- Vivvykins 2m
- Luck 7m
- Rigo 17s
- Baron17 42s
- Brotox 1m
- Diani 2s Why do you write like you're running out of time?
- pfh 7m
- Fire 1m https://i.imgur.com/CF2ywFy.jpg
- Wonderland 5m
- Valentine 3s
- villa 52s
- Archer 6m
- DiamondNine 57s
- whatislove00 37m https://www.youtube.com/watch?time_continue=795&v=fpbOEoRrHyU
- JMo 12s Fifteen bucks, little man!
- Nebula 25m
- Solshine 21m
- MaceKubu 2h
- Neekly 2h youtu.be/-mPw174m0VE
- Lycanthorph 1m
- crashdown 7m
- Napoleon 5s Bad bish is bad.
- Dugan 3h
- Lofi 19s
- L4444 27m
- BCingyou 9s
- waddlerafter 8m
- Malanth 56s
- ComradeNitro 5m
- jsmith225 16s
- FancyPenguin 4s
- Shanee5000 1h Love as thou wilt.
- arm0r3r 4m
- geoux 11s
a Cerberus 29s Head Builder & GM when I need to
- Malestrom 2h
- SacredWest 2h
j Johnny 4h New Code Written Nightly. Not a GM.
And 35 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Controlling drones/robots/other machines remotely

Currently, to my knowledge and to the knowledge of everyone I've spoken with so far, there is nothing in-game for Rigging. All current use of the skill is through the aid of a staff member.

The skill isn't implemented completely for a reason, I'm sure. It encompasses quite a bit mechanically and balancing-wise. Still, I'd like to see if it something could be added in baby steps to make the ability mechanically useful. We don't need hover drones with dual auto-guns or anything, but the ability to remotely control cameras or a drone with two-way audio/video (think Korova feed for example) would be simple enough, and would use code that I assume already exists in the game.