- Grey0 31s
- Baron17 20s
- Atheran 5m
- DiamondNine 2m
- crashdown 2m
- Valentine 1m
- Fire 26m https://i.imgur.com/CF2ywFy.jpg
- Vera 31s youtu.be/wmOw-jplSMk
- Malanth 21m
- Diani 1m Shake hands with him! Charm her!
- Storm 6m
- maxxieway26 1h
- Revex 14s
- Trakel 2m https://youtu.be/-AUE4ZrMItI
- Ghostinthekeys 7m
- YourLeftHand 6h
- attaboy 13s
- waddlerafter 10s
- SolBro 2h
- Melpothalia 7m
- Manywaters 34s youtu.be/HUxB4d_8ETM
j Johnny 5h New Code Written Nightly. Not a GM.
- jsmith225 5h
- Snowscoran 12h
a Cerberus 2h Head Builder & GM when I need to
- Chrissl1983 18h Really enjoying this awesome game to the fullest!
And 22 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Recycling Chutes

I think that everything should give a minimum of one credit. I just cleaned up about thirty items of junk and some paid others didn't. I don't think it would be horribly game breaking if shitty immy clothes gave you 1 chy.

I do understand that but I also understand that it's shitty immy clothing.

Maybe there's something in the higher valued items that the mechanics of the chute can scan that the shitty 5 chyen immy clothing does *not* have?

Also, considering that the chute give a tiny percentage, and the amount the immy clothing gives would be less than 1 chy, round that down (favor goes to the city) and voila. ;)

Why would the city make it easier for someone to make money when they can?

[Also, RL experience:

A can recycling machine in California. 5 cents for every 2 cans. (2.5 cents each, not bad, not great.)

But if you only put in 1 can, you get 2 cents.

The chute reminds me of that machine to some degree.]