- Stiza13 1m
c Mephisto 2m Malt doch nicht immer den Teufel an die Wand.
- Ebos 25s
- Baron17 6m
- Archer 1m
- Selly 21m
- Varolokkur 16s
- crashdown 26m
- Warlord203 11s
- Brotox 45m
- Grizzly666 12s youtu.be/nSuregWhlWk
- SacredWest 13m
- Hippo 3m
- pfh 26m
- Supermarket 26s Chute her! Chute heeeer!
- Manywaters 34s https://www.youtube.com/watch?v=lxAOc4JYELc
- waddlerafter 2m
- jsmith225 8m
j Johnny 1d New Code Written Nightly. Not a GM.
- Cosmic 3s
j Kwisatz 7h Definitely not a GM.
And 23 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

NPCs w/hood
Mix NPCs with covered faces

One thing I really like about the Mix is the constant flow of concealed identities floating around. I always get a tingle of "ruh-roh" when a concealed identity person walks in, they've got to be up to no good! It would be cool to see some NPCs wearing hoodies or ponchos, maybe based on how shady they are in their day-to-day goings on? Would just add a bit more of that ambient fear to the Mix that makes living there so fun.

It would be pretty entertaining, and cut down on some disguise metagaming, whether it's cognizant or not, to have some hooded random gen mixers running around.

Yeah, I know the GMs want to implement generic, forced descriptions with disguises but I agree having shrouded NPCs might help with metagaming.

I agree with this. Recently I have noticed that people, subconsciously or not, been accusing me of things due to my disguises color, nothing else usually. Even with changing up disguise colors, etc, I find that very meta that people assume that in the entirety of the city, there is only -one- 'color' poncho or hoodie. I think with NPC's walking around with ponchos, hoodies, etc will help cut down on that.

Yeah I've resorted to having two separate disguises and two separate macros to try and help with the meta.