- Malanth 4m
- Cyberpunker 9m
- Baron17 5s
- NovaQuinn 19s
- Fire 34m
- Hippo 29s
- Ryuzaki4Days 12s Shoot your ace in the face.
- Manywaters 10m youtu.be/TL1ByAIf8Ck
- Selly 14s
- Atheran 8s
- himble 3m https://www.youtube.com/watch?v=og243Dom4Sw
- villa 5m
- Marioanius 1s Talk less, smile more.
- Valentine 21s
- Nox01 2m
- Trakel 1m
- Tequilajoe 59s
- waddlerafter 5m youtu.be/jZitWKRvTtU
- SacredWest 8m
- Napoleon 2m Bad bish is bad.
- ComradeNitro 4s
- BCingyou 4s
- Neekly 56m
- Meoris 20s https://www.youtube.com/watch?v=Vn5OMaPiX2M
- Dorn 42s youtu.be/7OUqUiZQxs4
- vantablack 17m
- Sevencolor 4h
j Fengshui 7h http://www.amazon.com/dp/B00M0DV5IQ <- My Book
- Ostheim 3m
- Luck 27m
- Dawnshot 18s https://youtu.be/qg_7saEbnwE
- jsmith225 1m
j Johnny 10m New Code Written Nightly. Not a GM.
a Cerberus 29s Head Builder & GM when I need to
- Chrissl1983 7h working on my @history for too long...
And 32 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Babble-On Script Advancements
The ever beating drum of evolution

Recently our custom scripting language Babble-On got some very fun upgrades. New features include:

Non-linear execution commands 'jump' and 'stop'.
Sub-routine calling commands 'start' and 'finish'.
Basic Math and random number generation commands, 'math', 'random', 'increment' and 'decrement'.

These when coupled with the existing features like logical script flow commands like 'if', 'else', 'not/equals', and 'match' have made for some very exciting posibilities.

Namely scripts for complex non-linear 'conversations' are now possible, both with NPC's, and other 'interactive' objects (think phone and SIC).

This is the completion of the scripting framework's aspect of 'Lip-Sync', the technology were still working on (have been for some time and will be for some too) to enable GM's to create intelligent conversations between charcaters and the MOO. It's completion marks a milestone in our development.

If your interested in taking a more in-depth look at this and your a scripter, head on over to the Scripting forum. If your not a scripter and would like to learn to write scripts for the MOO, email help@sindome.org and let me know.

As always thanks to Johnny for whom without none of this would be possible.

I look forward to seeing where everyone will take this. Be cool!

-Kevlar