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Existing players used to logging in with their character name and moo password must signup for a website account.
- F9DFCQ 20s
- NoNameStated 25s
- Emily 16m I lost myself, in the dark charade.
- RedProtokoll 12s
- JanekSembilan 56s
- AdamBlue9000 2s Rolling 526d6 damage against both of us.
- Hivemind 4m
a Mench 37m Doing a bit of everything.
- zxq 4m
- Veleth 3s
- adrognik 13s
- Fogchild1 22s
- Vanashis 17m
j Fengshui 52m
- Cword 46m
- NightHollow 6h
- SolBrother 1s
- Diamond 20s After Winter, must come Spring.
And 19 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Guests
A little greeting.

Not sure if this is the right thread to post this in....but meh.

I was poking about on another MOO/MUSH the other day. It was totally lame, but they had one great feature (In my opinion).

Everytime a guest connected there was an alert on the Guest channel. For example. Waigoren Guest has connected on the guest channel.

And everyone subscribed to the guest channel could and did welcome them, and give some advice on how to get started.

Not saying we need a designated Guest channel, just that a little chime saying. Guest so and so has connected at 10:blah pm. So we are aware guests are connected and we can welcome them because mostly when I notice Guests are online they've been idle for 20+ minutes.

Plus some interaction would give them just that little extra push and get them hooked so we can reel them in and get them to make a character.