So here it is! How about a system that allows you to SIC asleep characters such that you can't tell whether someone is logged off or not, since not all logged off characters are ICly asleep?
|-||Kisaki||4s||Don't Stop Music...|
|c||Butako||8m||Butakooooo the builder. Can she fix it? Eh.|
|c||Mephisto||3m||Malt doch nicht immer den Teufel an die Wand.|
|-||Jameson||5m||making the eternal black firmament my side bitch|
|-||MrJDucky2||6m||I'm actually a Duck in real life. Honest <3|
|a||Cerberus||5h||Head Builder & GM when I need to|
|j||Johnny||1d||New Code Written Nightly. Not a GM.|
|And 27 more hiding and/or disguised|
If they're not on "who", you can't SIC them.
Just because a given alias is not on "who" doesn't mean the character isdisconnected. Or even in brownout.
The idea sounds like a MUCH bigger pain in the ass than the problem it's aimed to solve. 50% of all game activity would turn into "Didn't you get my message?"
Putting disconnected players' characters on "who" seems wrong.
The idea would be to have it go hand in hand with the one on the sleep places thread regarding letting idle people also disappear off of whodata. And to have sleeping players receive said SICs when they are logged onto.
Of course, then you turn from one suspension of disbelief to another, as you'd have to forgive players for their characters' having been busy doing something else and being unable to respond to SIC.