- Vera 1m youtu.be/wmOw-jplSMk
- SpaceLatency 3s
- Sam_Guest 26s [Southside Connections - Roof]
- Lycanthorph 14s
- cosmiccallum 10m
- Jain 58s
- Ryuzaki4Days 5s
- SolBro 50s
- villa 17s
- RealHumanBean 4m Something?
- Baguette 1h ye boi
- BCingyou 35s
- Storm 20m
- Atheran 11s
- Malanth 48s
- jsmith225 1h
- coconut 47s
- FancyPenguin 1s
- Rangerkrauser 7m
- Neekly 32m
- Grey0 4m
- wiebman 9s
- Ebos 14s
- Ghostinthekeys 1m
- crashdown 2m
- YourLeftHand 14h
- Melpothalia 2h
j Johnny 13h New Code Written Nightly. Not a GM.
- Snowscoran 20h
a Cerberus 10h Head Builder & GM when I need to
And 25 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Go Clone Message

When a character dies you get the death spiral. Then you get the message "[OOC: type "go clone" to activate your latest clone. ]". Then, if you're like me, you type go clone and are told that you have to wait five minutes.

It's a minor thing but shouldn't the message telling you to type go clone pop up once the clone is actually ready? What's the point of telling a player to type a command just to tell them can't use that command yet?

The death timer runs longer than the death funnel. That's all. It's not always going to say 5 minutes. It's just the way it is. The message isn't dynamic.