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- AdamBlue9000 15s Rolling 526d6 damage against both of us.
- PsycoticCone 2h
- Ameliorative 23m
- connorf88 7h
a Mench 10m Doing a bit of everything.
And 12 more hiding and/or disguised

Forensics on live bodies

After today's fun, it hit me that it would be great if the forensics/medical skill could not only tell caliber/weapon on corpses but allow the character a chance to tell what wounded a person as they are healing them. Entry wounds, slash marks..something like that where the Doc (or Medic) could be able to give an idea of what caused the wounds they're healing.

Just a thought.... :)

I agree whole heartedly. Can tell what weapon was used to cause damage on a dead body, but on a live person you can't tell the difference between a slash from a butterfly knife compared to one from a ceramic composite katana.

Is it possible to transfer the inspect command to work on alive people and not just corpses? Or do we Xhelp admin and see if they can shed light on the situation when RPing forensics?