- DiamondNine 30s
- maxxieway26 7m
- Lycanthorph 52s
- wiebman 9m
- Malakai 1s
- MrJDucky2 45m
- crashdown 1m
- Ghostinthekeys 10m
- Baron17 6m
- Diani 1h Shake hands with him! Charm her!
- Fire 6m https://i.imgur.com/CF2ywFy.jpg
- Cromptonymous 12s
- Melpothalia 43m
- Malanth 3h
a Cerberus 28m Head Builder & GM when I need to
- Cyberpunker 1h
- Scarlyt 7h Sindome is ace.
- Stelpher 2h
- RazekPraxis 8h
- Storm 21m
- stylo 1h
- Neekly 11h
- jsmith225 4h
- YourLeftHand 3h
j Johnny 4h New Code Written Nightly. Not a GM.
- Azelle 1h
And 18 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Cloth Colors

I would like to suggest the practical addition of: blue, red, yellow, orange, and white as cloth colors.

It would be nice to have some plainer descriptors of color for tailors, as it would allow us to further describe the color by simply adding a word in front of it in our @wear descriptions (for example, faded orange, rusty orange, neon orange, etc). It occurred to me while working on an american flag design in Bright Red, Bright White, and Brilliant Blue that it would be nice to have some less specific variants of color.

While we are at it, I would really love tan, khaki and ivory as colors as well.

So you want custom colors, is what you're saying. rusty orange is the color. If you put 'rusty %color pants' and go get them dyed, should they stay rusty forever too? No.

Hmmm, didn't think of that! I would still love a couple more options like the last few I mentiond! <3

Part of our color limitation is the limitation of our ANSI colors. While anyone using the web client will support a huge variety of colors, that is not the case for those using a more typical MOO or telnet based client.