- Stiza13 1m
c Mephisto 2m Malt doch nicht immer den Teufel an die Wand.
- Ebos 25s
- Baron17 6m
- Archer 1m
- Selly 21m
- Varolokkur 16s
- crashdown 26m
- Warlord203 11s
- Brotox 45m
- Grizzly666 12s youtu.be/nSuregWhlWk
- SacredWest 13m
- Hippo 3m
- pfh 26m
- Supermarket 26s Chute her! Chute heeeer!
- Manywaters 34s https://www.youtube.com/watch?v=lxAOc4JYELc
- waddlerafter 2m
- jsmith225 8m
j Johnny 1d New Code Written Nightly. Not a GM.
- Cosmic 3s
j Kwisatz 7h Definitely not a GM.
And 23 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Contagious yawning
Yawning is contagious!

I originally had this idea as a joke, but I guess I'll post it.

What if, when another PC yawns, there's a chance yours will as well? Just like the IRL phenomena of contagious yawning! Possibly only if you've directly decided to "watch" them, to prevent it from getting out of hand.

I held off on suggesting it because I can only imagine how spammy it would get during Town Halls, but the idea to only have it work if you're directly "watching" someone could mitigate that.

This is just as easy to roleplay and doesn't require ANY attention from a coder currently. They're busy enough as it is with Grid 3.0 and Drugs 2.0.