- HighwayMegabytes 17s
- Vivvykins 2m
- thecraftydragon 9m Grab a towel & coconuts for your horse. We're off!
- Baron17 13m
- Stiza13 6s
- Strummer 3m
- Atheran 27s
- Brei714 1s
- Manywaters 9s youtu.be/lxAOc4JYELc
- jsmith225 2h
- Ghostinthekeys 9m
- Revex 5m
- Archer 3m
j Johnny 20m New Code Written Nightly. Not a GM.
- Supermarket 12m Chute her! Chute heeeer!
w Storm 2m I dabble in the puppeting.
- crashdown 9m
- Maina 4m
- SacredWest 44s
- pfh 54m
And 26 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Forensics and damage

I've noticed.Over time performing forensics on random corpses that ambient damage is always referred to as a 'fist'.

I'm talking in regards to falling damage, walking in express tunnel damage etc.

Was wondering if falling damage would be able to be changed to something else other than 'fist'. Because as a newbie. I remember inspecting a corpse. And it had 1 vicious cut on its back. From a fist.

And I honestly believed there was some ninja running around hitting people with a five fingered death strike. People dying in the express tunnels seem to have the same indicator.

Is this something we could do? Or should we xhelp admin and ask for input upon inspecting a corpse?