- Baron17 7s
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- Rabajoie 2m
- Lukas 27m
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- Kisaki 23s Do Re Mi, I Love You
- Ghostinthekeys 17m
- Melpothalia 1h That's Mrs. Broken Brain [Bottom Text] to you!
- FairyBlue 1m
- Atheran 17m
- crashdown 12m
- Manywaters 28m youtu.be/lxAOc4JYELc
- fujiyamyam 4h
- Brotox 32s
- jsmith225 4h
- Revex 36m
- pfh 2h
- Greymtr1 19h
- SacredWest 13h
j Johnny 7h New Code Written Nightly. Not a GM.
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Review stats

Is there a way (other than @stats) to see a full list of your characters skills and stats, numerically (i.e., not "potent" or "useless" terms)?

Nope, we don't reveal that type of information in order to discourage cookie cutter builds and min/maxing.

Cool, understandable. I ask because there's one stat in particular I've been trying to build up. I've assigned probably 20 points in the past week but the term hasn't been updated. Curious how many points need to be assigned before the next "tick", if that makes sense.

Progress is on a curve and the amount it takes changes as you get further along.

Got it, thanks.

Every point you buy is effective, you don't have to wait for the word to change.

Also, other IC effects may have altered your stats. Drugs are the most obvious, but lots of other things are possible.

As bean_dip said, every point you apply is doing something. Stat / skill names apply to a numerical range.