- Supermarket 5m Sleep is a sexy lover.
- Dawnshot 1m https://youtu.be/qg_7saEbnwE
- geoux 14m
- waddlerafter 16m
- Brozilla 18m
- FairyBlue 22s
- Kisaki 2m Don't Stop Music...
- Ebos 39s
- Dumpster 1m
- Vivvykins 28s
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c Mephisto 9m Malt doch nicht immer den Teufel an die Wand.
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- White 56s I am just a boy.
- villa 37s
- FancyPenguin 49m
- whatislove00 1h youtu.be/v0dUnoecoZ0
- Jameson 6m making the eternal black firmament my side bitch
- Sara 0s
- Revex 42s
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- Baron17 15s
- Rapidvalj 6h
- crashdown 22m
- KalaniPup 18m
a Cerberus 54m Head Builder & GM when I need to
j Johnny 1d New Code Written Nightly. Not a GM.
- jsmith225 18s
- SacredWest 2h
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Customizing vehicles ala @messages
Fun for the whole family.

I couldn't help but notice that their are alot of @messages associated with vehicles. Would it be viable to edit them as custom modifications and possibly have such configuration associated with installable parts?


Message customization does add to the game, however, it adds more then just cool messages.  It adds bloat.  This is one of the reasons we don't allow customization of NeXuS clothing, or armor.  Because it just takes up so much space.  

I think having a part add a message to the outside of a vehicle is viable, but that part would be a generic.  Like chrome wheels.  If you added chrome wheels, the message would be the same on every object.

That would allow some customization, without having every vehicle defining several custom made messages by the mechanic.

However, I'm open to discussing this.  Though, I think Johnny will bring up the bloat argument as well.

Hmm...I'm anti-bloat it makes everything go slow. If not bloat I can, then not bloat I must.