- villa 29s
- Vera 1m youtu.be/maAFcEU6atk
- Auslander_Guest 8m [Welcome to Sindome]
- crashdown 4m
- BCingyou 0s
- BenZeWizard 4s Hi
- Selly 3m
- Baron17 3s
- Stelpher 42s
- Hippo 2m
- waddlerafter 1m https://www.youtube.com/watch?v=jZitWKRvTtU
- whatislove00 13s youtu.be/PvLz5kCVIss
- Neekly 9m
- Ebos 10s
- ComradeNitro 50m
- Strummer 4s
j Johnny 1h New Code Written Nightly. Not a GM.
- Trakel 2m
- SacredWest 54m
- Luck 19m
- Scarlyt 19s Sindome is ace.
- Napoleon 2m Bad bish is bad.
- NovaQuinn 2s
- himble 1h https://www.youtube.com/watch?v=og243Dom4Sw
- Diani 4m Shake hands with him! Charm her!
- Marioanius 18s Talk less, smile more.
- Malakai 4s
- Tequilajoe 45m
- Dorn 30s youtu.be/7OUqUiZQxs4
- Barrien 1m
- Malanth 51s
- Thompson10211736 4m
- Meoris 2m https://www.youtube.com/watch?v=Vn5OMaPiX2M
- vantablack 1s
- Glen 8h
- jsmith225 1h
a Cerberus 5m Head Builder & GM when I need to
- Ostheim 1m
- Dawnshot 4s https://youtu.be/qg_7saEbnwE
- Cyberpunker 22s
- Chrissl1983 5h working on my @history for too long...
And 26 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Memory mechanic

I was told that once your memory capacity is filled, new memories overwrite the older ones from oldest to newest.

I think that it would make sense if we had more control on what to overwrite. Not only it is handy but also more realistic. For example if I get a new phone number IRL I gradually tend to forget my old number and I start to more easily recall the new number. I won't forget a totally unrelated memory because the new number is in its place.

It's not particularly important but still I think it'd be better if it worked that way.

You can just rephrase memories you are about to loose, or boost the stat that boosts the amount of memory you can have. No need for a new system.

Yeah, I tend to maximize the content of each line of a memory, sometimes I have multiple lines of the same thing because I know the older ones are going to be removed eventually.