- Manywaters 39s youtu.be/HUxB4d_8ETM
- villa 5s
- Hippo 15s
- Jaydon2317 27s
- Vera 2m https://www.youtube.com/watch?v=wmOw-jplSMk
- Storm 2m
- LizziePup 26s
- Baron17 14s
- SpaceLatency 9s
- Scarlyt 5m Sindome is ace.
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- SolBro 18s
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- JustSomeGuy 42s
- Neekly 1h
- svetlana 21s
- Cyberpunker 1m
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- RealHumanBean 25s Something?
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- Barrien 18m
- Tequilajoe 2m Vera is my mom
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- crashdown 15m
- jsmith225 26m
- waddlerafter 10m
- DiamondNine 6s
- Fire 29m https://i.imgur.com/CF2ywFy.jpg
- Kerberos 58s
- Diani 1m Shake hands with him! Charm her!
- attaboy 30s
- Luck 35m
- SpecialK 2h https://youtu.be/6ZfuNTqbHE8
- Ostheim 34m
- YourLeftHand 6h
- Speccy 1m
- Ryuzaki4Days 1m
- Malanth 1m
- BCingyou 11s
- Azelle 17h
a Cerberus 3h Head Builder & GM when I need to
- SacredWest 16m
- Chrissl1983 6h Really enjoying this awesome game to the fullest!
j Johnny 1h New Code Written Nightly. Not a GM.
And 30 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Forensics and damage

I've noticed.Over time performing forensics on random corpses that ambient damage is always referred to as a 'fist'.

I'm talking in regards to falling damage, walking in express tunnel damage etc.

Was wondering if falling damage would be able to be changed to something else other than 'fist'. Because as a newbie. I remember inspecting a corpse. And it had 1 vicious cut on its back. From a fist.

And I honestly believed there was some ninja running around hitting people with a five fingered death strike. People dying in the express tunnels seem to have the same indicator.

Is this something we could do? Or should we xhelp admin and ask for input upon inspecting a corpse?