- Sam_Guest 38s [The Drome [#523]]
- Grey0 14m
- Brozilla 1m
- Oberst 22m
- Melpothalia 35m That's Mrs. Broken Brain [Bottom Text] to you!
- Echoes 3m
- ComradeNitro 42m
- Atheran 5m
- MrJDucky2 5m I'm actually a Duck in real life. Honest <3
- Mench 11s I do Facebook and Website stuff.
j Johnny 48m New Code Written Nightly. Not a GM.
- NovaQuinn 4m
- Ghostinthekeys 3m
- BSDGuy 1m
- Scarlyt 8m <3 <3 <3 The admins are the bestest! <3 <3 <3
- Cyberpunker 1m
- Rapidvalj 1h
- KalaniPup 11m
- Baguette 4s ye boi
- Jeannisti 36m
- Storm 1s
- Dashiva 1m
- Archer 1m
- FancyPenguin 11m
c Mephisto 51s Malt doch nicht immer den Teufel an die Wand.
- Dumpster 10m
- Ebos 2s
- Lofi 10h
- crashdown 9m
- jsmith225 12h
- geoux 3m
- PriceCheck 1m
- SacredWest 1m
a Cerberus 13h Head Builder & GM when I need to
And 23 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Help for 'guard'

guard / unguard / stop guarding / charge

Usage: guard
       unguard / stop guarding

Guarding an exit places you in between the exit and anyone trying to leave. If someone attempts to leave you will push them away from the exit.

The only way to get past someone guarding an exit is to charge through the exit. This does not always succeed and will be based on a variety of things (like your strength and speed, and the person who is guarding's strength and speed).

You can only guard one exit at a time.

To stop guarding you can either do 'unguard ' or 'stop guarding'. Both commands accomplish the same thing.

To charge through an exit that is being guarded (or to charge through an unguarded exit for RP purposes) you can do charge .
Connection Info

HOST: moo.sindome.org

PORT: 5555

Video: Initial Signup

Walk through signing up for Sindome and getting started with your first character!

Video: IC vs OOC

Learn what IC and OOC mean, how they effect you, rules you should be aware of, and more commands you should know.