life path for a character to try and achieve"
Chloe has joined the Speaking Queue.
Picot has joined the Speaking Queue.
Miyako says loudly, "First off, I'm a little baffled by Slither saying Juicy Vee is a fake mixer. What a load of crap, honestly, the Knife Street Serpents are the best gang. But, moving on."
Fengshui says loudly, "Open discussion. Whatever you wanna put out there. We'll go until 8:59 so nine minutes. Be fast."
Valerie has joined the Speaking Queue.
Miyako says loudly, "Some of you may know my character, so maybe it's a little odd to say this with my profession, but I really do think that vatting someone and not giving them at least a hint as to -why- is really harmful to the game. I've seen way too many players over only this year and a half I've been seriously playing Sindome who've up and quit because they keep being killed without knowing why, or how to stop it, without the slightest clue who could be doing it to them."
Liat has joined the Speaking Queue.
Johnny says loudly, "it has its own challenges of acceptance, lack of belonging, etc"
Fengshui gets out his Book of Law.
Miyako says loudly, "There are ways to engage in roleplay with someone you killed with minimal risk to yourself, if you're trying to punch up. You can hire a mediator to deliver the message for you, you can alias hop, you can slip letters under doors or plant them on people, you can graffiti their place of work, you can whisper it to them from stealth, you can do a lot to get people to catch a clue on why they died. Then, of course, if they don't correct, it's their fault -- but you should always give someone a fair chance at correcting their behavior after having them killed. Or if it wasn't personal and just had to happen, no witnesses or whatever, tell them from one of those anonymous methods that, hey, it was a robbery, not a professional hit, sorry-not-sorry. Or maybe lie to them and say it was, and to put some money in a cube and it won't happen again."
Niko has joined the Speaking Queue.
Mirage cackles madly, her eyes lighting up with glee.
Fengshui throws his Book of Law at Miyako.
Miyako reaches out and grabs a Book of Law out of the air just as it nears her.
Miyako says loudly, "Thank you."
Fengshui snickers sarcastically.
Charger has joined the Speaking Queue.
Fengshui teleports pack of Crimson Deth cigarillos in.
Miyako hands Book of Law to Fengshui.
Miyako walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Vlok has joined the Speaking Queue.
Logan has joined the Speaking Queue.
The Speaking Queue has switched to Trina.
Trina stands from their seat in the sixth row, and edges their way out of it into the aisle.
Trina says, "*speaking english, in an alto Korean-edged lilt of a voice* You're a corporate citizen. The phone rings. It's some mixer trying to set you up with contacts, black-market goods you won't be able to easily requisition, connections to people who might accomplish plot for you. They want gigs in return, they want budget money. Instead of imagining how this could help you deliver wins to your boss or undermine a rival, you imagine being fired. Terror grips your heart and you hang up immediately. This is for all of you. I want to let you know that you're the sucker. Your boss probably made tons of deals with the Mix and engaged all kinds of people in ways that helped their corp, and that's why they got where they are. Worry less. Stay on the line, do so with a healthy level of guardedness and mistrust. We've talked a lot about Mixers being afraid to engage, but this one's for the juniors. Nobody's going to fire you for having contacts in the Mix - like Mirage said earlier, it's expected that if you want to be anyone, you'll know some people. Take that call next time."
Trina sits cross-legged on the floor.
Fengshui nods casually.
Mirage says loudly, "That."
The Speaking Queue has switched to Chloe.
Festus has joined the Speaking Queue.
Johnny casually nods at Trina.
Fengshui exclaims loudly, "We just talked about how we don't just fire people, so take some risks people!"
Chloe stands from their seat in the second row, and edges their way out of it into the aisle.
Leah has joined the Speaking Queue.
Chloe says, "Okay so. On a completely different topic I think we really need to talk about accents, and as I posted previously, some SIC ads."
Chloe says, "I have seen some player submitted SIC ads that, intentionally or not, aren't delivered in the best manner."
Chloe says, "What I mean by this is."
Chloe says, "And I don't really..."
Chloe asks, "Staff do I have permission to reference specific ads here?"
Fengshui nods casually.
Johnny says loudly, "sure"
Chloe says, "There's an ad for WEC out at the moment. For Doctor Price's character. In both the ascii and ascii free version, WEC is on the end of every line."
Chloe says, "There was also a Corporate Takeover ad a while ago that apparently used Morse Code and I never knew about it, because that wasn't included in the ascii free version. Which I can sort of understand."
Chloe says, "I think this ascii vs no ascii version thing may be misunderstood by some."
Chloe says, "The way I've been looking at it is."
Johnny says loudly, "no one is expected to know morse code, its a bit of an easter egg if someone gets it"
Butako says loudly, "*speaking english, in a piggie-sounding voice* To be clear, we are talking about screenreeders right now"
Johnny says loudly, "but you're right, people have misunderstood it"
Chloe says, "Ascii is something that doesn't contribute to the ad at all. But if it contributes in some sense, it should be included in the non-ascii version, within reason."
Fengshui says loudly, "I've gone through and edited all the admin created ads, to make them more screen reader friendly, and updated the SIC terminal to be more specific about the fact that the non ascii version should be written as it would be read aloud."
Chloe nods casually.
Vlok has left the Speaking Queue.
Chloe says, "I also think, if I can bring up one other thing."
Fengshui says loudly, "If you include a picture of a dog in your ad, write in your ascii free version 'A picture of a dog.'"
Fengshui has closed the Speaking Queue for this topic.
Fengshui says loudly, "Go ahead."
[OOC: Fengshui says, "folx in the queue please be ready wiht your stuff as I'm going to blast through you." ]
Chloe says, "Accents. From a screenreader perspective, they are a bloody nightmare. I imagine that for some, they don't look very pleasant. There are times when I just want to turn off SIC because listening to the twisted ways some characters speak just completely fucks with my brain. I will admit I've stopped using my character's accent recently, precisely for this reason. SIC should carry that. Your @voice should carry that. Unless you're intentionally trying to make it hard for people to understand you, I don't really feel like folks should be doing it."
Fengshui says loudly, "I think this is a convo we should have on the BGBB. Some accents are excessive, but some add flavor that I think can come through even if read aloud. Finding the happy medium is important."
The Speaking Queue has switched to Picot.
Picot stands from their seat in the sixth row, and edges their way out of it into the aisle.
Chloe edges into the second row, and picks a seat and lowers theirself into it.
Picot says loudly, "Very brief smallworlding comment: Don't identify people based on WHO. Also, don't use OOC commands to identify someone in a flawless disguise. If you're doing it, please stop it. It makes disguising not fun."
Picot edges into the sixth row, and picks a seat and lowers theirself into it.
The Speaking Queue has switched to Valerie.
Valerie stands from their seat in the second row, and edges their way out of it into the aisle.
Valerie exclaims, "*speaking english, in a dull and feminine tone* I just wanted to say what I always say. I've been playing this game for a long time. And even though Lately I feel like I'm not getting as much RP as I used to. And it's my fault too. It's a lot of fun still and The world is amazing and the people are too. Thank you for making such a great game and When do we get Seven Ecks Brand condoms IRL?!"
Valerie edges into the second row, and picks a seat and lowers theirself into it.
The Speaking Queue has switched to Liat.
Fengshui chuckles softly.
Liat stands from their seat in the sixth row, and edges their way out of it into the aisle.
Liat says, "*speaking english, in a lilting Hebrew accent* Hi. Firstly, thank you Armand and Niko for spitting the real facts in the Divide discussion. Secondly, I wanted to say that while I am so so SO excited about the new 'community service' WJF punishment, I already have this sinking feeling that - if the culture around the Divide continues in this same unhealthy way - mixers who are forced by the Hall to work for NLM, or VS, or even WCS as a janitor will be called out as 'rats' and traitors even though they are literally being -punished- by the Hall. I can already imagine PCs not understanding the subtlety (as I said earlier, there's no subtlety in the Mix) of the punishment, especially if they weren't online for the actual sentencing. I really am looking forward to mixers getting some fun RP with corpies on corp sovereign ground and all the opportunities that this entails, but I just am terrified of my character getting called out for 'going corpie' when that's the farthest thing from the truth. "
Fengshui asks loudly, "Do those exist in the IC world?"
Liat says, "Also I have a feeling that mixers who comply with WJF summons to the Hall and mixers who pay off their fines instead of risking the bounty are also looked down on as 'not committed' or 'not a true anti-corp fighter' or whatever just because they literally don't want to DIE?? (This could go into another discussion about blase attitudes about Clone Death, I suppose). Sure, there are great reasons to -not- obey the WJF and its punishments, but I feel that for mixers who do want to go about some things the 'legal way' and not get DCD just because they want to 'look like a badass' on the bounty board or whatever need to have some support. "
Liat edges into the sixth row, and picks a seat and lowers theirself into it.
The Speaking Queue has switched to Niko.
Niko stands from their seat in the fifth row, and edges their way out of it into the aisle.
Niko says, "say I want to talk about smallworldingand how that prevents conflicts of all tiers and by way of preventing conflict it cuts off all the fallout roleplay. There's8 says after this because I cut it up to not be a wall of text."
Niko says, "I think it's natural for characters in certain sectors, specific circles or who are victims to want to stop 'bad things' from happening again, whether in the right now or the future. So if you see, say,John Cena lurking around somewhere and you know he's is a shady guy who likes to stir up trouble.."
Niko says, "As a result, a natural inclination is to think 'hey, better inform someone that John Cena is around because he might get up to some bad mojo or I know he sounds and uses a weapon type exactly like the guy who just killed Roman Reigns. So it's obviously him.' because that's often the first instinct to think."
Niko says, "But when we do that, whether in the former which sees us follow JC around and maybe prevent him from even trying to do some craaazy wild shit or the latter which immediately nails a possible murderer, regardless of what sector our PCs are in and what they do, all we're doing is killing longterm RP."
Niko says, "Because while we as players see a person with a shady history and report them just for existing in the middle of a public square, our characters are seeing thousands of people around them generally. And there are hundreds of shady, similar John Cenas among them. And so a person catching the lev or a person sounding like someone, using the same weapon.. is one in a literal thousand. "
Fengshui shouts loudly, "SUPER CENA!"
Niko says, "And yeah, that character our PC saw may go and do some terrrrribleIC stuff, kill some people, rob some people, whatever, because we let them simply go about their day in a normal situation."
Niko says, "But that's okay - because a little John Cena going and bombing someone, killing someone and not being tailed or stopped for existing as one person in thousands.. creates RP for the people looking for data on who did X, paying people to look for them, paying people to grab them, planning with their teams on what to do, getting revenge, etc."
Niko says, "I'll sum this up with an example using wigs and contacts. As players we know the purpose wigs and contacts can be suspicious via their design, so before they matched skintone we knew trouble might be afoot. But to our PCs, in a world obsessed with aesthetics and looks? Wigs and contacts are likely worn by millions. People just wearing them on their own wouldn't and shouldn't stand."
Niko says, "Just like someone who -has- committed a lot of crimes or uses a specific weapon/voice.. is just one of thousands in the crowd around you who are just as suspicious, they're just ambient instead. Let stories and conflicts by PCs be told by letting 'bad guys' exist without being immediately pointed out for.. existing. Thank you."
Niko edges into the fifth row, and picks a seat and lowers theirself into it.
The Speaking Queue has switched to Charger.
Charger stands from their seat in the fifth row, and edges their way out of it into the aisle.
Charger asks loudly, "*speaking english, in a softspoken boston accent* For certain jobs that require not much -roleplay- from a character side, but is more mechanical. How is one expected to move up in such a role? In every role this would be different, however I am sure in certain other cases, if I wanted to get promoted, and get up in my job and be better, how do I do better in that role when A: There's just me in the role player wise, and B: There's not really RP for that role because it's more mechanical than roleplay. What does one do to make their boss proud and get in their good books, gun for that early promotion, especially in jobs that don't really have that much roleplay when it comes to how they succeed at it?"
Charger nods casually.
The Speaking Queue has switched to Logan.
Charger edges into the third row, and picks a seat and lowers theirself into it.
Storm says loudly, "*speaking english, in a frantic sounding, Swedish-accented voice* If something bad happens and you mention to your friend that you saw X person walking down the street at the time, you are part of the problem Niko is describing. There is not enough time in the day for us to correct this behavior."
Logan stands from their seat in the first row and easily moves away from it.
Fengshui [to Charger]: Through RP basically. And tenure. While doing other things with your character, since the job is just a background task to get you money. Some jobs are just deadends. Look at how others have done it.
Logan says loudly, "*speaking english, in a deep, brash voice* A few rapidfire comments based on what's been said so far. I'll be quickly copying and pasting four lines."
Logan says loudly, "Regarding languages: Maybe it's rough for those mixer combat types but it kind of feels right that they learn languages less often or slower compared to other roles and compared to corpies. The system, as it is, kind of helps make those who should be more likely to know more languages to know more languages. I don't think we need to make it easier for ALL PCs to learn more languages, just make the languages more valuable like Navarre suggested."
Logan says loudly, "Regarding Learning a Second Language in CharGen: You can leave fluent but you have to LOWER other stats to gain MORE points to dump in INT. I don't remember the amount though."
Johnny says loudly, "some jobs are dead end, some jobs there are examples from other characters ..."
Mirage [to Charger]: Ask around to other successful people and ask for their advice.
Logan says loudly, "Regarding job progression: I'd like to see more characters brought on to jobs at a mid to high level if they have a reputation or past experience that supports it. I think taking a year plus to get somewhere is fine but I also think that always having to start from square one is less fun (though sometimes it is warranted). I think there is potentially good reason for that badass well known mercenary to be brought in as a senior or as management."
Logan says loudly, "If you want to use corporate budget to go after YOUR enemy, try and reframe the data so they also look like your corp's enemy. Then charge your corp more than you paid the mixers to deal with your enemy. :)"
Logan walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
The Speaking Queue has switched to Festus.
Festus stands from their seat in the second row, and edges their way out of it into the aisle.
Festus says loudly, "*speaking english, in a thick, harsh rasp of a voice* I'd like to hear about some opinions on having a very low tier of items so that everyone has at least something from their archetype to do. This type of gear should be very cheap and accessible to newbies but be highly unviable in the competetive markets. I feel like this would help a lot of newer archetypes stick their toes in the water without having to wait for that -one- job with their archetype to be open or save up for weeks on end just to try and get some expensive gear that will probably get lost while experimenting with. Also cheap chrome for cosmetics and replacement reason could be cool, I'm sort of envisioning Rimworld style shitty mods like peg legs, hook hands, dentures, glass eyes, stuff like that."
Festus walks around the front of the rows of seats and picks one out to sit in, and lowers theirself into it.
Mench sips his spiced tea and swallows before lowering his cup.
The Speaking Queue has switched to Leah.
Leah stands from their seat in the second row, and edges their way out of it into the aisle.
Leah says loudly, "So, I want to talk about the oft-repeated mantra 'There's more going behind the scene ICly.' whenever people complain about a specific theme being missing, and I think that while it makes sense for some plots to stay under wraps, it'd be nice if there was more PC and GM initiative to pull off really flashy themely plots that everybody in the Dome can potentially know about. And by flashy I just mean 'loud', you don't have to do something with a trillion years of prep. Also, regarding SICads, I just want to give my two cents that I hate flashy ads with ASCII or interface screw. Just give me a slogan. I know you guys want to earn your ad designing keeps, but auuuuuugh. This is just my own opinion, of course."
Fengshui [to Festus]: Fair point. Don't have direct feedback now, but feel free to create a BGBB post.
Fengshui says loudly, "We do want to increase low levle items over time."
Leah says loudly, "Also I'd like to give a shout out to staff for putting up with my periodically truant ass."
Leah edges into the second row, and picks a seat and lowers theirself into it.
The Speaking Queue flashes to notify everyone that the queue is clear.
Fengshui steps back up to the podium for one final time, "Thats it folx. Thank you so much for attending, for your feedback, for everything. We will be posting a log of the event on the BGBB for everyone to review, and for those who missed it. If you dont see a BGBB topic for something we decided to continue discussing-- create one when youre ready and lets keep this conversation going! The next town hall will be in Winter 2022."
Fengshui claps his hands together and says, "This Town Hall Meeting is officially ended HOWEVER, the admin are going to stick around if you want to continue chatting with us, but this room is so spammy that we're going to break off into a few different rooms. Feel free to stay here and jabber, head back to game, or follow us into one of these rooms to continue conversing."
Fengshui shouts loudly, "AS A REMINDER, IT'S @TOWN-HALL TO LEAVE."
Fengshui bursts into a million holographic pieces and reappears in the center of the crowd, smiling.
Fengshui toggles the room moderation to OFF, allowing anyone to speak.
Picot starts applauding enthusiastically.
Arctor starts applauding politely.
Valerie exclaims, "SEVEN ECKS BRAND CONDOMS!"
Spade starts applauding loudly.
Liat starts applauding enthusiastically.
Jericho waves nonchalantly.
Mench starts applauding politely.
Pasha starts applauding politely.
Jericho starts applauding politely.
Blair stands from their seat in the third row, and edges their way out of it into the aisle.
Charger starts applauding cheerfully.
Chesa starts applauding politely.
Malcolm starts applauding enthusiastically.
Fengshui grabs the handle on the door leading Gamemaster and opens it.
Mench starts applauding politely.
Steffi starts applauding energetically.
Morgana starts applauding enthusiastically.
Revel starts applauding loudly.
Mench sips his spiced tea and swallows before lowering his cup.
Charger rolls up a newspaper and proceeds to thwap Valerie repeatedly.
Lisa exclaims loudly, "*speaking english, in an Ohian accented, feminine and soft voice* Woooo!"
Fengshui grabs the handle on the door leading Builder and opens it.
Hillevi stands from their seat in the third row, and edges their way out of it into the aisle.
Freydalia starts applauding excitedly.
Trick starts applauding politely.
Ave starts applauding politely.
Fengshui grabs the handle on the door leading Coders and opens it.
Liat stands from their seat in the sixth row, and edges their way out of it into the aisle.
Coral rises from the plush leather seat that rests on the stage.
Tamika exclaims loudly, "Thank you all! Love you!"
Logan stands from their seat in the first row and easily moves away from it.
Blair vanishes from the meeting.
Malcolm stands from their seat in the sixth row, and edges their way out of it into the aisle.
Atticus shouts loudly, "*speaking english, in a softly lilting, nearly falsetto tone* I ADORE YOU ALL, AND I TREASURE THE TIME I GET TO SPEND WRITING WITH EACH AND EVERY ONE OF YOU. "
Valerie says, "No they don't exist IC but they should too."
Phlox shouts loudly, "*speaking english, in a youthful murr of a voice* WOOOOOOOOO"
Malcolm vanishes from the meeting.
Chesa stands from their seat in the sixth row, and edges their way out of it into the aisle.
Miyako shouts loudly, "WOO!"
Logan vanishes from the meeting.
Tamar stands from their seat in the fifth row, and edges their way out of it into the aisle.
Volkyre stands from their seat in the sixth row, and edges their way out of it into the aisle.
Tamar vanishes from the meeting.
Milana stands up, cheering extravagantly.
Lisa exclaims loudly, "Also thanks staff for a wonderful game!"
Leah exclaims loudly, "JUICY VEE BRAND CONDOMS!"
Charger tenderly gives Tamika a warm hug.
Ave stands from their seat in the third row, and edges their way out of it into the aisle.
Navarre starts applauding politely.
Arctor shouts loudly, "*speaking english, in a nasally California accent* <3"
Alice starts applauding politely.
Steffi exclaims loudly, "*speaking english, in a melodic, jovial voice* WOOO!"
Dwight starts applauding politely.
Fury starts applauding politely.
Spade stands from their seat in the sixth row, and edges their way out of it into the aisle.
Mateba shouts loudly, "LOVE YOU ALL!"
Kronos appears out of nowhere.
Navarre stands from their seat in the sixth row, and edges their way out of it into the aisle.
Picot exclaims loudly, "Everyone is awesome!"
Ave vanishes from the meeting.
Chesa shouts loudly, "*speaking english, in a crisp, Canto-Brit cadence* GREAT TO PLAY WITH ALL OF YOU! LOOKING FORWARD TO MORE!"
Charger tenderly gives Milana a warm hug.
Joshua starts applauding enthusiastically.
Butako rises from the plush leather seat that rests on the stage.
Friday stands from their seat in the sixth row, and edges their way out of it into the aisle.
Chloe says, "Thank you all."
Trina stands up from the floor.
Navarre excitedly slams Volkyre a mean high-five!
Joshua exclaims, "*speaking english, in a languid, corporate-accented Californian drawl* WOOO!!!"
Fengshui OOCly shouts, "You can leave with @town-hall or stick around and chat, there are a few different rooms. Admin will disperse into these rooms."
Spade vanishes from the meeting.
Shizuka vanishes from the meeting.
Valerie says, "Let's go FUCK SHIT UP."
Dwight says loudly, "Thank you! This was great."
Sis eyes her surroundings warily.
Graves stands from their seat in the sixth row, and edges their way out of it into the aisle.
A naked senorita with spiked hot pink mid-length hair (Butako) leaves for the Builder.
Morgana stands from their seat in the third row, and edges their way out of it into the aisle.
Friday shouts loudly, "*speaking english, in a well-modulated Russian accent* CRIME PAYS. "
Sis exclaims, "*speaking english, in a professional Corpo-Bostonian cadence* We throwing hands!"
Waylon exclaims, "*speaking english, in a relaxed south american accented voice* Thanks everyone. I wasn't able to participate, but even the bit I caught was good info. I'll review the log. Thanks to everyone that contributed!"
Friday vanishes from the meeting.
Mateba shouts loudly, "MAHTAYBAH!"
Glitch rises from the plush leather seat that rests on the stage.
Vlok shouts loudly, "*speaking english, in a consonant-popping Neo-Afrikaans accent* YAYYY. FUCK WITH MY CHARACTER."
Leah asks, "Wait, Butako was naked all along?"
Ragnar shouts loudly, "*speaking english, in a Mixer-accented voice* WOOO!"
Fengshui rises from the plush leather seat that rests on the stage.
Valerie says, "that naked pig girl. Wow."
Charger exclaims loudly, "MAHTAYBAAAH!"
Elara stands from their seat in the sixth row, and edges their way out of it into the aisle.
Seren stands from their seat in the fourth row, and edges their way out of it into the aisle.
Mirage rises from the plush leather seat that rests on the stage.
Graves eyes Navarre warily.
Festus says loudly, "lmao"
A naked wiry man with a cybernetic eye (Cadet-Judge Volkyre) leaves for the Gamemaster.
Arctor chuckles softly.
A well-dressed winsome mona wearing an open-back Don't Diss the Dissidents tee (Proletarian Liat) leaves for the Gamemaster.
Sis stands from their seat in the sixth row, and edges their way out of it into the aisle.
An average man wearing an admin xo3 suit (Slither Fengshui) leaves for the Coders.
Ragnar stands from their seat in the first row and easily moves away from it.
Trick vanishes from the meeting.

Chesa vanishes from the meeting.
Hellene stands from their seat in the sixth row, and edges their way out of it into the aisle.
Steffi stands from their seat in the second row, and edges their way out of it into the aisle.
Atticus waves at Arctor happily.
Atticus stands from their seat in the sixth row, and edges their way out of it into the aisle.
Milana shouts loudly, "NOT-CRIME PAYS TOO!"
Revel stands from their seat in the sixth row, and edges their way out of it into the aisle.
Fury shouts loudly, "*speaking english, in a thick Neo-York accent* SARZ TURF!!"
Festus asks loudly, "yo people come in naked???"
Charger stands from their seat in the third row, and edges their way out of it into the aisle.
Ragnar shouts loudly, "IT A GOOD DAY TA BE A SNAKE!"
Dwight stands from their seat in the fifth row, and edges their way out of it into the aisle.
Valerie stands from their seat in the second row, and edges their way out of it into the aisle.
Navarre grooves to the music, oblivious to pretty much everything else.
Silas stands from their seat in the sixth row, and edges their way out of it into the aisle.
A naked tomboy with straight light brown hair (Coral) leaves for the Gamemaster.
Arctor waves at Atticus nonchalantly.
Silas vanishes from the meeting.
Mateba vanishes from the meeting.
Alice vanishes from the meeting.
An average lesbian wearing a WJF Combat Medic coverall (Field-Hellion Hellene) leaves for the Gamemaster.
Morgana vanishes from the meeting.
Phlox stands from their seat in the fifth row, and edges their way out of it into the aisle.
Jericho stands from their seat in the sixth row, and edges their way out of it into the aisle.
Conner stands from their seat in the third row, and edges their way out of it into the aisle.
Sis pats Conner onna head parentally.
Leah stands from their seat in the second row, and edges their way out of it into the aisle.
Dwight vanishes from the meeting.
Mazen stands from their seat in the third row, and edges their way out of it into the aisle.
Milana stands from their seat in the fourth row, and edges their way out of it into the aisle.
Graves vanishes from the meeting.
A wealthy attractive madam with green eyes (Hisho Trina) leaves for the Gamemaster.
Caprice pokes Devii in the ribs repeatedly.
Festus stands from their seat in the first row and easily moves away from it.
Sis [to Conner]: Keep making me proud baka.
A good-looking chica wearing a striped knit sweater (Mixer Leah) leaves for the Gamemaster.
A curvy woman with blue eyes (Marred Hillevi) leaves for the Gamemaster.
An attractive vixen with long wavy bright white hair wearing a pair of oversized urban joggers (Revel) leaves for the Coders.
Conner raises a eyebrow to Sis.
Arctor stands from their seat in the first row and easily moves away from it.
A well-dressed attractive mona wearing a silverscale harness dress (Valerie) leaves for the Gamemaster.
Pasha [to Picot]: *speaking english, in a clipped Russian accent* Taking a vacation can definitely be helpful
Mazen vanishes from the meeting.
Jericho waves to everyone
Picot [to Festus]: I finally remembered to put on clothes for a town hall. Who sleeps in their work clothes?
Arctor waves at Jericho nonchalantly.
Flash stands from their seat in the fourth row, and edges their way out of it into the aisle.
A well-dressed winsome girl with a cybernetic eye (Cheshire Phlox) leaves for the Coders.
Miyako stands from their seat in the first row and easily moves away from it.
Jericho vanishes from the meeting.
Autumn stands from their seat in the second row, and edges their way out of it into the aisle.
Yasuke stands from their seat in the first row and easily moves away from it.
Flash vanishes from the meeting.
Caprice takes Devii by the hand. "*speaking english, in a vicious and gritty drawl* Come on. Let's go do stuff and things!"
Ragnar vanishes from the meeting.
Lisa stands from their seat in the fourth row, and edges their way out of it into the aisle.
Milana vanishes from the meeting.
An average tomboy wearing a charcoal gray WAI D-Fence bodysuit (Ronin Miyako) leaves for the Gamemaster.
Lisa vanishes from the meeting.
A filthy droog with black eyes wearing a pair of Du-Wear synth-hide pants who smells antiseptic (Yasuke) leaves for the Coders.
An average femboy with blue eyes wearing a lacy semi-sheer maxi dress who smells killer (Junior-Mechanic Charger) leaves for the Coders.
A well-dressed attractive diva with long feathered platinum blond hair wearing a breezy sky-blue sundress (Steffi) leaves for the Coders.
Freydalia stands from their seat in the fourth row, and edges their way out of it into the aisle.
Atticus whispers, ", "I also :ant to s:y :ou ar: :ne of my :avorite p::::e to :ole ::ay :n: :ri:e with"" to Picot.
Freydalia bows respectfully.
Schley [to Chloe]: *speaking english, in a relaxed tone, with a subtle Neo York accent* Miss playing with you!
Mench flips a desk and screams OOCly to the MOO: Thanks for coming! Post-Town Hall Survey will be created and shared soon, so keep your eyes open for that and PLEASE fill it out when you do see it. Thanks for playing, love yer faces!
Navarre [to Picot]: Wanna talk bout it?
Joshua stands from their seat in the fourth row, and edges their way out of it into the aisle.
An ugly man with black eyes (Crippled Festus) leaves for the Coders.
Catherine waves good by to you, Hecate, Mench, Niko, Pasha, Sis, Joshua, Asako, Seren, Picot, Cassy, Schley, Elara, Vinous, Freydalia, Tamika, Devii, Marina, Vlok, Poet, Caprice, Romli, Eisako, Bjauy, Conner, Starr, Fury, Oskar, Amir, Karen, Dizzy, Navarre, Autumn, Arctor, Waylon, Shula, Lorelai, Chloe, Medusa, Trey, Nimin, Storm, Armand, Ratty, Atticus, Voodoo and Coral.
Sis [to Conner]: Unironically, very good underling. I very much appreciate you and you've made things incredibly tolerable on my end again by helping ease the work load.
Chloe stands from their seat in the second row, and edges their way out of it into the aisle.
Freydalia vanishes from the meeting.
Kard rises from the plush leather seat that rests on the stage.
Joshua vanishes from the meeting.
Autumn vanishes from the meeting.
Waylon stands from their seat in the sixth row, and edges their way out of it into the aisle.
An attractive woman with long straight bright red hair (Reporter Chloe) leaves for the Gamemaster.
A well-dressed tall man with blue eyes carrying a gun and wearing a suit jacket with foulard (Waylon) leaves for the Gamemaster.
Devii stands from their seat in the second row, and edges their way out of it into the aisle.
Picot [to Pasha]: I was hoping to time a vacation at a specific point, but I may have to do it earlier.
Devii vanishes from the meeting.
Arctor vanishes from the meeting.
Caprice stands from their seat in the third row, and edges their way out of it into the aisle.
Armand stands from their seat in the third row, and edges their way out of it into the aisle.
Caprice vanishes from the meeting.
Armand vanishes from the meeting.