- Kuzco 4s My character: https://youtu.be/MSTDahrE28Y
- Solshine 2m
- waddlerafter 4m
- Cyberpunker 1s
- crashdown 5m
- Jaydon2317 38s
- Jade1202 23s
- Ghostinthekeys 18s
- Supermarket 1m Sleep is a sexy lover.
- Atheran 2m
- geoux 6m
- coconut 6s
- Baguette 58s ye boi
- Revex 5m
- Baron17 7m
- FairyBlue 40s
- Archer 1m
- NovaQuinn 6m
- AJM072399 11s
- Malakai 3m
- Barrien 1h
- Diani 53s Why do you write like you're running out of time?
- Vivvykins 1m
- Strummer 10s
- Dawnshot 17s https://youtu.be/qg_7saEbnwE
- Halyon 4s
- Jameson 20m making the eternal black firmament my side bitch
- Sara 2h
- Ryuzaki4Days 4s
- jsmith225 3m
- BSDGuy 11m
- villa 1m
- MrJDucky2 4h I'm actually a Duck in real life. Honest <3
- PriceCheck 52s
- Dumpster 47s
- Brozilla 1h
j Johnny 8h New Code Written Nightly. Not a GM.
- NimbleZone 6m
- KalaniPup 2h
a Cerberus 3s Head Builder & GM when I need to
- SacredWest 14s
And 25 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

I'll pay you triple! You're throwing away a fortune!

Most parts of the economy honor "rarity", which affects the prices of things. NPC "scavengers" weren't doing so. They are now.

NPC's should now pay less for common things, more for rare things. But good luck locating them, and continue to enjoy low procurement prices when you go to fetch the common ones for them.

Holy crap on a cracker! Finally!

/me readjusts rarities


Three cheers for Linekin!

Where I used the word "common" above, that's economy jargon which means more like "overly common", "too common". I didn't mean to suggest that the default payouts for items which have "normal" or "neutral" rarity will change. They won't.