We use the Jira project management system to handle bugs. You can submit a bug with @bug and view public bugs on the website at https://www.sindome.org/gojira
IS SOMETHING A BUG?
When encountering anomalous behavior on the game, it can be unclear if what was experienced was a bug, and if it should be bugged. This is especially confusing with the game's often masked difficulty checks and mechanics.
Traditionally, you can be sure something is a bug if: - It produces a traceback - It produces no messaging at all - Your character is no longer able to act
If what you're encountering doesn't fit one of these categories but you still might think it's a bug, you have several methods for clarification. - Use the xgame channel to see if something is a known bug - Ask on xhelp for clarification (this may have a long wait)
If what you're encountering is a messaging issue, bad description, a missing help file, or things in that vein, it is a @typo, not a @bug. Filing a @bug that is one of these things will just result in the @bug being closed.
FILING A BUG
Capturing a bug after a traceback should be done as soon as possible, and should have a report that is equally detailed. For filing severity and details, refer to these bgbb posts:
How to submit a good bug : http://sindo.me/H1B5XF5zK Severities : http://sindo.me/H1b-qVK7F
You can review bugs you have reported on the Sindome website. https://www.sindome.org/bugs/ You can add new information to a bug you reported here, by finding the bug of concern and adding a comment to it. Do not submit new bugs for the purpose of updating or adding to an existing bug report.
Do not abuse bugs. Report them. Then avoid them.
SEE ALSO: @typo xhelp *Last Updated: 07/02/22 by MirageGM*