So, these are interesting suggestions but problematic. I have a couple of times tried to incorporate your own look_place and... it just doesn't work. It can be really immersion breaking, really. Your character is looking at the room. It's an IC command. So, seeing this:
You are leaning against the bar, drumming his fingers lightly against it while he glances casually at the door from time to time.
Is immersion breaking. We have no way of converting your third person look_place into a first person message. It's just... not foolproof.
As for an emote when someone changes their look_place, this would actually cause more problems than solutions I think. Normally, what I see from players who are RPing:
.walk into the bar and .head over to a stool, sitting down.
@look_place me is perched on a stool at the bar.
If we then added in the emote it would then add an additional:
Seven is perched on a stool at the bar.
And that would be third person only. You wouldn't see your own, and if you did it would show up like an emote instead of a pose, because of pose requiring special syntax.
Again, great ideas but the implementation doesn't seem like it would live up to the possible immersion breaking effects it could have, or the hacky code I'd have to write to make it happen.
Now, there is some good news!
@lp / @tp / @sp :)