- Atheran 2m
- janee 1m
- Jaydon2317 1s
- NovaQuinn 5s
- Luck 16m
- RealHumanBean 1s Something?
- Vivvykins 27s
- Hippo 15s
- Marioanius 0s Hamilton wrote, the other 51!
- Valentine 2m
- FancyPenguin 52s
- Diani 8m Why do you write like you're running out of time?
- vantablack 31s
- geoux 52m
- Dugan 7s
- Halyon 59s
- Malanth 44s
- Brotox 56m
- coconut 18m
- FairyBlue 3s
a Glitch 1m I am the one who puppets.
- Rigo 28m
- Scarlyt 1m Sindome is ace.
- Baron17 1m
- Napoleon 18m Bad bish is bad.
- Rapidvalj 2h
- Ostheim 6s
- Archer 2m
- Kiwi 1m I guess there's always something killing me.
- JMo 7m Fifteen bucks, little man!
- Sara 19m
- Lofi 2h
- Oberst 47s
- ComradeNitro 46s
- Wonderland 1h
- whatislove00 1h https://www.youtube.com/watch?time_continue=795&v=fpbOEoRrHyU
- arm0r3r 6h
- crashdown 38s
- waddlerafter 2m
- Solshine 50s
- jsmith225 11s
- pfh 2m
- Cyberpunker 16m
a Cerberus 2h Head Builder & GM when I need to
- Malestrom 2h
- SacredWest 1h
j Johnny 4h New Code Written Nightly. Not a GM.
And 38 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Help for 'props'

A prop is an object made by a player from a material into a non-clothing object meant to represent an item, but providing no functionality for that item. Plainly, a prop is a make-believe version of something.

Props should be used sparingly and may not be created if there is a real object out in the game already. This is a moving limit, as new objects are coded from time to time.

A good example of a prop would be a walking stick (as long as it wasn't giving the appearance that it could be a good weapon) or a simple music player.

A bad example of a prop would be a box of electronic parts or transforming cyber hoodie.
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Connection Info

HOST: moo.sindome.org

PORT: 5555

Video: Initial Signup

Walk through signing up for Sindome and getting started with your first character!

Video: IC vs OOC

Learn what IC and OOC mean, how they effect you, rules you should be aware of, and more commands you should know.