- Fire 7s https://i.imgur.com/CF2ywFy.jpg
- Revex 1m
- Archer 1m
- Hippo 26s
- coconut 1m
- Rollo 28m
- Kino117 1s
- Baron17 40m
- tachi 27s
- Mory 1m http://www.novelupdates.com
- Ghostinthekeys 2m
- fujiyamyam 14m
- crashdown 6m
- Marioanius 1m Hamilton wrote, the other 51!
- Vera 1m https://twitter.com/dril/status/218160412510785536
- Stelpher 1m
- SacredWest 5h
- Kyrius00 38s
- pfh 2h
j Johnny 4h New Code Written Nightly. Not a GM.
And 22 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Fire! Fire! FIre!

Good morning,

I got tired of people activating their spidey sense and catching Molotov's or fumbling like 5 times to catch them, catch them, and prevent them from exploding everywhere because they never hit the ground.

Well, NO LONGER. When a molotov is thrown, you have 2-3 seconds to catch, and snuff it. Otherwise WHOOSH, you're on fire.

I also adjusted the damage to be a little more fair in anticipation of the Heavy weapons roll out.