I think that being how most of the economy is supposedly generated and distributed by the playerbase, it might be flawed by design.
There can be days where I'm running around like crazy, interacting with multiple people, then there are days where my only reward for logging in is 3 UE.
I think there should be more coded jobs, as it sits now if you're not satisfied talking on the sic like it's a fictional chatroom (which I guess it sorta is?).
I try to come on and wait an hour or two, see if anything pops up, check my gridmails on my character and do a bit of a rounds looking for people at some bars, most of the time either not finding anyone or simply happening across the pickpockets making their rounds which I have no plans to help by stopping to talk to them and allowing them to spam pickpocket dude.
I am going to go out on an assumption and assume that the game is supposed to be active, you want us out doing things, you want us out and about being visible and not just chilling in our cube all day or what have you. If you do though, you gotta give us a reason to go out. Sometimes getting from one level to the next can take 15 minutes or so, and I know when I pop in for a few hours, I don't want to waste a good chuck driving around peeking into every bar/hangout.