- BCingyou 4m
j Fengshui 27m http://www.amazon.com/dp/B00M0DV5IQ <- My Book
- Zeroo 9m
- Mephibosheth 2m !zib eht si sivni@
- Revex 1m
- Varolokkur 1m
- River 16m
- Vivvykins 15m
- Atheran 3s
- RealHumanBean 7s Something?
a Glitch 34s I am the one who puppets.
- VeryWellLost 7m
- Cosmic 13s
- Oberst 1m
- Supermarket 4m Chute her! Chute heeeer!
- Archer 5m
- jsmith225 35m
- Jade1202 24s
- Barrien 5s
- NovaQuinn 24s
- dwtm 25m
j Johnny 3m New Code Written Nightly. Not a GM.
- Dawnshot 41s https://youtu.be/qg_7saEbnwE
- Maina 2m
- Guerrillo 3m
j Kwisatz 4h Definitely not a GM.
- Sevencolor 23m
- pfh 1h
- SpaceLatency 23s 'And he gave me Venus.'
- Fenixz 11h
- Jonquille 3h
- SacredWest 9h
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now
FYI The web client and the MOO will be restarted at 9PM DST/PACFIC on Thursday 06/21/18. We should be down for only a few minutes while we apply some patches.

@notes - improvements

Throw away thoughts/ideas.. as they are probably more effort coding than worth

but throwing them out there anyway.

1. Sticky notes. ie ones that stay at top on the list until unsticky'ed?

2. Ability to delete or Edit notes if they have spelling mistakes?

Given that players can only view/access their own notes I don't know that editing notes is really needed. We don't want you guys spending all your time dealing with notes when you should be out RPing. Player side notes are intentionally minimal.