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- Baron17 25s
- JodeneSparks 2m
- ZaCyril 1m https://youtu.be/9r4WD60uM18
- crashdown 2m
- Neekly 30s
- Lilia 30s
- Malakai 46s
- Rapidvalj 16s
- thecraftydragon 17m You may call me, Tim?
- Valentine 50s
- Lukas 4m
- LilFella 45m
- DiamondNine 6s
- Azelle 1h
a Cerberus 1h Head Builder & GM when I need to
- Malanth 2m
- Ebos 42m
- Stelpher 1m
- DoctorWest 23m
- Storm 11m
- waddlerafter 7m
a Glitch 4h I am the one who puppets.
- Napoleon 4h Bad bish is bad.
- Fire 2h https://i.imgur.com/CF2ywFy.jpg
- Vera 12s youtu.be/wmOw-jplSMk
- stylo 6h
- attaboy 3s
- Sevencolor 1h
- Barrien 2h
- jsmith225 57m
j Johnny 37m New Code Written Nightly. Not a GM.
And 18 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Help for '@condition'

We use @condition to describe injuries or conditions of a character in addition to the @look_place message that players have control over. GMs will set this from time to time (or can be requested to set it for you) to communicate a visible medical condition such as limping, missing a limb, etc.

This will add a message to the end of your 'ht' and your 'look'.


SYNTAX: [ADMINS ONLY]

@condition is "message."

It will always be displayed in the form of:
You are... when you look at it
(Your name) is... if someone else looks at you.
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Connection Info

HOST: moo.sindome.org

PORT: 5555

Video: Initial Signup

Walk through signing up for Sindome and getting started with your first character!

Video: IC vs OOC

Learn what IC and OOC mean, how they effect you, rules you should be aware of, and more commands you should know.