- Baron17 3m
- Jonquille 9m
- Vera 15s youtu.be/-ACGeYMKYVE
- SpaceLatency 21m 'And he gave me Venus.'
- br85 1s
- CTBridge 0s
- Atheran 29s
- Fire 1m https://i.imgur.com/CF2ywFy.jpg
- Grey0 57s
- Hippo 1m
- Manywaters 33s youtu.be/lxAOc4JYELc
- crashdown 16m
- SacredWest 18m
- Revex 50s
- jsmith225 5h
- waddlerafter 15s
- MrJDucky2 2h I'm actually a Duck in real life. Honest <3
j Johnny 13h New Code Written Nightly. Not a GM.
And 23 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Edged Weapons
And melee weapons.

I've had ideas how the munitions skill could be easily expanded. I'm thinking all edged weapons "dull" at the same rate firearms get "dirty" or something in that general ballpark. You can maintain/sharpen blades. Instead of jamming though, maybe the break. I know this is a element that is already in game. Also add weights(maybe via carbon steel pipes, or other IC items.) to increase damage to things like Bo's, bats, Mabye wrap a chain or drive nails into that melee weapon. I'm also a bit delirious, but this would be damn nice. 2ch.