I have a lot of thoughts on a lot of things that have been said in this thread. Instead of laying them all out, I'm going to lay out a bunch of data. Let me get a few things out of the way to start:
1. There are purposefully cheap places in the game that do not accept memberships to keep cost of living low
2. We don't make coffins free for everyone forever on purpose to force people to get out and RP and look for jobs
3. Red is a slum, and the places aren't supposed to be nice
4. Memberships do increase play retention based on the data I've seen over the years
5. Empathy is important
6. You shouldn't need a membership to play the game
7. Scarcity is part of the game
Let's look at some data.
Warning: I am sharing this because I'm a Senior Admin and that is my prerogative. You can comment on and discuss the data I have shared while in this thread, but only in this thread if it falls under our IC/OOC rules. The IC/OOC rules still apply here. If you have some data you want to share that you think might violate these rules, xhelp and ask before sharing.For the purposes of this data we will be looking at Red only, as most topsiders get rent subsidized by their corp so it's harder to come up with a realistic dataset. Also topsiders are paid more on the reg, so it's less of an issue IMO.
Lucky Eagle and the New Rose are specifically positioned to support people without membership pads. You can pay rent by the day, and the rent price has not increased in 25 years (despite other price increases elsewhere in the game).
There are 14 unrented Lucky Eagle cubes
There are 12 unrented New Rose cubes
Total unrented 1 room cubes: 26
You cannot apply a membership to these cubes.
A days rent is 130c @ Lucky Eagle & New Rose
A weeks rent at each of those is 960c @ Lucky Eagle & New Rose
Let's look at crate runs on Red. I'm doing this with a character that has Repulsive charisma which is essentially what you leave chargen with if you don't up it. Most characters would see a higher payout on crate runs on average, so these numbers are a low ball of what most characters would see. You'd also see higher amounts even with lower charisma if you went and did Gold crate runs, and even higher with Green crate runs.
Red Crate run #1 with Repulsive Charisma: 147c (3 min roundtrip)
Red Crate run #2 with Repulsive Charisma: 183c (4 min roundtrip)
Red Crate run #3 with Repulsive Charisma: 84c (3 min roundtrip)
Red Crate run #4 with Repulsive Charisma: 321c (
dangerous) (6 min roundtrip)
Red Crate run #5 with Repulsive Charisma: 90c (3 min roundtrip)
Total Time: 19 minutes a day
Total Time (Weekly): 133 minutes
Total Crate Run Money with Repulsive Charisma for 1 day: 825c
Total Crate Run Money possible for a Week (825*7) = 5775
Total Crate Run Money possible in 1 year (5775*52) = 300,300
Now let's look at what that looks like against the total crate run amount.
Keep in mind this is just crate run money, it doesn't account for the entire amount someone could make on automated jobs.Weekly Rent: 960c
Yearly Rent: 49920c
Weekly Profit Minus Rent: 4815c
Yearly Profit Minus Rent: 250,380
Let's look at this in terms of time. I'm going to estimate it takes about 22 minutes to generate 960c chyen, again this is a really worst case estimate. Most people it would be close to 9-12 minutes.
Time to Generate Weekly Rent: 22 minutes (.36 hours)
Time to Generate Yearly Rent: 1144 minutes (19 hours)
What do these numbers look like if someone plays 40 hours a week?
Total Time in a Week: 2400 minutes (40 hours)
Total Time in a Year: 124800 (2080 hours)
% of time spent on rent a week / year: 0.9%
What if the person plays ~3 hours, 5 days a week:
Total Time in a Week: 900 minutes (15 hours)
Total Time in a Year: 46,800 (780 hours)
% of time spent on rent a week / year: 2.4%
What do these numbers look like if someone only plays 5 hours a week?
Total Time in a Week: 300 minutes (5 hours)
Total Time in a Year: 15600 (260 hours)
% of time spent on rent a week / year: 7.3%
Keep in mind that all these numbers are based on an absolutely terrible charisma stat that is never improved over the course of a year. I'd guess that even someone playing 5 hours a week, with a charisma of M to P would be spending less (~4-5%) of their time on rent in a year.
I think a 7.3% investment of someones time (which again is the absolute HIGHEST I can see someone with TERRIBLE charisma having to spend) is an acceptable investment of time for a safe, secure, place to sleep and store their gear. This also doesn't take into account having one or more roommates.
However, there is a case to be made here that due to the earnings cap, we are still putting people without a membership into a hole monetarily since they have an overall lower possible earnings amount.
I've taken some steps to mitigate this:
1. Any money a non-member pays toward rent on an apartment or cube THEY are the OWNER of (cannot pay someone elses), will be added to their weekly earnings cap for the week, allowing them to earn that money back (that week only) with automated jobs.
2. Any non-member will be able to do 1 additional crate run a day compared to members. The cap on most of them is 5 a day right now, so a non member can do 6. This should offset the walking around money that a person wold have to spend on rent to rent a cube for a day that a member would not need to spend.
3. Help rent and help work will be updated to reflect this.
An important caveat here is that if you are a non member and pay your rent in advance for a month, you will only have the week you paid the rent to recover the entire amount via the automated weekly profit system. Nothing I can do about that at this time. If you are good at the NPC selling part of the game, you could very well recover your money without a ton of effort -- if you are relying on crates, then you are better off paying your rent only a week in advance where possible.
I think these changes are a good step toward leveling the playing field and addressing some of the concerns raised in this thread.
For those of you that contributed to this discussion with best intentions, assuming positive intent from others, thank you. For those of you that didn't you can either do better, or stop posting on the BGBB.
(Edited by Slither at 12:35 pm on 10/16/2023)