- Jameson 3m making the eternal black firmament my side bitch
- Atheran 7m
- Dawnshot 2m https://youtu.be/qg_7saEbnwE
- Baron17 2m
- wiebman 29m
- BCingyou 10m
- maxxieway26 1h
- crashdown 17m
- Grey0 2m
- Lycanthorph 36s
- Neekly 3h youtu.be/-mPw174m0VE
- DiamondNine 8m
- Snowscoran 6m
- Rangerkrauser 0s https://www.youtube.com/watch?v=d5axbaGBVto
- Revex 28s
- Ghostinthekeys 4m
- Azelle 8h
- Scarlyt 9h Sindome is ace.
- Selly 9h
a Cerberus 1d Head Builder & GM when I need to
- Chrissl1983 1h Really enjoying this awesome game to the fullest!
j Johnny 1d New Code Written Nightly. Not a GM.
And 18 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

LambdaMOO-Builder
is a MOO client for developers!

I just wanted to show off a nifty java app I've stumbled across.  My favorite features are its built in object browser and code editor. http://www.lambdamoo.de/

The screen shot says it all!
http://www.lambdamoo.de/lmb_huge.html

That is awesome. A really nice tool. Finally I can mess around with the minimalDB and add only the things I need to it.

By the way, if anyone wants to implement ascii without having to install ascii package.

Two ways to do it (both envovle recompiling lambda moo code)

1) Make a fb_chr function, that takes number and returns a character represenation.

i.e. list.c

static package
bf_char(Var arglist, Byte next, void *vdata, Objid progr)
{
   static char ascii_char[] = "?";
   Var r;
   if(arglist.v.list[1].type != TYPE_INT) return make_error_pack(E_TYPE);
   ascii_char[0] = (char)arglist.v.list[1].v.num;

   r.type  = TYPE_STR;
   r.v.str = ascii_char;

   free_var(arglist);
   return make_var_pack(r);
}


2) Modify notify method to parse the line and replace the chracter combination with ASCII control codes.

i.e. ^r  becomes "ESC[31m" etc, etc.

I can't play MOOs without color.