- Vera 1m youtu.be/-ACGeYMKYVE
- Revex 9s
- Fire 9s https://i.imgur.com/CF2ywFy.jpg
- Jaydon2317 8s
- WHYTENINJA96 9m Good lord. Good golly. Good grief.
- Atheran 46s
- Sara 14m
a Glitch 1m I am the one who puppets.
- Guerrillo 43s
j Kwisatz 27m Definitely not a GM.
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- Sevencolor 9m
- Grizzly666 13m youtu.be/nSuregWhlWk
- waddlerafter 22s
- pfh 1m
- Brotox 29m
c Mephisto 7m Malt doch nicht immer den Teufel an die Wand.
- SoulTune 4m
- jsmith225 48s
- Evie 4s
- Cosmic 55s
- SpaceLatency 2s 'And he gave me Venus.'
- BCingyou 15s
- Fenixz 7h
- MrJDucky2 4h I'm actually a Duck in real life. Honest <3
- Baguette 26s ye boi
- Jonquille 51m
- SacredWest 5h
And 29 more hiding and/or disguised
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Part 4: Math
1 + 1 = ?

As you probablly noticed in the 99 Bottles of beer script, you can now 'decrement' (decrease by one) variables that are integers (numbers). You can also increment (increase by one) them with the 'increment' command.

You can also do math with the 'math' command.

The math command takes a result variable, a left hand operand, a operator, and a right hand operand, and sets the result to the result variable, with valid operators being + - * / (plus, minus, multiply, divide respectively).

It looks like this.

set "%a" 1
set "%b" 1
math "%c" = %a "+" %b
// %c is now 2
math "%d" = 2 "*" %c
// %d is now 4
math "%d" = %d "-" 1
// %d is now 3

You can check to see if two numbers are equal or not equal in the standard way:

if equals 1 %a
 //do something

if notequals %a %b
 //do something
 //do something else

And finally you can get a random number between 1 and X by with 'random "%rand" X' where X is any positive number. If you want to make it negative afterwords, multiply it by -1.

Like this

random "%rand" 4
if equals 1 %rand
 //do 1 here
elseif equals 2 %rand
 //do 2 here
elseif equals 3 %rand
 //do 3 here
elseif equals 4 %rand
 //do 4 here

If your confused as to why this is useful, take a look at the 99 Bottles of Beer script... You can do really dynamic things.

Questions? Comments? Screams of agony?