- Jade1202 2s
- Supermarket 22m Chute her! Chute heeeer!
- Atheran 11s
- waddlerafter 11m
- Rangerkrauser 12s youtu.be/FTb97wTsK9g
- BCingyou 8s
- Revex 6m
- AceDecker 5s
- Vera 3m https://www.youtube.com/watch?v=-ACGeYMKYVE
- FancyPenguin 1m
- Varolokkur 59s
- KRPNGDEATH 2s
- Dawnshot 2m https://youtu.be/qg_7saEbnwE
- RatchetEffect 5s
- WHYTENINJA96 1m Good lord. Good golly. Good grief.
- Warlord203 1m
- vantablack 17m
- Barrien 28m
- Puciek 6s Troubled newbie on the block
- Baguette 16m ye boi
- Cosmic 23s
j Johnny 17h New Code Written Nightly. Not a GM.
- jsmith225 1h
- pfh 5s
j Kwisatz 1d Definitely not a GM.
And 33 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Seating, making it more immersive.

Right now there are TONS of seats that you can codedly sit at.

But if you type look seatname, you get nothing.

They should be able to be looked at, and also I feel there should be a command to summarize the seats available in the area.

command suggestion: SEATING

You look about the room and notice seating at:

A bar

A chair

A table that JOE BLOW is sitting at.

The current code already summarizes seats. They're listed a full blank linespace below the description and on the line above where the exits are listed.

And, there actually already is code which would make seats lookable. But upgrading the thousands of seats with actual descriptions is probably not ever going to happen, realistically. There's other stuff we can work on which would make the game cooler than this.