- Atheran 28s
- Fire 23s https://i.imgur.com/CF2ywFy.jpg
- Ghostinthekeys 1m
- BCingyou 1m
- KalaniPup 17m
- Strummer 1m
- Kuzco 1m My character: https://youtu.be/MSTDahrE28Y
- JMo 54s I'm impotent man! Get away from me bitch!
- Vivvykins 7m
- Grizzly666 12s Oh no! I lost my knife in a hookers belly!
- crashdown 3s
- Brozilla 1h
- FancyPenguin 1h
- Selly 0s
- EmmyStarlight 9s
- Archer 1m
c Mephisto 11s Malt doch nicht immer den Teufel an die Wand.
- jsmith225 1m
- Malakai 1h
- NovaQuinn 12m
w Storm 17m
- ramsey 15m
- Stelpher 12s
- SacredWest 2h
j Johnny 1m New Code Written Nightly. Not a GM.
- Holiday 1h
a Cerberus 13h Head Builder & GM when I need to
And 21 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Guest Account blocking exits

Yesterday while wandering around, I saw the command guard so I typed it in, thinking that as a guest, it wouldn't impact the game. Apparently it did. A player entered the location and then tried to leave said location in the direction I was guarding. For the player, if you read this: I apologize for that guffaw.

For staff: I'm certain I broke a rule somewhere by directly impacting the game. I figured I would post this up just in case it was unintentional to allow guests the ability to do things like 'guard' an exit.