Cyberware is a technology that creates a working interface between machines/computers and the human nervous system, including the brain. They are surgically installed on the recipient.
Examples of cyberware cover a wide range, but current research tends to approach the field from one of three different angles: interfaces, injections (nanogenics) and prosthetics.
The most basic interface is the neural processor which enables the use of other cyberware, but other examples such as video transcoder chips allowing the neural processor to connect the brain to a video/audio feed also exist.
Nanogenic injectibles are administered by a cyberneticist and effect changes within the body such as increasing muscle reaction time to make the recipient faster or nano surgeons which sit in the bloodstream and repair damage more quickly than the body normally would. These injectibles cannot typically be stacked on top of each other.
Prosthetics can be replacements for existing parts of the body such as the eyes, internal ears or other organs which can be upgraded with modules granting the user new abilities. They can also be extensions of existing systems, such as an adrenal reserve that can be triggered at will or finger blades that can be extended or retracted with a flick of a wrist.
For a list of commonly available cybernetics and their uses, ask your local cyberneticist or go to this link for common knowledge on cybernetics: http://sindo.me/rJRGYUvaN
MALFUNCTIONS & AUGMENTATIONS
Cyberware can have malfunctions, it can also be augmented post installation. ask around in game to find out more. your broken penis is a feature, not a bug.
As a piece of technology similar to a phone or a computer, cyberware can be modified externally (help cyber-design) or internally by licensed cyberware technicians.
Cyberware technicians can push your hardware by altering the software present in your cyberware to get an edge on an otherwise unmodified opponent.
SEE ALSO: help cyberware help cyber-design *Last Updated: 04/10/21 by Mirage*