- Archer 23s
- Vera 6m https://twitter.com/dril/status/218160412510785536
- Jaydon2317 20s
- Ghostinthekeys 17m
- Baron17 13s
- Speccy 17m
- phangsu 1m
- Holiday 34m
- Melpothalia 2m That's Mrs. Broken Brain [Bottom Text] to you!
- jsmith225 2h
- Malakai 2m
- FancyPenguin 15s
- Grizzly666 0s Oh no! I lost my knife in a hookers belly!
- Sara 2h
- crashdown 1m
- FairyBlue 1h
- attaboy 22s
- Azriel 16s
- Barrien 2m
- KalaniPup 3h
- SacredWest 1h
a Cerberus 1h Head Builder & GM when I need to
And 17 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

2013 New Features and Bug Fixes
Slither - 2013

I've fixed numerous bugs -- and closed numerous others. To many to list. However -- the big ones:


Grappling hooks should no longer send you to nowhere randomly.

New Features:

Xo5 Enviromental suits will now offer you more (not complete) protection from dehydration in the badlands.

You can no longer spam sleaze.

You can no longer spam shove off

Loan sharks will no longer loan you money while shrouded.

Doctors will no longer stop your bleeding automatically -- if they aren't in the clinic room when you enter.

If someone is dead, but not yet a corpse, you can now shove them off a rooftop edge without them magically dodging.

Smell previously did not work on shrouded people. It now does.

Pickpocket previously did not work on disguised folk -- it now does.