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- Napoleon 4m
- BigLammo 9m youtu.be/NZR4EeTkRqk
- Hippo 21m
- QueenZombean 11s
a Mench 2m Doing a bit of everything.
- zxq 24m
- SmokePotion 18s
- BitLittle 1h
- AdamBlue9000 1m Rolling 526d6 damage against both of us.
- Ameliorative 9s
- Bruhlicious 45s Deine Mutter stinkt nach Erbrochenem und Bier.
And 24 more hiding and/or disguised

The Great Chic Debate
Conflict between Attractiveness & Clothing scores

Continuing from https://www.sindome.org/bgbb/game-discussion/new-game-features/substance-from-yo-style--scoring-attire-320/#last

Background: Chic+ clothing score covers up attractiveness adjective, which causes conflicting goals of Charisma investment vs. Clothing Score investment.

Idea: What if the cover-up scaled per clothing level?

For example...

Well-dressed: Hides Good-looking adjective only.

Chic: Hides Attractive & Good-looking.

Whatever's 1 above Chic: Hides Winsome, Attractive & Good-looking

etc.

This way, your clothing score has to meet a threshold for disguising purposes, plus people who have invested UE into Charisma don't see their outward investment disappeared.

You are making assumptions about how these descriptors are arrayed in relation to each other that aren't necessarily true. Different characters also have different ability to tell things about clothing, so you may be short information.
What do you propose then?