Existing players used to logging in with their character name and moo password must signup for a website account.
- Jengris 1m
- jillavanilla 33m
- QueenZombean 7m Singing the song that doesn't end, yes it goes...
- Wulf 1m
- F9DFCQ 9m Why work when you can update your @wow?
- cata 9s
- Hippo 6m
- Raven 15m I lost myself, in the dark charade.
- Fogchild1 56s
- Rillem 9s Make it personal.
c Logic 22s
- Dale 39m
- SmokePotion 5s Right or wrong, I'm getting high.
- BubbleKangaroo 3h
- zxq 2m Blackcastle was no ordinary prison.
- NightHollow 4m
- Vanashis 18m
a Mench 4h Doing a bit of everything.
And 25 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

NLMs
Automated @idea from in-game

@idea from Lucifer

I think they should still display time and date… instead of having to look through the website. :P

The web side of the NLM's is only part of the code, there will eventually be MOO-side systems to interface with the web side forum and read the posts, mimicking the look of the old QT's. Admin can already read the BGBB from within the MOO, so the core of the code is pretty much done, just needs someone to sit down and work out the aesthetics of the IC NLM and patch it thru to the web interface.

So, yeah, for those of you who have expressed concern at the web forum for people with low bandwidth and such, it is just a feature and there are plans to make it all available within the MOO, just in a less graphically pleasing format.

However… the shift to the web base for the QT is part of the buildup to a future project, of which I can say no more at the moment... Drool people... for something -tasty- is coming.

Johnny did mention that I was the one to inspire him? Right?

*jumps around, begging for attention*

Ok, so he said he was already planning to create the web NLM, but still, he asked me for permission and everything.

I feel so important :)