- Dumpster 19s
- Atheran 3m
- Baron17 38s
- Kisaki 2m Don't Stop Music...
- Solshine 10m
- Diani 9m Why do you write like you're running out of time?
c Mephisto 15m Malt doch nicht immer den Teufel an die Wand.
- Revex 1m
- Ghostinthekeys 4m
- Grey0 1h
- Melpothalia 5m That's Mrs. Broken Brain [Bottom Text] to you!
j Johnny 3h New Code Written Nightly. Not a GM.
- Archer 4m
- Malakai 36s
- deepBlue 6m
- crashdown 13m
- geoux 6h
- jsmith225 7h
- NimbleZone 27m
- KalaniPup 3h
a Cerberus 5h Head Builder & GM when I need to
And 13 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Select Multiple Advantages
Reduce how often rerolls are needed

The idea is to allow a player to pick all their advantages first then roll for the disadvantages. By doing this you can make sure that none of the desired advantages will be selected as a disadvantage. I hope that makes sense!

Defeats the inherent risk in the system. It'd be too easy to make sure the disadvantages you land are just things that will never matter for your character. Introducing a change like this would also require everyone be given a free mulligan to offset the fact that they weren't picking with this safety in place.

This is planned, just not a priority. :)