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NPC Response Prompts
You need anything?

As many of you already know from our past conversations, there are far more engaging ways to interact with NPCs than the routine "You need anything?" inquiry. Asking every NPC the same question not only becomes monotonous but also transforms a potentially immersive experience into a chore.

I suggest using a variety of phrases in your interactions. By diversifying your approach, you'll add dynamism to the game world and make it more appealing—not just to long-standing players but also to newcomers. Consider these interactions as part of your role-playing activities; integrate them into your daily in-game routines rather than making them specific tasks. Instead of rushing from your apartment solely to quiz NPCs, make these inquiries a natural part of your adventures across several days.

Below is a list of keywords that NPCs respond to in a sentence, indicating what they're looking for:

* something

* anything

* somethin

* anythin

* buy

* sell

* looking for

* get for

* heart set

* you want

* some shit

* desire

* need me to find

Here are some examples of how you can creatively use these prompts to engage with NPCs:

1. "Do you need me to find something specific for you today?"

2. "Is there anything special you're looking to buy?"

3. "Hey there, got your heart set on anything I can get for you?"

4. "What are you looking for that I might help you with?"

5. "Can I interest you in some stuff? Maybe something you desire?"

6. "Are you looking to sell anything, or is there something you need?"

7. "I wonder, is there anythin' you want that I could fetch?"

8. "Got any needs or desires I can assist with today?"

9. "What do you have your heart set on that I might find for you?"

10. "Need me to find some shit for you today? Anything specific?"

By varying your interactions, you not only enhance your own gaming experience but also contribute to a more vibrant and engaging game environment. Let's keep our virtual world lively and interesting!

Much love,

Mench

Thank you for making this post, I have been trying to vary up my NPC responses but it's just so hard to guess what words might trigger things to actually happen. At least the guess work is gone now, so it should be a lot easier to get creative with it.

I'd honestly like if we could also know all of the keywords for the other NPC scripted stuff aside from just selling them things, because there are some NPCs that I'd like to do stuff with but I have literally zero idea what to say to them and everyone I ask IC doesn't know either, but maybe some of those situations I'm thinking of are ones where we're supposed to get a puppet.
I am one of the repeat offenders that struggles with talking to NPCs when they're not puppeted, I do feel like I just throw key words at them. I did not know I could use more than the word "anything" or "something" though. That should definitely help too, I get into the habit of just repeating the same stuff players from before repeated.
Thanks a lot for providing that keyword list! If you haven't already, I think it would be great to add it to 'help npc' or it's own file that 'help npc' can link to. Thanks!



Yep, keyword list helps a ton. Thanks
I'd appreciate if keywords for these sorts of things were more transparent across the board with all NPC interactions. There's a lot of misinformation and confusion around how to get NPCs to actually respond to things, and figuring it out by trial and error is just time consuming and embarassing, which leads to many people, like myself, using the same tried and true lines to evoke the correct automated responses from NPCs.
Also don't forget the bartenders and their 'chatter'.
Bartenders and chatter never work for me. I'm not important.
Has been great to see the effort people have been putting into this since the post! So much variety in messages to NPCs! It's amazing!!