- Sallyshears 2s
- coconut 1m
- Fire 3m https://i.imgur.com/CF2ywFy.jpg
- Storm 35s
- Baron17 40s
- Malakai 42s
- DiamondNine 9m
- JustSomeGuy 1m
- SumBuddy 49s
- Kai 11s
- maxxieway26 32m
- stylo 1m
- RealHumanBean 4s Something?
- JMo 2s You're a single shake man! No time for the follow-up jiggle!
- Cyberpunker 1m
- crashdown 5s
- Atheran 22s
- jwimpeney 31s
- Revex 1m
- whatislove00 21s https://www.youtube.com/watch?time_continue=795&v=fpbOEoRrHyU
- wiebman 14m
- SolBro 11s
- Rigo 12s
- waddlerafter 11m
- Speccy 21m
- BCingyou 17s
- Lycanthorph 1m
- Hippo 1h
- Barrien 32m
- Neekly 28m
- Malanth 28m
- FancyPenguin 37m
- Baguette 2h ye boi
- jsmith225 33s
- Rangerkrauser 4h
a Cerberus 1d Head Builder & GM when I need to
- Chrissl1983 6h Really enjoying this awesome game to the fullest!
j Johnny 14h New Code Written Nightly. Not a GM.
And 29 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

2013 New Features and Bug Fixes
Slither - 2013

I've fixed numerous bugs -- and closed numerous others. To many to list. However -- the big ones:


Grappling hooks should no longer send you to nowhere randomly.

New Features:

Xo5 Enviromental suits will now offer you more (not complete) protection from dehydration in the badlands.

You can no longer spam sleaze.

You can no longer spam shove off

Loan sharks will no longer loan you money while shrouded.

Doctors will no longer stop your bleeding automatically -- if they aren't in the clinic room when you enter.

If someone is dead, but not yet a corpse, you can now shove them off a rooftop edge without them magically dodging.

Smell previously did not work on shrouded people. It now does.

Pickpocket previously did not work on disguised folk -- it now does.