- Jeannisti 1m
- deepBlue 14s
- Sara 18m
- Kisaki 34s Don't Stop Music...
- Scarlyt 11m <3 <3 <3 The admins are the bestest! <3 <3 <3
- Sli 49s https://youtu.be/e2C4ocYeGto
- Vivvykins 5m
- Jade1202 3s
- Brozilla 55m
- geoux 35m
- Barrien 1h
- Atheran 8m
- barbiedoll 6m
- Damaged 23s
- Jameson 11m making the eternal black firmament my side bitch
- Mory 1m http://www.novelupdates.com
- FancyPenguin 14m
- jsmith225 3m
- attaboy 11m
- Baguette 36m ye boi
c Mephisto 5s Malt doch nicht immer den Teufel an die Wand.
- Dawnshot 10m https://youtu.be/qg_7saEbnwE
- crashdown 28m
- Grey0 2h
- KalaniPup 2h
- Selly 13h
j Johnny 11m New Code Written Nightly. Not a GM.
- NimbleZone 1h
a Cerberus 22s Head Builder & GM when I need to
- SacredWest 5s
And 25 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Adjust output format of 'to Name'

When you speak using 'to' it looks different that when speaking using other means:

You say, "Hey"

You nod at Jimmy and say, "Hey"

You [to Jimmy]: Hey.

I would propose that the output of 'to jimmy Hey.' be changed from:

You [to Jimmy]: Hey.


You say to Jimmy, "Hey."

If it wasn't too hard maybe even put in some of that 'say' magic and automatically use "ask" in place of "say" when the line ends with a question mark. I'd leave everything else about the command the same. If such a change is possible, I think it would make 'to' messages blend in with others so much more nicely.

To be honest, I actually kind of like the current format. It allows you to emphasize certain phrases/sentences.

Also, you could always just type out: ".say to Jimmy, "Hey."