- Kyrius00 1m
- Malakai 28s
- Baron17 30s
- Melpothalia 3m That's Mrs. Broken Brain [Bottom Text] to you!
- Jonquille 24s
c Mephisto 20m Malt doch nicht immer den Teufel an die Wand.
- Revex 9m
- Archer 6m
- Ghostinthekeys 6m
- Mench 6m I do Facebook and Website stuff.
- MrJDucky2 1m I'm actually a Duck in real life. Honest <3
a Glitch 48m I am the one who puppets.
- Jaydon2317 10m
- Stelpher 5m
- coconut 17s
- pfh 3h
- Reganza 5h
- crashdown 3m
j Johnny 9h New Code Written Nightly. Not a GM.
- goodbyte 17h
- SacredWest 7h
a Cerberus 7h Head Builder & GM when I need to
And 20 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

WJF Enforcers
wheee fun

Okay, for those of you who use these or might be using these in the future, I am currently looking into the bug issues with them and how they are used. Damon did a good job on setting them up, but he rushed through the code and left for boot camp before finishing them up completely and dealing with the bugs.

Bear with me for a bit while I'm dealing with the following changes to them:

Fixing how ammo is handled and which ammunition is used. (some different than current)

Messages seen by other players for various activations.

The weapon's description for which mode it's in and correctly showing that it's loaded/unloaded.

I hope to have this finished soon and will post again with the completion. For the rest of you that this doesn't affect, there's quite a few new things that have been released.. so enjoy.