In Sindome we want you to feel like you are in a world full of people, we want you to feel immersed in the world and believe that the streets around you are bustling with people going about their business. One way we do this is by utilizing the room descriptions to include ambient population.
What this means is that within the room descriptions it may say 'A group of off-duty corp security officers stroll past on the other side of the road, at ease with their surroundings, their slung weapons and body armor an odd clash with the corp-zone population that surrounds them.' but that doesn't mean those security officers are actually there. You cannot talk to them and you cannot interact with them but you are to imagine that they are there and are free to incorporate it into your RP.
If the place you're at is so crowded you might have trouble being heard by everyone, you'll see the label [CROWDED] next to the title. Read 'help speaking' for tools to be heard.
If you are in a very crowded place where you might not hear everyone speaking or posing or emoting unless you are directly watching them you will see messaging that reoccurs every few minutes to remind you ICly that this is the case.
DISABLING CROWDED MESSAGING
This can be disabled using '@options crowded'. This will not change the [CROWDED] identifier in the room name, just suppress these messages.
SEE ALSO: help roleplaying help small worlding *Last Updated: 12/14/21 by Mirage*