- Revex 2m
- Atheran 16s
- Storm 12m
- Malanth 8m
- villa 8s
- Lukas 24m
- jsmith225 31s
- coconut 27s
- Dawnshot 3m https://youtu.be/qg_7saEbnwE
- ZaCyril 21m https://youtu.be/9r4WD60uM18
- FancyPenguin 1m
- Lycanthorph 17m
- Rangerkrauser 32s
- Jameson 6m making the eternal black firmament my side bitch
- Neekly 40m
- wiebman 1m
- Diani 1m Shake hands with him! Charm her!
- Ebos 20s
- Ghostinthekeys 14m
- DiamondNine 15s
- crashdown 33m
- YourLeftHand 11h
- SolBro 8h
- Melpothalia 19m
j Johnny 11h New Code Written Nightly. Not a GM.
- Snowscoran 18h
- Cyberpunker 1m
a Cerberus 8h Head Builder & GM when I need to
And 21 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Murder sprees just got a lot harder
Because snapping necks just takes time

Before now there was no restriction on the instant 'kill' command, allowing you to literally kill everyone in the room as fast as you can type it, assuming they were unconscious. This has been changed.

Killing someone who is unconscious instantly now consumes a combat round. This is the same as many other actions which you are used to not being able to spam, like eating and drinking. Out of combat, it will stop you from doing another action that requires a combat round. Inside combat, you will skip your next attack and do nothing.

Please plan your next murdering spree accordingly, as you will not find it so easy to pick off 5 gangers in as many seconds.

Dummy coder doesn't know how to switch logins on the website before posting.

Makes total sense.

This happened because of me \o/