- Diani 1m Why do you write like you're running out of time?
- Dumpster 1m
- Valentine 15m
- Grey0 25m
- Baron17 1m
- Strummer 4m
- JMo 20s Fifteen bucks, little man!
- Vivvykins 55s
- Nebula 10m
- Evie 3m
- DiamondNine 3m
- L4444 1h
- Fire 7s https://i.imgur.com/CF2ywFy.jpg
- RealHumanBean 1s Something?
- Brotox 26m
c Butako 10m youtu.be/L4GrDOOIIbk
- Wonderland 7m
- Sara 1m
- attaboy 12s
- Cyberpunker 2m
- Rigo 18m
- waddlerafter 15m
- Dawnshot 8s https://youtu.be/qg_7saEbnwE
- Manywaters 20s https://youtu.be/XsFneCExrCQ
- Melpothalia 1h That's Mrs. Broken Brain [Bottom Text] to you!
- ComradeNitro 4m
- whatislove00 12m https://www.youtube.com/watch?time_continue=795&v=fpbOEoRrHyU
- MrJDucky2 15m I'm actually a Duck in real life. Honest <3
- Mench 3m I do Facebook and Website stuff.
- Malanth 1m
- Storm 31m
c Mephisto 31m Malt doch nicht immer den Teufel an die Wand.
- pfh 3m
- FancyPenguin 3m
- BCingyou 59s
- Malestrom 2h
a Cerberus 13h Head Builder & GM when I need to
- SacredWest 1h
- jsmith225 13m
j Johnny 1d New Code Written Nightly. Not a GM.
And 26 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Ambient SIC Conversations
More than one-liners.

The randoms on the SIC network could be designed to (every few days or so?) have one ambient nobody ask a question or make a remark, then another ambient nobody respond to them (positively or negatively, or with correct or incorrect answers), perhaps in such a way that other nobodies or players would be prompted to jump in and respond. The nobodies could get into arguments, arrange to meet each other somewhere, make threats, inquire about why the other nobody stopped talking, debate the meaning of life, and so on. With a bit more work, nobodies could ask simple questions like what road a certain place is on and have a timer before confirming whether answers are correct, but that would probably get irritating. Endless opportunities for noise, in any case!

This is already possible via SIC scripting.  I'll contact you on XHELP about giving you access to the scripting forum.

Two NPCs geting in an argument over SIC (gangs?) and then meet up at a pseudo-random location and "settle" things has so much potential. Not only would it add ambiance but if a PC decided to step in when a GM was around that could set off a whole chain of events. Or have random mixers wander onto Gold and NPC Judges take care of them. As long as this isn't happening every 10 minutes and becomes so predictable that we know exactly how things will go down this could work. Perhaps events could be triggered when one or more wandering NPCs find themselves on the wrong guys turf. If I get some time this weekend I'll be willing to work on some scripts.