- Storm 2s
- Baron17 1s
- Malakai 1s
- DiamondNine 4m
- JustSomeGuy 1m
- SumBuddy 49s
- Kai 1m
- maxxieway26 28m
- stylo 4m
- RealHumanBean 1m Something?
- Cyberpunker 7m
- crashdown 11m
- Atheran 3m
- jwimpeney 1m
- Revex 8m
- whatislove00 29s https://www.youtube.com/watch?time_continue=795&v=fpbOEoRrHyU
- wiebman 9m
- SolBro 2m
- Rigo 57s
- waddlerafter 6m
- Speccy 17m
- BCingyou 6s
- Lycanthorph 21m
- Hippo 1h
- Barrien 28m
- Neekly 24m
- Malanth 24m
- FancyPenguin 32m
- Baguette 2h ye boi
- jsmith225 1s
- Rangerkrauser 4h
a Cerberus 1d Head Builder & GM when I need to
- Chrissl1983 6h Really enjoying this awesome game to the fullest!
j Johnny 14h New Code Written Nightly. Not a GM.
And 29 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Death and you as a player.

There are time when you will die, either on a new character or on a character you are bored with in games and want to start something new.

I think it's cool that you guys have the ability to save people before they permed via cloning and such, but I do think that there should be a way to skip the theatrics and just go light.

If you wanna wait, cool, wait.

If you don't, then you shouldn't have to.

Dying is very intentionally a mandatory cool-off period. If you could defeat that, there would be no point in having it.

This has been brought up before (search option on top), but it is set up that way for a reason.

Dying for some is very intense particularly if they are invested in the character.

Sometimes a person feels one way at the start and then after the 30 minutes (I think it's that long) they change their mind.

But keep going, there are several basic ideas in http://www.sindome.org/archetypes/.

Also the townhall meetings are good reads to see what's been talked about and what will be worked on.

This has been like this for years and intentionally so. Death is an intense experience and it requires you to cool down. The descriptions that describe your character's death allow you to relate yourself with the events in a more immersive way and let you settle down and think 'okay, wow, I am dead' instead of a generic 'YOU'RE DEAD! GAME OVER!' screen. So please don't try to change what's been working for years and what's best for the player to avoid waiting a few minutes where you could take a walk or go for a smoke.