- Malakai 52s
- Revex 42s
- Vera 15s https://twitter.com/dril/status/218160412510785536
- Dumpster 21m
- Storm 12m
- Lukas 3m
- Baron17 1m
- Melpothalia 38s That's Mrs. Broken Brain [Bottom Text] to you!
- Rapidvalj 48s
c Mephisto 4s Malt doch nicht immer den Teufel an die Wand.
- Grey0 5s
- Fire 2m https://i.imgur.com/CF2ywFy.jpg
- Vivvykins 1h
- Diani 24s Why do you write like you're running out of time?
- Atheran 1m
- Scarlyt 49s <3 <3 <3 The admins are the bestest! <3 <3 <3
- crashdown 7m
- waddlerafter 0s
- KalaniPup 3h
a Cerberus 6h Head Builder & GM when I need to
- Gracchus 8h trapped on a boat to hell
- ComradeNitro 2h
- Archer 44m
j Johnny 18h New Code Written Nightly. Not a GM.
- jsmith225 3h
- SacredWest 5h
And 19 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Cloth Colors

I would like to suggest the practical addition of: blue, red, yellow, orange, and white as cloth colors.

It would be nice to have some plainer descriptors of color for tailors, as it would allow us to further describe the color by simply adding a word in front of it in our @wear descriptions (for example, faded orange, rusty orange, neon orange, etc). It occurred to me while working on an american flag design in Bright Red, Bright White, and Brilliant Blue that it would be nice to have some less specific variants of color.

While we are at it, I would really love tan, khaki and ivory as colors as well.

So you want custom colors, is what you're saying. rusty orange is the color. If you put 'rusty %color pants' and go get them dyed, should they stay rusty forever too? No.

Hmmm, didn't think of that! I would still love a couple more options like the last few I mentiond! <3

Part of our color limitation is the limitation of our ANSI colors. While anyone using the web client will support a huge variety of colors, that is not the case for those using a more typical MOO or telnet based client.